DLSS Ray Reconstruction lands in Blender 5.3 Cycles this fall, adding a new denoiser option built on the existing OptiX path. Expect faster lookdev, then test hard.
ptics 2026 integrates into Photoshop via a new panel and adds AI-based tools (DeNoise, UpRes, Depth Map, Face ML), plus updated Sapphire filters for stylised looks.
Neat Video 6 automates what used to be manual: GPU tuning, CPU balancing, and memory management. The result: up to twice the render speed and half the RAM usage inside Nuke, Premiere, and Resolve. A quiet but meaningful upgrade for anyone tired of watching progress bars instead of pixels.
Highlights of RenderMan 26: XPU receives extensive updates that improve lighting support, camera control and adaptive sampling capabilities. Plus an interactive version of the Denoiser with ML and a stylised looks toolset. And the free, non-commercial version of RenderMan 26 is already available.
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten render times. Realistic fire is simulated with volume multi-scattering.