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	<title>Fusion - DIGITAL PRODUCTION</title>
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		<title>Fusion Studio 21 beta is here</title>
		<link>https://digitalproduction.com/2026/04/22/fusion-studio-21-beta-is-here/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 05:00:00 +0000</pubDate>
				<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[BMD]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Cryptomatte]]></category>
		<category><![CDATA[CUDA]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Fusion Studio]]></category>
		<category><![CDATA[Krokodove]]></category>
		<category><![CDATA[Lottie]]></category>
		<category><![CDATA[Metal]]></category>
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		<category><![CDATA[OpenCL]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/screenshot-2026-04-20-115012.png?fit=1200%2C423&quality=72&ssl=1" width="1200" height="423" title="" alt="A visually striking digital artwork featuring a futuristic humanoid robot on the right, glowing with blue and orange lights, and a dramatic urban background with burning buildings on the left. The center reads "INTRODUCING FUSION 21," with dynamic lines and labels pointing to technology elements, adding to the high-tech feel." /></div><div><p>Fusion Studio 21 goes harder on motion graphics, fonts, USD and deep comps, plus Windows ARM64. Also ships RAW Player and Proxy Generator.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/22/fusion-studio-21-beta-is-here/">Fusion Studio 21 beta is here</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/screenshot-2026-04-20-115012.png?fit=1200%2C423&quality=72&ssl=1" width="1200" height="423" title="" alt="A visually striking digital artwork featuring a futuristic humanoid robot on the right, glowing with blue and orange lights, and a dramatic urban background with burning buildings on the left. The center reads "INTRODUCING FUSION 21," with dynamic lines and labels pointing to technology elements, adding to the high-tech feel." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://www.blackmagicdesign.com/products/fusion" title="">Fusion Studio</a> is a node-based compositor for VFX and motion graphics, living next to <a href="https://www.blackmagicdesign.com/products/davinciresolve">DaVinci Resolve</a> and sharing its licensing universe, minus the timeline politics.</em></p>
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<h3 id="motion-graphics-gets-a-bigger-toolbox" class="wp-block-heading">Motion graphics gets a bigger toolbox</h3>



<p class="wp-block-paragraph">Fusion Studio 21 adds support for <a href="https://www.komkomdoorn.com/krokodove" title="">Krokodove</a> motion graphics effects, plus over 70 new motion graphics effects and tools. A new Macro Editor arrives with an inspector view and publishing to macros, aimed at making reusable tool setups less of a scavenger hunt.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-58-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="1200"  height="675"  data-id="269093"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-58-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;MIRROR&quot; prominently displayed in stylish, alternating black and white fonts against a vibrant red background. Elaborate, swirling designs flank the text, adding a decorative flair, while the glossy surface below creates a striking reflection that enhances the visual impact."  class="wp-image-269093" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-21-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269092"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-21-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant background featuring a repeating pattern of interlocking circles in shades of gold and mint green against a deep purple backdrop. The word &quot;SEAMLESS&quot; is prominently displayed in bold red letters, seamlessly integrated within the circular designs."  class="wp-image-269092" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-56-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269091"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-56-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A textured gray canvas displays the elegant, cursive title &quot;DeFlicker&quot; in a glossy, shimmering silver. The image is divided, with a bold red diagonal line indicating a comparison of visual effects: one side labeled &#039;WITH&#039; and the other &#039;OUT&#039;, suggesting varying degrees of clarity and enhancement."  class="wp-image-269091" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-27-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269090"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-27-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant graphic design featuring the word &quot;FRAGMENTS&quot; in bold, stylized yellow letters. The background is a smooth gradient of green with overlapping, darker, abstract shapes, creating a dynamic and visually striking effect. Intricate lines connect some elements, enhancing the modern look."  class="wp-image-269090" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-23-nab-2026-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269089"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-23-nab-2026-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;DIME&quot; in a bold, pixelated font set against a deep blue gradient background. The letters seem slightly blurred, with soft edges and a glowing effect, creating a sense of motion and depth. The overall aesthetic is modern and digital, evoking a tech-inspired vibe."  class="wp-image-269089" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-37-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269088"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-37-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant, abstract design features blurred gradients of purple, blue, and green hues, converging towards the center. The words &quot;MAPPED DUPLICA 3D&quot; are elegantly displayed in bright orange and yellow, adding a modern touch to the colorful composition against a dark background."  class="wp-image-269088" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-14-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269087"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-14-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract graphic featuring vibrant, layered shapes in soft blues, warm oranges, and pinks, blending together against a deep maroon background. Small markers with numerical values rest above the shapes, creating a dynamic visual flow that suggests rhythm and motion."  class="wp-image-269087" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-32-nab-2026-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269086"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-32-nab-2026-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital graphic featuring the large word &quot;RASTERIZE&quot; in bold, black typography, set against a vibrant, pink background splashed with geometric triangular patterns. The scene is illuminated with a gradient that transitions from deep black to an energetic pink, creating a visually striking contrast."  class="wp-image-269086" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-09-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269080"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-09-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract digital illustration features a vibrant, contrasting color palette of neon greens, pinks, and blues. In the center, the large word &quot;PULL&quot; is stylized with block letters, while colorful, geometric human figures dynamically engage in a pulling motion, enhancing the visual energy."  class="wp-image-269080" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-54-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269079"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-54-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract graphic featuring bold, overlapping letters in black and white, with vibrant splashes of red and yellow. The letters are deconstructed and layered against a warm yellow background, creating a dynamic and energetic composition."  class="wp-image-269079" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-07-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269078"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-07-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the stylized text &quot;EXTRUDE&quot; in bold, 3D letters rendered in shades of white and yellow, set against a vibrant turquoise background. Below it, the term &quot;MOTION GRAPHICS&quot; is presented in striking red, emphasizing the dynamic theme of the design."  class="wp-image-269078" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-04-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269077"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-04-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &#039;WORM&#039; in stylized, bold lettering, rendered in a vibrant green color against a deep burgundy background. The letters gradually dissipate into tiny green particles on the right, creating a dynamic and artistic effect."  class="wp-image-269077" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-01-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269076"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-01-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A 3D illustration showing a stylized, blocky structure resembling the letter &#039;E,&#039; composed of red and white cubes stacked in an intriguing, open design. The background is a soft blue with scattered red spheres floating around, creating a whimsical, playful atmosphere."  class="wp-image-269076" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-59-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269075"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-59-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;DIRECTIONAL&quot; in large, bold letters, interspersed with arrows pointing in various directions, set against a dark background. Below, the word &quot;SCALE&quot; is displayed in a smaller, elegant font. The colors of the letters vary, creating a visually dynamic and engaging composition."  class="wp-image-269075" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-13-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269085"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-13-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &#039;SHEAR&#039; in large, bold typography against a soft green background. A stylized yellow propeller spins to the left, suggesting motion, while lines indicating airflow or speed dart to the right, enhancing the dynamic feel of the design."  class="wp-image-269085" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-39-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269084"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-39-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The word &quot;GROW&quot; is prominently displayed in bold, stylized yellow lettering against a deep maroon background. The letters are elongated, with varying widths creating a dynamic visual effect that emphasizes the concept of growth. The design is vibrant and eye-catching."  class="wp-image-269084" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-05-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269083"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-05-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant graphic featuring the words &quot;SEAMLESS LOOP&quot; in large, colorful letters. The letters are made up of various bright hues, including orange, pink, blue, and purple, and are surrounded by subtle sparkling effects against a solid blue background, creating a dynamic visual impact."  class="wp-image-269083" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-28-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269082"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-28-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A playful and whimsical scene features a rounded character, resembling a cup filled with pink liquid and bubbles, lifting large teal weights with ease. In the background, several smaller, colorful blob-like figures watch, adding a lighthearted atmosphere to the image."  class="wp-image-269082" ></a></figure>
</figure>



<p class="wp-block-paragraph">Text tools also pick up practical upgrades. Text+ and MultiText add spell checking. Font handling expands with emoji and color fonts, plus a font browser for previewing and selecting fonts. MultiText adds improvements for position, pivot, alignment, and CSV import, and it gains double and triple click selection with drag selection, which should make dense text comps less like surgery with oven mitts.</p>



<p class="wp-block-paragraph">Roughly a third into testing, expect your existing templates and macros to need a quick sanity pass, because new editors tend to surface old assumptions. That is normal. Test new tools before you trust them in production.</p>



<p class="wp-block-paragraph"></p>



<h3 id="speeeeeeeeeed" class="wp-block-heading">SPEEEEEEEEEED</h3>



<p class="wp-block-paragraph">Fusion 21 also leans harder into retiming with the SpeedWarp node SPDw. SpeedWarp is an AI powered retiming tool that analyzes motion between existing frames to construct new intermediate frames for smooth slow motion without stuttering. It uses DaVinci’s neural network and supposed to be good at reconstructing complex motion where traditional interpolation or frame blending would typically blur or distort.<br /><br /></p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/images.blackmagicdesign.com/images/products/fusion/landing/animations/animations%402x.jpg?w=1200&ssl=1"  alt="https://images.blackmagicdesign.com/images/products/fusion/landing/animations/animations@2x.jpg?_v=1604483566" ></figure>



<h3 id="html-and-json-graphics-walk-right-in" class="wp-block-heading">HTML and JSON graphics walk right in</h3>



<p class="wp-block-paragraph">Fusion Studio 21 adds native support for <a href="https://ograf.ebu.io/?utm_source=chatgpt.com">OGraf</a> HTML graphics and native support for <a href="https://lottie.github.io/?utm_source=chatgpt.com">Lottie</a> animations. That combination targets a common pain point in broadcast and social deliverables: motion packages that need to travel cleanly between teams and machines without turning into a pile of fragile renders. And since there is always one more Typo, you want it to work quickly.</p>



<h3 id="we-need-to-talk-about-ograf" class="wp-block-heading">We need to talk about OGraf</h3>



<p class="wp-block-paragraph">The <a href="https://ograf.ebu.io/?utm_source=chatgpt.com">OGraf</a> Standard is a web based broadcast graphics specification from the <a href="https://www.ebu.ch/">European Broadcasting Union</a>. It targets graphics like lower thirds and over the shoulder elements, and it aims to make them deliverable and renderable across diverse platforms instead of being trapped inside closed vendor systems. The idea is modular graphics workflows where components can be mixed and matched, so teams can create a graphic once and render it on traditional broadcast outputs, digital platforms, web streams, and even inside video editing tools.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/gw2SnjeGW9Q?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">At the spec level, OGraf defines what a compliant graphic looks like and how a renderer should interpret it, so a graphic can be created once and used in multiple compatible renderers. A graphic must include a JSON manifest ending in dot ograf dot json plus a JavaScript file that exports the graphic as a Web Component, along with any resources like images, videos, and fonts. The spec also describes a typical workflow split into editor, controller, server, and renderer, and it explicitly allows those parts to come from different vendors rather than a single all in one stack.</p>



<p class="wp-block-paragraph">That is excellent news for <a href="https://www.blackmagicdesign.com/products/fusion?utm_source=chatgpt.com">Fusion Studio</a> users because it adds native support for OGraf HTML graphics, which turns this from a broadcast only niche into something you can pull directly into comp land without reinventing the pipeline. </p>



<p class="wp-block-paragraph">If your shop already gets OGraf packages from a broadcast graphics team, or you need to hand off the same graphic logic across multiple renderers, native OGraf support means fewer bespoke conversion steps and less glue code that breaks at the worst possible time. It also gives Fusion users a more standardized on ramp for HTML graphics workflows, which is the kind of boring interoperability that saves hours.</p>



<h3 id="usd-and-the-3d-side-of-comps" class="wp-block-heading">USD and the 3D side of comps</h3>



<p class="wp-block-paragraph">Fusion Studio 21 updates its USD stack with support for <a href="https://openusd.org/">USD</a> SDK 25.11, including the Hydra 2.0 API for the Storm renderer. USD support expands to 3D matte objects and textures, plus a USD Texture Projector and Catcher. The USD Loader also gains global in and out controls. On the compositing side of 3D, the 3D Renderer adds support for <a href="https://github.com/Psyop/Cryptomatte?utm_source=chatgpt.com">Cryptomatte</a>. Fusion Studio 21 also adds native support for creating Relief Maps.</p>



<p class="wp-block-paragraph">There are also workflow improvements that focus on day-to-day graph hygiene. Fusion Studio 21 lets you change common inspector properties for multi-tool selections, and it can change common inspector values across all selected multi-tool layers. That should reduce the classic Fsuion ritual of clicking twelve nodes to change the same one value.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/images.blackmagicdesign.com/images/products/fusion/landing/vector/vector%402x.jpg?w=1200&ssl=1"  alt="https://images.blackmagicdesign.com/images/products/fusion/landing/vector/vector@2x.jpg?_v=1604483567" ></figure>



<h3 id="deep-stereo-vectors-metadata-and-lens-work" class="wp-block-heading">Deep, stereo, vectors, metadata, and lens work</h3>



<p class="wp-block-paragraph">Fusion Studio 21 adds multilayer support for stereoscopic 3D clips and deep images. Deep images gain color correction. Vector channel support is added for multilayer workflows.</p>



<p class="wp-block-paragraph">Metadata handling gets more flexible: user defined metadata variables can be used in paths, expressions and scripts. Lens Distort adds checkerboard calibration and GPU acceleration.</p>



<p class="wp-block-paragraph">Fusion Studio 21 also allows keyframes and spline views to open as a floating window, which is a small quality-of-life feature that tends to matter a lot once you animate all day.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/images.blackmagicdesign.com/images/products/fusion/landing/workflow/workflow%402x.jpg?w=1200&ssl=1"  alt="https://images.blackmagicdesign.com/images/products/fusion/landing/workflow/workflow@2x.jpg?_v=1604483568" ></figure>



<h3 id="installer-scope-and-the-extra-apps" class="wp-block-heading">Installer scope and the extra apps</h3>



<p class="wp-block-paragraph">Fusion Studio 21’s installer puts the core application on your system and also adds utilities for setting up hardware control panels. It also installs <a href="https://www.blackmagicdesign.com/products/blackmagicraw">Blackmagic RAW Player</a> and <a>Blackmagic Proxy Generator</a> into the applications folder. On <a href="https://www.apple.com/macos/">macOS</a>, installation runs via the Fusion Studio Installer icon, and removal uses the Uninstall Resolve icon. On <a href="https://www.microsoft.com/windows">Windows</a>, uninstall goes through Programs and Features, selecting Fusion Studio and running Uninstall. On <a href="https://www.kernel.org/">Linux</a>, uninstall comes from choosing the uninstall option after running the installer.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/images.blackmagicdesign.com/images/products/fusion/landing/effects/effects%402x.jpg?w=1200&ssl=1"  alt="https://images.blackmagicdesign.com/images/products/fusion/landing/effects/effects@2x.jpg?_v=1604483358" ></figure>



<h3 id="minimum-system-requirements-to-actually-run-it" class="wp-block-heading">Minimum system requirements to actually run it</h3>



<p class="wp-block-paragraph">The macOS minimum requires macOS 15 Sequoia or later, an Apple Silicon based computer, and 16 GB of system memory or 32 GB for improved performance. For monitoring, it lists <a href="https://www.blackmagicdesign.com/support?utm_source=chatgpt.com">Desktop Video</a> 12.9 or later.</p>



<p class="wp-block-paragraph">The Windows minimum requires Windows 10 Creators Update, 16 GB of system memory or 32 GB for improved performance, and a GPU with at least 4 GB of VRAM. It lists a GPU that supports <a href="https://www.khronos.org/opencl/">OpenCL</a> 1.2 or <a href="https://developer.nvidia.com/cuda-zone">CUDA</a> 12.8, AMD and Intel official drivers from the GPU manufacturer, and an <a href="https://www.nvidia.com/download/index.aspx">NVIDIA Studio Driver</a> 570.65 or newer. For monitoring, it lists Desktop Video 12.9 or later.</p>



<p class="wp-block-paragraph">For Windows on Arm, the minimum calls for Windows 11 for ARM on a <a href="https://www.qualcomm.com/products/mobile/snapdragon/pcs-and-tablets/snapdragon-x-elite">Qualcomm Snapdragon X Elite</a> series processor, with 16 GB of system memory or 32 GB for 4K.</p>



