Browsing Tag
Maxon Cinema 4D
434 posts
Mixos paints PBR in the browser
Browser-based PBR painter Mixos supports mesh imports, layer masking, 4K paid exports and a 2,669-material CC0 library.
B4D Tools Adds Blender 5.2 Support
B4D Tools 1.5.1 targets Blender motion graphics with cloners, effectors, fields, object tools and tiered licenses.
CameraMatch Adds Cinema 4D Workflow
CameraMatch AutoSetup v6 now supports Cinema 4D, adding automated camera matching for photomontage and archviz workflows.
InstaLOD Extends Geometry Toolchain to C4D and Omniverse
InstaLOD's July update adds two host integrations, adaptive quad topology, folder conversion, scene merging and import-axis control.
FloorGen 2 hits the C4D boards
C4Dzone’s FloorGen 2 creates procedural floors, wall coverings, tile layouts and baseboards inside Cinema 4D for €27.
Real Clay and Digital Ice Cream at Uber Eck
Clay sculptures, photos, Houdini MPM and Redshift made Kayak’s Greek ice cream statues melt on cue. Real dairy was less cooperative.
Ancient Relics, Modern Splats
Ten free splats bring statues, ruins and dinosaur skulls into Octane and After Effects, complete with captured texture and scene lighting. Or, whatever you use Splats for.
Arnold 7.5.2 Adds Gaussian Splats
Arnold 7.5.2 renders Gaussian Splats, adds relighting, NPR nodes and Flow Render tweaks. Nice, but test before splats bite.
Maxon turns 40, subs get lighter
Maxon celebrates 40 years with 40% off first-year annual subscriptions. Great for carts, less great for anyone remembering Amiga disks.
Using C4D’s Axis Tool in a Product Viz workflow
SilverwingVFX shows how he handles object axis in his Cinema 4D studio workflowthat ensures a fast and fluent process even with challenging and unoptimized computer aided design imports.
Cinema 4D 2026.3 Rebuilds UV Editing
Version 2026.3 rebuilds UV editing and adds practical tools for particles, rivets, edge cloning and UV-driven animation.
Stair Builder brings parametric stairs to C4D
A €25 Cinema 4D generator for stairs and railings, with presets, UV handling, and all of it parametric.
C4D Octane: 1.9.x Update Features Video
SilverwingVFX digs into the new juicy features delivered via the most recent Octane update for Cinema 4D. Learn what's improved so you can get the best out of Octane.
Node Ninja builds Redshift materials from folders
Node Ninja is a free Cinema 4D plugin that builds Redshift PBR materials from texture folders, with color spaces, AO, and bulk import baked in.
Chrysalis
Robin Lochmann built Chrysalis solo on the visual side, rendered on two GPUs, and went straight online, hitting 100k YouTube views in two weeks.
C4D Pyro Tutorial: Helicopter Kickup Dust
SilverwingVFX goes airborne: Cinema 4D Pyro can fake rotor wash the smart way: simulate air first, cache velocity, then spawn dust only where wind speed peaks.
RS Node Tools speeds Redshift nodes
RS Node Tools targets the most repetitive Redshift node chores in Cinema 4D, aiming for faster PBR hookups and fewer manual clicks.
Autograph, now free for teams
Autograph turns free for teams, commercial included, no output limits. You get USD, ACES, OpenFX, and training, so the trial budget can retire.
VirtuCamera 2: The Weird Byte goes Android
VirtuCamera 2 lands with Android support, refreshed UI, updated DCC plug-ins, and a Python API. Yes, your phone is still the camera now.
OctaneRender 2026.3 adds virtual texture netrender
OTOY ships OctaneRender 2026.3: virtual textures finally work on the farm, NRC uses less memory, and USD plus MaterialX get more pipeline glue.
Maxon ships Redshift 2026.5
Redshift 2026.5 spreads the night sky, grows texture displacement, flips Cinema 4D defaults to OpenPBR, and gets friendlier with Arm64.
Maxon ships Cinema 4D 2026.2 update
Cinema 4D 2026.2 brings a clothy viewport brush, a darker sky, and a truckload of bug fixes. Your crash logs may feel lonely.
Cargo 3.0 merges two asset libraries
Cargo 3.0 folds two libraries into one app, adds smarter search, and hands you hundreds of free assets so you can start dressing scenes today.
Alpha Pixel adds Gaussian Splats to Cinema 4D
Scan a place, drop it into C4D, then art direct it like motion graphics. Gaussian splats just got a lot less precious.
Redshift 2026.4 adds Redshift Live and expands support for Vectorworks
Maxon has released Redshift 2026.4. The update introduces Redshift Live as a new real-time render mode, drops Redshift RT, adds support for Vectorworks 2026 Update 4, and brings a set of rendering and workflow updates across the wider Redshift ecosystem.
