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		<title>Beeble Nuke plugin: relight with passes</title>
		<link>https://digitalproduction.com/2026/06/01/beeble-nuke-plugin-relight-with-passes/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 01 Jun 2026 09:59:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[Beeble]]></category>
		<category><![CDATA[Beeble Camera]]></category>
		<category><![CDATA[Beeble Editor]]></category>
		<category><![CDATA[Beeble Nuke Plugin]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Foundry]]></category>
		<category><![CDATA[nuke plugin]]></category>
		<category><![CDATA[PBR]]></category>
		<category><![CDATA[relighting]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=283174</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-02-19-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?fit=1200%2C675&quality=72&ssl=1" width="1200" height="675" title="" alt="A young woman with long, flowing red hair smiles warmly, set against a backdrop of vibrant blue and pink lighting. She wears a simple white T-shirt. The image also features a color correction interface showcasing settings for light position and intensity, enhancing the creative atmosphere." /></div><div><p>Beeble’s Nuke plugin loads PBR pass sets and lets you relight with Directional, Point, and HDRI lights. Simple install, picky inputs, real control.</p>
<p>The post <a href="https://digitalproduction.com/2026/06/01/beeble-nuke-plugin-relight-with-passes/">Beeble Nuke plugin: relight with passes</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-02-19-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?fit=1200%2C675&quality=72&ssl=1" width="1200" height="675" title="" alt="A young woman with long, flowing red hair smiles warmly, set against a backdrop of vibrant blue and pink lighting. She wears a simple white T-shirt. The image also features a color correction interface showcasing settings for light position and intensity, enhancing the creative atmosphere." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://beeble.ai/?utm_source=chatgpt.com">Beeble</a> is a AI based VFX toolset built around video to video processing, including SwitchX for background replacement, object inpainting, and relighting, plus <a href="https://digitalproduction.com/2025/09/05/we-have-to-talk-about-switchlight-2-0/" title="We have to talk about Switchlight 2.0">Switch Light</a> for generating compositing passes such as normals, albedo, roughness, specular, metalness, depth, and alpha. </em></p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:13921,&quot;href&quot;:&quot;https:\/\/beeble.ai\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:14556,&quot;href&quot;:&quot;https:\/\/docs.beeble.ai\/integration\/nuke-plugin&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260520052422\/https:\/\/docs.beeble.ai\/integration\/nuke-plugin&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-05-29 10:12:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-01 10:17:04&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-01 10:17:04&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:14557,&quot;href&quot;:&quot;https:\/\/docs.beeble.ai\/tutorial\/nuke-tutorial&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260115000655\/https:\/\/docs.beeble.ai\/tutorial\/nuke-tutorial&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-05-29 10:12:56&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-01 10:18:30&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-01 10:18:30&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<h3 id="the-short-version-yes-you-can-use-it-in-nuke" class="wp-block-heading">The short version: yes, you can use it in Nuke</h3>



<p class="wp-block-paragraph">The <a href="https://docs.beeble.ai/integration/nuke-plugin">Nuke Plugin</a>  enables a workflow that stays inside Nuke: load a pass set, connect it to a controller, then drive lighting with dedicated nodes. It targets <a href="https://digitalproduction.com/tag/relighting/">relighting</a> work where you want quick iterations without building a full CG relight setup from scratch, but still want predictable inputs and knobs you can animate. You need Nuke 14.1v2 or newer. The plugin is working on Windows and macOS. If your show sits on Linux, that missing test line matters. </p>



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</div></figure>



<h3 id="install-one-folder-one-line-one-restart" class="wp-block-heading">Install: one folder, one line, one restart</h3>



<p class="wp-block-paragraph">Installation is classic Nuke: unzip the plugin folder, move the Beeble folder into your .nuke directory, then add a single plugin path line to init.py. On macOS, the target path is ~/.nuke/Beeble/. On Windows, it is C:\Users<username>.nuke\Beeble. After restart, the plugin appears on the toolbar as a new menu.</p>



<p class="wp-block-paragraph">If you want the lowest-drama rollout on a facility machine, treat it like any other Nuke plguin deployment: version the folder, keep init.py changes minimal, and test on a clean user profile before you touch shared configs.</p>



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</div></figure>



<h3 id="what-the-plugin-actually-wants-a-very-specific-pbr-stream" class="wp-block-heading">What the plugin actually wants: a very specific PBR stream</h3>



<p class="wp-block-paragraph">The plugin’s key constraint is the PBR multi layer format. It expects a single image stream containing multiple Nuke layers named Source, Normal, Basecolor, Roughness, Specular, and Metallic. The node reference calls this “PBR multi layer stream” the core input, and the controller and light nodes all build on it.</p>



<p class="wp-block-paragraph">There are three supported ways to feed it: EXR sequences, PNG sequences, or MP4 videos. EXR needs each frame to carry multiple passes packed into layers in a single EXR file per frame, such as Frame_000001.exr. PNG and MP4 need one pass per sequence or video, arranged so the loader can map names to the expected pass inputs.</p>



<p class="wp-block-paragraph">This is also where the tool draws a hard line between convenience and correctness: if your pass naming or folder layout drifts, import stops being one click.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?quality=72&ssl=1"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=1200%2C675&quality=72&ssl=1"  alt="A panoramic night scene captures a quiet street illuminated by warm streetlights, surrounded by trees with lush foliage. In the foreground, a pathway leads into the scene, while a cozy house glows faintly in the distance, inviting a sense of tranquility."  class="wp-image-283178"  srcset="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?w=1920&quality=72&ssl=1 1920w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=238%2C134&quality=72&ssl=1 238w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=768%2C432&quality=72&ssl=1 768w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=1536%2C864&quality=72&ssl=1 1536w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=1200%2C675&quality=72&ssl=1 1200w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=380%2C214&quality=72&ssl=1 380w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=550%2C309&quality=72&ssl=1 550w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=800%2C450&quality=72&ssl=1 800w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=1160%2C653&quality=72&ssl=1 1160w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=80%2C46&quality=72&ssl=1 80w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=760%2C428&quality=72&ssl=1 760w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=1100%2C619&quality=72&ssl=1 1100w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=1600%2C900&quality=72&ssl=1 1600w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/ycfhxvndg7a-00-01-58-23-meet-beeble-nuke-plugin_-relight-with-full-pbr-passes.png?resize=476%2C268&quality=72&ssl=1 476w" ></a></figure>



<h3 id="load-pbr-passes-the-most-important-button-is-the-first-one" class="wp-block-heading">Load PBR Passes: the most important button is the first one</h3>



<p class="wp-block-paragraph">The Quick Start flow begins in the Nuke toolbar: Beeble, then Load PBR Passes. You point it at an unzipped folder of VFX passes. For PNG, the folder must contain subfolders for each pass, and each subfolder holds a PNG sequence like Normal/Normal_000001.png. For MP4, the folder must include one video per pass named .mp4 such as Normal.mp4.</p>



<p class="wp-block-paragraph">When you load PNG or MP4, the plugin automatically creates a PBRPacker node to pack the six inputs into a single multi layer stream. For EXR sequences, the PBRPacker is not needed because the passes are already packed into layers. If you ever need to build the stream by hand, the helper menu exposes PBR Packer, and it takes exactly six inputs in this order: Source, Normal, Basecolor, Roughness, Specular, Metallic.</p>



<h3 id="pbr-controller-fix-the-material-before-you-blame-the-light" class="wp-block-heading">PBR Controller: fix the material before you blame the light</h3>