<p class="wp-block-paragraph">On Linux, the minimum calls for <a href="https://rockylinux.org/">Rocky Linux</a> 8.6 and 32 GB of system memory, plus a discrete GPU with at least 4 GB of VRAM. It lists OpenCL 1.2 or CUDA 12.8 support, AMD official drivers from the GPU manufacturer, and an NVIDIA Studio driver 570.26 or newer. For monitoring, it lists Desktop Video 12.9 or later.</p>



<h3 id="pricing-and-licensing-reality-check" class="wp-block-heading">Pricing and licensing reality check</h3>



<p class="wp-block-paragraph">Fusion Studio is listed at $295.  As always, new tools and innovations should be tested before use in production, preferably on a clone of the job, not the only copy of the job.</p>



<h3 id="link-citation-block" class="wp-block-heading">Link Citation Block</h3>



<p class="wp-block-paragraph">// Quoted info<br /><a href="https://www.blackmagicdesign.com/products/fusion?utm_source=chatgpt.com">https://www.blackmagicdesign.com/products/fusion</a><br /><a href="https://www.blackmagicdesign.com/products/fusion/compare?utm_source=chatgpt.com">https://www.blackmagicdesign.com/products/fusion/compare</a><br /><a href="https://www.blackmagicdesign.com/support?utm_source=chatgpt.com">https://www.blackmagicdesign.com/support</a><br /><a href="https://www.komkomdoorn.com/krokodove/?utm_source=chatgpt.com">https://www.komkomdoorn.com/krokodove/</a><br /><a href="https://ograf.ebu.io/?utm_source=chatgpt.com">https://ograf.ebu.io/</a><br /><a href="https://lottie.github.io/?utm_source=chatgpt.com">https://lottie.github.io/</a><br /><a href="https://openusd.org/">https://openusd.org/</a><br /><a href="https://github.com/Psyop/Cryptomatte?utm_source=chatgpt.com">https://github.com/Psyop/Cryptomatte</a><br /><a href="https://www.blackmagicdesign.com/products/blackmagicraw">https://www.blackmagicdesign.com/products/blackmagicraw</a><br /><a>https://www.blackmagicdesign.com/products/blackmagicproxygenerator</a><br /><a href="https://www.apple.com/macos/">https://www.apple.com/macos/</a><br /><a href="https://www.microsoft.com/windows">https://www.microsoft.com/windows</a><br /><a href="https://www.kernel.org/">https://www.kernel.org/</a><br /><a href="https://www.khronos.org/opencl/">https://www.khronos.org/opencl/</a><br /><a href="https://developer.nvidia.com/cuda-zone">https://developer.nvidia.com/cuda-zone</a><br /><a href="https://www.nvidia.com/download/index.aspx">https://www.nvidia.com/download/index.aspx</a><br /><a href="https://www.qualcomm.com/products/mobile/snapdragon/pcs-and-tablets/snapdragon-x-elite">https://www.qualcomm.com/products/mobile/snapdragon/pcs-and-tablets/snapdragon-x-elite</a><br /><a href="https://rockylinux.org/">https://rockylinux.org/</a><br /><a href="https://www.blackmagicdesign.com/products/davinciresolve">https://www.blackmagicdesign.com/products/davinciresolve</a></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/04/22/fusion-studio-21-beta-is-here/">Fusion Studio 21 beta is here</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:description type="html"><![CDATA[A visually striking digital artwork featuring a futuristic humanoid robot on the right, glowing with blue and orange lights, and a dramatic urban background with burning buildings on the left. The center reads "INTRODUCING FUSION 21," with dynamic lines and labels pointing to technology elements, adding to the high-tech feel.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">271032</post-id>	</item>
		<item>
		<title>Blackmagic Design turns DaVinci Resolve 21 into a photo app</title>
		<link>https://digitalproduction.com/2026/04/14/blackmagic-design-turns-davinci-resolve-21-into-a-photo-app/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Tue, 14 Apr 2026 04:30:00 +0000</pubDate>
				<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[CineFocus]]></category>
		<category><![CDATA[DaVinci]]></category>
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		<category><![CDATA[Fusion]]></category>
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		<category><![CDATA[Photo]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-color.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="Screenshot" alt="A detailed screenshot of a color grading software interface, showcasing a scene with a man wearing a cowboy hat, leaning against a fence. The editing panel displays various color wheels and footage thumbnails, highlighting the creative process of video editing." /></div><div><p>DaVinci Resolve 21 adds a Photo page, deeper AI helpers, more Fusion graphics, and tidier audio timelines. Big toolbox energy.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/14/blackmagic-design-turns-davinci-resolve-21-into-a-photo-app/">Blackmagic Design turns DaVinci Resolve 21 into a photo app</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-color.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="Screenshot" alt="A detailed screenshot of a color grading software interface, showcasing a scene with a man wearing a cowboy hat, leaning against a fence. The editing panel displays various color wheels and footage thumbnails, highlighting the creative process of video editing." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://www.blackmagicdesign.com/products/davinciresolve?utm_source=chatgpt.com">DaVinci Resolve</a> is an all-in-one post app with pages for Edit, Color, Fusion, and Fairlight. Version 21 adds a dedicated Photo page, so stills get the same node-based treatment as motion.</em></p>
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<h3 id="a-platform-update-not-a-party-trick" class="wp-block-heading">A platform update, not a party trick</h3>



<p class="wp-block-paragraph">DaVinci Resolve 21 lands as a broad update that touches media management, editing, colour, Fusion, Fairlight, and immersive delivery. The headline is not a single new transition or a one-button grade, but an expansion of what the application wants to be: a hub that can ingest, organise, finish all media – and now also treat still photography as a first-class citizen.</p>



<p class="wp-block-paragraph">Resolve already built its reputation on page-based workflows that keep tools focused while staying inside one project. Version 21 leans further into that idea. The new pieces mostly aim to save time in real sessions: faster material finding, less metadata drudgery, tighter editorial control surfaces, clearer node management, and less timeline chaos as audio tracks multiply.</p>



<h3 id="the-photo-page-puts-stills-on-the-same-rails-as-grades" class="wp-block-heading">The Photo page puts stills on the same rails as grades</h3>



<p class="wp-block-paragraph">The most visible addition is the Photo page, integrated directly into the interface. It is not a tiny import dialogue or a bolt-on viewer. It is a dedicated workspace for photo management and image editing, tied into the same grading approach used for motion.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-photo.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-photo.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A fashion photo shoot in a vibrant outdoor setting shows a model draped in a striking red gown, standing gracefully on stone steps. Tall, manicured trees frame her, while a bright blue sky dotted with fluffy clouds provides a stunning backdrop, blending elegance with natural beauty."  class="wp-image-269185" ></a></figure>



<p class="wp-block-paragraph">Photographs can be imported and managed as albums, with adjustments intended to preserve original source resolution and aspect ratio while reframing and cropping. A LightBox view shows an overview of an album with grades applied, and grades can update across the collection in real time as you work. Albums can also appear as timelines on other pages, keeping access consistent when you jump between tasks.</p>



<p class="wp-block-paragraph">The Photo page also supports direct image capture through tethering for select cameras, with live capture saving directly into an album. Camera settings such as ISO, exposure, and white balance can be adjusted from within the application during capture. Collaboration extends into this photo workflow via <a href="https://digitalproduction.com/tag/blackmagic-cloud/" title="Blackmagic Cloud">Blackmagic Cloud</a>, with album contents, metadata, tags, grades, and effects available for multiuser work.</p>



<h3 id="ai-search-and-analysis-aim-at-real-world-editorial-pain" class="wp-block-heading">AI search and analysis aim at real-world editorial pain.</h3>



<p class="wp-block-paragraph">Resolve 21 adds new AI-driven (Because of course, nothing these days without…) media tools built around analysis and retrieval. AI IntelliSearch is designed to search for people and content after media analysis, including individual faces, specific objects, and dialogue keywords. Results can appear as clips in the media pool, targeting faster clip organisation and faster assembly decisions when you already know what you need but cannot remember where it lives.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-58-37-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-58-37-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital editing software interface displays a speech generator tool. The main screen shows a video of ocean waves, while thumbnails feature scenes of people working onboard a boat. The settings panel allows adjustments for text input and audio features."  class="wp-image-269200" ></a></figure>



<p class="wp-block-paragraph">AI Speech Generator expands the AI toolset into synthetic voice creation. Written text can be transformed into spoken audio using prebuilt voice models or a custom voice created from a sample. A unique voice can be created from as little as a 10-second clip, and speed, pitch, and inflexion can be adjusted to shape multiple performances for voiceover or narration.</p>



<figure class="wp-block-gallery has-nested-images columns-4 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-17-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269198"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-17-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A herd of elephants stands on dry earth, with their large ears and trunks prominently displayed. The background features a golden, sunlit savanna, creating a serene atmosphere as the elephants graze peacefully among scattered grasses."  class="wp-image-269198" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-27-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269196"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-27-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A herd of elephants of various sizes, including a young calf, moves gracefully across a sandy landscape. The scene captures their textured gray skin illuminated by warm, golden hues, while the blurred background suggests a tranquil savanna setting."  class="wp-image-269196" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-29-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269199"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-29-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A herd of elephants of various sizes, including a young calf, gathers in a sandy area surrounded by golden grass and sparse trees. The elephants, depicted with soft lighting, display textured skin and gentle movements, with warm tones illuminating their forms in a tranquil setting."  class="wp-image-269199" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-31-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269197"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-31-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A group of elephants stands in a sandy landscape, with several young ones playfully interacting among larger adults. The scene captures their textured skin and majestic presence, highlighted by warm, natural light filtering through the surrounding vegetation."  class="wp-image-269197" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-34-nab-2026-update-2.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269195"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-34-nab-2026-update-2.png?resize=1200%2C675&quality=72&ssl=1"  alt="A group of elephants is silhouetted against a darkened scene, their forms emerging from a smoky haze. The elephants, with their massive bodies and gentle curves, create an intimate and serene atmosphere, surrounded by blurred figures that hint at their close-knit herd."  class="wp-image-269195" ></a></figure>
</figure>



<p class="wp-block-paragraph">AI CineFocus targets focus and depth of field adjustments. A focal point can be defined by clicking, then aperture and focal range can be adjusted to change the depth of field. Controls include aperture shape and optical effects such as bokeh, and parameters can be keyframed for rack focus style moves.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-49-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269207"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-49-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A close-up of a smiling older woman with short, styled hair, highlighting her joyful expression and radiant skin. The background features a video editing software interface, displaying color correction tools and thumbnails of clips, suggesting a professional editing session."  class="wp-image-269207" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-52-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269206"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-52-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A close-up of a woman&#039;s smiling face reveals joyful wrinkles around her bright eyes, framed by short, light-colored hair. The background subtly shifts to gray, enhancing her glow. On-screen elements include video editing software menus and clips, conveying a creative workspace."  class="wp-image-269206" ></a></figure>
</figure>



<h3 id="even-more-ml-tools" class="wp-block-heading">Even more ML Tools</h3>



<p class="wp-block-paragraph">Additional AI tools in the release include Face Age Transformer, Face Reshaper, Blemish Removal, UltraSharpen, Motion Deblur, and Slate ID, which extracts slate clapperboard details into metadata fields. The slate tool is described as working even when clips are dark or out of focus, which is exactly where human assistants are usually dragged into data-entry duty.</p>



<p class="wp-block-paragraph">All of this sounds like a lot, because it is. The practical question is whether it reduces the time spent hunting, tagging, and rebuilding context. That is the part worth testing on your own footage, in your own bin structure, with your own mix of accents, lighting, and, of course, the slate handwriting. New tools and innovations should always be tested before use in production.</p>



<h3 id="cut-and-edit-focus-on-friction-not-reinvention" class="wp-block-heading">Cut and Edit focus on friction, not reinvention.</h3>



<p class="wp-block-paragraph">The Cut and Edit pages get workflow refinements centred on keyframes, curves, and graphics handling. Keyframing updates include new ease animations with loop, pingpong, and relative modes, plus simultaneous adjustments to multiple clips. The curves editor adds a normalised zoom mode that scales curves to fill available vertical space, and four-point Bezier easing supports complex retiming.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-cut.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-cut.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="An editing software interface displays a timeline filled with video clips, featuring video thumbnails of various people engaging in conversation. A large preview window shows two individuals discussing on a split screen, with audio levels indicated on the right."  class="wp-image-269187" ></a></figure>



<p class="wp-block-paragraph">Fusion effects can now be adjusted directly in the keyframes and curves editors on the Cut and Edit pages. That aims to keep motion graphics tweaks closer to editorial timing, instead of forcing constant page hopping for small parameter changes.</p>



<p class="wp-block-paragraph">For titles and text, multi-language spell check is available, a font browser window allows previewing fonts, and text tools add support for colour fonts and emoji. Character-level styling allows different attributes within a single text box.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-11-nab-2026-update-1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-11-nab-2026-update-1.png?resize=1200%2C675&quality=72&ssl=1"  alt="A dark workspace screen displaying text that reads &quot;Spll chcking wrks w&quot; in bold white font. Below the text, a timeline interface with several elements, including a play button and handles. On the right side, a panel shows settings and options, enhancing the digital editing environment."  class="wp-image-269211" ></a></figure>



<p class="wp-block-paragraph">Graphics format support also expands with native handling for <a href="https://ograf.ebu.io/" title="">OGraf</a> HTML graphics and <a href="https://lottie.github.io/" title="">Lottie</a> animations. JSON and Lottie files can be dragged into the media pool and treated like rendered animation clips, with alpha channel recognition for compositing over video.</p>



<p class="wp-block-paragraph">Some of these changes are quiet, almost boring. That is the point. They target the daily grind where small delays stack up into lost hours and extra coffee.</p>



<h3 id="colour-tools-add-deliverables-logic-and-node-clarity" class="wp-block-heading">Colour tools add deliverables, logic, and node clarity</h3>



<p class="wp-block-paragraph">Resolve 21 adds tools meant for finishing multiple versions from one timeline. MultiMaster trim passes allow generating multiple trim deliverables from a single timeline. When enabled, additional layers appear in the node editor for trim operations, aiming at managing different output standards in one go.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-color.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-color.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A detailed screenshot of a color grading software interface, showcasing a scene with a man wearing a cowboy hat, leaning against a fence. The editing panel displays various color wheels and footage thumbnails, highlighting the creative process of video editing."  class="wp-image-269188" ></a></figure>



<p class="wp-block-paragraph">The node editor also gains a layer list view that lists nodes in rows by count. The intent is a less-crowded interface and easier node-management actions, such as switching, locking, bypassing, and removing nodes. If you have ever stared at a dense node graph at 2 a m and wondered which branch you are about to break, that alone could be a quality of life win.</p>



<p class="wp-block-paragraph">Group workflows also expand with group versions, allowing alternate looks to be compared within group-based grading. The scopes can be customised to display a chosen nit range for monitoring.</p>



<p class="wp-block-paragraph">Magic Mask adds a render-in-place option to cache a tracked mask as a travelling matte node that links to the active node, enabling continued work with lighter processing.</p>



<h3 id="fusion-gets-krokodove-and-a-sharper-macro-workflow-w" class="wp-block-heading">Fusion gets Krokodove and a sharper macro workflow.w</h3>



