In nuce: VFX service provider Rodeo FX has released the second instalment of its breakdown series for the sci-fi gaming IP Halo. The video, which runs for just under four minutes, is called “Halo Season 1 – Planets: Eradinus II, Oban & Madrigal Tower”. The video is directed by VFX Supervisor Patrick David and VFX Producer Nancy Heller – as in the first episode, which Digital Production reported on 18 October this year .
In toto: Eradinus II, Oban and Madrigal Tower. About Eradinus: For the fictional desert planet Eradinus II, Rodeo FX has created a proverbial Garden of Eden, an oasis with lush vegetation – from agricultural land to forests. For the series, Rodeo has created a past and present version of this oasis – once covered in lush vegetation, now a deserted wasteland. One of the concept artists who played a leading role in defining the look was Olivier Martin – whose concept art served the visual effects artists as a starting point for all further design decisions. To create the environment, Rodeo FX used a combination of 3D textures and geometry scans of real rocks – as well as Houdini and traditional matte paintings.
Click further: To find out more about the planet Orban, which is referred to in the series as the galaxy’s rubbish dump, and how FX supervisor Sadjad Rabbie helped make the Madrigal Tower from the opening scene of the first episode of the series explode in a flaming inferno, click on the video below.
Breaking Down The Breakdown – HALO – Episode 2