<p class="wp-block-paragraph">After import, the plugin creates a PBRController node. It exists for one reason: adjust pass intensities and blending before lighting.</p>



<p class="wp-block-paragraph">Source Blend ranges from 0 to 1 and blends between BaseColor at 0 and Source at 1. Roughness Exposure, Specular Exposure, and Metallic Exposure each run from minus 2 to 2 and adjust intensity in stops. This is the difference between a light that looks wrong and a material that was weighted wrong.</p>



<p class="wp-block-paragraph">If you plan to publish a facility preset, this is the node to standardize. It is also the node to keyframe if you need a shot that shifts from dry to wet, but still stays within the same pass set.</p>



<h3 id="lights-three-nodes-clear-ranges-and-a-merge-plus" class="wp-block-heading">Lights: three nodes, clear ranges, and a Merge plus</h3>



<p class="wp-block-paragraph">Lighting lives under Beeble, then Lights. The basic rule stays consistent: connect the PBRController output to the light input, tweak properties, then stack more lights with a Merge set to plus. That Merge plus step is explicitly called out for multi light setups.</p>



<p class="wp-block-paragraph">Directional Light exposes a horizontal rotation from 0 to 360 degrees and a vertical rotation from minus 90 to 90 degrees, plus light color and an intensity multiplier that starts at 0 and defaults to 1.0.</p>



<p class="wp-block-paragraph">Point Light exposes XY position in pixels, Z depth from minus 5 to 5, light color, intensity starting at 0 with default 1.0, decay starting at 0 with default 2.0 described as inverse square, and maxDistance starting at 0 where 0 means infinite reach.</p>



<p class="wp-block-paragraph">Environment Light applies image based lighting using an HDRI and takes two inputs: the PBR multi layer stream plus the HDRI. The Quick Start notes you load the HDRI file and connect it to the light input. The node reference describes HDRI as the second input, and the environment light output is RGBA like the other light nodes.</p>



<h3 id="limits-and-gotchas-you-should-not-ignore" class="wp-block-heading">Limits and gotchas you should not ignore</h3>



<p class="wp-block-paragraph">The <a href="https://docs.beeble.ai/integration/nuke-plugin">documentation </a>states the prerequisites clearly: Nuke 14.1v2 or newer, tested on Windows and macOS. It also defines the pass set rigidly as six layers in one packed stream. If your pipeline produces additional passes like depth or alpha, the Nuke Plugin page does not list them as inputs for the PBR stream. </p>



<p class="wp-block-paragraph">Use it where you can afford to iterate and where the pass set stays stable across the shot. Lock your ingest, standardize your pass naming, then let artists work with Directional, Point, and HDRI lights like they would in any comp, with the added bonus that they can animate light behavior using regular Nuke tools. And yes, test it before you commit. New tools are great at demos and even better at breaking when a client sends a new plate at 2am.</p>



<p class="wp-block-paragraph"><br /><a href="https://docs.beeble.ai/integration/nuke-plugin">https://docs.beeble.ai/integration/nuke-plugin</a><br /><a href="https://docs.beeble.ai/tutorial/nuke-tutorial">https://docs.beeble.ai/tutorial/nuke-tutorial</a><br /></p>



<p class="wp-block-paragraph">Suggested tags:<br /></p><p>The post <a href="https://digitalproduction.com/2026/06/01/beeble-nuke-plugin-relight-with-passes/">Beeble Nuke plugin: relight with passes</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A young woman with long, flowing red hair smiles warmly, set against a backdrop of vibrant blue and pink lighting. She wears a simple white T-shirt. The image also features a color correction interface showcasing settings for light position and intensity, enhancing the creative atmosphere.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">283174</post-id>	</item>
		<item>
		<title>Beeble Canvas</title>
		<link>https://digitalproduction.com/2026/05/20/beeble-canvas/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 20 May 2026 05:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[AI video generation]]></category>
		<category><![CDATA[Beeble]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[postproduction]]></category>
		<category><![CDATA[subscibers]]></category>
		<category><![CDATA[SwitchX]]></category>
		<category><![CDATA[SwitchX API]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=279587</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/image-24.png?fit=1200%2C655&quality=72&ssl=1" width="1200" height="655" title="" alt="A digital interface displaying a workflow for video editing. On the left, three clips of a woman with long, wavy hair in a blue top against two different backgrounds are shown. The center section highlights a frame selector and an image generator. The right section features a switch interface, demonstrating how to change backgrounds." /></div><div><p>Canvas arrives as a node based AI compositor plus automation, with SwitchX and SwitchLight under the hood and an API for pipeline integration.</p>
<p>The post <a href="https://digitalproduction.com/2026/05/20/beeble-canvas/">Beeble Canvas</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/image-24.png?fit=1200%2C655&quality=72&ssl=1" width="1200" height="655" title="" alt="A digital interface displaying a workflow for video editing. On the left, three clips of a woman with long, wavy hair in a blue top against two different backgrounds are shown. The center section highlights a frame selector and an image generator. The right section features a switch interface, demonstrating how to change backgrounds." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://beeble.ai/?utm_source=chatgpt.com">Beeble</a> builds AI relighting and video transformation tools for VFX, post, and virtual production, and <a href="https://docs.beeble.ai/beeble/canvas?utm_source=chatgpt.com">Canvas</a> is its very new node based environment that wires <a href="https://beeble.ai/research/switchx?utm_source=chatgpt.com">SwitchX</a> and <a href="https://beeble.ai/research/switchlight-3-0-is-here?utm_source=chatgpt.com">SwitchLight</a> into repeatable shot workflows.</em></p>
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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/9E06L6d1b0Q?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="a-node-graph-but-for-ai-outputs-you-can-wrangle" class="wp-block-heading">A node graph, but for AI outputs you can wrangle</h3>



<p class="wp-block-paragraph"><a href="https://docs.beeble.ai/beeble/canvas?utm_source=chatgpt.com">Canvas</a> lands as a node based AI compositing environment aimed at complex workflows across VFX, post, and virtual production. The pitch is straightforward: put AI video models, compositing utilities, and workflow automation into one visual system so teams can iterate across multiple shots without rebuilding the same logic over and over.</p>



<p class="wp-block-paragraph">In practical terms, it targets the part of the job where you already juggle plates, masks, reference stills, and multiple look directions, then repeat that dance across a sequence. </p>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="719"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1200%2C719&quality=80&ssl=1"  alt="An intricate visual flowchart containing various thumbnails representing different video editing stages. The grid showcases sections labeled &#039;Source&#039;, &#039;Matte&#039;, &#039;HD frame&#039;, &#039;Composite&#039;, &#039;Keyframer&#039;, and &#039;Red image&#039;, connected by lines to demonstrate relationships and transitions in the editing process."  class="wp-image-279590"  srcset="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1803%2C1080&quality=80&ssl=1 1803w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=768%2C460&quality=80&ssl=1 768w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1536%2C920&quality=80&ssl=1 1536w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=2048%2C1227&quality=80&ssl=1 2048w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1200%2C719&quality=80&ssl=1 1200w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=380%2C228&quality=80&ssl=1 380w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=550%2C330&quality=80&ssl=1 550w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=800%2C479&quality=80&ssl=1 800w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1160%2C695&quality=80&ssl=1 1160w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=80%2C48&quality=80&ssl=1 80w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=75%2C45&quality=80&ssl=1 75w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=2400%2C1438&quality=80&ssl=1 2400w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=760%2C455&quality=80&ssl=1 760w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1100%2C659&quality=80&ssl=1 1100w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=1600%2C959&quality=80&ssl=1 1600w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?resize=2320%2C1390&quality=80&ssl=1 2320w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-hour-drive-interface.jpg?w=2560&quality=80&ssl=1 2560w" ></a></figure>



