In nuce: Matt Puchala, former Technical Director at ILM, releases Axiom 2.1, the latest version of his Fluid Solver, which allows you to simulate smoke, fire or pyrotechnic effects within Houdini.
What can Axiom 2.1 do? The following feature delights are behind the latest release:
- Simulates between 10 and 25 per cent faster than the previous version Axiom 2.0
- Can simulate up to two billion voxels
- Support for 16-bit float memory downloads
- Option for source shapes, world & object space noise and noise offsets
- Various bug fixes
For a complete list of the freshly baked features, we have photographed Matt Puchala’s Facebook post below:
What’s behind Axiom? Axiom was designed as a faster alternative to Houdini’s Sparse Pyro Solver. In contrast to Sparse Pyro, Axiom operates with GPU acceleration – whereby the CPU is used if necessary, should you exhaust the GPU memory.
Minimum requirement: Axiom 2.1 requires Houdini 18.0 or higher. Axiom works with Windows, Linux and Mac operating systems. The Fluid Solver requires at least 16 gigabytes of RAM.
Availability: Axiom is available as a free version for non-commercial projects, but also in three paid versions (prices range from 99 US dollars to 499 US dollars). To find the right offer for you, click through to Axiom’s website .
Click further: Get the new Axiom online. By the way: On 18 October 2021, we told you about the release of Axiom 2, when the Fluid Solver unleashed explosive forces.