<p class="wp-block-paragraph">Fusion in Resolve 21 adds the Krokodove toolset as an integrated collection of motion graphics and compositing tools, described as over 70 new graphics. The tools are intended to be editable starting points, so they can be customised and used as the basis for building your own looks. </p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-gallery has-nested-images columns-3 is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-58-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269093"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-58-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;MIRROR&quot; prominently displayed in stylish, alternating black and white fonts against a vibrant red background. Elaborate, swirling designs flank the text, adding a decorative flair, while the glossy surface below creates a striking reflection that enhances the visual impact."  class="wp-image-269093" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-21-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269092"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-21-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant background featuring a repeating pattern of interlocking circles in shades of gold and mint green against a deep purple backdrop. The word &quot;SEAMLESS&quot; is prominently displayed in bold red letters, seamlessly integrated within the circular designs."  class="wp-image-269092" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-56-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269091"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-56-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A textured gray canvas displays the elegant, cursive title &quot;DeFlicker&quot; in a glossy, shimmering silver. The image is divided, with a bold red diagonal line indicating a comparison of visual effects: one side labeled &#039;WITH&#039; and the other &#039;OUT&#039;, suggesting varying degrees of clarity and enhancement."  class="wp-image-269091" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-27-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269090"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-27-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant graphic design featuring the word &quot;FRAGMENTS&quot; in bold, stylized yellow letters. The background is a smooth gradient of green with overlapping, darker, abstract shapes, creating a dynamic and visually striking effect. Intricate lines connect some elements, enhancing the modern look."  class="wp-image-269090" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-23-nab-2026-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269089"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-23-nab-2026-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;DIME&quot; in a bold, pixelated font set against a deep blue gradient background. The letters seem slightly blurred, with soft edges and a glowing effect, creating a sense of motion and depth. The overall aesthetic is modern and digital, evoking a tech-inspired vibe."  class="wp-image-269089" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-37-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269088"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-37-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant, abstract design features blurred gradients of purple, blue, and green hues, converging towards the center. The words &quot;MAPPED DUPLICA 3D&quot; are elegantly displayed in bright orange and yellow, adding a modern touch to the colorful composition against a dark background."  class="wp-image-269088" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-14-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269087"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-14-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract graphic featuring vibrant, layered shapes in soft blues, warm oranges, and pinks, blending together against a deep maroon background. Small markers with numerical values rest above the shapes, creating a dynamic visual flow that suggests rhythm and motion."  class="wp-image-269087" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-32-nab-2026-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269086"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-32-nab-2026-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital graphic featuring the large word &quot;RASTERIZE&quot; in bold, black typography, set against a vibrant, pink background splashed with geometric triangular patterns. The scene is illuminated with a gradient that transitions from deep black to an energetic pink, creating a visually striking contrast."  class="wp-image-269086" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-09-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269080"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-09-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract digital illustration features a vibrant, contrasting color palette of neon greens, pinks, and blues. In the center, the large word &quot;PULL&quot; is stylized with block letters, while colorful, geometric human figures dynamically engage in a pulling motion, enhancing the visual energy."  class="wp-image-269080" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-07-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269078"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-07-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the stylized text &quot;EXTRUDE&quot; in bold, 3D letters rendered in shades of white and yellow, set against a vibrant turquoise background. Below it, the term &quot;MOTION GRAPHICS&quot; is presented in striking red, emphasizing the dynamic theme of the design."  class="wp-image-269078" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-01-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269076"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-01-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A 3D illustration showing a stylized, blocky structure resembling the letter &#039;E,&#039; composed of red and white cubes stacked in an intriguing, open design. The background is a soft blue with scattered red spheres floating around, creating a whimsical, playful atmosphere."  class="wp-image-269076" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-59-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269075"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-59-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;DIRECTIONAL&quot; in large, bold letters, interspersed with arrows pointing in various directions, set against a dark background. Below, the word &quot;SCALE&quot; is displayed in a smaller, elegant font. The colors of the letters vary, creating a visually dynamic and engaging composition."  class="wp-image-269075" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-13-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269085"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-13-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &#039;SHEAR&#039; in large, bold typography against a soft green background. A stylized yellow propeller spins to the left, suggesting motion, while lines indicating airflow or speed dart to the right, enhancing the dynamic feel of the design."  class="wp-image-269085" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-39-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269084"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-39-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The word &quot;GROW&quot; is prominently displayed in bold, stylized yellow lettering against a deep maroon background. The letters are elongated, with varying widths creating a dynamic visual effect that emphasizes the concept of growth. The design is vibrant and eye-catching."  class="wp-image-269084" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-05-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269083"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-05-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant graphic featuring the words &quot;SEAMLESS LOOP&quot; in large, colorful letters. The letters are made up of various bright hues, including orange, pink, blue, and purple, and are surrounded by subtle sparkling effects against a solid blue background, creating a dynamic visual impact."  class="wp-image-269083" ></a></figure>
</figure>



<p class="wp-block-paragraph">If your team has been building internal macros for years, this is the kind of content library that can speed up onboarding and prototype work, as long as you still keep a consistent house style.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-fusion.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-fusion.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="In a dark-themed editing interface, the logo for &quot;Documentary Channel&quot; glows vibrantly against a starry backdrop. Below, a complex node-based diagram illustrates visual effects work, while various tools and settings are visible on the side panels, indicating detailed editing processes."  class="wp-image-269189" ></a></figure>



<p class="wp-block-paragraph">Macro building also gets an updated macro editor with interface improvements, a new inspector view, and support for publishing macros for immediate use.</p>



<p class="wp-block-paragraph">Fusion connects more tightly to Fairlight through an Animator modifier that can drive animation based on audio analysis. Audio levels from timeline clips or media pool sources can drive parameters for animation.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-49-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-49-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="Two men sit in front of a colorful backdrop adorned with intricate patterns, engaged in conversation. The man on the left, sporting a cap and a long white beard, exudes warmth and wisdom. The other, with long hair and a black shirt, appears animated. Behind them, various musical instruments fill the space, suggesting a creative setting."  class="wp-image-269214" ></a></figure>



<p class="wp-block-paragraph">Fusion also updates its USD toolset to support <a href="https://openusd.org/" title="">OpenUSD</a> SDK 25.11 with the Hydra 2.0 API for the renderer, along with features such as 3D matte objects and textures, texture projector and catcher tools, and global in and out controls for the USD loader.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-53-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-53-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A close-up of a person&#039;s face illuminated by digital interfaces on a dark screen. The individual appears to be engaged with advanced software, showing holographic elements floating near their eyes, reflecting a blend of technology and human concentration."  class="wp-image-269213" ></a></figure>



<p class="wp-block-paragraph">The result is a more connected motion graphics and VFX environment inside the same project that holds your edit and grade, without forcing a round trip through exports just to try a different lower third.</p>



<h3 id="fairlight-organises-the-chaos-with-folder-tracks" class="wp-block-heading">Fairlight organises the chaos with folder tracks.</h3>



<p class="wp-block-paragraph">Fairlight adds folder tracks for audio organisation. Tracks can be assigned to a folder and collapsed into a composite view, with mini rectangles representing folder contents, including number and duration of clips. Folders can be expanded back to individual tracks when detailed work is needed.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-fairlight.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-fairlight.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="The image displays a computer screen showcasing a live sound mixing software interface. Various audio tracks are highlighted in green, with vertical meters indicating sound levels. A central equalizer graphic adjusts sound frequencies, while a video preview shows two musicians performing in the background."  class="wp-image-269190" ></a></figure>



<p class="wp-block-paragraph">A mixer should not have to scroll for days just to find the one track somebody muted in the wrong place. This kind of structure also plays nicely with the reality of modern sessions where deliverables, versions, and language tracks multiply faster than anyone wants to admit. Anybody wants in on the bet when Connected Conform gets re-invented? </p>



<h3 id="immersive-delivery-keeps-getting-attention" class="wp-block-heading">Immersive delivery keeps getting attention.</h3>



<p class="wp-block-paragraph">Resolve 21 continues immersive workflow development with VR180 and VR36, delivering presets for <a href="https://www.meta.com/quest/">Meta Quest</a> and <a href="https://www.youtube.com/watch?v=dQw4w9WgXcQ" title="">YouTube</a>. Immersive orientation can be handled using spherical Panomap rotation with pitch, tilt, pan, yaw, and roll adjustments. ILPD retargeting data can be applied in Fusion for stereoscopic handling and compositing.</p>



<p class="wp-block-paragraph">Apple Immersive workflows add support for foveated rendering for improved playback and viewer experience on <a href="https://www.apple.com/apple-vision-pro/">Apple Vision Pro</a>. If your shop lives entirely in flat frames, you can ignore this. If you deliver immersive content, having presets and orientation tools inside the same project beats stitching together a toolchain of specialised “utilities”.</p>



<h3 id="a-few-more-practical-add-ons" class="wp-block-heading">A few more practical add-ons</h3>



<p class="wp-block-paragraph">Resolve 21 adds a Picture-in-Picture effect that lets you quickly resize and position a clip over another clip as a floating frame, with adjustable parameters such as size, placement, frame rounding, and drop shadow. This fits nicely with “Fast turnaround” YouTube / podcast productions, or if you want to record a tutorial – maybe about this tool in Resolve, for maximum recursion? </p>



<p class="wp-block-paragraph">IntelliScript expands screenplay import support for <a href="https://www.finaldraft.com/">Final Draft</a> and plain text formats, creating a cut by comparing script text to transcribed audio, then allowing refinements with standard editing tools.</p>



<p class="wp-block-paragraph">Metadata handling improves with star ratings and tagging (useful for photos), plus new media pool columns to expose those fields for filtering takes.</p>



<h3 id="availability-and-pricing" class="wp-block-heading">Availability and pricing</h3>



<p class="wp-block-paragraph">DaVinci Resolve 21 is available as a public beta now. The software is offered as a free download, and DaVinci Resolve Studio is listed at $295.</p>



<p class="wp-block-paragraph">Resolve 21 is big enough that you should treat it like any major platform. Shift: install it alongside your stable version, throw real projects at it, and see where it helps and where it still trips over the weird corners of your projects. It is easy to get distracted by confusing AI features and shiny new pages, but the real win is whether the day-to-day work gets smoother.</p>



<p class="wp-block-paragraph"><br /><a href="https://www.blackmagicdesign.com/products/davinciresolve" title="">https://www.blackmagicdesign.com/products/davinciresolve</a></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/04/14/blackmagic-design-turns-davinci-resolve-21-into-a-photo-app/">Blackmagic Design turns DaVinci Resolve 21 into a photo app</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/davinci-resolve-21-color.jpg?fit=1200%2C675&#038;quality=80&#038;ssl=1" width="1200" height="675" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title>Screenshot</media:title>
	<media:description type="html"><![CDATA[A detailed screenshot of a color grading software interface, showcasing a scene with a man wearing a cowboy hat, leaning against a fence. The editing panel displays various color wheels and footage thumbnails, highlighting the creative process of video editing.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">269182</post-id>	</item>
		<item>
		<title>Resolve 21, Fusion, Fairlight Live, and many, many boxes!</title>
		<link>https://digitalproduction.com/2026/04/13/resolve-21-fusion-fairlight-light-and-many-many-boxes/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 13 Apr 2026 19:00:00 +0000</pubDate>
				<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[ATEM]]></category>
		<category><![CDATA[DaVinci]]></category>
		<category><![CDATA[Ethernet]]></category>
		<category><![CDATA[Fairlight]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[HyperDeck]]></category>
		<category><![CDATA[Resolve]]></category>
		<category><![CDATA[SMPTE]]></category>
		<category><![CDATA[USD]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=269067</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-22-44-nab-2026-update-e1776108070421.png?fit=1200%2C579&quality=72&ssl=1" width="1200" height="579" title="" alt="A man with gray hair smiles while standing behind an expansive mixing console filled with various sliders and controls. In the background, there are sleek audio and video equipment, highlighting a modern, well-lit studio setting with wooden accents." /></div><div><p>NAB 2026 turns into a platform push: 100G SMPTE 2110 live gear, Resolve Photo Editing workflows, new Fairlight live mixing, and a bigger Fusion core.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/13/resolve-21-fusion-fairlight-light-and-many-many-boxes/">Resolve 21, Fusion, Fairlight Live, and many, many boxes!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-22-44-nab-2026-update-e1776108070421.png?fit=1200%2C579&quality=72&ssl=1" width="1200" height="579" title="" alt="A man with gray hair smiles while standing behind an expansive mixing console filled with various sliders and controls. In the background, there are sleek audio and video equipment, highlighting a modern, well-lit studio setting with wooden accents." /></div><div><p class="wp-block-paragraph"><em>Before we start: We typed this during the live stream, so watch out for deeper and more precise News and Articles about <a href="https://digitalproduction.com/tag/resolve/" title="Resolve">Resolve </a>21 and <a href="https://digitalproduction.com/tag/fusion/" title="Fusion">Fusion </a>21. (And the removing of some typos the day after)</em></p>
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<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/RQP06snnWOY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="the-100g-shift-fewer-cables-still-redundant" class="wp-block-heading">The 100G shift: fewer cables, still redundant</h3>



<p class="wp-block-paragraph"><a href="https://www.blackmagicdesign.com" title="">Blackmagic Design</a> is using NAB 2026 as a coordinated move to a new SMPTE 2110 ecosystem built around 100G networking. The goal is to reduce cabling complexity while keeping redundancy, monitoring, and routing features in a footprint that fits broadcast racks and mobile units.</p>



<p class="wp-block-paragraph"><a href="https://www.blackmagicdesign.com/products/blackmagic2110ipconverter" title="">The centre of gravity is a new class of native 2110 switchers</a>, designed around 100G links rather than baseband trunks. The ATEM 4 M/E Constellation IP moves the Constellation line into a 100G design with 32 inputs and 28 outputs. It includes standards conversion on every input, four multiview outputs, 16 ATEM Advanced Keyers, four DVEs, and two SuperSource processors. A larger three-rack-unit model targets bigger sports and broadcast work with 64 inputs and 52 outputs.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-5 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-20-01-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269117"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-20-01-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek, black audio interface device with a modern design, featuring two large knobs for volume control centrally located. To the right, a small LCD screen displays information, while the front panel has various ports and buttons, enhancing its professional look."  class="wp-image-269117" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-24-53-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269113"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-24-53-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek, black rack-mounted video switcher, the ATEM 4 M/E Constellation IP by Blackmagic Design, is showcased prominently. It features a front panel with ventilation slits and a small monitor displaying colorful visual outputs, emphasizing its advanced technology and design. Pricing and availability details are presented beside it."  class="wp-image-269113" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-25-23-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269121"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-25-23-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image shows the back view of a Blackmagic Design ATEM 4 M/E Constellation IP Plus video switcher. It features a sleek black design with ventilation holes, multiple connections for USB and network ports, and power outlets, all arranged in an organized manner against a muted background."  class="wp-image-269121" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-27-49-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269115"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-27-49-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The Blackmagic SDI Expander 8x12G features a sleek, matte black design with an intricate vent pattern. It includes a digital display indicating input from camera 2, along with buttons and indicators, all positioned harmoniously for streamlined operation."  class="wp-image-269115" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-30-32-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269116"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-30-32-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek Blackmagic StudioBridge 10G PWR device with a textured black front panel featuring a geometric design. A small display shows the input signal from &quot;IN: CAM 2&quot; with audio levels, while control knobs and buttons add to its professional, high-tech appearance."  class="wp-image-269116" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-30-47-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269120"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-30-47-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image displays the rear view of the Blackmagic StudioBridge 10G PWR, showcasing its sleek black design. It features multiple Ethernet ports, two power outlets, and USB ports lined up neatly along the perforated surface, emphasizing its professional look and functionality."  class="wp-image-269120" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-33-40-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269119"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-33-40-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The HyperDeck ISO Recorder 100G features a sleek black design with a textured, geometric pattern on the front panel. It boasts several buttons and a large, prominent dial, making it user-friendly. An information display shows recording time alongside vibrant blue indicators, emphasizing its professional quality."  class="wp-image-269119" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-39-57-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269112"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-39-57-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek, black Blackmagic Cloud Store Ultra 24TB sits against a dark background, featuring a detailed display screen showing a capacity of 2.82TB used. The device has an elegant design with ventilation slits, accompanied by text indicating its price of $8,835 and availability in July."  class="wp-image-269112" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-43-47-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269118"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-43-47-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The Blackmagic Ethernet Switch 820 is a sleek, modern device with a black matte finish and a textured pattern. It features a clear display showing &quot;Camera A&quot; and &quot;Monitor A&quot; settings, alongside a rounded black knob for adjustments, all set against a dark background."  class="wp-image-269118" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-43-54-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269114"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-43-54-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The Blackmagic Ethernet Switch 820 is displayed against a dark background, showcasing its sleek design. It features multiple Ethernet ports, power connectors, and ventilation slots, emphasizing its professional and modern aesthetic suitable for advanced networking setups."  class="wp-image-269114" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-50-40-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269122"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-50-40-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek Blackmagic UpDownCross 100G converter is displayed against a dark background. The device features a matte black finish with stylish vents, a small digital screen showing input data labeled &quot;IN: CAM 2,&quot; and an array of buttons, highlighting its professional video processing capabilities."  class="wp-image-269122" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-23-58-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269123"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-23-58-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A technician in a black collared shirt is interacting with a large, dark server cabinet on a wooden surface. The cabinet features multiple rows of ports and connections, while the technician carefully inserts a cable, focusing intently on his task."  class="wp-image-269123" ></a></figure>
</figure>



<h3 id="infrastructure-gets-a-matching-100g-backbone" class="wp-block-heading">Infrastructure gets a matching 100G backbone</h3>



