Browsing Tag
Maxon
492 posts
Redshift 2026.9 Tightens the Bolts
Redshift 2026.9 adds Houdini 22 support, broader USD workflows and leaner render preparation, while clearing out a useful pile of production bugs.
Ornatrix 4 Expands C4D Grooming
Warp Roots, procedural hair-card textures, improved clumping and Unreal colour export extend Ornatrix grooming inside Cinema 4D.
KeyTool Pro v1.0 for C4D
Animoore Studio’s free KeyTool Pro v1.0 brings live easing, bounce, elastic and practical keyframe utilities to Cinema 4D.
Workshop: Building a Real-Time Location
A practical workshop on reconstructing real locations in Unreal Engine, using Sonagraf’s Yoyogi project to explain each production decision.
InstaLOD Extends Geometry Toolchain to C4D and Omniverse
InstaLOD's July update adds two host integrations, adaptive quad topology, folder conversion, scene merging and import-axis control.
Maxon turns 40, subs get lighter
Maxon celebrates 40 years with 40% off first-year annual subscriptions. Great for carts, less great for anyone remembering Amiga disks.
Cinema 4D 2026.3 Rebuilds UV Editing
Version 2026.3 rebuilds UV editing and adds practical tools for particles, rivets, edge cloning and UV-driven animation.
Stair Builder brings parametric stairs to C4D
A €25 Cinema 4D generator for stairs and railings, with presets, UV handling, and all of it parametric.
C4D Octane: 1.9.x Update Features Video
SilverwingVFX digs into the new juicy features delivered via the most recent Octane update for Cinema 4D. Learn what's improved so you can get the best out of Octane.
C4D Pyro Tutorial: Helicopter Kickup Dust
SilverwingVFX goes airborne: Cinema 4D Pyro can fake rotor wash the smart way: simulate air first, cache velocity, then spawn dust only where wind speed peaks.
RS Node Tools speeds Redshift nodes
RS Node Tools targets the most repetitive Redshift node chores in Cinema 4D, aiming for faster PBR hookups and fewer manual clicks.
Maxon ships Cinema 4D 2026.2 update
Cinema 4D 2026.2 brings a clothy viewport brush, a darker sky, and a truckload of bug fixes. Your crash logs may feel lonely.
Alpha Pixel adds Gaussian Splats to Cinema 4D
Scan a place, drop it into C4D, then art direct it like motion graphics. Gaussian splats just got a lot less precious.
Maxon ships Redshift for Archviz
Redshift Archviz moves BIM scenes from waiting to tweaking, with real-time previews, assets, and a one-click hop to Cinema 4D for the fancy shots.
Redshift 2026.3 fixes displacement headaches
Redshift 2026.3 is a stability release focused on texture displacement, Hydra USD updates and host bug fixes.
Free Scene Nodes for C4D by Midlet Dufts
Midlet Dufts packages Cinema 4D Scene Nodes setups into usable assets for procedural scene work.
Maxon Previews Digital Twin
Maxon previews Digital Twin which turns cleared for use CAD and 3D models into photoreal product assets for consistent marketing workflows.
Cinebench 2026: Benchmark therapy
Cinebench 2026 updates the classic benchmark with full GPU support and new SMT tests. Time to see if your workstation is still worth its power bill.
ZBrush 2026.1: Retopo & Assets
Retopology arrives as a sculpting native system, photogrammetry lands on iPad, and ZBrush’s assets finally move out of Program Files.
Redshift 2026.2: Texture Displacement and UV Context Arrive
Redshift 2026.2 delivers texture displacement, new UV context tools, IES light refinements, and better Mac stability.
Cinema 4D 2026.1: Fluids, Distributions, and Practical Fixes
Cinema 4D 2026.1 introduces Liquid Flow for GPU-based fluids, new MoGraph distributions, a refined Take System, and numerous quality-of-life fixes.
Sculpt-Offs, Anniversaries & Anatomy: ZBrush Summit 2025 celebrates 25 years
ZBrush turns 25 and Maxon is celebrating online, 7-9 November, with live Sculpt-Offs, artist sessions and a first look at what’s next for ZBrush.
Maxon drops Red Giant 2026.0
Red Giant 2026.0: fixes, Capsules, Resolve controls. Universe 2026.0: UI polish. A maintenance release wearing a party hat.
Maxon Autumn Release: New Colour Science, Liquids, Clouds and a Logo
Cinema 4D 2026 brings OCIO colour management, GPU simulations, UDIMs, Redshift 2026 plus Maxon’s brand-new ecosystem and logo.
Next-Gen Cloud Rendering for Blender? Meet Praxilla!