Maxon ships Redshift for Archviz
Redshift Archviz moves BIM scenes from waiting to tweaking, with real-time previews, assets, and a one-click hop to Cinema 4D for the fancy shots.
Gradient Generator: free Cinema 4D tool for procedural gradients
Gradient Generator is a small, free helper for Cinema 4D 2025+ that generates gradient-based looks without turning your material editor into a museum of tiny sliders. It is compatible with Octane Render 2025+ (not required) and ready for Octane and Redshift users.
Cinema 4D plugin for organic line growth hits the web
AlgoMesh releases Differential Line Growth, a free Cinema 4D plugin that iterates splines into organic curves.
Druckli Tools V2 expands Cinema 4D nodes
Druckli Tools V2 adds rebuilt Plane Split, new distributions and node utilities for Cinema 4D 2026.1 and later.
Redshift 2026.3 fixes displacement headaches
Redshift 2026.3 is a stability release focused on texture displacement, Hydra USD updates and host bug fixes.
Free Scene Nodes for C4D by Midlet Dufts
Midlet Dufts packages Cinema 4D Scene Nodes setups into usable assets for procedural scene work.
Arnold adds lines, points and faster volumes
Arnold update adds NPR shaders and accelerates OpenVDB volumes up to five times in official tests.
Ocean, clouds, and splats: D5 Render 3.0 sets sail
D5 Render 3.0 introduces new environment tools, expanded AI generation, and a lightweight D5 Lite for SketchUp users.
INSYDIUM Fused 2025.4: Faster NeXus, New GPU Sims, And a Procedural Animation Toolkit
The release of INSYDIUM Fused 2025.4 introduces a rebuilt NeXus core that accelerates GPU simulation performance while reducing…
Cinema 4D 2026.1: Fluids, Distributions, and Practical Fixes
Cinema 4D 2026.1 introduces Liquid Flow for GPU-based fluids, new MoGraph distributions, a refined Take System, and numerous quality-of-life fixes.
Corona 14: Gaussian Splats, Night Sky & fabric-material
Chaos launches Corona 14 with Gaussian Splats for scene context, new AI-tools for materials and upscaling, Night Sky for night builds and a procedural Fabric Material.
Maxon Autumn Release: New Colour Science, Liquids, Clouds and a Logo
Cinema 4D 2026 brings OCIO colour management, GPU simulations, UDIMs, Redshift 2026 plus Maxon’s brand-new ecosystem and logo.
KitBash3D and Greyscalegorilla merge
KitBash3D and Greyscalegorilla merge: R&D speeds up, asset libraries grow, tools expand. Users should see no price or support changes.
Next-Gen Cloud Rendering for Blender? Meet Praxilla!
Praxilla offers Blender cloud rendering with Cycles and Eevee, starting at 2.50 € per GPU hour. Secure, fast, and aiming for collaborative rendering.
Cinema 4D 2025.3 gets liquid sim and UDIMs
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support.
Greyscalegorilla Studio 1.3: Less Clicks, More Kicks
Greyscalegorilla Studio 1.3 streamlines 3D workflows with Smart Send, drag-and-drop model import, and a refined UI—boosting efficiency for artists.
Cineware for Unreal 2025-2: Rig, Animate, and Roll—No FBX Fuss
Maxon’s Cineware for Unreal Engine 2025-2 update delivers native rigging, skinning, and animation export from Cinema 4D to Unreal—no FBX or baking required.
Cinema 4D 2025.2: Feature Dump, Incoming
Cinema 4D 2025.2 delivers a host of new features—from enhanced camera modes to particle controls and Rocket Lasso Capsules—with extensive bug fixes.
Maxon One Update: ZBrush for iPad, Redshift Resolve and More
Maxon's latest update for Maxon One introduces ZBrush for iPad, Red Giant tools for DaVinci Resolve, enhanced Cinema 4D splines, and Redshift upgrades.
iRender Cloud Render Farm Enhances Redshift Workflows
iRender offers a cloud-based render farm for Redshift users with RTX 4090 GPUs and Cinema 4D licenses to streamline high-end rendering tasks.
Using 3D Objects in After Effects
Since 2024, it has been possible to integrate 3D objects into After Effects Beta. The updated version of the Adobe compositing solution now also has this functionality.
Chaos Unleashes V-Ray 7 for Cinema 4D
V-Ray 7 for Cinema 4D introduces Gaussian splat rendering, OpenPBR support, and enhanced Sun & Sky model.
Maxon One Winter Update Brings New Tools
Maxon’s winter release offers powerful updates across Cinema 4D, ZBrush, Red Giant, and Redshift, enhancing workflows for all the little VFX artists and designers who have been nice.
ZBrush for iPad and new updates for Cinema 4D
Maxon releases ZBrush for iPad, along with updates for Cinema 4D and Redshift.
