Browsing Tag
Blender
265 posts
Zen UV 5.0: Unwrapping the Future of UV Mapping in Blender
Zen UV 5.0 introduces the Touch Tool, Auto Unwrap, Zen Sync, and full support for Blender 4.4, enhancing UV mapping workflows.
KitBash3D’s Gaea: Free Fantasy on Fab
KitBash3D’s Gaea fantasy architecture pack is free on Fab in March, featuring modular medieval buildings for Unreal, Blender, and more.
Good News!
Because the world is the way it is (Gesturing at ... everything), here is a collection of good news!
Blender: 3ds Max-Inspired Material Editor Now Available
Blender users can now streamline their workflow with a new 3ds Max-inspired Material Editor, offering features like node-based material creation and one-click shader access.
Mesh Cleaner for Blender
VFX artist Rob Dickinson releases Mesh Cleaner, a free Blender add-on that fixes common 3D model errors with a single click.
Assetify v.2: Turning Blender Assets into Game-Ready Gold
Streamline your Blender workflow with Assetify's automated texture baking, UV unwrapping, and multi-format exporting.
Architectural visualisation in a war zone
Let's do a 3D reconstruction of the Museum of Western and Eastern Art with Rhino and Blender in Odessa (Ukraine)!
Illuminate Your Blender Scenes with Free God Ray Generator, no prayer necessary
Add atmospheric god rays and glimmering dust particles to your Blender projects effortlessly with Giorgi's free setup.
Transform basic geometry into detailed, destructible structures in Blender with HouseCraft, now featuring FBX export for seamless integration into game engines.
Ucupaint 2.2: A Fresh Coat of Paint for Blender Texturing
Ucupaint 2.2 introduces a revamped UI with direct layer channel adjustments.
Blender Gets Lit: Free Tools to Manage Your Render Passes
VFX artist Robert Rioux releases Render Manager and Light Editor add-ons to streamline complex scene management in Blender.
Real-Time Node Previews in Blender—Because Guesswork is So Last Year
Tired of blind node adjustments in Blender? Shader View offers real-time previews directly above each node, streamlining your shader creation process.
Simplify Your Blender to Unreal Workflow
Scott Rafferty's BlenderCollection2Empty script automates the conversion of Blender collections to empties, streamlining the export process to Unreal Engine 5.
Blender 4.4 Beta Makes a Splash
Blender 4.4 enters beta, introducing Slotted Actions for animation, an overhauled Glare node in the Compositor, and updates to Grease Pencil and Geometry Nodes.
Tiny Hair Shader: Making Blender Hair Shine
Tinocky (of Tiny Eye Fame) introduces Tiny Hair Shader, a procedural tool for Blender enabling easy creation of stylized hair with adjustable properties.
Flow’s Custom Blender Plug-In: Water Sim That Made a Splash
The Blender plug-in behind Flow’s water scenes is now public—get ready for technical precision in your water simulations!
Blender’s New Add-on: Because Waiting Forever Isn’t a Workflow
Samuel Francis introduces the Animation Render Time Estimator, a free Blender add-on that predicts total render times for animations.
Blender add-on "Node-It" simplifies shader workflows with automated organization, color coding, and labeling tools. Designed to save time and frustration.
Delta Quad: The Add-On That Tames N-Gons in Blender
Delta Quad, a Blender add-on, turns N-gons into clean quads with ease, optimizing 3D modeling workflows for professionals.
Import-Maya-Shaders: Bridging Maya and Blender
Tired of re-creating shaders from scratch? Import-Maya-Shaders offers a free solution to convert Maya's aiStandardSurface shaders to Blender's Principled BSDF—just don't expect it to handle your shader spaghetti.
Blender 2025: New Features, Same Blender Charm
Blender reveals exciting updates for 2025, including simulation nodes 2.0, Online Remote Assets, and Sculpting Layers.
BlenderCraft: Bringing Minecraft-Style Worlds to Blender
BlenderCraft merges Minecraft-style environments with Blender’s tools. With 300+ blocks, a draggable inventory, and procedural magic, it’s a voxel dream.
Let’s Fix it in Pod 04 Industry Societies and Associations
In this episode, Bela and Christoph discuss means of staying connected - from informal groups and meetups to the Societies and Associations that define our industry.
Paint Your Blender: Free Add-On Brings Photoshop-Like Layers
A new free Blender add-on lets you paint directly on 3D objects using Photoshop-like layers. Precision meets simplicity for digital artists.
Fly Blender Like a Drone – For Free!
A free Blender add-on turns your camera into a drone-style controller, bringing a new perspective to 3D animation and VFX.
