Browsing Tag
Cinema 4D
62 posts
Arnold adds lines, points and faster volumes
Arnold update adds NPR shaders and accelerates OpenVDB volumes up to five times in official tests.
Ocean, clouds, and splats: D5 Render 3.0 sets sail
D5 Render 3.0 introduces new environment tools, expanded AI generation, and a lightweight D5 Lite for SketchUp users.
INSYDIUM Fused 2025.4: Faster NeXus, New GPU Sims, And a Procedural Animation Toolkit
The release of INSYDIUM Fused 2025.4 introduces a rebuilt NeXus core that accelerates GPU simulation performance while reducing…
Corona 14: Gaussian Splats, Night Sky & fabric-material
Chaos launches Corona 14 with Gaussian Splats for scene context, new AI-tools for materials and upscaling, Night Sky for night builds and a procedural Fabric Material.
Maxon Autumn Release: New Colour Science, Liquids, Clouds and a Logo
Cinema 4D 2026 brings OCIO colour management, GPU simulations, UDIMs, Redshift 2026 plus Maxon’s brand-new ecosystem and logo.
KitBash3D and Greyscalegorilla merge
KitBash3D and Greyscalegorilla merge: R&D speeds up, asset libraries grow, tools expand. Users should see no price or support changes.
Next-Gen Cloud Rendering for Blender? Meet Praxilla!
Praxilla offers Blender cloud rendering with Cycles and Eevee, starting at 2.50 € per GPU hour. Secure, fast, and aiming for collaborative rendering.
Cinema 4D 2025.3 gets liquid sim and UDIMs
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support.
Greyscalegorilla Studio 1.3: Less Clicks, More Kicks
Greyscalegorilla Studio 1.3 streamlines 3D workflows with Smart Send, drag-and-drop model import, and a refined UI—boosting efficiency for artists.
Cineware for Unreal 2025-2: Rig, Animate, and Roll—No FBX Fuss
Maxon’s Cineware for Unreal Engine 2025-2 update delivers native rigging, skinning, and animation export from Cinema 4D to Unreal—no FBX or baking required.
Cinema 4D 2025.2: Feature Dump, Incoming
Cinema 4D 2025.2 delivers a host of new features—from enhanced camera modes to particle controls and Rocket Lasso Capsules—with extensive bug fixes.
Maxon One Update: ZBrush for iPad, Redshift Resolve and More
Maxon's latest update for Maxon One introduces ZBrush for iPad, Red Giant tools for DaVinci Resolve, enhanced Cinema 4D splines, and Redshift upgrades.
iRender Cloud Render Farm Enhances Redshift Workflows
iRender offers a cloud-based render farm for Redshift users with RTX 4090 GPUs and Cinema 4D licenses to streamline high-end rendering tasks.
Using 3D Objects in After Effects
Since 2024, it has been possible to integrate 3D objects into After Effects Beta. The updated version of the Adobe compositing solution now also has this functionality.
Chaos Unleashes V-Ray 7 for Cinema 4D
V-Ray 7 for Cinema 4D introduces Gaussian splat rendering, OpenPBR support, and enhanced Sun & Sky model.
Maxon One Winter Update Brings New Tools
Maxon’s winter release offers powerful updates across Cinema 4D, ZBrush, Red Giant, and Redshift, enhancing workflows for all the little VFX artists and designers who have been nice.
ZBrush for iPad and new updates for Cinema 4D
Maxon releases ZBrush for iPad, along with updates for Cinema 4D and Redshift.
Castle In The Sky Hommage
We all think Studio Ghibli is great - and if you want to learn what makes it so charming and appealing, a homage is always a good way to go. And I had the opportunity at Ostfalia University,
to really immerse myself - a
an experience report.
The Beauty
This year's FMX trailer is "The Beauty" - if you're thinking "that looks familiar", you're right. The 2019 project won a number of awards, including an Animago "Jury Prize"
of the Jury". So it's all the better that
we can now show this film to even more people!
Cinema 4D and more from Maxon One!
Update time at Maxon too: The entire suite gets updates - perhaps also things that you can use well?
How do procedural clay shaders work?