<h3 id="what-is-actually-in-the-box" class="wp-block-heading">What is actually in the box</h3>



<p class="wp-block-paragraph"><a href="https://docs.beeble.ai/beeble/canvas?utm_source=chatgpt.com">Canvas</a> presents itself as a node graph workflow editor for final render, with a catalog grouped into Input, AI Tools, Edit, and Utility. Input supports text prompts plus image files in PNG, JPEG, or WebP, and video files in MP4 or MOV. In other words, it starts where most editorial and comp workflows already start: media in, decisions next.</p>



<figure class="wp-block-embed alignright"><div class="wp-block-embed__wrapper">
<a href="https://digitalproduction.com/2026/05/20/beeble-canvas">https://digitalproduction.com/2026/05/20/beeble-canvas</a>
</div></figure>



<p class="wp-block-paragraph">The AI Tools section includes a node for <a href="https://beeble.ai/research/switchx?utm_source=chatgpt.com">SwitchX</a>, the same model as the standalone product, with source and alpha handled as video inputs. It also includes an LLM node that can generate files from a prompt with up to four media inputs, plus image generation and video generation nodes that can route to external models. For rotoscoping style work, Canvas includes a Video Matte node that outputs an alpha matte plus RGBA, with an automatic mode and an interactive selection mode, plus options aimed at general footage and green screen keys.</p>



<p class="wp-block-paragraph">On the classic comp side, the Edit nodes cover the expected utility moves: extract a frame, trim, crop, resize, curves, invert, flip, and morphology operations like erode and dilate. Utility nodes cover housekeeping: sticky notes, routing for cleaner graphs, a viewer, side by side compare, and export. It’s not fully Nuke yet, but… </p>



<p class="wp-block-paragraph">That combination matters because it lets artists keep the media prep and look development steps next to the model calls, instead of bouncing between separate tools and hoping filenames stay honest.</p>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="668"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface.jpg?resize=1200%2C668&quality=80&ssl=1"  alt="An interface shows a video editing tool with a still image of two people inside a car. The dashboard is illuminated and the scene appears dynamic, capturing a moment of interaction. Background features a green canvas with multiple layered paths leading to the video player."  class="wp-image-279591"  srcset="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=1920%2C1069&quality=80&ssl=1 1920w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=238%2C134&quality=80&ssl=1 238w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=768%2C428&quality=80&ssl=1 768w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=1536%2C855&quality=80&ssl=1 1536w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=2048%2C1140&quality=80&ssl=1 2048w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=1200%2C668&quality=80&ssl=1 1200w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=380%2C212&quality=80&ssl=1 380w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=550%2C306&quality=80&ssl=1 550w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=800%2C445&quality=80&ssl=1 800w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=1160%2C646&quality=80&ssl=1 1160w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=80%2C46&quality=80&ssl=1 80w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=2400%2C1336&quality=80&ssl=1 2400w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=760%2C423&quality=80&ssl=1 760w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=1100%2C612&quality=80&ssl=1 1100w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=1600%2C891&quality=80&ssl=1 1600w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?resize=2320%2C1292&quality=80&ssl=1 2320w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-golden-our-detail-interface-scaled.jpg?w=2560&quality=80&ssl=1 2560w" ></a></figure>



<h3 id="relighting-and-pbr-passes-now-wired-into-the-graph" class="wp-block-heading">Relighting and PBR passes, now wired into the graph</h3>



<p class="wp-block-paragraph">The system includes access to <a href="https://beeble.ai/research/switchlight-3-0-is-here?utm_source=chatgpt.com">SwitchLight</a> for generating physically based rendering passes. In the Canvas node catalog, the VFX Pass Generator extracts PBR material maps including BaseColor, Normal, Depth, Roughness, Specular, and Metallic from image or video using SwitchLight 3.0.</p>



<p class="wp-block-paragraph">That puts relgihting adjacent tasks into the same graph where you also assemble mattes, feed references, and generate variations. It also matches the stated intent of supporting controllable, iterative pipelines across multiple shots, not one off experiments.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-one-plate-infinite-skies-interface.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="608"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/05/beeble-canvas-one-plate-infinite-skies-interface.jpg?resize=1200%2C608&quality=80&ssl=1"  alt="A dark-themed digital interface displays interconnected nodes and images related to a project workflow. On the left, thumbnail images represent different stages, leading to larger panels with varying visuals, including landscapes and architectural elements, showing a structured process."  class="wp-image-279594" ></a></figure>



<h3 id="automation-batches-and-the-part-everyone-really-wants" class="wp-block-heading">Automation, batches, and the part everyone really wants</h3>



<p class="wp-block-paragraph">Canvas claims to be built around repeatability: build workflows once, apply them to shot sequences, and automate iteration without rebuilding node logic shot by shot. It also calls out batch processing and maintaining scene consistency across projects.</p>



<p class="wp-block-paragraph">Those claims describe the correct pain point. Anyone who has ever reconnected the same five nodes fifty times will understand why a programmable layer matters. Still, treat the automation story like any new tool claim: test it in your own pipeline with your own edge cases before you bet any delivery on it.</p>



<h3 id="the-api-angle-switchx-in-your-pipeline-with-pricing-details" class="wp-block-heading">The API angle: SwitchX in your pipeline, with pricing details</h3>



<figure class="wp-block-embed alignright is-type-wp-embed is-provider-digital-production wp-block-embed-digital-production"><div class="wp-block-embed__wrapper">
<span class="DJaxTgh8rvHy0mrkJWLvOaU6F7te4XPKimFHeLzInGVlQE572hqqbY2l8P3Roxfz"><blockquote class="wp-embedded-content" data-secret="3Kkar0EANg"><a href="https://digitalproduction.com/2026/04/10/switchx-api-for-video-transformations-in-your-pipeline/">SwitchX API for video transformations in YOUR pipeline</a></blockquote><iframe class="wp-embedded-content" sandbox="allow-scripts" security="restricted"  title="“SwitchX API for video transformations in YOUR pipeline” — DIGITAL PRODUCTION" src="https://digitalproduction.com/2026/04/10/switchx-api-for-video-transformations-in-your-pipeline/embed/#?secret=xWkhkMtHKL#?secret=3Kkar0EANg" data-secret="3Kkar0EANg" width="600" height="338" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe></span>
</div></figure>



<p class="wp-block-paragraph">Alongside Canvas, the <a href="https://developer.beeble.ai/?utm_source=chatgpt.com">SwitchX API</a> is positioned for studios and developers who want to integrate video transformation and relighting capabilities directly into custom pipelines and software environments.</p>