3DCoat 2024.30: New Year, New Tools for Your 3D Arsenal
Pilgway's 3DCoat 2024.30 introduces RealityCapture integration, enhanced boolean operations for 3D printing, and new array tools for streamlined workflows.
The Colleagues from Lvl80 collected some of the most horrendous interfaces for Blender – thanks for the nightmares,…
Blender to Unreal Exporter: Free Tool Promises Simpler Workflows
A free Blender-to-Unreal Engine exporter aims to streamline workflows between the popular 3D creation tool and Epic's game engine.
From Sketch to Scene: Clay Pencil Turns 2D into 3D in Real Time
Clay Pencil transforms 2D sketches into 3D animations in real-time, leveraging Blender’s node-based Geometry Nodes system.
Blender Holograms: Gaussian Splats Meet Real-Time Magic
Splattering Holograms and skeletons sounds like a Slasher-Movie, but it might be the most efficient way to get your "Ghosts of Christmas" done before Christmas. CHeck out the Tutorial by BlueNile 3d!
Procedural Scene Generation in Blender: AAA Nodes Add-On
AAA Nodes offers a powerful procedural modeling toolkit for Blender, simplifying the creation of detailed 3D scenes and assets with a node-based approach.
Let’s Fix it in Pod 03 Open Industry Standards with Jonas Kluger and Arne Palluck
In this episode, Bela and Christoph discuss the benefits of Open Industry Standards, but also the hurdles and processes in establishing these.
Blender 4.3: Updates for Animation, VFX, and Rendering
Blender 4.3 introduces light linking, a Metallic BSDF node, F82 Tint, enhanced compositing features, and updates for geometry nodes and simulations.
Free Brushstroke Tools Now Available for Blender from Blender Studio
New brushstroke tools for Blender—free from Blender Studio—offer expanded control for digital sculpting and painting.
Blender Conference 2024: Mastering Topology and Retopology
Blender Conference 2024 covered practical topology techniques for 3D workflows, with a free PDF guide on efficient modeling for diverse applications.
How can you get a number of companies that are in extreme competition with each other and, therefore, do not trust each other to work together? You introduce an independent third organization in which all competitors are jointly involved.
Blender Pack Saves Your Back: 2,000+ Interior Assets for 3D Artists
Skip the furniture store—this 2,000-item Blender pack brings diverse, ready-to-use interior assets straight to your VFX pipeline.
Blender Plug-ins by Jesse Miettinen Now Free to Download
The Developer made his Blender plug-ins free, offering new tools for artists to streamline their workflows.
Have your say about the future of blender!
The first Blender survey - if you ever thought "If they'd just asked me, I could have...." - this is your chance!
Blender 4.3 Beta Released
Blender 4.3 Beta is live, introducing the third-gen Grease Pencil, Eevee Light Linking, and Asset Browser updates. Available for testing until November 6.
Free Blender Addon Converts Images to 3D Models
A new Blender addon converts 2D images to 3D objects. It's free, easy to use, and available for immediate download on BlenderMarket.
Freemium Stuff: Blender to Resolve Course!
Want to streamline your VFX projects? Blender and DaVinci Resolve now work better together. Here’s what you need to know about the latest integration.
Blender 4.3: New UV Unwrapping
Blender 4.3 introduces a streamlined UV unwrapping system with a new algorithm, promising faster workflows for 3D artists.
Lightweight Crowds: “People Going Places”
People Going Places is a new free Blender add-on aimed at animating crowd simulations. It provides a streamlined approach to populating scenes with large numbers of moving characters without heavy resource consumption.
Create glitch-based visual effects in Blender with this free distance-based glitch tool. Adjust your 3D scenes with a customizable node setup that leverages object distance to create glitch distortions.
HumbleBundle Blender Collection
New asset collection for Blender offers tools and resources.
Blender meets Minecraft
With the "BlockBlender" tool, every 3D scene becomes a pixel party mix for Minecraft. Simply import, script and export - and your block adventure is ready to go!
Blender add-on “Quad Maker” for more efficient retopology
Quad Maker facilitates retopology in Blender. The add-on offers automated functions that can significantly speed up the retopology process.
KeenTools releases “FaceTracker” for Blender
KeenTools has released “FaceTracker” for Blender. The software offers real-time face tracking and is available for free in…
Friday Freestuff: 25 Classic Sculptures for nothing.
Antiquity in the pipeline: Free, but not for nothing - 25 models for free download.
Blender’s new sewing machine: clothes from nothing!
Blender makes it possible once again - or in this case: wearable. With the new plugin, you can now generate clothing as quickly as T-shirts go on sale.
Blender 4.2 LTS
The latest version of Blender, 4.2 LTS, brings significant updates and features, improvements to the user interface, render engines and simulation tools.