<p class="wp-block-paragraph">A pile of new rack hardware is positioned as glue between the new switchers and the wider world. Blackmagic SDI Expander 8x12G converts a 100G connection into eight 12G-SDI inputs and eight 12G-SDI outputs, aimed at bridging IP cores to SDI edges. Blackmagic Studio Bridge 10G PWR aggregates eight separate 10G Ethernet connections into a 100G link and adds 90 watts of PoE per port, intended to power multiple Studio Camera Pro 6K systems from a single bridge. The Ethernet layer here leans on <a href="https://standards.ieee.org/standard/802_3-2022.html">IEEE 802.3 Ethernet</a> concepts, and the power spec ties into <a>Power over Ethernet</a> as a technology class.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-6 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-19-23-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269126"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-19-23-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek, black audio-visual mixer panel with a multitude of circular knobs and connectors arranged neatly across its surface. The panel is designed for professional use, featuring labeled input and output ports, along with a prominent logo of Blackmagic Design in the top corner, indicating its high-tech functionality."  class="wp-image-269126" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-19-34-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269127"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-19-34-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek, black rack-mounted device showcases the ATEM 4 M/E Constellation IP from Blackmagic Design. The front features numerous buttons, connectors, and ports, arranged systematically in neat rows, emphasizing its professional-grade design for video production."  class="wp-image-269127" ></a></figure>
<figcaption class="blocks-gallery-caption wp-element-caption"><em>The best laugh at the demonstration: How not to do Multi-Source IP.  Please don’t ask them to build this! </em></figcaption></figure>



<p class="wp-block-paragraph">For recording and replay, <a href="https://www.blackmagicdesign.com/products/hyperdeckisorecorder100g" title="">HyperDeck ISO Recorder 100G</a> is recording eight channels over a 100G workflow to network storage. A key workflow promise is that Resolve can access files while they are still recording, which pitches a tighter handoff between acquisition and post.</p>



<p class="wp-block-paragraph">Routing and timing details are also called out in the wider 2110 fabric. Blackmagic Ethernet Switch 820 expands the 2110 infrastructure with eight 100G ports, PTP clock distribution, NMOS control, and redundant power. The timing note points to <a>PTP</a> as a production-critical building block, while the control layer references <a>NMOS</a> for device discovery and orchestration in IP facilities.</p>



<h3 id="storage-and-removable-media-aim-at-replay-and-shared-post" class="wp-block-heading">Storage and removable media aim at replay and shared post</h3>



<p class="wp-block-paragraph">The replay path is paired with new storage and media hardware intended to sit in the middle of shared workflows.</p>



<p class="wp-block-paragraph"><a href="https://www.blackmagicdesign.com/products/blackmagiccloudstoremini" title="">Blackmagic Cloud Store Ultra</a> is a faster dual-100G storage design intended to sit at the center of Resolve replay and shared post workflows. B<a href="https://www.blackmagicdesign.com/products/blackmagicmediadock" title="">lackmagic Media Dock Ultra</a> uses Blackmagic Media Modules in a rackmount form for removable high speed storage, pitching a more controlled way to move media in and out of a facility or truck without improvising around generic drives.</p>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-42-20-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-42-20-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek Blackmagic Media Dock Ultra showcased against a dark background. The rectangular device features three compartments with a modern design, highlighted by a glowing green accent around the center compartment. To the left, the price of $2,995 and availability in July is displayed, conveying a sense of innovation and professionalism."  class="wp-image-269124" ></a></figure>



<p class="wp-block-paragraph">There is also a new rack utility converter designed to keep a 2110 system calm when the outside world does not behave. Blackmagic Up/Down Cross 100G is an eight channel standards converter intended to shield a 2110 system from mismatched incoming formats. In practical terms, it is presented as a buffer between the promise of clean IP routing and the messy reality of mixed feeds. Monitoring and local control also get attention in rack-first environments. <a href="https://www.blackmagicdesign.com/products/atemconstellationip" title="">ATEM Monitoring Rack Panel 20 and 40 combine monitoring outputs and control panel functionality</a> so a rack can retain local ATEM operation even in newer ventilated rack designs.</p>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-01-16-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-01-16-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek, professional ATEM Monitoring Rack Panel 40 by Blackmagic Design is centered against a dark background. It features a series of buttons, including a grid of color-coded keys, and a small monitor displaying a vibrant &quot;BREAKING NEWS&quot; graphic, highlighting its broadcasting capabilities."  class="wp-image-269125" ></a></figure>



<h3 id="cinema-cameras-keep-getting-pulled-into-live" class="wp-block-heading">Cinema cameras keep getting pulled into live</h3>



<p class="wp-block-paragraph">A camera software update adds an ST2110 Live mode to URSA Cine 12K, pitching it as a live production camera while leaning on digital film image quality language, plus built in color correction and dedicated LUT handling for 2110 output. The clear throughline is that the cinema camera becomes another node in the same IP plant, not a separate island that demands special cabling and conversions.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-54-40-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-54-40-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A Blackmagic URSA Cine 12K LF camera is prominently displayed against a dark backdrop. This professional camera features a sleek design with a large lens and various control buttons visible on the side, showcasing its advanced features for filmmakers. A vibrant orange number &#039;2&#039; is attached to the camera&#039;s top, adding distinctive detail."  class="wp-image-269144" ></a></figure>



<p class="wp-block-paragraph">New accessories are also listed for broadcast lens and operator needs. URSA Cine Studio Viewfinder is introduced, along with a <a href="https://www.sony.com">Sony</a> B4 mount and a lens control cable intended for broadcast lenses and production demands.</p>



<h3 id="high-frame-rate-2110-as-a-future-workflow-teaser" class="wp-block-heading">High frame rate 2110 as a future workflow teaser</h3>



<p class="wp-block-paragraph">One future track focuses on high frame rate production over 2110. The pitch is that 100G Ethernet is not just about more channels, but also higher frame rates, with workflows aimed at 240 fps or even 480 fps capture.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-57-55-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-00-57-55-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A man in a black shirt gestures with his right hand while discussing camera equipment. In front of him, a professional video camera is mounted on a tripod. The background features shelves with additional photographic gear, and a small green plant adds a touch of life to the workspace."  class="wp-image-269145" ></a></figure>



<p class="wp-block-paragraph">To support that direction, a URSA Cine 12K LF 100G and a Blackmagic Studio Bridge 100G are previewed. The same infrastructure is intended to feed Resolve replay with high frame rate media, while using Up/Down Cross 100G to derive standard frame rate feeds for the rest of the system. This is the point where the platform story becomes very literal: acquisition, conversion, replay, and shared storage all orbit the same 100G core.</p>



<h3 id="immersive-production-plans-live-3d-and-more-switching" class="wp-block-heading">Immersive production plans: live 3D and more switching</h3>



<p class="wp-block-paragraph">A second future track targets immersive production with a live chain built around URSA Cine Immersive 100G. The outlined chain includes a URSA Cine Live Encoder module, plus HyperDeck and DeckLink updates for immersive handling. A future ATEM Solaris switcher family is also in the works for full 3D and immersive switching.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-17-42-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-17-42-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The Blackmagic URSA Cine Immersive 100G camera is featured prominently, showcasing a sleek, modern design. Its robust black body includes dual lenses, providing a high-tech appearance. The camera sits on a sturdy support, with a minimalistic backdrop enhancing its professional aesthetic. Brand name visible above."  class="wp-image-269146" ></a></figure>



<p class="wp-block-paragraph">The scope here matters because it frames immersive as a live pipeline problem, not just a post problem. It also implies that switching, capture, encode, and I/O need to be designed together if the goal is real-time immersive production.</p>



<h3 id="fairlight-live-software-mixing-with-broadcast-expectations" class="wp-block-heading">Fairlight Live: software mixing with broadcast expectations</h3>



<p class="wp-block-paragraph">Audio is treated as a major pillar of the NAB 2026 story, centered on <a href="https://www.blackmagicdesign.com/products/fairlightlive" title="">Fairlight Live</a>. It is a software based live audio mixer designed for broadcast, ATEM integration, SMPTE 2110 workflows, and surround, spatial, and immersive audio.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-28-39-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-28-39-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A dimly lit venue filled with warm, ambient lights creates an inviting atmosphere. In the foreground, a person is focused on a large mixing console, their back to the viewer, while the outlines of a band performing can be seen in the background, adding to the lively ambiance."  class="wp-image-269150" ></a></figure>



<p class="wp-block-paragraph">Channel scale is positioned as elastic, with support for hundreds or thousands of channels depending on the host computer. It is said to work with standard computer audio and <a href="https://www.usb.org/">USB</a> devices, and includes broadcast functions such as cue playback, talkback, snapshots, routing tools, and third party plug-in support.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-28-44-1-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-28-44-1-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital audio mixing interface displayed on a dark screen features multiple faders, knobs, and colorful LED meters. Various green, yellow, and red lights indicate audio levels, while control buttons and sliders are neatly arranged in an organized, modern layout, showcasing an advanced sound mixing setup."  class="wp-image-269151" ></a></figure>



<p class="wp-block-paragraph">To pair with the software, Fairlight Live Audio Panel hardware is launching in 10, 20, and 40 fader versions. The intent reads as a familiar split: compute and software can scale quickly, while tactile control stays purpose-built and consistent.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-46-45-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-46-45-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A sleek Blackmagic Design Fairlight Live Audio Panel 10 positioned on a dark surface. It features an intricate layout of knobs, faders, and illuminated meters, all set against a polished black backdrop, conveying a modern, professional audio mixing environment."  class="wp-image-269152" ></a></figure>



<h3 id="davinci-resolve-21-photo-page-ai-tools-broader-umbrella" class="wp-block-heading">DaVinci Resolve 21: Photo page, AI tools, broader umbrella</h3>



<p class="wp-block-paragraph"><a href="https://www.blackmagicdesign.com/products/davinciresolve" title="">DaVinci Resolve 21 </a>is the main software release, a large update that spans a new Photo page, multiple AI tools, improvements across Edit, Cut, Color, Fusion, and Fairlight, immersive and VR work, and more than one hundred new features overall.  (<em>More on that tomorrow, and a test is soon to follow!</em>)</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-55-24-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-55-24-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A model in a flowing, vibrant red gown stands gracefully on stone steps, framed by lush green foliage and tall cypress trees. The bright blue sky is dotted with fluffy white clouds, creating a striking backdrop. The scene is captured in a photo editing software interface."  class="wp-image-269153" ></a></figure>



<p class="wp-block-paragraph">The Photo page brings the application’s film color grading toolset into photography. On the AI side, IntelliSearch is a object, face, and content based media search. Both in bins, certain types of media, trqanscripts, and media-libary-wide. We all have that one folder …. </p>



<p class="wp-block-paragraph">AI Clip Analysis and AI Slate ID are included, with AI Slate ID reading slate metadata, and writing those into the file metadata – so, the first ingest pass is quickly filled with all availble stuff from set, but do keep an assitant with a non-medical handwriting, or use a digital slate.  An AI Speech Generator is also on board, generating spoken audio from written text, whoich is claimed to learn a new voice with just a few seconds or minutes of training. We’ll try that soon, with our best southern bavarian accent. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-55-34-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-55-34-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A screenshot of video editing software interface displaying a timeline with various clips in shades of grey and vibrant colors. The upper right section showcases a visually striking title reading &#039;WILDERNESS&#039; against a dramatic background of orange and purple hues, evoking a fiery landscape."  class="wp-image-269154" ></a></figure>



<p class="wp-block-paragraph">Edit and Cut updates include improved keyframing, better curves, and a new font browser. Color gains multi-master trim pass grading, node editor improvements, larger node stack options, group grade versions, and updated immersive workflows.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-34-nab-2026-update-1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-01-59-34-nab-2026-update-1.png?resize=1200%2C675&quality=72&ssl=1"  alt="A monochromatic image depicting a group of elephants in a hazy scene. The foreground features two large elephants with soft, blurred edges, while the background reveals more elephants, creating a mysterious atmosphere. Light swirls around the base, hinting at grass. Shadows enhance the depth and intrigue of this serene wildlife moment."  class="wp-image-269159" ></a></figure>



<p class="wp-block-paragraph">One notable packaging detail is the integration of the Krokodove effects package into Fusion and Resolve, adding more than 70 built-in Fusion effects. That is a pragmatic kind of news, because built-in effects tend to survive long projects better than scattered third-party installs.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-7 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-54-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269079"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-54-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract graphic featuring bold, overlapping letters in black and white, with vibrant splashes of red and yellow. The letters are deconstructed and layered against a warm yellow background, creating a dynamic and energetic composition."  class="wp-image-269079" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-56-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269091"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-56-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A textured gray canvas displays the elegant, cursive title &quot;DeFlicker&quot; in a glossy, shimmering silver. The image is divided, with a bold red diagonal line indicating a comparison of visual effects: one side labeled &#039;WITH&#039; and the other &#039;OUT&#039;, suggesting varying degrees of clarity and enhancement."  class="wp-image-269091" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-58-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269093"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-58-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;MIRROR&quot; prominently displayed in stylish, alternating black and white fonts against a vibrant red background. Elaborate, swirling designs flank the text, adding a decorative flair, while the glossy surface below creates a striking reflection that enhances the visual impact."  class="wp-image-269093" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-59-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269075"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-18-59-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;DIRECTIONAL&quot; in large, bold letters, interspersed with arrows pointing in various directions, set against a dark background. Below, the word &quot;SCALE&quot; is displayed in a smaller, elegant font. The colors of the letters vary, creating a visually dynamic and engaging composition."  class="wp-image-269075" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-01-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269076"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-01-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A 3D illustration showing a stylized, blocky structure resembling the letter &#039;E,&#039; composed of red and white cubes stacked in an intriguing, open design. The background is a soft blue with scattered red spheres floating around, creating a whimsical, playful atmosphere."  class="wp-image-269076" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-04-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269077"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-04-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &#039;WORM&#039; in stylized, bold lettering, rendered in a vibrant green color against a deep burgundy background. The letters gradually dissipate into tiny green particles on the right, creating a dynamic and artistic effect."  class="wp-image-269077" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-05-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269083"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-05-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant graphic featuring the words &quot;SEAMLESS LOOP&quot; in large, colorful letters. The letters are made up of various bright hues, including orange, pink, blue, and purple, and are surrounded by subtle sparkling effects against a solid blue background, creating a dynamic visual impact."  class="wp-image-269083" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-07-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269078"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-07-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the stylized text &quot;EXTRUDE&quot; in bold, 3D letters rendered in shades of white and yellow, set against a vibrant turquoise background. Below it, the term &quot;MOTION GRAPHICS&quot; is presented in striking red, emphasizing the dynamic theme of the design."  class="wp-image-269078" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-09-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269080"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-09-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract digital illustration features a vibrant, contrasting color palette of neon greens, pinks, and blues. In the center, the large word &quot;PULL&quot; is stylized with block letters, while colorful, geometric human figures dynamically engage in a pulling motion, enhancing the visual energy."  class="wp-image-269080" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-13-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269085"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-13-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &#039;SHEAR&#039; in large, bold typography against a soft green background. A stylized yellow propeller spins to the left, suggesting motion, while lines indicating airflow or speed dart to the right, enhancing the dynamic feel of the design."  class="wp-image-269085" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-14-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269087"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-14-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An abstract graphic featuring vibrant, layered shapes in soft blues, warm oranges, and pinks, blending together against a deep maroon background. Small markers with numerical values rest above the shapes, creating a dynamic visual flow that suggests rhythm and motion."  class="wp-image-269087" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-21-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269092"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-21-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant background featuring a repeating pattern of interlocking circles in shades of gold and mint green against a deep purple backdrop. The word &quot;SEAMLESS&quot; is prominently displayed in bold red letters, seamlessly integrated within the circular designs."  class="wp-image-269092" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-23-nab-2026-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269089"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-23-nab-2026-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="The image features the word &quot;DIME&quot; in a bold, pixelated font set against a deep blue gradient background. The letters seem slightly blurred, with soft edges and a glowing effect, creating a sense of motion and depth. The overall aesthetic is modern and digital, evoking a tech-inspired vibe."  class="wp-image-269089" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-27-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269090"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-27-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant graphic design featuring the word &quot;FRAGMENTS&quot; in bold, stylized yellow letters. The background is a smooth gradient of green with overlapping, darker, abstract shapes, creating a dynamic and visually striking effect. Intricate lines connect some elements, enhancing the modern look."  class="wp-image-269090" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-28-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269082"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-28-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A playful and whimsical scene features a rounded character, resembling a cup filled with pink liquid and bubbles, lifting large teal weights with ease. In the background, several smaller, colorful blob-like figures watch, adding a lighthearted atmosphere to the image."  class="wp-image-269082" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-32-nab-2026-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269086"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-32-nab-2026-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital graphic featuring the large word &quot;RASTERIZE&quot; in bold, black typography, set against a vibrant, pink background splashed with geometric triangular patterns. The scene is illuminated with a gradient that transitions from deep black to an energetic pink, creating a visually striking contrast."  class="wp-image-269086" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-37-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269088"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-37-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant, abstract design features blurred gradients of purple, blue, and green hues, converging towards the center. The words &quot;MAPPED DUPLICA 3D&quot; are elegantly displayed in bright orange and yellow, adding a modern touch to the colorful composition against a dark background."  class="wp-image-269088" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-39-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="269084"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-19-39-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="The word &quot;GROW&quot; is prominently displayed in bold, stylized yellow lettering against a deep maroon background. The letters are elongated, with varying widths creating a dynamic visual effect that emphasizes the concept of growth. The design is vibrant and eye-catching."  class="wp-image-269084" ></a></figure>
</figure>