Praxilla offers Blender cloud rendering with Cycles and Eevee, starting at 2.50 € per GPU hour. Secure, fast, and aiming for collaborative rendering.
Maxon Invites Artists to Attend the ZBrush Summit 2025 Virtual Edition
Maxon will stream ZBrush Summit 2025 Virtual Edition Nov 7–9, celebrating 25 years with beta previews, tutorials, sculpt‑off, and artist spotlights. Mark your calendars!
Maxon Sunsets Forger: iPad Sculptors Get the (Maintenance) Axe
Maxon drops Forger on September 10, 2025—details device support, mesh quirks, and migration caveats in a new FAQ.
Cinema 4D 2025.3 gets liquid sim and UDIMs
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support.
Maxon Acquires Autograph: A New Chapter in Compositing Tools
Maxon welcomes the Autograph team from Left Angle, aiming to integrate their compositing expertise into its suite of creative tools,
Core Dump: Maxon Terminates ZBrushCore & ZBrushCoreMini
Maxon discontinues ZBrushCore and ZBrushCoreMini. Support ends November 2024. Focus shifts fully to ZBrush/Ipad.
Streamlined, Not Strained: Texture Mastering in ZBrush Gets a Boost
ZBrush gets a new Material Manager plugin with streamlined UI, custom presets, live previews, and better material handling—designed to make texturing less painful.
ZBrush for iPad Adds ZModeler
Maxon adds the ZModeler brush to ZBrush for iPad. Artists can now use the poly modeling toolset on iPadOS for mobile hard surface work.
Cinema 4D 2025.2: Feature Dump, Incoming
Cinema 4D 2025.2 delivers a host of new features—from enhanced camera modes to particle controls and Rocket Lasso Capsules—with extensive bug fixes.
Maxon One Update: ZBrush for iPad, Redshift Resolve and More
Maxon's latest update for Maxon One introduces ZBrush for iPad, Red Giant tools for DaVinci Resolve, enhanced Cinema 4D splines, and Redshift upgrades.
Redshift 2025.3: Lighting the Way to Better Renders
Maxon's Redshift 2025.3 enhances volume scattering, USD procedural support, and introduces experimental compatibility with NVIDIA's GeForce RTX 50 Series GPUs.
Maxon Grows: Laubwerk Joins the Family
Maxon integrates Laubwerk’s 3D vegetation tools into its ecosystem, expanding possibilities for plant-based workflows!
Maxon One Winter Update Brings New Tools
Maxon’s winter release offers powerful updates across Cinema 4D, ZBrush, Red Giant, and Redshift, enhancing workflows for all the little VFX artists and designers who have been nice.
ZBrush for iPad and new updates for Cinema 4D
Maxon releases ZBrush for iPad, along with updates for Cinema 4D and Redshift.
Eyecandy von ZBrush
Wow, finally something to look at - the new showreeel for the 2023 Zbrush version.
Cinema 4D and more from Maxon One!
Update time at Maxon too: The entire suite gets updates - perhaps also things that you can use well?
The Sandman, Early Bird FMX Tickets und mehr
If you're still wondering whether it's worth travelling to Stuttgart: definitely for Sandman fans! Plus: Pinocchio, Glassworker and more!
Better particle simulation from Maxon?
With the release of Trapcode 2023.2, particle simulation and 3D effects enter the next (development) round. Faster loading times, performance improvements ... and what else?
Maxon releases ZBrush 2023!
The software developer Maxon (Cinema 4D, etc.) has released the latest version of its 3D sculpting software. One new feature: integration with the Redshift renderer - and what else?
Innovations for the Maxon One product line!
ZBrush benefits from the M1 and M2 processors. Upgrades for the creative tools ZBrush, Forger, Red Giant Trapcode and Capsules are flowing through the pipeline.
XPresso in Cinema 4D
XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits,
to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
Maxon releases Redshift 3.5.12!
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten rendering times. Realistic fire is simulated with volume multi-scattering.
Maxon releases Redshift 3.5.12!
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten render times. Realistic fire is simulated with volume multi-scattering.
Maxon presents two beta builds of ZBrush 2023!
At the ZBrush Summit 2022, Senior Creative Director Louie Tucci and ZBrush Trainer Ian Robinson demonstrated the features that are currently being developed, including: revised ZRemesher retopology, Redshift integration and more.
Maxon releases Cinema 4D 2023.1!
The most exciting new features include: the new Pyro simulation tool, an improved Redshift workflow - but also support for USD workflows.
How to build geometries in C4D – and tear them down again?
Andrew Hess, art director from New York City, demonstrates how geometries can be raised and collapsed again with Cinema 4D. A video tutorial in 60 minutes.
