In nuce: Maxon has released version 3.5.12 of the GPU renderer Redshift. Among other things, the update integrates Intel’s Open Image Denoise (OIDN). OIDN is an open-source, CPU-based denoiser that helps to clean up renderings and shorten render times. The release is limited to Cinema 4D for the time being, with other applications to follow soon. Redshift is available for 45 US dollars per month or 264 US dollars per year. The video below takes a quick look at the new functions.
What’s New in Redshift 3.5 | December 2022
In toto: In addition to the denoiser mentioned above, the following new functions that come with Redshift 3.5.12 are worth mentioning.
- Support for volume multi-scattering: This allows, for example, clouds, smoke or fire to be displayed more realistically.
- Tile and Brick Shaders: These are now available as native Redshift shaders n Cinema 4D. This function allows users to define meshes, mosaics or tile patterns – including user-definable cutting of the elements. Architectural surfaces can be generated here using procedural setting options.
- Other new features include: Random Walk SSS, support for rounded corners, anisotropy support (anisotropy refers to the directional dependency of a property or process), material stacking, blackbody support (which can be used to create particularly realistic-looking explosions) and energy conservation.
Click further: Interested parties can find out more about Redshift in detail on Trello. On 14 September this year , Digital Production reported on Maxon trainer Elly Wade, who dedicated a video lasting almost fifty minutes to the handling of Redshift.
Sources: 80.lv ( report by Gloria Levine), sportsvideo.org ( report by SVG Staff)