<p class="wp-block-paragraph">Since they are Fusion-based, you can use them as is, or confiugure and personalise them to your hearts desire. Or use them as a jumping off point to create your own. </p>



<h3 id="fusion-21-deep-tech-work-not-just-polish" class="wp-block-heading">Fusion 21: deep tech work, not just polish</h3>



<p class="wp-block-paragraph">Fusion 21 is one of the biggest technical updates in the package, and the list is dense in the best and worst way. It adds a Fairlight Animator modifier, plus a new macro editor. Multi Inspector controls allow editing shared properties across multiple nodes. Lens distortion analysis gets improvements.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-14-20-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-14-20-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant, multicolored dragon-like creature hovers in midair, its iridescent scales reflecting a spectrum of neon hues, including blue, green, and pink. In the background, a shadowy building and a bright yellow chair add contrast to the lively scene."  class="wp-image-269166" ></a></figure>



<p class="wp-block-paragraph">The native 3D renderer gains Cryptomatte output, tying into the broader <a href="https://cryptomatte.com/">Cryptomatte</a> standard for ID mattes. There are relief map tools, full layer support in the Deep toolset, and a Deep Colour Corrector.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-14-42-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-14-42-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A vibrant yellow chair sits on a textured gray floor illuminated by dappled sunlight, casting intricate shadows. In the background, a modern building is partially visible. The screen displays a digital interface with nodes, indicating a creative design process."  class="wp-image-269165" ></a></figure>



<p class="wp-block-paragraph">On the scene description side, Fusion 21 includes <a href="https://openusd.org/">OpenUSD</a> SDK 25.11 with Hydra 2.0 for Storm. There are also new projector and capture nodes for USD, plus stereoscopic and immersive workflow updates. Speed Warp is now listed as available inside Fusion, and there are UI changes, variable mapping, and support for <a>OGraph</a> HTML graphics and <a href="https://lottie.github.io/">Lottie</a> animations. The overall theme is that Fusion is being treated as a serious systems piece inside Resolve, not a bolt-on compositor with a few convenience features.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-11-nab-2026-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/rqp06snnwoy-02-15-11-nab-2026-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A screenshot of software interface showing a black background with large, white text displaying &quot;Spll chcking wrks w&quot;. The workspace includes various editing tools and a timeline at the bottom, highlighting features designed for text manipulation."  class="wp-image-269164" ></a><figcaption class="wp-element-caption"><em>And my personal Highlight: Spellcheck works now in most inputs! </em></figcaption></figure>



<p class="wp-block-paragraph"></p>



<h3 id="pricing-and-the-usual-reality-check" class="wp-block-heading">Pricing and the usual reality check</h3>



<p class="wp-block-paragraph">The larger point across this whole slate is coherence. The product updates line up as a platform push that tries to make live IP infrastructure, replay, storage, cameras, audio, and post feel like one continuous system. That does not remove risk. New tools and new workflows should be tested in your own pipeline before they touch a live show, a tight delivery, or anything with real money attached.</p><p>The post <a href="https://digitalproduction.com/2026/04/13/resolve-21-fusion-fairlight-light-and-many-many-boxes/">Resolve 21, Fusion, Fairlight Live, and many, many boxes!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A man with gray hair smiles while standing behind an expansive mixing console filled with various sliders and controls. In the background, there are sleek audio and video equipment, highlighting a modern, well-lit studio setting with wooden accents.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">269067</post-id>	</item>
		<item>
		<title>ASCII Resolve: Free Resolve effect turns footage into configurable text art</title>
		<link>https://digitalproduction.com/2026/04/07/ascii-resolve-free-resolve-effect-turns-footage-into-configurable-text-art/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Tue, 07 Apr 2026 05:00:00 +0000</pubDate>
				<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ASCII Resolve]]></category>
		<category><![CDATA[Davinci Resolve]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[skapecreates]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=266323</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/matrix2.webp?fit=1200%2C633&quality=72&ssl=1" width="1200" height="633" title="" alt="A figure in a flowing cloak dances gracefully against a stark black background. The dancer is crafted from vibrant green glyphs, which create an impression of movement and rhythm, highlighting the dynamic pose and swirling garment in a digital art style." /></div><div><p>ASCII Resolve is a free DaVinci Resolve effect that turns clips into configurable ASCII-style graphics. The free download is available on Gumroad.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/07/ascii-resolve-free-resolve-effect-turns-footage-into-configurable-text-art/">ASCII Resolve: Free Resolve effect turns footage into configurable text art</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/matrix2.webp?fit=1200%2C633&quality=72&ssl=1" width="1200" height="633" title="" alt="A figure in a flowing cloak dances gracefully against a stark black background. The dancer is crafted from vibrant green glyphs, which create an impression of movement and rhythm, highlighting the dynamic pose and swirling garment in a digital art style." /></div><div><h3 id="ascii-but-with-more-controls-than-the-name-first-suggests" class="wp-block-heading">ASCII, but with more controls than the name first suggests</h3>
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06:58:25&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13955,&quot;href&quot;:&quot;https:\/\/skapecreates.gumroad.com\/l\/qouon&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260407050431\/https:\/\/skapecreates.gumroad.com\/l\/qouon&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-04-07 05:22:44&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 13:05:26&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-13 14:29:50&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-17 13:12:44&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-20 23:36:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-24 10:42:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-29 06:54:02&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-03 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13:13:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-20 23:36:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-24 10:42:37&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-29 06:54:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-03 10:16:29&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-06 11:13:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-09 18:46:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-12 20:37:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-16 01:15:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-19 10:06:23&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-22 11:56:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-25 18:17:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-29 17:18:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-02 05:58:44&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-05 06:58:28&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-05 06:58:28&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph">ASCII Resolve is one of those tools whose name sounds like a novelty filter until you look at what it actually exposes. Installed as a DRFX package, it drops into DaVinci Resolve as a ready-to-use effect and ships with seven presets built around different symbol sets and workflows. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-00-50-8-this-free-effect-turns-anything-into-ascii-art.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-00-50-8-this-free-effect-turns-anything-into-ascii-art.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital screen displays a pixelated image of a figure wearing a helmet and suit against a vivid blue background. On the right, editing controls show pixel levels and color palette options, emphasizing the creative adjustments available for the artwork."  class="wp-image-266833" ></a></figure>



<p class="wp-block-paragraph">The useful part is not the retro terminal joke. It is the amount of control. In the setup, users can adjust pixel frequency to define how large the generated symbols appear, then shape the source image first with contrast and gain controls before the symbol remapping happens. There is also an invert option, which is exactly the sort of small checkbox that turns an effect from “cute for ten seconds” into “actually usable for design work.” The result is a less fixed look, more luminance-driven abstraction.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/0kwwd3KaFp0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="gradients-palettes-and-letters-instead-of-just-symbols" class="wp-block-heading">Gradients, palettes, and letters instead of just symbols</h3>



<p class="wp-block-paragraph">The colour section appears to be more than a token palette dropdown. The effect includes multiple colour presets, but it also allows custom gradients, with individual points corresponding to separate symbols. That matters because it means the mapping is not only based on brightness, but can also be art-directed at the symbol-band level. If a preset gets close but not quite there, individual hues can be nudged without rebuilding the look from scratch.</p>



<p class="wp-block-paragraph">There is also a letter-based variant that pushes the effect from ASCII cliché into proper retro motion-design territory. In that version, users can choose preset character groups such as alphabet, capital letters, numbers, patterns, round, orthogonal, diagonal, and more detailed sets. A custom mode accepts a user-defined nine-character string, and the font itself can be changed as well. Based on the walkthrough, monospaced or code-like fonts appear to be the most convincing choice, which will surprise nobody who has ever willingly opened a terminal window.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-02-38-8-this-free-effect-turns-anything-into-ascii-art.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-02-38-8-this-free-effect-turns-anything-into-ascii-art.png?resize=1200%2C675&quality=72&ssl=1"  alt="A computer interface displaying various icons in black and white, including patterns like stripes, squares, and symbols such as a flower, radioactivity, and a teddy bear. The layout is grid-like, showcasing a variety of graphic elements on a light gray background."  class="wp-image-266836" ></a></figure>



<h3 id="more-than-one-workflow-inside-resolve" class="wp-block-heading">More than one workflow inside Resolve</h3>



<p class="wp-block-paragraph">The package is so split into several variants depending on where and how users want to work. Beyond the standard effect presets, there are custom Edit page and Fusion page versions for users who want to replace characters with their own shapes or icons. In the Edit page workflow, users can load external image files through loaders and map them across brightness levels. The recommendation in the demo is to arrange those assets from brightest to darkest, so the luminance translation stays predictable.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-03-04-8-this-free-effect-turns-anything-into-ascii-art.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-03-04-8-this-free-effect-turns-anything-into-ascii-art.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital interface displays a video editing timeline with various plugins listed on the left side. The timeline features adjustable nodes labeled &#039;MediaIn1&#039;, &#039;??_ASGL_Custom&#039;, and &#039;MediaOut1&#039;, connected by a yellow line against a dark background."  class="wp-image-266834" ></a></figure>



<p class="wp-block-paragraph">The Fusion-oriented version goes a step further. There, the source image is connected to the main input, while additional square graphics or text elements can be fed into the other inputs as replacement shapes. The creator recommends square assets, ideally around 100 by 100 pixels, to keep the setup responsive and avoid unnecessary lag. </p>



<p class="wp-block-paragraph">The broader product line also includes an <a href="https://skapecreates.gumroad.com/l/xwtwmx" title="">ASCII PRO Pack on Gumroad, listed from €9.90</a>, while the <a href="https://skapecreates.gumroad.com/l/qouon" title="">free ASCII Resolve effect remains available as a separate download</a>.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-03-27-8-this-free-effect-turns-anything-into-ascii-art.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/0kwwd3kafp0-00-03-27-8-this-free-effect-turns-anything-into-ascii-art.png?resize=1200%2C675&quality=72&ssl=1"  alt="A digital workspace featuring DaVinci Resolve Studio. The screen displays a black and white pixelated image of a face, surrounded by editing tools and timelines. Various layers and nodes are visible on the left, showcasing a complex editing interface with options for adjusting effects."  class="wp-image-266835" ></a></figure>



<p class="wp-block-paragraph">Free ASCII Effect for DaVinci Resolve: <a href="https://skapecreates.gumroad.com/l/qouon?utm_source=chatgpt.com">https://skapecreates.gumroad.com/l/qouon</a><br />ASCII PRO Pack for DaVinci Resolve: <a href="https://skapecreates.gumroad.com/l/xwtwmx?utm_source=chatgpt.com">https://skapecreates.gumroad.com/l/xwtwmx</a></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/04/07/ascii-resolve-free-resolve-effect-turns-footage-into-configurable-text-art/">ASCII Resolve: Free Resolve effect turns footage into configurable text art</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A figure in a flowing cloak dances gracefully against a stark black background. The dancer is crafted from vibrant green glyphs, which create an impression of movement and rhythm, highlighting the dynamic pose and swirling garment in a digital art style.]]></media:description>
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		<title>FreeCAD 1.1 stacks workflow upgrades</title>
		<link>https://digitalproduction.com/2026/04/01/freecad-1-1-stacks-workflow-upgrades/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 01 Apr 2026 05:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d print]]></category>
		<category><![CDATA[Assembly]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[CAD]]></category>
		<category><![CDATA[CAM]]></category>
		<category><![CDATA[FEM]]></category>
		<category><![CDATA[FreeCAD]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Gmsh]]></category>
		<category><![CDATA[IFC]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[PartDesign]]></category>
		<category><![CDATA[Sketcher]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=263387</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://digitalproduction.com/wp-content/uploads/2026/03/feature-01.avif" width="609" height="407" title="" alt="Close-up view of a 3D printer's internal mechanism featuring red and black components, wiring, and a green circuit board, highlighting its intricate design and assembly." /></div><div><p>FreeCAD 1.1 adds draggers, clearer previews, and CAM, Assembly, and FEM upgrades, plus broad import and export for common pipeline formats.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/01/freecad-1-1-stacks-workflow-upgrades/">FreeCAD 1.1 stacks workflow upgrades</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://digitalproduction.com/wp-content/uploads/2026/03/feature-01.avif" width="609" height="407" title="" alt="Close-up view of a 3D printer's internal mechanism featuring red and black components, wiring, and a green circuit board, highlighting its intricate design and assembly." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://www.freecad.org/?utm_source=chatgpt.com">FreeCAD</a> (Free as in Free speech and “Free Beer”) sits in the CAD corner of the pipeline and packs workbenches like <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">PartDesign</a>, <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">Sketcher</a>, <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">Assembly</a>, <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">CAM</a>, and <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">FEM</a> so you can model, wrangle, and sanity check without app hopping.</em></p>
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14:42:56&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13851,&quot;href&quot;:&quot;https:\/\/openscad.org\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13852,&quot;href&quot;:&quot;https:\/\/www.autodesk.com\/products\/fusion-360\/overview?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13853,&quot;href&quot;:&quot;https:\/\/blog.freecad.org\/2026\/03\/25\/freecad-version-1-1-released\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]"></span>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/a9biWv_M8p8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">F<a href="https://www.freecad.org/?utm_source=chatgpt.com">reeCAD</a> 1.1 arrived on with a big bag of quality of life upgrades across workbenches. You get transparent previews in <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">PartDesign</a>. You grab interactive draggers in tools like Fillet and Chamfer. You flip on three-point lighting. You reach for a Clarify Selection tool when the viewport plays tricks. You also get <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">Assembly</a> and <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">FEM</a> improvements, including animations, plus a totally new CAM tool library system in <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">CAM</a>.</p>



<p class="wp-block-paragraph"></p>



<h3 id="previews-and-draggers-that-cut-the-click-tax" class="wp-block-heading">Previews and draggers that cut the click tax</h3>



<p class="wp-block-paragraph">Transparent previews in <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">PartDesign</a> let you see more of the result before you commit the feature. That single change can save a lot of undo gymnastics. Interactive draggers show up in tools like Fillet and Chamfer. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image-38.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="678"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image-38.png?resize=1200%2C678&quality=72&ssl=1"  alt="A close-up view of a gray circular component with a ring shape, featuring arrows indicating direction and movement, designed in a technical drawing style."  class="wp-image-263389" ></a></figure>



<p class="wp-block-paragraph">You adjust values directly in the 3D view and keep your attention on the shape instead of the dialog hunt. That kind of workflow tweak sounds small and then steals back your afternoon.</p>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image-39.png?quality=72&ssl=1"><img data-recalc-dims="1" height="949" width="1200"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image-39.png?resize=1200%2C949&quality=72&ssl=1"  alt="A computer screen displaying a preferences menu with the title &quot;Light Sources.&quot; Sections include settings for main light, backlight, fill light, and ambient light, with sliders for intensity and angles, and a 3D preview of a glossy sphere."  class="wp-image-263390" ></a></figure>



<p class="wp-block-paragraph">Three point lighting joins the highlight list too. Better lighting makes inspection less squinty and more deliberate, especially when you chase tiny edges and subtle surface changes.</p>



<h3 id="selection-finally-gets-a-referee" class="wp-block-heading">Selection finally gets a referee</h3>



<p class="wp-block-paragraph">The Clarify Selection tool exists now. When geometry overlaps and selection turns vague, you can use a dedicated tool to clear up what you actually picked. That matters most for busy scenes and imported geometry, where you often click a face and accidentally choose its annoying neighbour.</p>