The cinema film of the story was produced in classic 2D. For the series, we opted for the "third dimension". This presented us with new challenges, but also opened up completely new doors. Blender was our main tool.
Blender 4.1 goes into detail
The Blender release cycle consists of three new versions of the software per year. The first release is usually characterised by new features. The reason for this is that the third and final release is a Long Term Support (LTS) version, which is supplied with bug fixes for another two years.
Blender: An upgrade for our particle system – We lay pipes!
In issue 23:04|05 we learnt how to create a particle system with the new Simulation Nodes in Blender 3.6. In Blender 4.0, an interesting new function has been added that allows us to connect a series of points via curves. That would be a nice feature upgrade for our custom build. In addition, Cycles can now do light linking, which allows us to set the scene perfectly.
Fallout becomes cinematic.
Paul Hatton catches up with Nikita Travnikov, an executive producer for Huuuge Games and 3D tinkerer - and we chat about the whole Fusion/Resolve pipeline!
Plasticity 3D – CAD for Artists
"The best solid and surface modelling" - the website of the developer, Nick Kallen
(plasticity.xyz), this new modelling tool, currently in version 1.2.10, is advertised as "CAD for artists". It is said to be an optimised NURBS modeller based on the PARASOLID geometry kernel. The UI and workflow are based on Blender's polygon modeller. The developer claims to simplify modelling for concept artists and product developers in particular, but also for CAD users, and to enable faster results than with conventional CAD tools.
The easy Cloudrendering?
There are many, many companies offering cloudrendering services – and most tell you how you can tweak everything, you have all the control –
and therefor you also need a TD and DEEP pockets, because the first time the bill from the cloud infrastructure arrives, it’s going to be massive.
Your own particle system with simulation nodes
The Digital Production logo has been through a lot recently. It was thrown in Houdini with a wet towel and turned to earth in Tyflow. And now it is
set on fire in Blender - where will it end?
Off to Blender School! In Mannheim from 28.7 to 30.7!
Have you always wanted to learn Blender but haven't made the leap yet? Then we've got something for you: The Blender 3D School in Mannheim is coming in two months!
Photos of skyscrapers: An asset with Blender Geometry Nodes
Blender 3.5 comes with assets as standard for the first time. To keep the download size small, these are Geometry Nodes setups. Reason enough to create such an asset yourself and add it to your
and add it to your private tool collection.
Hey you, are you ready for the latest update of Blender? With Blender 3.5, the Blender Foundation brings an improved hair system and built-in hair assets, support for vector displacement maps, a viewport compositor and a new timing mode for Grease Pencil, improvements to the Pose Library and much more.
Stylised trees | Tutorial Tuesday
From Blender tutorial luminary "All The Works" comes a new video tutorial - about beautiful trees. A training programme for Unreal Engine 5.1 and Blender.
Discover the people behind Blender!
A Dutch filmmaker accompanies the Blender Foundation as it prepares for the Blender Conference 2022 - and beyond. Interviews with chief developer Ton Roosendaal and team.
Blender 3.5 should support Metal programming interface?
Version 3.5 of the 3D graphics software Blender is in the starting blocks - together with Metal Support, Renderer Eevee and bug fixes. A message from the alpha phase.
Do some damage with this Blender toolset!
The Damage Bundle tears and scratches and scrapes - on the surfaces of 3D objects. A toolset for Blender.
Omniverse updates at the CES 2023!
At the Consumer Electronics Show, graphics card manufacturer Nvidia presented innovations for its Omniverse collab platform. AI tools, Blender extension and more.
How does a third-person game work with Blender?
YouTuber All the Works shows how to pull up a video game with a shoulder perspective. A video tutorial for Blender users.
Finally an app for stair builders!
With the Stairs Maker add-on, conventional 3D objects can be transformed into stairs (railings)! A tool for Blender.
VERTAGT – VFX for a dystopian satire
What does the cultural programme actually look like in a dystopia? The short film Vertagt depicts the end-time scenario of a humanity that has not achieved its climate goals. What could our future look like - if human life still exists?
Grzegorz Wronkowski, the creative mind behind a footage exchange, makes HDRIs available free of charge as Blender scene files!
Womp: Simple 3D for everyone?
"No downloads or grey apps with 1,000 buttons. Just your browser and your creativity". The website www.womp.com presents itself colourfully and confidently and promises to make 3D modelling easy for everyone. Womp, an online 3D application, is currently still in the alpha phase and is still free to try out. The Womp team promises that Womp Alpha will remain 100% free. A "Pro version" with a wider range of functions is planned for later - the current version has only been released for about a month. A price does not yet seem to have been set.
