SilverwingVFX digs into the new juicy features delivered via the most recent Octane update for Cinema 4D. Learn what's improved so you can get the best out of Octane.
SilverwingVFX goes airborne: Cinema 4D Pyro can fake rotor wash the smart way: simulate air first, cache velocity, then spawn dust only where wind speed peaks.
Maxon will stream ZBrush Summit 2025 Virtual Edition Nov 7–9, celebrating 25 years with beta previews, tutorials, sculpt‑off, and artist spotlights. Mark your calendars!
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support.
ZBrush gets a new Material Manager plugin with streamlined UI, custom presets, live previews, and better material handling—designed to make texturing less painful.
Maxon's latest update for Maxon One introduces ZBrush for iPad, Red Giant tools for DaVinci Resolve, enhanced Cinema 4D splines, and Redshift upgrades.
Maxon’s winter release offers powerful updates across Cinema 4D, ZBrush, Red Giant, and Redshift, enhancing workflows for all the little VFX artists and designers who have been nice.
With the release of Trapcode 2023.2, particle simulation and 3D effects enter the next (development) round. Faster loading times, performance improvements ... and what else?
The software developer Maxon (Cinema 4D, etc.) has released the latest version of its 3D sculpting software. One new feature: integration with the Redshift renderer - and what else?
ZBrush benefits from the M1 and M2 processors. Upgrades for the creative tools ZBrush, Forger, Red Giant Trapcode and Capsules are flowing through the pipeline.
XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits,
to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten rendering times. Realistic fire is simulated with volume multi-scattering.
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten render times. Realistic fire is simulated with volume multi-scattering.
At the ZBrush Summit 2022, Senior Creative Director Louie Tucci and ZBrush Trainer Ian Robinson demonstrated the features that are currently being developed, including: revised ZRemesher retopology, Redshift integration and more.
Andrew Hess, art director from New York City, demonstrates how geometries can be raised and collapsed again with Cinema 4D. A video tutorial in 60 minutes.
John Lepore, Principal Creative Director of Perception, explains what he learnt from the major Marvel production Black Panther - and how this relates to vehicle interiors.
The online event will take place from 13 - 16 November. In the ZBrush Sculpt Off Challenge, artists will win prizes sponsored by Dell, Gnomon School, Wacom and others.
Victor Dimitrov, aka Weight of Thought, explains how to develop as a creative in the desired direction. Victor also explains how loops work in Cinema 4D.
Joey Camacho, a creative with a penchant for visualising technical processes, demonstrates how Cinema 4D and Renderer Redshift can help clients take their portfolios to the next level. A workshop.
Eric Say, founder of the agency Gameday Creative, talks about the importance of the motion graphics industry - and how artists manage look development with Cinema 4D and After Effects.
Motion graphics expert Bahnoor Barry shows at Siggraph how artists can recreate the eye-catching lead graphics from the Elvis Presley biopic. A tutorial with Cinema 4D R26 and Red Giant Tools.
At the 3D and Motion Design Show, Jonathan Windbush demonstrates his workflow for creating eye-catching 3D environments like those from Legend of Zelda or Borderlands 3. A two-part tutorial with Cinema 4D and Unreal Engine.
All-round innovations for the Maxon product family: Cinema 4D, Redshift, Forger and Co. are being expanded with key functions - including: features that the community has been longing for! And a new naming convention!
The lecturer with the Maxon nose: Athanasios "Noseman" Pozantzis presented his latest explainer video live at Siggraph - as part of The 3D and Motion Design Show.
From the NAB, over to Siggraph, straight to the IBC: Maxon will be presenting its products and expertise at the International Broadcast Convention in Amsterdam!
From Emmy winner EJ Hasssenfratz to C4D pope Athanasios "Noseman" Pozantzis: the "Special Interest Group on Computer Graphics and Interactive Techniques" brings together experts in Maxon tools.
On Wednesday, 20 July: motion designers, animators, 3D artists and other creative minds inspire with their expertise. Those interested can attend the event online - or watch the videos afterwards in the stream.
A flood of features for users of Cinema 4D, Redshift and Red Giant. Which functions pass the practical test - and which ones turn out to be a pipeline killer?
Video tutorial for sci-fi fans: Mehdi Hadi, concept artist from Paris, shows you how to realise this futuristic 3D character. No similarities with Morpheus from The Matrix?
Look more beautiful with Showreel: You won't believe the visually stunning eye candy these international artists & studios pull out of the pipeline - no, not just this baby blue monster cheek!
Maxon's "Spring 2022 Launch Event" announces new features for many of the most popular DCC tools - including Cinema 4D, Redshift and Red Giant! Is the all-round carefree package "Maxon One" now even more attractive?
What to expect: Guides to the newly acquired ZBrush tools, a possible return to face-to-face events, fascinating lecturers and more - always with Cinema 4D & Co