<h3 id="cam-assembly-and-fem-get-louder-updates" class="wp-block-heading">CAM, Assembly, and FEM get louder updates</h3>



<p class="wp-block-paragraph">The new CAM tool library system lands in <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">CAM</a>. The highlight list calls it totally new, which usually means you should poke it on a test job first, then decide how hard you want to lean on it. The new-features list also calls out improvements to <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">Assembly</a> and <a href="https://www.freecad.org/features.php?lang=en&utm_source=chatgpt.com">FEM</a>, including animations. If you already use those workbenches, you get new reasons to revisit your templates and habits.</p>



<p class="wp-block-paragraph">This is the one spot where the <a href="https://www.freecad.org/?utm_source=chatgpt.com">FreeCAD Project</a> itself deserves a nod in plain text, because shipping broad QoL work takes stamina.</p>



<h3 id="the-sleeper-feature-format-wrangling-and-quick-analysis" class="wp-block-heading">The sleeper feature: format wrangling and quick analysis</h3>



<p class="wp-block-paragraph">FreeCAD does not just model. It also handles a long list of formats, which makes it handy as a converter and inspection tool when your inbox dumps mystery geometry on your desk.</p>



<p class="wp-block-paragraph">It supports its native <a href="https://github.com/FreeCAD/FreeCAD-documentation/blob/main/wiki/Import_Export.md?utm_source=chatgpt.com">FCStd</a> format (D’uh) and it can import and export a wide set of common interchange types. You can work with <a href="https://www.iso.org/standard/72237.html?utm_source=chatgpt.com">STEP</a> and <a href="https://www.nist.gov/publications/initial-graphics-exchange-specification-iges-version-30?utm_source=chatgpt.com">IGES</a>. You can move meshes through <a href="https://www.loc.gov/preservation/digital/formats/fdd/fdd000507.shtml?utm_source=chatgpt.com">OBJ</a> and <a href="https://www.loc.gov/preservation/digital/formats/fdd/fdd000505.shtml?utm_source=chatgpt.com">STL</a>. You can wrangle 2D CAD through <a href="https://www.autodesk.com/products/dwg-trueview/overview?utm_source=chatgpt.com">DWG</a> and <a href="https://www.autodesk.com/support/technical/article/caas/sfdcarticles/sfdcarticles/AutoCAD-DXF-file-format-documentation.html?utm_source=chatgpt.com">DXF</a>. You can push vector work through <a href="https://www.w3.org/Graphics/SVG/About.html?utm_source=chatgpt.com">SVG</a>. You can touch GIS data via <a href="https://support.esri.com/en-us/technical-paper/esri-shapefile-technical-description-279?utm_source=chatgpt.com">SHP</a>. You can exchange scenes via <a href="https://www.khronos.org/collada/?utm_source=chatgpt.com">DAE</a>. You can trade BIM data through <a href="https://technical.buildingsmart.org/standards/ifc/?utm_source=chatgpt.com">IFC</a>. You can open mesh data in <a href="https://www.geomview.org/?utm_source=chatgpt.com">OFF</a>. You can pull in solver flavored meshes like <a>NASTRAN</a>. You can also handle <a href="https://www.iso.org/obp/ui/en/?utm_source=chatgpt.com">VRML</a>, and you can import <a href="https://openscad.org/?utm_source=chatgpt.com">OpenSCAD CSG</a>.</p>



<p class="wp-block-paragraph">If you live in 3D print land and you just need to cobble together greeblies or CAD style parts, that broad format support can turn the tool into a quick staging area for cleanup, scale checks, and conversions. You might also hear 3D print aficionados call it easier to use than <a href="https://www.autodesk.com/products/fusion-360/overview?utm_source=chatgpt.com">Autodesk Fusion</a>, even though it is far less powerful for many end-to-end workflows. </p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><br /><a href="https://blog.freecad.org/2026/03/25/freecad-version-1-1-released/?utm_source=chatgpt.com">https://blog.freecad.org/2026/03/25/freecad-version-1-1-released/</a><br /></p>



<p class="wp-block-paragraph">Also: Check out this excellent overview from Deltahedra! </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/bYdobpjTypg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure><p>The post <a href="https://digitalproduction.com/2026/04/01/freecad-1-1-stacks-workflow-upgrades/">FreeCAD 1.1 stacks workflow upgrades</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:description type="html"><![CDATA[Close-up view of a 3D printer's internal mechanism featuring red and black components, wiring, and a green circuit board, highlighting its intricate design and assembly.]]></media:description>
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		<title>ONYX Ai Matte for OFX hosts</title>
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		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Fri, 27 Mar 2026 07:00:00 +0000</pubDate>
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		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[OFX]]></category>
		<category><![CDATA[ONNX]]></category>
		<category><![CDATA[Resolve]]></category>
		<category><![CDATA[Rotoscoping]]></category>
		<category><![CDATA[SAM3]]></category>
		<category><![CDATA[TensorRT]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[utodesk flame]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update1.png?fit=1200%2C675&quality=72&ssl=1" width="1200" height="675" title="" alt="A sleepy cat curled up on a soft surface, detailed interface elements from a video editing software visible on the right, displaying color correction settings and playback tools." /></div><div><p>ONYX Ai Matte targets fast alphas in OFX apps with prompts, tracking, trimap refinement, and published RTX only system limits.</p>
<p>The post <a href="https://digitalproduction.com/2026/03/27/onyx-ai-matte-for-ofx-hosts/">ONYX Ai Matte for OFX hosts</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update1.png?fit=1200%2C675&quality=72&ssl=1" width="1200" height="675" title="" alt="A sleepy cat curled up on a soft surface, detailed interface elements from a video editing software visible on the right, displaying color correction settings and playback tools." /></div><div><p class="wp-block-paragraph"><a href="https://onyxofx.com/?utm_source=chatgpt.com">ONYX</a> builds <a href="https://onyxofx.com/?utm_source=chatgpt.com">ONYX Ai Matte</a> as a GPU-accelerated matte extraction tool for segmentation, tracking, and mask refinement inside OFX-compatible hosts. It targets hair and fur edge work and shots with more than one subject, and it frames the speed and quality claims as marketing claims. Under the hood, it uses Meta SAM3 and VitMatte models, packaged via <a href="https://onnx.ai/">ONNX</a> in FP16 and accelerated with <a href="https://www.nvidia.com/">NVIDIA</a> <a href="https://developer.nvidia.com/cuda-toolkit">CUDA</a> 12.6 and <a href="https://developer.nvidia.com/tensorrt?utm_source=chatgpt.com">TensorRT</a> 10.x. </p>
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10:38:42&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-09 11:55:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-12 16:17:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-15 17:06:41&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-18 19:24:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-22 02:22:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-25 08:35:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-28 13:43:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-31 20:37:09&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-03 21:01:19&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-03 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14:51:27&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-12 19:03:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-22 02:22:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-29 15:19:25&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-01 20:19:51&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-01 20:19:51&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13793,&quot;href&quot;:&quot;https:\/\/onyxofx.com\/pricing&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/onyxofx.com\/pricing\/&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;pending&quot;}]"></span>


<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-17-2-onyx-ai-matte-v21--new-features-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-17-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="An editing timeline interface displaying color grading tools, with a close-up of a character in a dramatic scene featuring fire and smoke in the background. Elements include source and mask layers for visual effects."  class="wp-image-262940" ></a></figure>



<h3 id="prompts-trimaps-and-tracking" class="wp-block-heading">Prompts, trimaps, and tracking</h3>



<p class="wp-block-paragraph">The UI exposes five pipeline modes: box or point prompts with auto track, box or point prompts with manual track, text prompts with auto track, mask prompts with auto track, and a trimap workflow using VitMatte with manual track. Point and box workflows let you set foreground and background points and a bounding box. The interface supports up to 32 points.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/A0F8nFo-c68?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">Text prompt mode detects objects that match your text. If it finds multiple matches, one foreground point picks the instance. Mask prompt mode takes a rough input mask and uses it as the prompt for a refined segmentation. The trimap path expects white foreground, black background, and a grey uncertainty band for edge refinement. Tracking integrates directly into the prompt workflows. In <a href="https://www.foundry.com/products/nuke">Nuke</a>, the box center can be driven by expressions so a tracker can push it through the shot while size stays consistent. You still need to test any new tool before it goes into production, especially when the alhpa becomes the single point of failure.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-8 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-26-2-onyx-ai-matte-v21--new-features-update1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262941"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-26-2-onyx-ai-matte-v21--new-features-update1.png?resize=1200%2C675&quality=72&ssl=1"  alt="A close-up of a cat&#039;s face on the left, with a blurred background. On the right, an interface showing text detection tools with a highlighted text field displaying the word &#039;cat&#039; and various control sliders underneath."  class="wp-image-262941" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262942"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A partially obscured image of a cat&#039;s silhouette in white against a black background, appearing fuzzy and blurred. The image is displayed within a digital editing software interface, showcasing various editing tools and options on the right side."  class="wp-image-262942" ></a></figure>
</figure>



<h3 id="hosts-and-compatibility" class="wp-block-heading">Hosts and compatibility</h3>



<p class="wp-block-paragraph">The published host list includes <a href="https://www.blackmagicdesign.com/products/davinciresolve">DaVinci Resolve</a> 18 and later, <a href="https://www.blackmagicdesign.com/products/fusion">Fusion</a> Studio 18 and later, and <a href="https://www.foundry.com/products/nuke">Nuke</a> 13 and later. It also positions the plug-in as working in any <a href="https://openfx.sourceforge.net/">OFX</a> compatible app, like <a href="https://www.autodesk.com/products/flame/overview">Autodesk Flame</a> specifically.</p>



<h3 id="system-requirements-and-what-is-not-supported" class="wp-block-heading">System requirements and what is not supported</h3>



<p class="wp-block-paragraph">Minimum requirements list <a href="https://www.microsoft.com/windows">Windows</a> 10 64 bit, an <a href="https://www.nvidia.com/en-us/geforce/rtx/">NVIDIA RTX</a> GPU, 6GB of VRAM, 16GB of RAM, and 8GB free space. <a href="https://www.microsoft.com/windows">Windows</a> 11 64 bit is also supported. Text prompts require 8GB of VRAM or more. The baseline GPU callout is an <a href="https://www.nvidia.com/en-us/geforce/rtx/">NVIDIA RTX</a> 2060 or better with SM 7.0 or higher. Not supported: GTX 1000 series, AMD Radeon, and Intel Arc.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-9 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-45-2-onyx-ai-matte-v21--new-features-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262944"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-45-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A person with long hair in a pink sweater is standing on a hill, looking at a sunset over a cityscape, with a small dog sitting beside them, surrounded by green grass and trees."  class="wp-image-262944" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-46-2-onyx-ai-matte-v21--new-features-update.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262943"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-46-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&quality=72&ssl=1"  alt="A silhouette of a person and a blue dog against a contrasting black background, with the person partially obscured in white, creating a striking visual contrast."  class="wp-image-262943" ></a></figure>
</figure>



<h3 id="trial-licensing-and-pricing" class="wp-block-heading">Trial, licensing, and pricing</h3>



<p class="wp-block-paragraph">A full featured 7-day trial is offered with no credit card required.  Licenses are sold as lifetime, one time payments with no subscription, plus free minor updates. Pricing is published in euros as lifetime tiers on the <a href="https://onyxofx.com/pricing/" title="">official pricing page.</a> Indie costs €80 for one machine node locked. Studio 3 costs €180 for three machines node locked. Studio 10 costs €450 for ten machines node locked. Studio 10 also includes priority support.</p>



<p class="wp-block-paragraph"><br /><a href="https://onyxofx.com/?utm_source=chatgpt.com">https://onyxofx.com/</a></p><p>The post <a href="https://digitalproduction.com/2026/03/27/onyx-ai-matte-for-ofx-hosts/">ONYX Ai Matte for OFX hosts</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update1.png?fit=1200%2C675&#038;quality=72&#038;ssl=1" width="1200" height="675" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A sleepy cat curled up on a soft surface, detailed interface elements from a video editing software visible on the right, displaying color correction settings and playback tools.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">262938</post-id>	</item>
		<item>
		<title>Getting your bearings: Switching from Premiere Pro to DaVinci Resolve</title>
		<link>https://digitalproduction.com/2026/03/18/getting-your-bearings-switching-from-premiere-pro-to-davinci-resolve/</link>
		
		<dc:creator><![CDATA[Jana Johnston]]></dc:creator>
		<pubDate>Wed, 18 Mar 2026 08:00:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
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		<category><![CDATA[colour grading]]></category>
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		<guid isPermaLink="false">https://digitalproduction.com/?p=257613</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/10_metadata.jpg?fit=1200%2C534&quality=80&ssl=1" width="1200" height="534" title="" alt="A video editing software interface displaying a project workspace. On the left, file folders are visible, and in the main section, a clip of a person climbing on rocky terrain is highlighted, set against a mountain backdrop." /></div><div><p>When editing, I want to know how I can achieve something, and the tool I choose should not hinder my creative process. That's why people are often hesitant to switch software, and I was no exception when I switched from Premiere to Davinci Resolve.</p>
<p>The post <a href="https://digitalproduction.com/2026/03/18/getting-your-bearings-switching-from-premiere-pro-to-davinci-resolve/">Getting your bearings: Switching from Premiere Pro to DaVinci Resolve</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/jana-johnstonmondlicht-film-de/">Jana Johnston</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/10_metadata.jpg?fit=1200%2C534&quality=80&ssl=1" width="1200" height="534" title="" alt="A video editing software interface displaying a project workspace. On the left, file folders are visible, and in the main section, a clip of a person climbing on rocky terrain is highlighted, set against a mountain backdrop." /></div><div><p class="wp-block-paragraph">Even if you really want to, you have your workflow and rarely have the time to really get to know the new software. In the end, I was tired of getting slowed down by a constantly crashing software and not being able to render without artefacts. I thought the time spent on these issues with Premiere would have been better spent switching, especially since I was already colour grading in Davinci Resolve. To make the transition easier, here are some tips for switching from <a href="https://digitalproduction.com/tag/premiere/" title="Premiere">Premiere Pro</a> to <a href="https://digitalproduction.com/tag/resolve/" title="Resolve">Davinci Resolve</a> so you can get started as quickly and efficiently as possible:</p>



<h3 id="project-manager-wait-where-did-i-save-my-project" class="wp-block-heading">Project Manager: Wait, where did I save my project?</h3>



<p class="wp-block-paragraph">One big difference between Davinci Resolve and Premiere Pro is how projects are managed. For this, the first thing you will see when opening the software is the Project Manager. This is the place to create and manage your projects. I’m honest: when switching, that was something that needed some time to adapt to, but it’s worth it.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/01_projectmanager.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="720"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/01_projectmanager.png?resize=1200%2C720&quality=72&ssl=1"  alt="A dark interface of DaVinci Resolve Studio 20 displaying the &#039;Projects&#039; section. One selected project titled &#039;Untitled Project&#039; is highlighted with an orange border. Options for &#039;Export&#039; and &#039;Import&#039; are visible at the bottom, along with &#039;New Project&#039; and &#039;Open&#039; buttons."  class="wp-image-257615" ></a></figure>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">While Premiere Pro projects are saved as files where you decide where, Davinci Resolve works with managed Libraries. These are structured containers that serve as a central repository for all project data. Libraries are managed via the Project Manager and can be hosted on your computer, on a networked server or in the Blackmagic Cloud. To switch between the three options, simply click on the one you choose in the top left corner of the Project Manager.</p>



<figure class="wp-block-image size-full is-resized"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/02_projectmanager_localnetworkcloud.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="843"  height="218"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/02_projectmanager_localnetworkcloud.png?resize=843%2C218&quality=72&ssl=1"  alt="A user interface showing a sidebar with three tabs labeled &#039;Local,&#039; &#039;Network,&#039; and &#039;Cloud.&#039; The &#039;Local&#039; tab is highlighted with a red underline, while &#039;Projects&#039; is listed as an option underneath."  class="wp-image-257616"  style="width:800px;height:auto" ></a></figure>



<p class="wp-block-paragraph">If you tend to make copies of your project on your computer to keep backups, this will change your workflow. But we’ll take a look at that later. For now, it’s important to know that projects saved in your active project library can easily be exported to your hard drive as a .drp file for a manual backup or transfer to another system. To export your project, right-click it and choose <em>export</em>.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/03_projectexport.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1112"  height="1137"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/03_projectexport.png?resize=1112%2C1137&quality=72&ssl=1"  alt="A computer interface showing a menu for a project titled &#039;untitled project.&#039; The menu includes options like &#039;Open in Read Only Mode,&#039; &#039;Close,&#039; &#039;Rename,&#039; and &#039;Export Project...&#039; among others, set against a dark background."  class="wp-image-257617" ></a></figure>



