Gottfried Hofmann

10 posts
Gottfried Hofmann is a graduate computer scientist and offers for more than a decade training and professional support for the free support for the free 3D software Blender. As a freelance author he writes for trade and computer magazines and has written numerous Blender tutorials. He runs the website www.BlenderDiplom.com, on which Blender tutorials are available in German and English language are available and training courses can be booked, and helps with the organisation of BlenderDay and Blender Summer School, the German-language conference for Blender users, which takes place annually in Mannheim .

Blender 4.1 goes into detail

The Blender release cycle consists of three new versions of the software per year. The first release is usually characterised by new features. The reason for this is that the third and final release is a Long Term Support (LTS) version, which is supplied with bug fixes for another two years.
More...

Blender: An upgrade for our particle system – We lay pipes!

In issue 23:04|05 we learnt how to create a particle system with the new Simulation Nodes in Blender 3.6. In Blender 4.0, an interesting new function has been added that allows us to connect a series of points via curves. That would be a nice feature upgrade for our custom build. In addition, Cycles can now do light linking, which allows us to set the scene perfectly.
More...
A cartoon scene showing an animated dog and a blue creature inside a colorful spaceship cockpit filled with buttons and levers. The dog is excitedly steering, while the blue creature looks surprised. The Blender logo is at the top left corner.

Performance across the board in Blender 3.6 LTS

Blender 3.6 is the last release before the big jump to 4.0 and again with Long Term Support (LTS). Important work on the substructure has been continued, so that a leap in performance is noticeable across almost all areas. Other areas such as the viewport compositor have been completed and Cycles now supports significantly more hardware. However, this does not mean that the developers have skimped on new features. The Geometry Nodes can now finally run simulations, the Video Sequence Editor has been given a new retiming tool and there is much more to discover.
More...
Der neue Belnder Splash Screen von Nicole Morena

Blender 3.5, Wuhu!

Hey you, are you ready for the latest update of Blender? With Blender 3.5, the Blender Foundation brings an improved hair system and built-in hair assets, support for vector displacement maps, a viewport compositor and a new timing mode for Grease Pencil, improvements to the Pose Library and much more.
More...

Making-of: Spring

Blender is a beacon project in the field of open source computer graphics. One of the reasons for its success is the open movies, in which the realisation of a specific project goes hand in hand with the development of the software. This concept can be traced back to the time when Blender was still an in-house solution from the Dutch studio NeoGeo. Back then, it was quite normal for artists and developers to work together in one place. Ultimately, it was the experience gained back then that led us to continue working on animation projects - even after Blender became open source. However, with a different sign.
More...