The creative director of Method Studios handles texture mapping and stop trick shaders. A half-hour video tutorial for Cinema 4D and Redshift.
XPresso in Cinema 4D
XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits,
to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
Maxon releases Redshift 3.5.12!
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten rendering times. Realistic fire is simulated with volume multi-scattering.
Maxon releases Cinema 4D 2023.1!
The most exciting new features include: the new Pyro simulation tool, an improved Redshift workflow - but also support for USD workflows.
How to build geometries in C4D – and tear them down again?
Andrew Hess, art director from New York City, demonstrates how geometries can be raised and collapsed again with Cinema 4D. A video tutorial in 60 minutes.
What can the new Cloth Dynamics in Cinema 4D do?
Motion graphics expert EJ Hassenfratz shows what's behind the new Cloth & Rope Dynamics in C4D. A live recording from Siggraph 2022.
How are 3D artists developing?
Victor Dimitrov, aka Weight of Thought, explains how to develop as a creative in the desired direction. Victor also explains how loops work in Cinema 4D.
How does Voronoi Fracturing work in Cinema 4D?
Chris Schmidt, founder of Rocket Lasso, explains how destruction orgies can be planned in C4D - breakpoint by breakpoint. A 50-minute tutorial video.
How to polish up your creative brand – with C4D and Redshift?
Joey Camacho, a creative with a penchant for visualising technical processes, demonstrates how Cinema 4D and Renderer Redshift can help clients take their portfolios to the next level. A workshop.
Road generator for Cinema 4D and Octane Renderer released
3D artist Daniel Mozbäuchel has created a tool that makes it easy to create roadways. Cost: 26 euros.
Is Motion Graphics Artist a crisis-proof profession?
Eric Say, founder of the agency Gameday Creative, talks about the importance of the motion graphics industry - and how artists manage look development with Cinema 4D and After Effects.
How to recreate the title sequence from Baz Luhrmann’s Elvis film?
Motion graphics expert Bahnoor Barry shows at Siggraph how artists can recreate the eye-catching lead graphics from the Elvis Presley biopic. A tutorial with Cinema 4D R26 and Red Giant Tools.
Environments with C4D and Unreal: But how?
At the 3D and Motion Design Show, Jonathan Windbush demonstrates his workflow for creating eye-catching 3D environments like those from Legend of Zelda or Borderlands 3. A two-part tutorial with Cinema 4D and Unreal Engine.
Maxon releases the “Surprise June Updates”!
A flood of features for users of Cinema 4D, Redshift and Red Giant. Which functions pass the practical test - and which ones turn out to be a pipeline killer?
Create VJ loops with Cinema 4D!
Insider tips from the content creator pope for musicians: Will Harvey, aka Revilo, teaches you how to create stylish VJ loops with C4D and After Effects. Not only does it look good, it sounds good too!
Cinema 4D tutorial for sci-fi nerds!
Video tutorial with added multimedia value: C4D expert Michael Rosen shows you how to strap a futuristic clock from the novel "2052 - Time and Salvation" around the pipeline. More punctual than an atomic clock?
Marvel at the 2022 reel from “Cinema 4d”!
Look more beautiful with Showreel: You won't believe the visually stunning eye candy these international artists & studios pull out of the pipeline - no, not just this baby blue monster cheek!
The best fan film of the year!
Something to laugh about at the weekend: "E11 Standard Issues". Anyone who knows DP author Robert Hranitzky knows about his love of the Star Wars universe - now even as a fan film.
Cinema 4D plugin for procedural plants
In the sneak peek, product developer Insydium makes you curious about how you could grow plants and trees in the future.
Rediscover the Disney-Pixar classic “Upstairs” now!
In this wonderfully silly video, the flying house from "Upstairs" takes off on a musical flight of fancy - with Lego optics, created in Cinema 4D.
Loveletter
Who doesn't know it: the portable games console that saw the light of day at the end of the 1980s and gave us endless hours of fun and games for many years. We are, of course, talking about the Gameboy. A time when the potential of computer-generated graphics was in its infancy. But what if a creative team back then had had access to today's production pipelines and technologies?
Fog Simulation| Eye-Candy
Shadows and fog: A group of award-winning 3D artists smoke themselves.