<p class="wp-block-paragraph">The developer portal offers a REST style workflow with uploads, job creation, and polling, and it explicitly supports 720p and 1080p output. It also has pay as you go credits in US Dollar, and pricing can start at $0.10 per generation. That pricing applies to the API offering as described there, while Canvas pricing is not specified, since it is part of Bebble Online. </p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed alignright is-type-wp-embed is-provider-digital-production wp-block-embed-digital-production"><div class="wp-block-embed__wrapper">
<span class="sWLGSoaTHQuZY5DfiCK9zEURPAXF1tselpxIrR6OMUQ03vt6kP7vmhSeXyCKJ5Vkiqb8EOguy8TDYAcb14nLjMwalxNd4mwq2"><blockquote class="wp-embedded-content" data-secret="UxqEqwkzdP"><a href="https://digitalproduction.com/2025/12/10/beeble-studio-4k-ai-relighting-on-your-desktop/">Beeble Studio: 4K AI relighting on YOUR desktop</a></blockquote><iframe class="wp-embedded-content" sandbox="allow-scripts" security="restricted"  title="“Beeble Studio: 4K AI relighting on YOUR desktop” — DIGITAL PRODUCTION" src="https://digitalproduction.com/2025/12/10/beeble-studio-4k-ai-relighting-on-your-desktop/embed/#?secret=ZqcOqVlmGe#?secret=UxqEqwkzdP" data-secret="UxqEqwkzdP" width="600" height="338" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe></span>
</div></figure>



<h3 id="availability-media-assets-and-credits" class="wp-block-heading">Availability, media assets, and credits</h3>



<p class="wp-block-paragraph">Canvas is available now via the <a href="https://beeble.ai/?utm_source=chatgpt.com">Beeble</a> platform, with a launch video hosted on <a href="https://youtu.be/9E06L6d1b0Q">YouTube</a> (The Video we embedded above…) . </p>



<h3 id="the-boring-but-necessary-reminder" class="wp-block-heading">The boring but necessary reminder</h3>



<p class="wp-block-paragraph">New tools and innovations should be tested before use in production, especially when they touch shot consistency, automation, and delivery formats. Run a small sequence through, break it on purpose, and see how it fails before you trust it on a deadline.<br /><br /><a href="https://docs.beeble.ai/beeble/canvas?utm_source=chatgpt.com">https://docs.beeble.ai/beeble/canvas</a><br /><a href="https://docs.beeble.ai/beeble/overview?utm_source=chatgpt.com">https://docs.beeble.ai/beeble/overview</a></p><p>The post <a href="https://digitalproduction.com/2026/05/20/beeble-canvas/">Beeble Canvas</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A digital interface displaying a workflow for video editing. On the left, three clips of a woman with long, wavy hair in a blue top against two different backgrounds are shown. The center section highlights a frame selector and an image generator. The right section features a switch interface, demonstrating how to change backgrounds.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">279587</post-id>	</item>
		<item>
		<title>Ocean, clouds, and splats: D5 Render 3.0 sets sail</title>
		<link>https://digitalproduction.com/2026/01/19/ocean-clouds-and-splats-d5-render-3-0-sets-sail/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 19 Jan 2026 07:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[ArchiCAD]]></category>
		<category><![CDATA[Archviz]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[D5 Lite]]></category>
		<category><![CDATA[D5 Render]]></category>
		<category><![CDATA[Dimension 5]]></category>
		<category><![CDATA[Gaussian splats]]></category>
		<category><![CDATA[realtime renderer]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[rendering engine]]></category>
		<category><![CDATA[Revit]]></category>
		<category><![CDATA[Rhino]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[Vectorworks]]></category>
		<category><![CDATA[visualisation]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=247029</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/d54ddef1df49456a0ee02837d7772799219d1221.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="Aerial view of a lush green island surrounded by turquoise waters, featuring sandy beaches along its coastline. The island has a variety of trees and a winding path leading to a modern structure." /></div><div><p>D5 Render 3.0 introduces new environment tools, expanded AI generation, and a lightweight D5 Lite for SketchUp users.</p>
<p>The post <a href="https://digitalproduction.com/2026/01/19/ocean-clouds-and-splats-d5-render-3-0-sets-sail/">Ocean, clouds, and splats: D5 Render 3.0 sets sail</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/d54ddef1df49456a0ee02837d7772799219d1221.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="Aerial view of a lush green island surrounded by turquoise waters, featuring sandy beaches along its coastline. The island has a variety of trees and a winding path leading to a modern structure." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://www.d5render.com/" title="">D5 Render</a> from <a href="https://www.d5render.com/about-us" title="">Dimension 5</a> is a realtime rendering engine used across architecture, design, and visualisation pipelines. It connects with <a href="https://digitalproduction.com/tag/3ds-max/" title="3ds Max">3ds Max</a>, <a href="https://digitalproduction.com/tag/blender/" title="Blender">Blender</a>, <a href="https://digitalproduction.com/tag/cinema-4d/" title="Cinema 4D">Cinema 4D</a>, <a href="https://digitalproduction.com/tag/revit/" title="Revit">Revit</a>, <a href="https://digitalproduction.com/tag/rhino/" title="Rhino">Rhino</a>, <a href="https://digitalproduction.com/tag/sketchup/" title="SketchUp">SketchUp</a>, ArchiCAD, and Vectorworks via direct sync plugins. </em></p>
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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/Z3c7lDY98oY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="oceans-clouds-and-skies" class="wp-block-heading">Oceans, clouds, and skies</h3>



<p class="wp-block-paragraph"><a href="https://forum.d5render.com/t/what-s-new-in-d5-render-3-0/68270" title="">Version 3.0</a> introduces two major environment tools: an Ocean object for animated water surfaces and a Volumetric Clouds system with multiple presets such as cumulus and cirrus. The ocean object allows control of wave scale, wind speed, and interaction near shorelines. </p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="573"  height="177"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/4cab68e2426280cc69200890228f7c8b136dfe1a.jpg?resize=573%2C177&quality=80&ssl=1"  alt="https://usa-forum.d5cdn.com/original/3X/4/c/4cab68e2426280cc69200890228f7c8b136dfe1a.jpeg"  class="wp-image-247032" ></figure>



<p class="wp-block-paragraph">Volumetric clouds integrate with improved fog and light scattering options for more natural outdoor illumination. Enhancements to the existing Geo Sky model provide finer control over sky intensity and sun balance, improving consistency between time-of-day setups.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="627"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/695f47e5f5cff2de0d74b077981612b14d1c2101.jpg?resize=1200%2C627&quality=80&ssl=1"  alt="https://usa-forum.d5cdn.com/original/3X/6/9/695f47e5f5cff2de0d74b077981612b14d1c2101.jpeg"  class="wp-image-247033" ></figure>



<h3 id="rendering-and-material-control" class="wp-block-heading">Rendering and material control</h3>



<p class="wp-block-paragraph">A new True Displacement option replaces parallax mapping with physically accurate surface relief. The trade-off is a higher render cost, but it yields more convincing depth in materials such as stone or concrete. Additional material updates include CMYK texture support and a toggle for HDRI resolution, allowing lighter scene loads when full 16K environment maps are unnecessary. Users can now also set a custom viewport background colour, aiding previs or presentation renders that do not require a full environment.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/displacement-material-beta-03.gif?ssl=1"><img data-recalc-dims="1"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/displacement-material-beta-03.gif?resize=800%2C450&ssl=1"  alt=""  class="wp-image-247120" ></a></figure>



<h3 id="ai-generation-expands-inside-d5" class="wp-block-heading">AI generation expands inside D5</h3>



<p class="wp-block-paragraph">Dimension 5 continues its exploration of integrated AI tools. The new Image-to-3D feature creates simple 3D models from one to three reference photos, processed directly inside D5. In the AI Agent suite, Scene Match allows textual adjustment of scene elements, while Asset Recommendation searches the asset library based on descriptive keywords or reference images. At press time, these AI tools remain early implementations, and output quality varies depending on subject complexity.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/ai-agent-01ai-scene-match.gif?ssl=1"><img data-recalc-dims="1"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/ai-agent-01ai-scene-match.gif?resize=800%2C450&ssl=1"  alt=""  class="wp-image-247121" ></a></figure>



