In nuce: Ziva Dynamics releases Ziva VFX 2.0, the latest version of the Maya plugin that allows you to simulate muscle tissue. Some of the prominent examples in which Ziva has been used to date are the streaming series “Game of Thrones” and “Lost in Space”. But Ziva has also been used in feature films such as “Venom”, “Godzilla vs. Kong” and “John Wick 3”.
What new features can you expect? The new features that version 2.0 brings with it include the following:
- New additions: The so-called Iterative Solver is an alternative to the standard Direct Solver. However, the Iterative Solver is currently still in the development phase
- The quasistatic integrators have been improved in terms of stability and performance. “Quasistatic” is a term used in physics to describe processes that are approximately static when observed
- Now also supports the cached playback function from Maya 2022
- The Cache Tet Mesh attribute has been added to the zTet node
- Runup weight added to the zSolver node
- …and many more features and bug fixes. You can find out exactly what these are in the corresponding release note .
Cost: You can get the 60-day trial version of Ziva for free. The indie version is priced at 50 dollars per month, while the studio version costs 1,800 dollars per year. You can find out everything else at zivadynamics.com (just scroll down a little).
Click further: If you’re looking to get started with Ziva, it might be worth clicking back to 04/08/2020 . Back then, we introduced you to the tutorial by Benjamin Makki, published by The Rookies, which explains how to create a domestic cat with realistic-looking muscles.
Look further: In the following video, you can see and hear exactly what Ziva is. By the way: The dinosaur in the cover picture is a case study that can be viewed on zivadynamics.com, which explains step by step how the software works.
What is Ziva VFX?