Bomper Studio | Workshop report
"Honey, do you want to animate my music video?" And other romantic stories with Cinema 4D.
Augmented Reality-App | Houdini & Blender
The Adonis of AR apps. Byplay for Houdini, Blender and Cinema 4D.
V-Ray 5 for Cinema 4D | Free Public Beta
What Houdini can do, Cinema 4D can now do too: V-Ray 5 in public beta.
Cloudy to fiery – Volumetric effects in Cinema 4D (Part 2)
In this two-part series of articles, we will provide the experienced Cinema 4D user with in-depth insights into the creation of volumetric effects with the onboard tools of C4D - without any plug-ins, particles or PyroCluster. In the second part of the series, we will first deepen our knowledge of volumetric texturing of visible lights and then turn to a mograph-based technique.
Cinema 4D: Camera Calibration
In this Cinema 4D physical camera workshop, we will look at what we can do with a calibration result once we have calibrated the position and focal length of a camera.
Cloudy to fiery – Volumetric effects in Cinema 4D (Part 1)
In this two-part series of articles, we will provide the experienced Cinema 4D user with in-depth insights into the creation of volumetric effects with the onboard tools of Cinema 4D - without any plug-ins, particles or Pyro Cluster. The first part of the series is dedicated to visible lights and their texturing with volumetric shaders.
Shading, Lighting & Rendering with Cinema 4D R19 (Part 5)
So far in this series of articles, we have looked in detail at the basics such as BSDFs…
Shading, Lighting & Rendering with Cinema 4D R19 (Part 4)
In this 5-part series of articles, we provide the experienced Cinema 4D user with in-depth insights into the areas of shading, lighting and rendering. In the 4th part of the series, we look at light sources, shadow types and the power of manual lighting techniques.by Marc Potocnik
Shading, Lighting & Rendering with Cinema 4D R19 (Part 2)
In the last part of our series, we took a thorough look at the basis of shading, lighting and rendering, namely methods for geometry smoothing and various lighting models / BRDFs. In this part, we will build on this foundation and take an in-depth look at C4D's material system to provide a basis for later work with textures, shaders, lighting and shadows.
X-Particles 4 for Cinema 4D available
X-Particles 4 is now available: The particle and VFX system for Cinema 4D with many new features, including OpenVDB support, new Cloth simulations and much more!
Cinema 4D Release 19: Departure on several fronts
In the latest iteration, Cinema 4D gives us a glimpse into the future. A lot of things are happening behind the scenes, such as work on a new core, i.e. the heart of the software. Elsewhere, changes are more clearly visible, such as the integration of a new GPU-based renderer or the expansion of MoGraph and OpenGL capabilities.
Making-of videos from the Film Academy: “Shine”
At the animago CONFERENCE, the team explained how the animated film "Shine" was created. Anyone who couldn't be there can now catch up on the knowledge via 5 making-of videos.
Cinema4D – Here comes Release 19!
Fresh from Siggraph: Cinema 4D Release19, with a new viewport, sound effectors, even more Voronoi fracturing, a spherical VR camera and of course the AMD Radeon ProRender. Fancy testing it out yet?
Scrolling text in Cinema 4D
For example, 3D letters are created from glass, plastic and wood, the surface of which peels off - and there are also breakdowns on texturing and lighting.
Take that – recordings in C4D 17
The take system in C4D 17 offers, among other things, the management of different versions of a scene within a single project. Why do we need this? Arndt von Koenigsmarck illustrates this with a working example.
Houdini Engine Indie for free
Previously not expensive, now completely free: The Houdini Engine Indie from SideFX can be downloaded!
Betatest: Houdini Engine in C4D
Side Effects Software and Maxon have launched a public beta programme to integrate the Houdini Engine into Cinema 4D.
CINEMA 4D TAG
With free admission, interested parties can find out about all kinds of CINEMA 4D topics, including C4D for photographers, visualisation with C4D & V-Ray in architecture, C4D and AfterEffects CS5 in compositing and much more. In addition to the workshops and presentations, information stands about CINEMA 4D and complementary products will be set up in the foyer, including from Adobe, E-on Software, Luxology and Video2Brain.