Castle In The Sky Hommage
We all think Studio Ghibli is great - and if you want to learn what makes it so charming and appealing, a homage is always a good way to go. And I had the opportunity at Ostfalia University,
to really immerse myself - a
an experience report.
The Beauty
This year's FMX trailer is "The Beauty" - if you're thinking "that looks familiar", you're right. The 2019 project won a number of awards, including an Animago "Jury Prize"
of the Jury". So it's all the better that
we can now show this film to even more people!
Ballerina: CGI-Fantasie mit C4D, Character Creator und iClone
Behind every ballet performance are ... Character Creator, iClone and Cinema 4D?
Cinema 4D and more from Maxon One!
Update time at Maxon too: The entire suite gets updates - perhaps also things that you can use well?
How do procedural clay shaders work?
The creative director of Method Studios handles texture mapping and stop trick shaders. A half-hour video tutorial for Cinema 4D and Redshift.
XPresso in Cinema 4D
XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits,
to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
The New Digital Production Is Here!
DP 01:2023 explores Star Trek VFX, virtual production, mental health, hardware, software and major film projects.
Maxon releases Redshift 3.5.12!
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten rendering times. Realistic fire is simulated with volume multi-scattering.
Maxon releases Cinema 4D 2023.1!
The most exciting new features include: the new Pyro simulation tool, an improved Redshift workflow - but also support for USD workflows.
How to build geometries in C4D – and tear them down again?
Andrew Hess, art director from New York City, demonstrates how geometries can be raised and collapsed again with Cinema 4D. A video tutorial in 60 minutes.
What can the new Cloth Dynamics in Cinema 4D do?
Motion graphics expert EJ Hassenfratz shows what's behind the new Cloth & Rope Dynamics in C4D. A live recording from Siggraph 2022.
How are 3D artists developing?
Victor Dimitrov, aka Weight of Thought, explains how to develop as a creative in the desired direction. Victor also explains how loops work in Cinema 4D.
How does Voronoi Fracturing work in Cinema 4D?
Chris Schmidt, founder of Rocket Lasso, explains how destruction orgies can be planned in C4D - breakpoint by breakpoint. A 50-minute tutorial video.
How to polish up your creative brand – with C4D and Redshift?
Joey Camacho, a creative with a penchant for visualising technical processes, demonstrates how Cinema 4D and Renderer Redshift can help clients take their portfolios to the next level. A workshop.
Road generator for Cinema 4D and Octane Renderer released
3D artist Daniel Mozbäuchel has created a tool that makes it easy to create roadways. Cost: 26 euros.
Is Motion Graphics Artist a crisis-proof profession?
Eric Say, founder of the agency Gameday Creative, talks about the importance of the motion graphics industry - and how artists manage look development with Cinema 4D and After Effects.
How to recreate the title sequence from Baz Luhrmann’s Elvis film?
Motion graphics expert Bahnoor Barry shows at Siggraph how artists can recreate the eye-catching lead graphics from the Elvis Presley biopic. A tutorial with Cinema 4D R26 and Red Giant Tools.
Environments with C4D and Unreal: But how?
At the 3D and Motion Design Show, Jonathan Windbush demonstrates his workflow for creating eye-catching 3D environments like those from Legend of Zelda or Borderlands 3. A two-part tutorial with Cinema 4D and Unreal Engine.
Maxon releases the “Surprise June Updates”!
A flood of features for users of Cinema 4D, Redshift and Red Giant. Which functions pass the practical test - and which ones turn out to be a pipeline killer?
Create VJ loops with Cinema 4D!
Insider tips from the content creator pope for musicians: Will Harvey, aka Revilo, teaches you how to create stylish VJ loops with C4D and After Effects. Not only does it look good, it sounds good too!
Cinema 4D tutorial for sci-fi nerds!
Video tutorial with added multimedia value: C4D expert Michael Rosen shows you how to strap a futuristic clock from the novel "2052 - Time and Salvation" around the pipeline. More punctual than an atomic clock?
Marvel at the 2022 reel from “Cinema 4d”!
Look more beautiful with Showreel: You won't believe the visually stunning eye candy these international artists & studios pull out of the pipeline - no, not just this baby blue monster cheek!
The best fan film of the year!
Something to laugh about at the weekend: "E11 Standard Issues". Anyone who knows DP author Robert Hranitzky knows about his love of the Star Wars universe - now even as a fan film.
Cinema 4D plugin for procedural plants
In the sneak peek, product developer Insydium makes you curious about how you could grow plants and trees in the future.
Rediscover the Disney-Pixar classic “Upstairs” now!
In this wonderfully silly video, the flying house from "Upstairs" takes off on a musical flight of fancy - with Lego optics, created in Cinema 4D.