<h3 id="experiments-with-gaussian-splats" class="wp-block-heading">Experiments with Gaussian splats</h3>



<p class="wp-block-paragraph">D5 Render 3.0 introduces experimental import of Gaussian splats, a point-based 3D representation format derived from neural rendering research. The implementation is explicitly labelled experimental, and Dimension 5 advises users to expect incomplete material or lighting behaviour.</p>



<h3 id="workflow-refinements-and-licensing" class="wp-block-heading">Workflow refinements and licensing</h3>



<p class="wp-block-paragraph">Navigation within scenes has been overhauled with a free-camera mode and refined controls. Several features previously restricted to Teams subscribers, such as Caesium geographic data and XR Tours, are now available in the Pro tier. The procedural city generator is also promoted from Teams to Pro.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/c7a5331dcae15e4105f37fbe4bfe3ae00fca41e9.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="https://usa-forum.d5cdn.com/original/3X/c/7/c7a5331dcae15e4105f37fbe4bfe3ae00fca41e9.jpeg"  class="wp-image-247035" ></figure>



<p class="wp-block-paragraph">D5 Render continues to be offered in three tiers: a Community edition that remains free, plus paid Pro and Teams subscriptions. </p>



<h3 id="d5-lite-a-lightweight-sibling" class="wp-block-heading">D5 Lite: a lightweight sibling</h3>



<p class="wp-block-paragraph">Alongside the main update, Dimension 5 announced <a>D5 Lite</a>, a compact edition designed for early-stage design work, initially integrated with <a>SketchUp</a>. D5 Lite runs in two modes: Real-Time Rendering for viewport previews and AI Generation for cloud-based image synthesis from screenshots. Future versions of D5 Lite are planned for 3ds Max, Revit, and Rhino, though no release schedule has been released.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/volumetric-clouds-01.gif?ssl=1"><img data-recalc-dims="1"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/volumetric-clouds-01.gif?resize=800%2C450&ssl=1"  alt=""  class="wp-image-247123" ></a></figure>



<h3 id="compatibility-and-system-support" class="wp-block-heading">Compatibility and system support</h3>



<p class="wp-block-paragraph">D5 Render 3.0 supports Windows 10 and later. The recommended GPU baseline is an NVIDIA GeForce GTX 1060, AMD Radeon RX 6400 XT, or Intel Arc A3 series. Integration plugins remain available for all major DCC and CAD tools. As with any major rendering update, users are advised to test D5 Render 3.0 and its AI features on non-critical projects before integrating them into live production.</p><p>The post <a href="https://digitalproduction.com/2026/01/19/ocean-clouds-and-splats-d5-render-3-0-sets-sail/">Ocean, clouds, and splats: D5 Render 3.0 sets sail</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[Aerial view of a lush green island surrounded by turquoise waters, featuring sandy beaches along its coastline. The island has a variety of trees and a winding path leading to a modern structure.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">247029</post-id>	</item>
		<item>
		<title>iPhone for Tracking: Beeble Camera enables Free &#8220;Virtual Production&#8221;</title>
		<link>https://digitalproduction.com/2025/09/05/iphone-for-tracking-beeble-camera-enables-free-virtual-production/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Fri, 05 Sep 2025 08:07:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[AI VFX]]></category>
		<category><![CDATA[Apple ARKit]]></category>
		<category><![CDATA[ARKit LiDAR tracking]]></category>
		<category><![CDATA[Beeble]]></category>
		<category><![CDATA[Beeble Camera]]></category>
		<category><![CDATA[Beeble Editor]]></category>
		<category><![CDATA[Beeble Studio]]></category>
		<category><![CDATA[Beeble Web]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[virtual production]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=198374</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Clipboard-Image.jpg?fit=1200%2C678&quality=80&ssl=1" width="1200" height="678" title="" alt="A smiling woman with long red hair is filming herself on a smartphone while sitting in a public transport setting. The screen displays a recording interface with a prominent red button." /></div><div><p>Free iOS app turns an iPhone into a tracked camera for AI-powered VFX passes. Beeble Camera links directly to Beeble Web, Editor, and Blender.</p>
<p>The post <a href="https://digitalproduction.com/2025/09/05/iphone-for-tracking-beeble-camera-enables-free-virtual-production/">iPhone for Tracking: Beeble Camera enables Free “Virtual Production”</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Clipboard-Image.jpg?fit=1200%2C678&quality=80&ssl=1" width="1200" height="678" title="" alt="A smiling woman with long red hair is filming herself on a smartphone while sitting in a public transport setting. The screen displays a recording interface with a prominent red button." /></div><div><p class="wp-block-paragraph"><a href="https://beeble.ai" title="">Beeble</a> has released <strong><a href="https://apps.apple.com/kr/app/beeble-camera/id6739796149" title="">Beeble Camera</a></strong>, a free iOS app that uses Apple’s <strong>LiDAR</strong> and <strong>ARKit</strong> frameworks to track iPhone movement in real time while recording. The app anchors captured footage to real-world space and uploads it directly to the <a href="https://app.beeble.ai" title="">Beeble Web</a> platform for AI processing. According to the developer, uploaded shots are processed into camera-tracked, rotoscoped and relightable VFX passes. These passes can then be composited in <a href="https://beeble.ai?utm_source=chatgpt.com">Beeble Studio</a>, the online Beeble Editor, or exported into <a href="https://digitalproduction.com/tag/blender/" title="Blender">Blender</a> and <a href="https://digitalproduction.com/tag/unreal/" title="Unreal">Unreal </a>or  using a dedicated plugin, or any other DCC through a straight export. </p>
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19:29:51&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:826,&quot;href&quot;:&quot;https:\/\/beeble.ai?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]"></span>


<h3 id="setup-and-shooting" class="wp-block-heading">Setup and Shooting</h3>



<p class="wp-block-paragraph">After installing Beeble Camera from the App Store, users must scan their environment with the iPhone to allow ARKit to detect surfaces. A floor grid can be tapped to set the origin point for tracking. The app also allows insertion of reference geometry by placing a <code>.usdz</code> file into the scene. This can be scaled, rotated and moved as needed. Once the environment is prepared, recordings capture both video and camera metadata. For improved results, Beeble recommends using a gimbal, ensuring a clean lens (D’uh), and shooting under even lighting conditions.</p>



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<h3 id="uploading-and-processing" class="wp-block-heading">Uploading and Processing</h3>



<p class="wp-block-paragraph">Recorded clips are uploaded from the phone to Beeble Web, where AI routines create roto masks and relightable passes. These are automatically aligned with tracked 3D data from the shoot. The same 3D reference model used on-set can be converted to <code>.glb</code> and imported into the Beeble Editor, where metadata ensures accurate placement in the composite. Alternatively, Blender users can bring in the footage via the Beeble add-on, which carries over the camera-tracking data.</p>



<h3 id="availability" class="wp-block-heading">Availability</h3>



<p class="wp-block-paragraph">Beeble Camera is available now as a free download on the iOS App Store. Processing and compositing features require a Beeble Web account.</p>



<h3 id="whats-next-from-beeble" class="wp-block-heading">What’s Next from Beeble</h3>



