Official Blender add-on client for Contact Solver is out, open source, remote GPU friendly, and already shipping updates like armature deformable colliders.
TL;DR: Clothy3D is a new free software tool for auto-fitting and rigging clothes across 3D characters, transferring skeletons and skin weights, and exporting via FBX. With a marketplace and tutorials included, it could bridge pipelines between Marvelous Designer, Daz3D, iClone, and Unreal Engine—though still in beta.
Hologress launches public beta of MetaTailor Unreal Engine Bridge: enabling one-click MetaHuman and clothing transfer. Windows only. Free tier available.
Fibric introduces a Houdini SOP-based toolset for procedural clothing creation using curves, featuring UV-ready, quad-based geometry and real-time rendering with Karma XPU.
CharMorph 0.4 enhances Blender's character creation with Rigify support, real-time clothing fitting, and customizable skin and eye colors, all under a user-friendly open-source license.
Blender makes it possible once again - or in this case: wearable. With the new plugin, you can now generate clothing as quickly as T-shirts go on sale.
The Digital Production logo has been through a lot recently. It was thrown in Houdini with a wet towel and turned to earth in Tyflow. And now it is
set on fire in Blender - where will it end?
The lecturer with the Maxon nose: Athanasios "Noseman" Pozantzis presented his latest explainer video live at Siggraph - as part of The 3D and Motion Design Show.
Version 6 of the VFX software from developer Sitni Sati enters the beta phase. The trick: FumeFX 6 Beta is also free to use for commercial projects up to and including 21 December 2022!
X-Particles 4 is now available: The particle and VFX system for Cinema 4D with many new features, including OpenVDB support, new Cloth simulations and much more!
Today, General TD Brandon Jarratt from Walt Disney Animation Studios will speak about "The Art and Technology of Zoomania" at the animago conference. For all those at home: Here is an excerpt of the making-of from DP 02:16, for which we were able to interview "Zoomania" producer Clark Spencer.
So ... our animago birthday party is slowly coming together! Here is an excerpt of the presentations at the animago CONFERENCE: Speakers from Disney, Pixar, ILM, Digital Domain, Platige Image and many other well-known animation and VFX studios will be there.
With Multigrid, Disney Research is developing a method that makes digital fabrics and their behavior under gravity appear even more realistic. The informational video explains the innovative grid.
Review: In DP 05 : 2013, Walt Disney and Pixar Animation Studios brought the prequel "Monsters University" to cinemas. Could the hair and cloth simulation keep up with its predecessor film "Monsters Inc."? Animation is a hairy business!