Defining the speedometer of the future with motion graphics?
John Lepore, Principal Creative Director of Perception, explains what he learnt from the major Marvel production Black Panther - and how this relates to vehicle interiors.
What can the new Cloth Dynamics in Cinema 4D do?
Motion graphics expert EJ Hassenfratz shows what's behind the new Cloth & Rope Dynamics in C4D. A live recording from Siggraph 2022.
Win valuable prizes at the ZBrush Summit!
The online event will take place from 13 - 16 November. In the ZBrush Sculpt Off Challenge, artists will win prizes sponsored by Dell, Gnomon School, Wacom and others.
How are 3D artists developing?
Victor Dimitrov, aka Weight of Thought, explains how to develop as a creative in the desired direction. Victor also explains how loops work in Cinema 4D.
XMG Studio tested
A user test: How does XMG Studio perform? And how does the Nvidia card perform?
How does Voronoi Fracturing work in Cinema 4D?
Chris Schmidt, founder of Rocket Lasso, explains how destruction orgies can be planned in C4D - breakpoint by breakpoint. A 50-minute tutorial video.
How do you create eye-catching animations – with little effort?
Creative mind Victor Dimitrov, alias Weight of Thought, shows how simple animations can be created - with Cinema 4D and creative will.
How to polish up your creative brand – with C4D and Redshift?
Joey Camacho, a creative with a penchant for visualising technical processes, demonstrates how Cinema 4D and Renderer Redshift can help clients take their portfolios to the next level. A workshop.
Every Monday: Webinars on ZBrush!
Every Monday in October, Maxon will be hosting a part of the five-part webinar on ZBrush. The first is dedicated to pumpkin modelling.
Is Motion Graphics Artist a crisis-proof profession?
Eric Say, founder of the agency Gameday Creative, talks about the importance of the motion graphics industry - and how artists manage look development with Cinema 4D and After Effects.
How to recreate the title sequence from Baz Luhrmann’s Elvis film?
Motion graphics expert Bahnoor Barry shows at Siggraph how artists can recreate the eye-catching lead graphics from the Elvis Presley biopic. A tutorial with Cinema 4D R26 and Red Giant Tools.
The making of the Star Wars short film E-11
Robert Hranitzky explains at the International Broadcast Convention how his unboxing video-turned-love letter to Star Wars came about.
Environments with C4D and Unreal: But how?
At the 3D and Motion Design Show, Jonathan Windbush demonstrates his workflow for creating eye-catching 3D environments like those from Legend of Zelda or Borderlands 3. A two-part tutorial with Cinema 4D and Unreal Engine.
Cinema 4D 2023: What can artists look forward to?
All-round innovations for the Maxon product family: Cinema 4D, Redshift, Forger and Co. are being expanded with key functions - including: features that the community has been longing for! And a new naming convention!
How does the simulation work with Cinema 4D?
The lecturer with the Maxon nose: Athanasios "Noseman" Pozantzis presented his latest explainer video live at Siggraph - as part of The 3D and Motion Design Show.
Maxons 3D and Motion Design Show auf der IBC 2022!
From the NAB, over to Siggraph, straight to the IBC: Maxon will be presenting its products and expertise at the International Broadcast Convention in Amsterdam!
Maxon represented with many speakers at Siggraph 2022!
From Emmy winner EJ Hasssenfratz to C4D pope Athanasios "Noseman" Pozantzis: the "Special Interest Group on Computer Graphics and Interactive Techniques" brings together experts in Maxon tools.
Artists share expert knowledge at the 3D and Motion Design Show 2022!
On Wednesday, 20 July: motion designers, animators, 3D artists and other creative minds inspire with their expertise. Those interested can attend the event online - or watch the videos afterwards in the stream.
Maxon involved in the Metaverse Standards Forum
The company behind Cinema 4D, Redshift and ZBrush is a founding member: using 3D, AR and VR to create an inclusive metaverse?
Maxon releases the “Surprise June Updates”!
A flood of features for users of Cinema 4D, Redshift and Red Giant. Which functions pass the practical test - and which ones turn out to be a pipeline killer?
Create this 3D character with Cinema 4D!
Video tutorial for sci-fi fans: Mehdi Hadi, concept artist from Paris, shows you how to realise this futuristic 3D character. No similarities with Morpheus from The Matrix?
Marvel at the 2022 reel from “Cinema 4d”!
Look more beautiful with Showreel: You won't believe the visually stunning eye candy these international artists & studios pull out of the pipeline - no, not just this baby blue monster cheek!
Princely spring fever: Maxon One is in bloom!