<p class="wp-block-paragraph">Beeble CEO <strong>Hoon Kim</strong> has confirmed plans for a local version of the platform in future updates. He discusses this roadmap and accessibility of AI-based relighting in our <a href="https://digitalproduction.com/2025/09/05/we-have-to-talk-about-switchlight-2-0/" title="">Digital Production interview</a>, so read on over there :) </p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-wp-embed is-provider-digital-production wp-block-embed-digital-production"><div class="wp-block-embed__wrapper">
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</div></figure>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/09/05/iphone-for-tracking-beeble-camera-enables-free-virtual-production/">iPhone for Tracking: Beeble Camera enables Free “Virtual Production”</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A smiling woman with long red hair is filming herself on a smartphone while sitting in a public transport setting. The screen displays a recording interface with a prominent red button.]]></media:description>
</media:content>
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<post-id xmlns="com-wordpress:feed-additions:1">198374</post-id>	</item>
		<item>
		<title>WorldEngen promises AI-built 3D scenes in hours, not weeks</title>
		<link>https://digitalproduction.com/2025/08/21/worldengen-promises-ai-built-3d-scenes-in-hours-not-weeks/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 21 Aug 2025 08:20:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D production]]></category>
		<category><![CDATA[3D scene generation]]></category>
		<category><![CDATA[AI 3D editor]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[Blender integration]]></category>
		<category><![CDATA[CGI]]></category>
		<category><![CDATA[Masterpiece X]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[WorldEngen]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=196608</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-Viewport.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A 3D rendering of a cobblestone street in a village, featuring medieval-style buildings with red roofs and a market stall filled with colorful fruits and vegetables. The scene includes navigation controls on the left." /></div><div><p>WorldEngen claims to cut 3D scene creation from weeks to hours with AI integration into Blender, Unreal, and Unity. Early Access now open.</p>
<p>The post <a href="https://digitalproduction.com/2025/08/21/worldengen-promises-ai-built-3d-scenes-in-hours-not-weeks/">WorldEngen promises AI-built 3D scenes in hours, not weeks</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-Viewport.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A 3D rendering of a cobblestone street in a village, featuring medieval-style buildings with red roofs and a market stall filled with colorful fruits and vegetables. The scene includes navigation controls on the left." /></div><div><p class="wp-block-paragraph"><a href="https://www.masterpiecex.com/worldengen">Masterpiece X</a> has launched <em><a href="https://www.masterpiecex.com/worldengen" title="">WorldEngen</a></em>, a desktop AI scene editor that promises to compress weeks of 3D scene building into a handful of hours. According to the company, the software can cut the average scene creation time from around 148 hours to just 3, a claimed 50x acceleration.</p>
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<p class="wp-block-paragraph">WorldEngen is positioned as the “first AI assistant for 3D worldbuilding.” Instead of scattering asset generation across multiple disconnected tools, it acts as a central hub for AI models and assistants, tied directly into established workflows in Blender, Unreal Engine, and Unity.</p>



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<h3 id="why-worldengen-exists" class="wp-block-heading">Why WorldEngen exists</h3>



<p class="wp-block-paragraph">Masterpiece X frames its tool as a response to what many studios already experience: too many disconnected AI experiments and plugins, scattered across multiple browser tabs and applications. The company describes a “digital desktop littered with half-finished assets” and “creative vision lost in the chaos of disconnected tech demos.”</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-ImageEdit.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A medieval-style village with stone buildings and wooden structures. In the background, a tall tower with battlements and a large archway are visible. The street is paved with cobblestones and lined with small plants."  class="wp-image-196614" ><figcaption class="wp-element-caption">Concept images</figcaption></figure>



<p class="wp-block-paragraph">The problem is not the lack of AI models: there are plenty generating characters, props, textures, and concept art. The issue, according to Masterpiece X, is the absence of a unified, production-ready environment where AI assets can be directed, combined, and finalised into a coherent 3D scene.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="196623"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/Render_from_blender_Wide2_People.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A model village scene with medieval-style buildings and figurines. Two men converse while a woman and child approach a horse-drawn cart. Potted flowers are visible on the sidewalks."  class="wp-image-196623" ></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="648"  data-id="196620"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/Restyle_Wide2_People.jpg?resize=1200%2C648&quality=80&ssl=1"  alt="A cobblestone street in a medieval-style town at dusk. Half-timbered buildings with lights in the windows line the street. A group of people, including a cart, walk towards a stone gate in the background."  class="wp-image-196620" ></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="648"  data-id="196621"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/Restyle_Wide2_People2.jpg?resize=1200%2C648&quality=80&ssl=1"  alt="A medieval village scene at dusk, featuring various characters, including a woman talking to a man, a person by a cart, and another figure in the background. Stone buildings with wooden accents and a castle are visible."  class="wp-image-196621" ></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="648"  data-id="196622"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/Restyle_Wide2_People3.jpg?resize=1200%2C648&quality=80&ssl=1"  alt="A nighttime scene of a medieval village with a cobblestone street. Several characters are gathered, including a person in a cloak and another carrying a cart. Houses with wooden beams and turrets are visible under a cloudy sky."  class="wp-image-196622" ></figure>
<figcaption class="blocks-gallery-caption wp-element-caption">Restyling</figcaption></figure>



<h3 id="features-on-paper" class="wp-block-heading">Features on paper</h3>



<p class="wp-block-paragraph">WorldEngen introduces the concept of specialised AI “agents” that can be directed like team members. The workflow begins with layout and scene agents generating a greybox: a rough environment built from primitives that defines scale, composition, and spatial relationships.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-Greybox.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A 3D digital model showing various colored building blocks in a virtual environment. The blocks are arranged in different orientations. A sidebar on the left contains folders, while a chat window is visible on the right."  class="wp-image-196616" ><figcaption class="wp-element-caption">Greyboxes for the roughes layout</figcaption></figure>



<p class="wp-block-paragraph">From there, concept art agents help establish a consistent visual direction through a Style Guide, ensuring assets share the same look and feel. Once approved, an Image Kit Agent extracts objects from concept art and prepares them for 3D generation. Other agents refine, restyle, or edit images. Finally, a Scene Agent exports assets and layouts directly into Blender or Unreal Engine for further work.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-Restyle.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A fantasy-style medieval village scene featuring several buildings with distinct architecture, cobblestone streets, and towers in the background. Menus and options are visible on the left side of the image."  class="wp-image-196615" ><figcaption class="wp-element-caption">Restyle from the Interface</figcaption></figure>



<p class="wp-block-paragraph">A notable inclusion is the AI Video Agent, which can automatically render pre-vis clips based on the scene. This function is aimed at pitches, internal reviews, and fundraising decks.</p>



<h3 id="technical-architecture" class="wp-block-heading">Technical architecture</h3>



<p class="wp-block-paragraph">WorldEngen runs as a desktop editor, but its AI computations are performed in the cloud. The company stresses that users keep their files local, which avoids the need for high-end GPUs on the client side. This architecture could make it accessible to smaller studios or freelance artists, though it does raise questions about bandwidth requirements, file handling, and long-term reliability.</p>



<p class="wp-block-paragraph">Real-time iteration is another selling point. Masterpiece X claims that layouts and asset updates can be adjusted instantly without repeated exporting or rebuilding. If this proves true in practice, it could cut down on one of the more frustrating bottlenecks in scene assembly.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-Blender.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A digital scene from a 3D modeling software showing a medieval town street with stone buildings, cobblestone road, and animated characters. A chat window on the right discusses sending the project to Blender."  class="wp-image-196618" ><figcaption class="wp-element-caption">And off to Blender! </figcaption></figure>