<p class="wp-block-paragraph">Libraries come with some advantages. My favourite one: multiuser collaboration. I can’t describe how useful this is! Editors, colourists, VFX artists and sound engineers – everybody can work with the same project file on different workstations. Even at the same time, in the same timeline. Brilliant and timesaving.</p>



<p class="wp-block-paragraph">Also speeding me up: powerbins. These are useful when working with media I use in multiple projects. They make media easily accessible across different projects, as long as it is in the same Project Library.  </p>



<h3 id="pages-where-do-i-start" class="wp-block-heading">Pages: Where do I start?</h3>



<p class="wp-block-paragraph">When switching from Premiere Pro, you’ll probably be used to using Dynamic Linking to get your edit into Audition, After Effects and Media Encoder to complete your postproduction process. In Resolve, this is what the Pages are for.</p>



<p class="wp-block-paragraph">These follow the typical postproduction process from ingest to delivery, which provides a great advantage: you can have your whole postproduction in just one software. No exporting timelines for audio postproduction, visual effects or colour and no translation issues between software. There’s no need to manage multiple project files or export assets to get them from one project into another. Changes made in one page are instantly accessible in others, and you can quickly go back and forth as needed to change things.</p>



<p class="wp-block-paragraph">I think to start, it’s important to say: Most things can be achieved in the Edit Page. Don’t get scared away by the masses of pages and functions! There are different ways to achieve your goal when editing, and you will get around very well, mostly by starting in Edit Page. Lots of functions from other pages are also available there. If you like, you can even turn off pages you don’t want to use in the preferences. To still give you a bit of orientation, here’s a quick overview of what the different pages are for:</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/04_pages.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="71"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/04_pages.png?resize=1200%2C71&quality=72&ssl=1"  alt="Screenshot of a video editing software interface showing six icons labeled Media, Cut, Edit, Fusion, Color, Fairlight, and Deliver, arranged horizontally on a dark background."  class="wp-image-257618" ></a><figcaption class="wp-element-caption">The seven available pages can be found in the lower part of the screen. They can be opened by clicking their icon or using the shortcut<em> Shift + a number between 1 to 7</em>.</figcaption></figure>



<p class="wp-block-paragraph">The Media Page is for ingesting and organising. Right next to it we find the Cut page, which is an editing interface designed for speed. In the Edit Page, we have the traditional editing interface, which should be very familiar to you, coming from Premiere Pro. Quite different from After Effects is Fusion, the node-based workspace for compositing and VFX. The Colorpage – quite self-explanatory – is made for colour grading. Fairlight is the page where you can mix and master your audio after editing to then, finally, render your video out in the Deliver Page.</p>



<h3 id="interface-basics-where-to-find-what-you-need" class="wp-block-heading">Interface basics: Where to find what you need</h3>



<p class="wp-block-paragraph">It will probably need some time for you to adapt to what’s different. One of the things that took me a while to get used to was the fixed panel places. While we’re used to being able to move everything around freely in Premiere Pro, Davinci Resolve allows only view windows to pop out and be moved freely throughout all pages. But once I adapted, it made total sense where everything is.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/05_editpage.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="713"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/05_editpage.png?resize=1200%2C713&quality=72&ssl=1"  alt="A screenshot of a video editing software interface, displaying an untitled project with a blank timeline, no clips in the media pool, and various editing tools along the top. The layout features a dark theme, with a timecode counter at the bottom."  class="wp-image-257619" ></a></figure>



<p class="wp-block-paragraph">In the Edit Page, one big part of the window is the timeline in the lower part of the screen. Above that, we’ve got the source viewer and timeline viewer. Note: When your screen is too small or your screen resolution is too low, you might only see one viewer. Don’t worry, you can easily switch between those pressing Q.</p>



<p class="wp-block-paragraph">In the Edit Page there are nine panels you can open and close by clicking their buttons located in the upper part of the screen. The ones on the upper left side will then open on the left and vice versa. The Media Pool on the upper left will give you fast access to your footage. It’s the same Media Pool as in the Media Page which we’ll look at later. The Effects panel, the index, and the mixer should be intuitive when switching from Premiere, though the feature I love most in the panels is the Inspector on the upper left side.</p>


<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/06_resetui-1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="713"  height="726"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/06_resetui-1.png?resize=713%2C726&quality=72&ssl=1"  alt="A dropdown menu displaying options related to workspace settings, including &#039;Switch to Page&#039;, &#039;Show Page&#039;, &#039;Show Page Navigation&#039;, and &#039;Reset UI Layout&#039;, against a dark background."  class="wp-image-257623"  style="width:395px;height:auto" ></a></figure>
</div>


<p class="wp-block-paragraph">It could be compared to the effects controls in Premiere but has basic effects like crop already integrated, as well as more advanced effects like stabilisation, speed change, retime, and scaling.</p>



<p class="wp-block-paragraph">Even though most panels are fixed, you can give yourself some more space by closing the panels you don’t need. Depending on whether you have opened multiple panels from both sides or not, they can be full-screen height or half-screen height. Accidentally messed up your UI? Don’t worry. You can quickly reset your UI layout in the menu <em>Workspace > Reset UI Layout</em>.</p>



<p class="wp-block-paragraph">You’ll find dual-screen mode, full-screen Timeline, and, using Resolve Studio, permanent full-screen video out in the same menu.</p>



<h3 id="live-save-and-project-backups" class="wp-block-heading">Live Save and Project Backups</h3>



<p class="wp-block-paragraph">When working in <a href="https://digitalproduction.com/tag/adobe-premiere/" title="Adobe Premiere">Premiere Pro </a>I often feared software crashes. I tried to save after every single thing I did because autosaving just didn’t cut it. Davinci Resolves Auto Save, which is called Live Save, is on a completely different level. I never fear that something is gone! I’ve got way fewer issues with the software crashing, but if it does, I know that what I did last will be there.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/07_projectbackups.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="747"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/07_projectbackups.png?resize=1200%2C747&quality=72&ssl=1"  alt="A user interface screen for project save and load settings in video editing software. It includes options for load settings and save settings with checkboxes for live save, project backups, and timeline backups, along with time intervals for backups."  class="wp-image-257624" ></a><figcaption class="wp-element-caption">While Live Save ensures that users will not lose work due to computer issues, Project Backups allow us to undo accidental damage or roll back to earlier project versions. These can be activated and customised in <em>Davinci Resolve</em> > <em>Preferences > User > Project Save and load</em>.</figcaption></figure>



<p class="wp-block-paragraph">To restore the backups, right-click the project in the Project Manager. This won’t overwrite the current project version you’re working in. If you’re used to copying your Premiere Pro Sequence to revert to an earlier version of your edit, you may like to check out the Timeline backup function. It works just like Project Backups and can be activated and customised in the same spot. To restore a Timeline Backup, right-click on the timeline in either the media panel or Media Page. Just note: Timeline Backups will be stored locally, even when working on Network or Cloud Libraries, so they will only be accessible on the system where they were created.</p>



<h3 id="media-page-import-and-media-organisation" class="wp-block-heading">Media Page: Import and Media Organisation</h3>



<p class="wp-block-paragraph">The one time I’d highly recommend switching pages is when importing media into your project. Even though it is possible to import media on all pages except Deliver, the Media Page offers many options for importing and managing your media.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/08_mediapool.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="750"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/08_mediapool.png?resize=1200%2C750&quality=72&ssl=1"  alt="A screenshot of the DaVinci Resolve video editing software interface, displaying an untitled project. The layout includes menu options, an empty media pool, and a black video preview area."  class="wp-image-257625" ></a></figure>



<p class="wp-block-paragraph">The Media Page is split into Media Storage and Media Pool. The upper-left is Media Storage, which might be familiar to you if you used the Media Browser in Premiere Pro. It’s effectively a file browser for finding or exploring files on drives mounted on your computer. What I find very useful about this: you can quickly review or check footage in the viewer in the top-right corner of your screen, even without importing. A little extra: hovering over the footage lets you scrub through and preview without loading a clip into the viewer.</p>



<p class="wp-block-paragraph">The lower part of the screen is your Media Pool – the project-specific repository for all the assets you’re importing or creating in Resolve, like footage, audio files, timelines, etc. On the left side, you’ll find the current projects bin list with the master bin. It’s the top level of your projects’ folder structure where all the other bins containing your project’s footage are listed. The right side shows the inside of the currently opened bin.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/09_import.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="976"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/09_import.png?resize=1200%2C976&quality=72&ssl=1"  alt="A screenshot showing a software interface with a sidebar menu displaying options for managing media folders. The menu includes commands like &#039;Add Folder into Media Pool&#039; and &#039;Add Folder and SubFolders into Media Pool (Create Bins)&#039;. "  class="wp-image-257626" ></a></figure>



<p class="wp-block-paragraph">To get your footage into Resolve, simply drag and drop it from Media Storage, Finder, or Explorer into the Media Pool. If doing so on the Media Storage Bin list, the folder structure will be translated into the bin structure of your project. When adding to the right side, all the footage will be unpacked into the current bin</p>



<p class="wp-block-paragraph">But there are other import options that let you stay in Resolve, leading to the same results: when you navigate to your folder in the Media Storage and right-click it, you’ll see the option to import your footage folder and all its subfolders into the current bin. This I find useful when working e.g., with Sony in camera folder structures, where you don’t want all the extra bins. Alternatively, you can choose “add folder and Sub folders into Media Pool (creating bins)” to get your complete folder structure as sub bins in the current bin. This is helpful if you already have your folders sorted out on your hard drive and want to copy the structure into Resolve. </p>



<h3 id="ways-to-create-and-work-with-proxies" class="wp-block-heading">Ways to create and work with proxies</h3>



<p class="wp-block-paragraph">Depending on the footage you’re working on, you might want to render some proxies. This is one particularly strong thing in Resolve and speeds me up quite a bit. You’ve got two options: if you’ve already set up your project and imported your footage, it’s super easy to create proxies by right-clicking on some highlighted footage and choosing <em>proxie media > generate proxy media</em> from the project settings.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/11_generatingproxies_01.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="674"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/11_generatingproxies_01.png?resize=1200%2C674&quality=72&ssl=1"  alt="A screenshot of a video editing software dropdown menu, displaying various options such as &#039;Create New Timeline Using Selected Clips,&#039; &#039;Duplicate Clips,&#039; and &#039;Generate Proxy Media,&#039; set against a dark interface."  class="wp-image-257627" ></a></figure>



<p class="wp-block-paragraph">In this case, it will automatically create proxies for the highlighted clips and save them in the location that is set in the <em>project settings > master setting </em>when scrolling down to <em>working folders</em>.</p>


<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/13_usingproxies.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="603"  height="333"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/13_usingproxies.png?resize=603%2C333&quality=72&ssl=1"  alt="A screenshot of a video editing software toolbar showing three options related to proxy settings: &#039;Disable All Proxies&#039;, &#039;Prefer Proxies&#039;, and &#039;Prefer Camera Originals&#039;, with the last option selected."  class="wp-image-257632"  style="aspect-ratio:1.8107629192331365;width:414px;height:auto" ></a></figure>
</div>


<p class="wp-block-paragraph">The Quality of the proxies can be defined in the same menu at <em>optimised media and render cash. </em>The proxy resolution is defined in relation to the original resolution. Possibilities are, for example: original, half of the original, a quarter of the original, etc. By default, it’s set to “choose automatically”, which will generate at the current set timeline resolution. When working with proxies, you can switch fast between disabling All proxies, preferring proxies and preferring camera originals, in the Timeline viewer. </p>



<p class="wp-block-paragraph">You can also see whether proxies are attached by the white (for high-resolution) or purple (for proxies) icon on your clip, which will be visible in the thumbnail of your clip in the media pool.</p>



<p class="wp-block-paragraph">If you really want to speed up your preparation process in advance, you should look into the Blackmagic Proxy Generator, an external tool which will automatically be installed with Davinci Resolve. It gives you the opportunity to render proxies in advance, without even having to get your project set up before. The proxies will then automatically be attached when importing the footage into a project. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/12_generatingproxies_02-2.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="1088"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/12_generatingproxies_02-2.png?resize=1200%2C1088&quality=72&ssl=1"  alt="User interface of the Blackmagic Proxy Generator software, showing processing status, proxy format options (H.264 and ProRes), and watch folders section. Dark theme, with interactive buttons for adding folders and managing proxies."  class="wp-image-257630" ></a></figure>



<p class="wp-block-paragraph">This process will ensure you can go straight into editing when setting up your project. The strongest part of this tool is the watch folder function, which continues to scan your chosen folders for additional footage even after generating proxies. Very useful when you keep adding footage to folders you’re already working with.</p>



<h3 id="organising-footage-with-scene-metadata-and-smart-bins" class="wp-block-heading">Organising footage with scene metadata and smart bins</h3>



<p class="wp-block-paragraph">After you’ve added everything to your bins, it’s time to organise your footage. With Premiere Pro, I used to either restructure footage directly in bins, which made everything messy quite quickly, or sort my footage into sequences. In Resolve, I recommend using the scene metadata and smart bins. I know that Premiere Pro also lets you create smart bins using metadata, but it wasn’t intuitive enough for me to use back then. Resolve on the other side makes it super easy:</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/10_metadata.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="665"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/10_metadata.png?resize=1200%2C665&quality=72&ssl=1"  alt="A video editing software interface displaying a project timeline and media library. In the main preview window, a person is seen climbing rocky terrain, surrounded by mountains. The layout includes folders for graphics and music."  class="wp-image-257631" ></a></figure>



<p class="wp-block-paragraph">On the Media Page, click one clip or highlight multiple, then navigate to the top-right to close the audio panel. This will give your open Metadata panel more space. Choose “shot and scene” from the three-dotted menu. There, you’ve got lots of options to set metadata. One thing I like to use in this context is Clip colour, since it gives me an easy way to differentiate between different footage, for example, interviews with different people. Other than that, you can set metadata and let Davinci Resolve create smart bins based on it. For a start, I’d recommend you use Keywords. To do so, enter a Keyword you want to sort your footage by into the Keyword cell.</p>



<p class="wp-block-paragraph">Then navigate to the bottom-left of your screen to find the Smart Bin List. By default, there should be a bin for Keywords. Davinci Resolve automatically generates one smart bin for every keyword you set before. By clicking on ‘Keywords’, a menu with all the smart bins will open.</p>



<p class="wp-block-paragraph">Personally, I love this feature because it lets me keep my original folder structure while allowing me to sort my footage more intuitively. It also allows me to have the same clip in different bins, e.g., for location and person, which speeds up my process. With all this said, you should have everything you need to make your first steps in the software. Next up: how to get your Project Settings and Timeline right to start your first edit in Davini Resolve.</p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/03/18/getting-your-bearings-switching-from-premiere-pro-to-davinci-resolve/">Getting your bearings: Switching from Premiere Pro to DaVinci Resolve</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/jana-johnstonmondlicht-film-de/">Jana Johnston</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A video editing software interface displaying a project workspace. On the left, file folders are visible, and in the main section, a clip of a person climbing on rocky terrain is highlighted, set against a mountain backdrop.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">257613</post-id>	</item>
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		<title>Grading Kraken: insights from the colour grade</title>
		<link>https://digitalproduction.com/2026/02/24/grading-kraken-scene-by-scene-insights-from-the-colour-grade/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Tue, 24 Feb 2026 07:00:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Aces]]></category>
		<category><![CDATA[Add Flicker]]></category>
		<category><![CDATA[Cinematic Haze]]></category>
		<category><![CDATA[ColorSlice]]></category>
		<category><![CDATA[colour]]></category>
		<category><![CDATA[Davinci Resolve]]></category>
		<category><![CDATA[DCTL]]></category>
		<category><![CDATA[Dolby Vision]]></category>
		<category><![CDATA[film colour grading]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Grading]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[LED volume]]></category>
		<category><![CDATA[Magic Mask]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=255054</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_3991.jpg?fit=1200%2C424&quality=80&ssl=1" width="1200" height="424" title="Sjur Aarthun FNF / Nordisk Film Production AS" alt="A diver in a dark underwater environment, wearing a full-face diving helmet and breathing apparatus. Bubbles rise around him as ambient light filters through the water, creating a mysterious atmosphere." /></div><div><p>Senior Colourist Dylan Hopkin (Shortcut Oslo) outlines the grading process behind the new sci-fi film Kraken, and how contrast, colour and AI-assisted tools were used to support storytelling.</p>
<p>The post <a href="https://digitalproduction.com/2026/02/24/grading-kraken-scene-by-scene-insights-from-the-colour-grade/">Grading Kraken: insights from the colour grade</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_3991.jpg?fit=1200%2C424&quality=80&ssl=1" width="1200" height="424" title="Sjur Aarthun FNF / Nordisk Film Production AS" alt="A diver in a dark underwater environment, wearing a full-face diving helmet and breathing apparatus. Bubbles rise around him as ambient light filters through the water, creating a mysterious atmosphere." /></div><div><p class="wp-block-paragraph"><a href="https://youtu.be/EUTatY1-oBI" title=""><em>Kraken</em> </a>is a Norwegian sci-fi thriller that moves between majestic fjord landscapes, industrial fish farms, studio interiors, LED-volume stages and CG-heavy underwater sequences. From a grading perspective, the main challenge was maintaining visual continuity while allowing each environment to retain its own identity.</p>
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<p class="wp-block-paragraph">The main priority for senior colourist Dylan Hopkin was establishing a strong, consistent foundational look across the film. “A good grade always serves the story and characters first,” he says. “What I do should be almost invisible. My colouring shouldn’t draw attention to itself.” Before the main grade began, Hopkin worked on teasers and the main trailer, a process that helped the team prepare for the actual movie, he explains. “But teasers and trailers are commercials for the film. The looks don’t always translate directly once you see scenes in their full context.”</p>



