TL;DR: Clothy3D is a new free software tool for auto-fitting and rigging clothes across 3D characters, transferring skeletons and skin weights, and exporting via FBX. With a marketplace and tutorials included, it could bridge pipelines between Marvelous Designer, Daz3D, iClone, and Unreal Engine—though still in beta.
Marvelous Designer 2025.0 refines simulation and modeling: new IK, UVs for sides and back, fur preview in 3D, better quads, modular workflow, and more.
Seoul character artist Yunji Jung explains a K-pop-inspired workflow using Character Creator, ZBrush, Marvelous Designer, Substance 3D Painter and Photoshop.
We had issued a small call to present your student project in a making-of in the next DP. Due to the numerous submissions, we decided: there will even be two! And these are they.
Marvelous Designer allows CG clothing to be cut as in real life, digitally sewn together and tailored to the CG character’s body. Version 5 has now been announced.
CLO Virtual Fashion has presented its cloth/simulation tool in version 4.5 – now with OBJ sequences, FBX export, multiple avatars in one file, and much more.
Marvelous Designer version 3 1.4.12 has been released: CLO Virtual Fashion Inc has added several new features and bug fixes to its real-time cloth-simulation tool.