<h3 id="availability-and-access" class="wp-block-heading">Availability and access</h3>



<p class="wp-block-paragraph">WorldEngen is currently available only via <strong>Early Access</strong>, open to select studios and production teams. Interested professionals must apply through the <a href="https://www.masterpiecex.com/worldengen">official site</a>. No general release date or pricing information is yet available.</p>



<h3 id="the-sceptical-view" class="wp-block-heading">The sceptical view</h3>



<p class="wp-block-paragraph">At present, all reported speed gains and cost savings come directly from Masterpiece X or its quoted design partners. No independent benchmarks or third-party tests have been published. Claims of compressing 148 hours of work into three remain unverified. As such, actual performance in production conditions is unknown.</p>



<p class="wp-block-paragraph">Another open question is stylistic consistency. While WorldEngen introduces style guides and workflow control, the common criticism of AI models generating inconsistent or unusable results has not been conclusively addressed. Until production artists test it at scale, the reliability of its outputs remains uncertain.</p>



<h3 id="context-in-the-industry" class="wp-block-heading">Context in the industry</h3>



<p class="wp-block-paragraph">WorldEngen enters an increasingly crowded space of AI tools promising to “revolutionise” 3D workflows. Artists are already experimenting with pipelines that combine Midjourney, Stable Diffusion, Runway, and various asset-generation APIs. What Masterpiece X offers is consolidation: a single editor designed to unify these processes, with direct export into DCCs, which is easier to use than <a href="https://digitalproduction.com/tag/comfy-ui/" title="comfy ui">ComfyUI</a>.</p>



<p class="wp-block-paragraph">This makes the tool potentially appealing for studios exhausted by scattered pipelines. But as always, consolidation comes with trade-offs: lock-in to one ecosystem, reliance on proprietary AI agents, and dependence on cloud connectivity.</p>



<h3 id="test-before-you-trust" class="wp-block-heading">Test before you trust</h3>



<p class="wp-block-paragraph">Studios considering Early Access should evaluate WorldEngen with controlled pilot projects before integrating it into production-critical workflows. As with all new AI-driven tools, actual usability and reliability will only be clear once artists put it through the rigours of real-world deadlines.</p>



<p class="wp-block-paragraph"><a href="https://www.masterpiecex.com/worldengen">Masterpiece X WorldEngen</a></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/08/21/worldengen-promises-ai-built-3d-scenes-in-hours-not-weeks/">WorldEngen promises AI-built 3D scenes in hours, not weeks</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/WE-UI-Viewport.jpg?fit=1920%2C1080&#038;quality=80&#038;ssl=1" length="246561" type="image/jpg" />
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A 3D rendering of a cobblestone street in a village, featuring medieval-style buildings with red roofs and a market stall filled with colorful fruits and vegetables. The scene includes navigation controls on the left.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">196608</post-id>	</item>
		<item>
		<title>Flow Studio prices drop, tiers multiply, features shift</title>
		<link>https://digitalproduction.com/2025/08/13/flow-studio-prices-drop-tiers-multiply-features-shift/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 13 Aug 2025 18:25:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[Autodesk Flow Studio]]></category>
		<category><![CDATA[Flow Studio Lite]]></category>
		<category><![CDATA[Flow Studio pricing]]></category>
		<category><![CDATA[Flow Studio Pro]]></category>
		<category><![CDATA[Flow Studio Standard]]></category>
		<category><![CDATA[Media & Entertainment Collection]]></category>
		<category><![CDATA[Subscription]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=195966</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/markerless-ai-motion-capture-thumb-1320x1000-v4.jpg?fit=1200%2C909&quality=80&ssl=1" width="1200" height="909" title="" alt="A stylized robot figure with exposed joint mechanisms, depicted in mid-air against a backdrop of clouds and blue sky." /></div><div><p>Autodesk adds Free and Standard Flow Studio tiers, drops Lite to $10 with reduced tools, lowers Pro price to $95, and adjusts export limits.</p>
<p>The post <a href="https://digitalproduction.com/2025/08/13/flow-studio-prices-drop-tiers-multiply-features-shift/">Flow Studio prices drop, tiers multiply, features shift</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/markerless-ai-motion-capture-thumb-1320x1000-v4.jpg?fit=1200%2C909&quality=80&ssl=1" width="1200" height="909" title="" alt="A stylized robot figure with exposed joint mechanisms, depicted in mid-air against a backdrop of clouds and blue sky." /></div><div><p class="wp-block-paragraph"><a href="https://www.autodesk.com/support/technical/article/caas/tsarticles/ts/3FAReTK4UvwsApeU8pdnY.html" title="">Autodesk</a> has overhauled its <a href="https://digitalproduction.com/tag/autodesk-flow-studio/" title="Autodesk Flow Studio">Flow Studio</a> subscription model, adding new tiers, lowering prices, and making notable feature changes. The browser-based, cloud-rendered platform, formerly known as Wonder Studio, is aimed at AI-assisted character replacement and animation.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:1103,&quot;href&quot;:&quot;https:\/\/www.autodesk.com\/support\/technical\/article\/caas\/tsarticles\/ts\/3FAReTK4UvwsApeU8pdnY.html&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251018110519\/https:\/\/www.autodesk.com\/support\/technical\/article\/caas\/tsarticles\/ts\/3FAReTK4UvwsApeU8pdnY.html&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 17:13:05&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-01-20 21:37:03&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-01-24 02:18:53&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-02-11 19:09:49&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-03-04 20:58:47&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-04-14 13:48:27&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-04-28 17:40:26&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-27 14:18:13&quot;,&quot;http_code&quot;:503}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-27 14:18:13&quot;,&quot;http_code&quot;:503},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph">The update introduces <strong>five subscription options</strong>:<br />Free: $0/month<br />Lite: $10/month<br />Standard: $45/month<br />Pro: $95/month<br />Enterprise: contact sales</p>



<h3 id="free-means-watermarks" class="wp-block-heading"><strong>Free means watermarks</strong></h3>



<p class="wp-block-paragraph">The <strong>Free tier</strong> now allows 720p exports, 300 credits/month, 1 GB of storage, up to 100 MB uploads, three custom character uploads/month, and tracking for a single actor per project. Output is watermarked, making it suitable for testing or non-commercial uses.</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-large"><img data-recalc-dims="1" height="800" width="1200"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-5.png?resize=1200%2C800&quality=72&ssl=1"  alt="Pricing table for a video editing software featuring four plans: Free, Lite, Standard, and Pro. Lists details such as credits per month, live action minutes, max export resolution, storage space, video upload size, custom character uploads, actors tracked per project, and watermark options."  class="wp-image-195970" ><figcaption class="wp-element-caption">#image_title</figcaption></figure>



<p class="wp-block-paragraph"></p>



<h3 id="lite-gets-cheaper-and-leaner" class="wp-block-heading"><strong>Lite gets cheaper—and leaner</strong></h3>



<p class="wp-block-paragraph">The <strong>Lite tier</strong> drops from roughly $20/month to $10/month. Credits fall to 2,100/month, maximum resolution is 1080p, storage is 5 GB, uploads are capped at 500 MB, custom character uploads are limited to six, and tracking is capped at two actors per project. Autodesk has removed Lite’s ability to export character passes, PNG image sequences, and USD scene files. Wonder Tools, used for tasks like camera tracking and clean-plate generation, are also no longer included.</p>