Blender 3.4 is released!
The Open Path Guiding Library (Open PGL) from Intel has been installed. How does the open-source production renderer Cycles benefit from this?
Node-based simulation framework for Blender?
With his Twitter post, software developer Jacques Lucke shows what Blender's simulation framework could look like with the release of Blender 3.5 in March 2023.
Blender’s animation toolbox is about to get a makeover!
Doctor Sybren Stüvel & team announce: Blender's animation tools will be significantly improved by the end of 2025.
Blender apps tailored to specialised areas?
The Blender Foundation proposes special applications - for the areas of product presentation, education and VFX production. The .blendx file format is intended to offer convenient functions.
Creating realistic skin with Blender – but how?
A 3D modeller from Buenos Aires shows how a procedural skin shader can be created in Blender. The associated node tree is also explained.
Two new Blender tutorials published on YouTube!
The All the Works channel has two new tutorial videos: on low-poly environments and portal scenes. The tutorials work with the Geometry Nodes from Blender 3.3.
Turning cities into racing tracks with photogrammetry?
Photogrammetry tool Reality Capture, GoPro footage and drone footage: These are the three ingredients with which a developer has transformed an entire city into a racing track for the game Assetto Corsa. Start your engines!
Environment artist Alex Heskett makes his Instant Imposters add-on available, which can be used to convert high poly meshes into low poly impostors. This saves a lot of polygons!
The Blender plug-in Scatter 5.3 has been released!
One of the most exciting new features is multi-surface scattering! The plug-in is compatible with Blender 3.3.
New plug-in for Unreal Engine & Blender released!
Transfer Blender source files to the Unreal Engine with Blend File Importer from programmer NuclearFriend. Purchase price: a slim 7.99 US dollars.
Blender returns to support the VFX Reference platform
Following criticism, the Blender Foundation is reversing its decision from the beginning of the year: Blender is now once again aligning itself with the platform that defines important standards for VFX pipelines.
Create textures in Blender with Stable Diffusion?
A mobile app developer releases its Dream Textures add-on. Use text input to create variants of existing textures - which also fit together.
Render Farm Management Software from Blender Studio released!
Version 3 of Flamenco is open source and free of charge, suitable for individuals and small teams. Available for Windows, Linux and Mac.
Blender 3.3 LTS with hair-monic function!
The open-source 3D software rolls out its next full-fledged release. We brush, comb and pluck our way through the new flagship function - curve-based grooming!
How do the Geometry Nodes work in Blender?
For beginners: The YouTube channel SCR - 3D & VFX presents a video that helps users take their first steps with Geometry Nodes and the didactic path to get there.
Zombie hordes tunnel through London!
The YouTube channel All the Works shows where the zombies from 28 Days Later really come from: All freshly slipped from the Blender pipeline. Get your own zombie army on track now!
Upload materials to Blender 3.0 (or higher) - and edit them directly? The add-on from 3D artist Ymmanuel Flores makes it possible! Now available as beta.
KeenTools version 2022.0 released!
Create even more lifelike 3D models with FaceBuilder - because: Integration with MetaHuman from Epic Games makes it possible!
Add-on makes asset handling more convenient?
You are a subscriber:to The Poliigon asset library - but find selecting and uploading assets too cumbersome? Then discover this Blender add-on now!
Preview of useful Blender add-on released!
Architecture artist Antoine Bagattini and his team invite you to a preview. Presets for compositing promise a streamlined workflow.
CAD tool for concept artists?
In February, Nick Kallen went into open beta with his tool - version 0.6.6 has now been released. Anyone who works with Blender is in for a pleasant surprise!
New version of “Blender to Arnold” released!
BtoA is released in version 0.4.5. The Creative Director from Luna Digital makes it possible to bridge the gap between Blender and Autodesk's Arnold rendering tool.
Blender 3.3 enters the beta phase
From the roadmap to the pipeline: Version 3.3 is due to be released at the beginning of September. The splash screen is decorated with a panorama by artist Piotr Kryński.
3D Artist publishes Blender course
You want to create Nick Fury in Blender (the eye patch) - or Henry Cavill from the Pipeline Witcher(s)? Then this tutorial on Victory 3D could be worthwhile. Ideal for character artists!
Pictofilmo releases Blender add-on for vehicles
This is what the car pearl can do: animate vehicles - without bones or rigging. So: place vehicles on lanes more efficiently!
The corrective to the previous version 3.2: Blender 3.2.1 improves many of the existing functions.
Create collision queries with this Blender tutorial!
How do you get the physically correct simulation of cables? Blender pope Jan van den Hemel continues to wire you up!