Cineware Updates Cinema 4D to Unreal Link
Cineware for Unreal Engine 4.27 adds dynamic C4D import, Unreal-side property editing and Datasmith workflows for CAD applications.
Cinema 4D Halloween Project
Creative director Sabour Amirazodi breaks down a personal Halloween project and the Cinema 4D techniques behind it.
Cinema 4D Capsule Assets Explained
Athanasios “Noseman” Pozantzis explains procedural Capsule Assets built with Cinema 4D Scene Nodes.
Jonathan Winbush on Motion Design
Motion designer Jonathan Winbush discusses Cinema 4D workflows and a career spanning film, television and virtual reality.
Trapcode 17.1 Improves Workflow
Maxon Trapcode 17.1 improves null handling, fluid render performance, Cinema 4D spline emission and Designer selection behaviour.
MochaBlend Transfers Mocha Tracking Data to Cinema 4D and Blender
A detailed review of MochaBlend, a plug-in for transferring Mocha planar tracks, shapes and camera data into Cinema 4D or Blender for 3D integration.
Arnaud Mellinger on Event Motion Design
Arnaud Mellinger demonstrates a Cinema 4D and After Effects workflow for creating and rendering visuals for live events.
Darlene Sanchez on Sports Motion Design
Darlene Sanchez demonstrates Cinema 4D motion-design techniques informed by her work for the Tampa Bay Lightning.
Chris Schmidt Explores Cinema 4D R25
Rocket Lasso founder Chris Schmidt demonstrates Cinema 4D R25 features and explains their impact on modelling and motion-design workflows.
Loveletter
Who doesn't know it: the portable games console that saw the light of day at the end of the 1980s and gave us endless hours of fun and games for many years. We are, of course, talking about the Gameboy. A time when the potential of computer-generated graphics was in its infancy. But what if a creative team back then had had access to today's production pipelines and technologies?
Elly Wade Explores Cinema 4D
Maxon trainer Elly Wade demonstrates recent Cinema 4D features through a compact 3D product-animation project.
EJ Hassenfratz on Cinema 4D and Redshift
Motion designer EJ Hassenfratz demonstrates ways to improve Cinema 4D and Redshift workflow efficiency.
U-Render 2021.9 Adds Sheen Materials and Cinema 4D R25 Support
U-Render 2021.9 introduced a sheen material effect, Cinema 4D R25 compatibility and access to Asset Browser textures.
Maxon’s Fall 2021 Update Covers Cinema 4D, Redshift and Red Giant
Maxon’s fall 2021 release brought updates to Cinema 4D R25, Trapcode Suite 17, VFX Suite 2, Redshift and other Maxon tools.
Cinema 4D Quick Tip: Close All Polygon Holes at Once
Jonas Pilz demonstrates how to repurpose Cinema 4D’s Voronoi Fracture object to close every polygon hole in a mesh at once.
Cycles in Blender 2.8: Performance, Shaders and Workflow Updates
A detailed review of the Cycles improvements delivered with Blender 2.8, covering performance, hardware support, motion blur, Cryptomatte, displacement and shaders.
Cinema 4D Tutorial: Designing a Futuristic User Interface
Territory Studio motion designer Pedro Ramos demonstrates a Cinema 4D workflow for creating a futuristic user interface.
Corona 7 Webinar Covers New 3ds Max and Cinema 4D Features
Chaos Czech’s 90-minute Corona 7 webinar demonstrates the renderer’s new features in 3ds Max and Cinema 4D.
Cinema 4D Tutorial Recreates Free Guy’s Disintegration Effect
Jonas Pilz recreates the disintegration effect from Free Guy using Cinema 4D, Redshift, Red Giant tools and After Effects.
Fog Simulation| Eye-Candy
Shadows and fog: A group of award-winning 3D artists smoke themselves.
Bomper Studio | Workshop report
"Honey, do you want to animate my music video?" And other romantic stories with Cinema 4D.
Ricochet Adds Procedural Spline Animation to Cinema 4D
Rocket Lasso’s Ricochet plugin animated spline trajectories for sweeps, hair, plant growth, mesh volumes and FUI effects in Cinema 4D.
Maxon Show Reel 2021 Highlights Cinema 4D, Redshift and Red Giant
Maxon’s 2021 show reel collects standout work created with Cinema 4D, Redshift and Red Giant tools, including music videos and independent 3D projects.
Greyscalegorilla Launches Cloud Subscription Greyscale Plus
Greyscale Plus brought Greyscalegorilla plug-ins, materials, textures, HDRIs and training into a cloud subscription for Cinema 4D rendering workflows.
Andy Lefton Demonstrates Organic Environments in Cinema 4D
Senior 3D generalist Andy Lefton explains how he combines Cinema 4D, X-Particles and Redshift to create organic environments.