<h3 id="standard-as-the-middle-ground" class="wp-block-heading"><strong>Standard as the middle ground</strong></h3>



<p class="wp-block-paragraph">The <strong>Standard tier</strong> costs $45/month, includes 6,000 credits/month, supports 4K exports, offers 20 GB of storage, a 500 MB upload limit, up to 15 custom character uploads, and tracking for three actors per project. It also omits character pass and PNG exports, and USD export capability is absent.</p>



<h3 id="pro-drops-into-double-digits" class="wp-block-heading"><strong>Pro drops into double digits</strong></h3>



<p class="wp-block-paragraph">The <strong>Pro tier</strong> is now $95/month (down from $99.99), with 12,000 credits/month, 4K export, 80 GB storage, 2 GB upload limit, up to 50 custom characters, and four-actor tracking. All export formats and Wonder Tools are included. Pro is also now bundled in Autodesk’s <strong>Media & Entertainment Collection</strong>, alongside Maya, 3ds Max, Arnold, Golaem, Mudbox, MotionBuilder, ReCap Pro, and more.</p>



<h3 id="enterprise-for-scale" class="wp-block-heading"><strong>Enterprise for scale</strong></h3>



<p class="wp-block-paragraph">The <strong>Enterprise tier</strong> offers 48,000 credits/month, 4K export, 1 TB storage, 2 GB uploads, up to 50 custom characters, and tracking for up to seven actors. Pricing is available only via Autodesk sales.</p>



<h3 id="platform-and-pipeline-notes" class="wp-block-heading"><strong>Platform and pipeline notes</strong></h3>



<p class="wp-block-paragraph">Flow Studio runs in Chrome or Safari; mobile browsers are not supported. All processing is cloud-based, using a credit system tied to project complexity and output settings. Export restrictions in Lite and Standard may affect USD-based or multi-pass compositing workflows. As always, studios should test any new subscription tier in a controlled environment before integrating it into production.</p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/08/13/flow-studio-prices-drop-tiers-multiply-features-shift/">Flow Studio prices drop, tiers multiply, features shift</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A stylized robot figure with exposed joint mechanisms, depicted in mid-air against a backdrop of clouds and blue sky.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/markerless-ai-motion-capture-thumb-1320x1000-v4.jpg?fit=1200%2C909&#038;quality=80&#038;ssl=1" width="1200" height="909" />
<post-id xmlns="com-wordpress:feed-additions:1">195966</post-id>	</item>
		<item>
		<title>Wonder Studio Rebrands: Now Flowing with Autodesk</title>
		<link>https://digitalproduction.com/2025/03/18/wonder-studio-rebrands-now-flowing-with-autodesk/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Tue, 18 Mar 2025 07:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AI motion capture]]></category>
		<category><![CDATA[AI tools]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk Flow Studio]]></category>
		<category><![CDATA[Camera Tracking]]></category>
		<category><![CDATA[CG character integration]]></category>
		<category><![CDATA[clean plate extraction]]></category>
		<category><![CDATA[Epic Unreal Engine]]></category>
		<category><![CDATA[post-production]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[VFX automation]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=161745</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/header_graphic_06.png?fit=1200%2C781&quality=72&ssl=1" width="1200" height="781" title="" alt="A screenshot of a video editing software interface on a laptop displaying a project timeline and user interface elements. A male figure is highlighted in the preview pane with options visible on the sidebar." /></div><div><p>Autodesk rebrands Wonder Studio as Autodesk Flow Studio, integrating AI-driven VFX automation into its Flow cloud platform.</p>
<p>The post <a href="https://digitalproduction.com/2025/03/18/wonder-studio-rebrands-now-flowing-with-autodesk/">Wonder Studio Rebrands: Now Flowing with Autodesk</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/header_graphic_06.png?fit=1200%2C781&quality=72&ssl=1" width="1200" height="781" title="" alt="A screenshot of a video editing software interface on a laptop displaying a project timeline and user interface elements. A male figure is highlighted in the preview pane with options visible on the sidebar." /></div><div><p class="wp-block-paragraph">In a move that might make brand strategists giddy, Autodesk has <a href="https://mailchi.mp/wonderdynamics/introducing-wonder-animation-12846620">rebranded Wonder Studio</a>, the AI-infused platform for seamlessly inserting CG characters into video footage, as <a href="https://www.cgchannel.com/2025/03/wonder-studio-becomes-autodesk-flow-studio/">Autodesk Flow Studio</a>. This rebranding officially integrates the service into Autodesk’s <a href="https://www.autodesk.com/company/autodesk-platform/me">Flow</a> cloud platform for media and entertainment. Despite the new moniker, users can rest easy knowing that the platform’s availability and pricing remain unchanged.</p>
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<h4 id="ai-powered-cg-integration" class="wp-block-heading">AI-Powered CG Integration</h4>



<p class="wp-block-paragraph">Launched in 2023 and acquired by Autodesk in 2024, Wonder Studio—now Autodesk Flow Studio—leverages artificial intelligence to automate the integration of CG characters into live-action footage. The platform tracks live actors, replaces them with CG counterparts, and matches lighting conditions, producing clean plates, alpha masks, camera tracks, and motion-capture data. For those who like their data portable, the platform supports exports to Blender, Maya, Unreal Engine, or in USD format for applications like 3ds Max, Houdini, or Unity. </p>



<h4 id="introducing-wonder-tools" class="wp-block-heading">Introducing ‘Wonder Tools’</h4>



<p class="wp-block-paragraph">In February 2025, the platform received an update introducing standalone services dubbed ‘Wonder Tools.’ These tools allow users to extract clean plates—backgrounds without actors—and obtain camera tracking data from footage. Notably, the <a href="https://help.wonderdynamics.com/introduction/">Camera Track Wonder Tool</a> can process footage sans actors, while the <a href="https://help.wonderdynamics.com/introduction/">Clean Plate Wonder Tool</a> is designed to remove human actors (up to four per shot) but doesn’t extend its vanishing act to animals or inanimate objects.</p>



<h4 id="pricing-and-accessibility" class="wp-block-heading">Pricing and Accessibility</h4>



<p class="wp-block-paragraph">Autodesk Flow Studio operates as a browser-based platform compatible with Chrome or Safari—sorry, mobile users, you’ll need to switch to a desktop. The platform offers two subscription tiers:</p>



<ul class="wp-block-list">
<li><strong>Lite</strong>: Priced at $29.99/month or $299.88/year, this tier allows 1080p video exports and access to mocap data, clean plates, camera tracks, and 3D scenes.</li>



<li><strong>Pro</strong>: At $149.99/month or $1,499.88/year, subscribers can export at 4K resolution and receive additional features like roto masks.</li>
</ul>



<p class="wp-block-paragraph">Both plans operate on a credit system, with one second of video processing consuming 20 credits. Lite subscribers receive 3,000 credits/month, while Pro users enjoy 12,000 credits/month. citeturn0search0</p>



<p class="wp-block-paragraph">As with any new tool, it’s advisable to evaluate Autodesk Flow Studio’s features in the context of your project’s specific requirements before full integration.</p>



<p class="wp-block-paragraph">For a visual overview of the rebranding and new features, check out the video below:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/y5-crA2a1kA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/03/18/wonder-studio-rebrands-now-flowing-with-autodesk/">Wonder Studio Rebrands: Now Flowing with Autodesk</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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