Maxon's "Spring 2022 Launch Event" announces new features for many of the most popular DCC tools - including Cinema 4D, Redshift and Red Giant! Is the all-round carefree package "Maxon One" now even more attractive?
Hot & Trending auf Maxons Spring Launch Event!
Spring fever at Maxon: On Wednesday, 20 April, new additions to Maxon's product family will be announced! Will you be there?
Cinema 4D plugin for procedural plants
In the sneak peek, product developer Insydium makes you curious about how you could grow plants and trees in the future.
Maxon announces its events for 2022
What to expect: Guides to the newly acquired ZBrush tools, a possible return to face-to-face events, fascinating lecturers and more - always with Cinema 4D & Co
Rediscover the Disney-Pixar classic “Upstairs” now!
In this wonderfully silly video, the flying house from "Upstairs" takes off on a musical flight of fancy - with Lego optics, created in Cinema 4D.
Cineware Updates Cinema 4D to Unreal Link
Cineware for Unreal Engine 4.27 adds dynamic C4D import, Unreal-side property editing and Datasmith workflows for CAD applications.
Archived UJAM Plugin Discount
DP readers received a time-limited 15 percent UJAM discount tied to the Enrage, Finisher and UVI plugin review in issue 01:2022.
VFX Suite 2.1 Adds Metal Support
Maxon VFX Suite 2.1 adds Metal shadows and reflections, Apple processor optimisation, faster Bang blur and glow, and bug fixes.
U-Render Volumetrics Tutorial
Part seven of U-Render First Steps covers real-time volumetrics, fog, haze and volume scattering in Cinema 4D R19 or later.
ZBrush Changes Perpetual Upgrade Policy
ZBrush perpetual licences bought after 29 December 2021 no longer include free feature upgrades, while critical fixes remain available.
U-Render Multipass Tutorial
Part six of U-Render First Steps covers Object ID, Material ID and Depth passes for Cinema 4D R19 or later.
U-Render Tutorial: Final Rendering
Part five of U-Render's first-steps series covers final resolution, the dashboard and output from Cinema 4D.
Moves Adds Object Capture
Maxon's Moves update adds guided photo capture for textured 3D objects and transfer into Cinema 4D on supported Macs.
U-Render Tutorial: Camera Controls
Part four of U-Render's first-steps series covers depth of field, motion blur and spherical camera rendering in Cinema 4D.
Cinema 4D Lite R25 for After Effects
Cinema 4D Lite R25 arrives with After Effects, providing basic modelling, texturing, lighting and animation for motion graphics.
Maxon Agrees to Acquire Pixologic
Maxon agrees to acquire Pixologic and bring ZBrush under the same roof as Cinema 4D, subject to closing.
Cinema 4D Halloween Project
Creative director Sabour Amirazodi breaks down a personal Halloween project and the Cinema 4D techniques behind it.
U-Render Tutorial: Post Effects
Part three of U-Render's first-steps series covers ambient occlusion, bloom, tone mapping and chromatic aberration.
Cinema 4D Capsule Assets Explained
Athanasios “Noseman” Pozantzis explains procedural Capsule Assets built with Cinema 4D Scene Nodes.
U-Render Tutorial: Materials
Part two of U-Render's first-steps series covers materials, masks, normal maps and displacement maps in Cinema 4D.
U-Render First Steps Tutorial Series
A multi-part U-Render tutorial series covers lighting, materials, post effects, cameras, final rendering, multipass output and volumetrics.
Maxon Makes Forger Free on iPad
Maxon made its Forger sculpting app free on iPad, with Apple Pencil support and Alembic, USD, OBJ and STL file handling.
Jonathan Winbush on Motion Design
Motion designer Jonathan Winbush discusses Cinema 4D workflows and a career spanning film, television and virtual reality.
Trapcode 17.1 Improves Workflow
Maxon Trapcode 17.1 improves null handling, fluid render performance, Cinema 4D spline emission and Designer selection behaviour.
MochaBlend Transfers Mocha Tracking Data to Cinema 4D and Blender
A detailed review of MochaBlend, a plug-in for transferring Mocha planar tracks, shapes and camera data into Cinema 4D or Blender for 3D integration.
Arnaud Mellinger on Event Motion Design
Arnaud Mellinger demonstrates a Cinema 4D and After Effects workflow for creating and rendering visuals for live events.
Darlene Sanchez on Sports Motion Design
Darlene Sanchez demonstrates Cinema 4D motion-design techniques informed by her work for the Tampa Bay Lightning.
Chris Schmidt Explores Cinema 4D R25
Rocket Lasso founder Chris Schmidt demonstrates Cinema 4D R25 features and explains their impact on modelling and motion-design workflows.