<p class="wp-block-paragraph">Hopkin walks through a selection of scenes from the film, explaining how he approached colour, contrast and continuity, and how DaVinci Resolve was used to solve specific creative and technical challenges.</p>



<h3 id="a-bit-about-kraken" class="wp-block-heading">A bit about Kraken</h3>


<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><a href="https://www.imdb.com/de/title/tt19838566/mediaviewer/rm3038739713/?ref_=tt_ov_i"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="1704"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-41.png?resize=1200%2C1704&quality=72&ssl=1"  alt="An aerial view of a kayak on dark ocean waters, with a mysterious large creature beneath the surface. The film title &#039;KRAKEN&#039; is prominently displayed, along with the text &#039;ONLY 5% OF THE OCEAN HAS BEEN EXPLORED FOR A REASON...&#039; and &#039;IN PRE PRODUCTION&#039;."  class="wp-image-255085"  style="aspect-ratio:0.7043911272068809;width:160px;height:auto" ></a></figure>
</div>


<p class="wp-block-paragraph">Kraken (2026) is a Norwegian monster action feature directed by Pål Øie and produced by Nordisk Film Production AS, with Handmade Films in Norwegian Woods also credited on IMDb. It was shot on location around the Sognefjord and included studio work in Finland.  </p>



<p class="wp-block-paragraph">The story follows marine biologist Johanne, sent to investigate a salmon farm near Vangsnes after two teenagers die and strange phenomena suggest something huge is moving in the fjord depths. </p>



<p class="wp-block-paragraph"></p>



<h3 id="establishing-a-foundational-look-for-kraken" class="wp-block-heading">Establishing a foundational look for Kraken</h3>



<p class="wp-block-paragraph">The main weight of the grade was creating a robust foundational look, which effectively became a bespoke show LUT implemented as a fixed node tree. From there, I focused on what each image already had to offer. I looked at dominant hues, how practical light flowed through the frame, what the most important part of the image was, and what the director and DP wanted the audience to feel. From that analysis, I usually get a gut feeling for how to adapt the image.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_2341-1-scaled.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_2341-1-scaled.jpg?w=1200&quality=80&ssl=1"  alt="Aerial view of a winding road cutting through a vast green landscape. Rolling hills and mountains are visible in the background under a partly cloudy sky."  class="wp-image-255639" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">I try to be as respectful as possible towards the cinematography. What’s captured in front of the lens creates the DNA of the look. Creating appropriate tonal contrast so images sit right is a big part of grading. I do that using custom curves, DCTLs or different DRTs in Resolve, depending on the material. Shaping light is also critical. I rely heavily on windows, tracking and Magic Mask [more on which later] to guide the audience’s eye, in much the same way as dodge-and-burn techniques in still photography.</p>



<h3 id="maintaining-continuity-across-scenes" class="wp-block-heading">Maintaining continuity across scenes</h3>



<p class="wp-block-paragraph">This is one of the most challenging aspects of grading. I prefer to choose as few reference images as possible per scene and match everything else against them.</p>



<p class="wp-block-paragraph">It’s also important to commit to a consistent set of tools. I often use colour-space-aware tools for exposure and white balance, such as Resolve’s HDR Grade tool, because the maths is very clean and respects the source material. Another approach I use is working in linear gamma with gain for exposure and white balance. The key is consistency.</p>



<p class="wp-block-paragraph">Once shot-by-shot balancing is done, I use the Group Post-Clip node tree for scene-wide corrections. On <em>Kraken</em>, colour management was handled manually in a DaVinci YRGB project using nodes and input DCTLs. For animated features, I usually prefer ACEScct, but for live action, I still like a more hands-on approach.</p>



<h3 id="fjord-landscapes" class="wp-block-heading">Fjord landscapes</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_nf_2151_processed-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_nf_2151_processed-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A person riding a jet ski through a tranquil fjord, surrounded by steep green cliffs and mountains under a cloudy sky, with smooth water reflecting the landscape."  class="wp-image-255640" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">For the fjord exteriors, the goal was to keep foliage and skies natural but present. I relied heavily on the Tetra2 DCTL by Juanjo L. Salazar to tweak foliage hues, with very clean results. I also used the ColorSlice tool to add subtle density to greens without flattening highlights. Cloud texture in the skies was preserved through contrast control rather than saturation.</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><div class="wp-block-image">
<figure class="alignright is-resized"><a href="https://professional.dolby.com/contact-us/dolby-screening-room-london/"><img data-recalc-dims="1" height="640" width="1138"  decoding="async"  src="https://i0.wp.com/professional.dolby.com/siteassets/contact-us/dolby-screening-room-london/ray-dolby-lounge-sign-dolby-london-m3-1138x640.jpg?resize=1138%2C640&ssl=1"  alt="https://professional.dolby.com/siteassets/contact-us/dolby-screening-room-london/ray-dolby-lounge-sign-dolby-london-m3-1138x640.jpg?width=1024&mode=min"  style="aspect-ratio:1.777777730270359;width:273px;height:auto" ></a></figure>
</div>


<p class="wp-block-paragraph"><em>Kraken</em> is the first Scandinavian feature film to be graded in Dolby Vision for theatrical release! For this additional version, Hopkin graded two days on Resolve with an advanced panel in <a href="https://professional.dolby.com/contact-us/dolby-screening-room-london/" title="">Dolby’s reference theatre</a> in London’s Soho. “It was an amazing experience: next level cinema,” says Hopkin.</p>
</blockquote>



<h3 id="fish-farm-control-room" class="wp-block-heading">Fish farm control room</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_1871-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_1871-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="Two men standing in a control room on a ship. One man wearing a suit and tie has a mustache, while the other, dressed in a plaid shirt, looks serious. Background includes control panels and large screens displaying data."  class="wp-image-255641" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">The fish farm control room needed to feel grimy and industrial, in contrast to the high-tech control screens. It was shot in a studio with exterior views created using an LED volume, allowing precise control of time-of-day lighting while maintaining accurate reflections.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_16951-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_16951-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A man with long hair and a beard, looking surprised while seated in front of multiple computer monitors displaying various data and graphics in a dimly lit control room."  class="wp-image-255642" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">After establishing the base look, I added a subtle amount of green using primary offsets, similar to printer lights. That small adjustment added grit and helped sell the environment.</p>



<h3 id="fish-farm-exteriors-day-and-night" class="wp-block-heading">Fish farm exteriors: day and night</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_13741-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_13741-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A man wearing a black cap and gloves leans towards a woman, engaged in conversation. They are on a dock, with a misty mountainous background, suggesting a tense or serious discussion in an outdoor setting."  class="wp-image-255643" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_13691-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_13691-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A woman with wavy brown hair stands on a dock overlooking a calm body of water. She wears a dark jacket and looks thoughtfully into the distance, with mountains shrouded in mist in the background under an overcast sky."  class="wp-image-255644" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">The fish farm exteriors had a weathered, oily quality with plenty of patina. Daylight scenes were graded with softer contrast and a colder Nordic feel.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_14761-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_extra_14761-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A dimly lit area by the water at night, featuring a man in a black jacket walking along a wooden dock. Surrounding him are illuminated structures and reflections on the water&#039;s surface."  class="wp-image-255645" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">At night, sodium vapour lighting dominated. I pushed the blacks deeper to add more bite and reinforce the industrial mood.</p>



<h3 id="kraken-underwater-sequences-and-transitions" class="wp-block-heading">Kraken Underwater sequences and transitions</h3>



<p class="wp-block-paragraph">Underwater shots varied significantly, combining live action, CG, day-for-night and fully stylised sequences. Most daylight underwater scenes leaned green-cyan, while nighttime scenes moved more towards blue.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_3991.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_3991.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A diver in a helmet and underwater gear, surrounded by dark blue water, bubbles rising around them, creating an atmosphere of deep-sea exploration."  class="wp-image-255646" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">There were exceptions. During the nighttime kraken attack, surface lighting mixed strong sodium vapour with cooler sources. When submerged and looking up, I pushed highlights towards orange to connect the underwater shots to the surface action.</p>



<p class="wp-block-paragraph">For shots moving between above and below the surface, I used keyframed grades in dynamic nodes to animate colour transitions. The HDR Grade tool, offset controls and hue-vs-hue curves were central here.</p>



<h3 id="submerged-luxury-restaurant" class="wp-block-heading">Submerged luxury restaurant</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_13091.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_13091.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A silhouette of a server stands in the foreground, facing a formal dining setup with guests seated around a table. A large screen displays a map-like image against a soft blue backdrop, creating a modern and elegant atmosphere."  class="wp-image-255647" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">The submerged luxury restaurant was shot in a studio using an LED volume. I compressed the colour palette slightly using hue-vs-hue, managed saturated skin tones with hue-vs-sat, and controlled saturation depth with ColorSlice. The aim was restraint, keeping the environment immersive without overpowering performance.</p>



<p class="wp-block-paragraph">In the restaurant, some wide shots suffered from LED moiré. I analysed which colour channels were affected and used a splitter-combiner node structure with Color Compressor, Debanding OFX and subtle directional blur, applied via qualifiers and masks.</p>



<h3 id="fish-farm-attack-and-fog" class="wp-block-heading">Fish farm attack and fog</h3>



<p class="wp-block-paragraph">During the early evening fish farm attack, the Scandinavian light was at its best. I added subtle warmth along horizon lines and introduced fog behind Johanne using Cinematic Haze OFX.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_16881.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_16881.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A woman stands on a platform surrounded by a misty landscape, with dark mountains and low-hanging clouds in the background. She is wearing a fitted shirt and cargo pants, looking contemplative amidst the dramatic scenery."  class="wp-image-255648" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_31702.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_31702.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A woman with a focused expression is crouched low on a metal grate, her hands positioned as if bracing herself. In the background, a large, shadowy creature looms, creating a sense of tension in an industrial setting."  class="wp-image-255649" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">I used Resolve’s masking tools and planar tracker to lock haze masks in place, excluding mountain silhouettes with HSL qualifiers. In total, I added fog and haze to around 40 shots.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smkraken_01421805_before_15032.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smkraken_01421805_before_15032.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="Two kayakers on a calm lake, one in a red kayak and another in an orange kayak, wearing life jackets and paddling in the scenic wilderness, with lush green mountains in the background."  class="wp-image-255650" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">In one canoe sequence, several shots lacked fog entirely. I tested Cinematic Haze, showed the results to the director, DP and producers, and ended up completing the remaining shots. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smkraken_01421805_after_15031.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smkraken_01421805_after_15031.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="Two kayakers, one in a red kayak and another in an orange kayak, are paddling on a calm lake surrounded by lush greenery and rocky cliffs, with soft ripples in the water reflecting the scenery."  class="wp-image-255651" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">I like the control Cinematic Haze offers: finding the right depth-map sweet spot first, then adjusting airlight, density and resolution loss.</p>



<h3 id="laboratory-bioluminescence" class="wp-block-heading">Laboratory bioluminescence</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_16151.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_16151.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A woman stands in a dim, high-tech laboratory, examining a laptop. She wears a futuristic light-emitting device around her neck, and her expression is focused as she interacts with the screen. Laboratory equipment and a blue glow fill the background."  class="wp-image-255652" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_3921.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_3921.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A close-up of hands wearing blue gloves manipulating a textured object that is partially illuminated with green light, suggesting a scientific or medical examination. The background is blurred, focusing on the hands and the object."  class="wp-image-255653" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">In the lab scenes, a green bioluminescent liquid needed to feel more prominent. I qualified the bioluminescence, added Add Flicker OFX for a smooth pulse, and used ColorSlice to push subtractive saturation into the green hue.</p>



<p class="wp-block-paragraph"></p>



<h3 id="red-alert-and-the-nighttime-finale-of-kraken" class="wp-block-heading">Red alert and the nighttime finale of Kraken</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_33142.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/sm251204_kraken_ftr_grade_pressestills_extra_33142.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A large, shadowy creature looms in a misty, red-lit environment, its tentacle-like appendages partially illuminated with a faint green glow, creating an eerie atmosphere reminiscent of science fiction settings."  class="wp-image-255655" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">The red-alert sequence marked a deliberate escalation. This was the first nighttime attack on the fish farm, and the images needed to feel crisper and more aggressive than earlier scenes. Saturation increased due to intense red warning lights, but it was important to keep those colours under control. I relied on the Sat-vs-Sat curve to keep the reds vivid without tipping into a digital look, with gamut-mapping used where appropriate.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_nf_33131_processed-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/251204_kraken_ftr_grade_pressestills_nf_33131_processed-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="Three individuals standing on a staircase inside a dimly lit industrial setting, looking up. The scene is illuminated by warm light, contrasting with the dark surroundings. Their expressions suggest surprise or concern."  class="wp-image-255654" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<p class="wp-block-paragraph">In the nighttime finale, Johanne leaves the fish farm by boat before the sequence cuts to day-for-night material. From that point on, the scene had to be transformed into a believable nighttime environment with a softer Scandinavian summer-night feel. I used Resolve’s HDR Grade tool for most of the heavy lifting and introduced a warm sodium-vapour tone to maintain a visual link to the fish farm. Tracked masks and Magic Mask helped preserve detail in Johanne’s performance while keeping the environment dark and moody.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smkraken_02172900_before_33421.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smkraken_02172900_before_33421.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A woman with short, wet hair looks intently ahead while steering a motorboat. The calm water reflects the trees lining the shore in the background, creating a serene atmosphere. Her expression is focused, with a hint of concern."  class="wp-image-255656" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/kraken_02172900_after_33422-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/kraken_02172900_after_33422-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="Close-up of a woman looking seriously ahead while gripping the steering wheel of a boat, surrounded by dark waters at dusk. The scene has a moody atmosphere, with soft lighting illuminating her face."  class="wp-image-255657" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/kraken_02173800_before_19722-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/kraken_02173800_before_19722-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A small boat floating on dark water at night, illuminated by subtle light, surrounded by darkness and a calm atmosphere."  class="wp-image-255659" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/kraken_02173800_after_19721-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="424"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/kraken_02173800_after_19721-1.jpg?resize=1200%2C424&quality=80&ssl=1"  alt="A small boat floating in dark waters, surrounded by deep blue mist, creating an atmosphere of solitude and mystery."  class="wp-image-255660" ></a><figcaption class="wp-element-caption">Sjur Aarthun FNF / Nordisk Film Production AS</figcaption></figure>



<h3 id="magic-mask-and-selective-grading" class="wp-block-heading">Magic Mask and selective grading</h3>



<p class="wp-block-paragraph">Magic Mask has changed the way I work. Tasks like face relighting used to rely on tracked windows or rotoscoping, which could easily introduce halos. Magic Mask can select faces, clothing, vehicles and more with minimal setup. It’s not perfect every time, but with some tweaking, it solves complex selections efficiently. On <em>Kraken</em>, I used it extensively for relighting faces, isolating creatures and excluding actors from background colour manipulations, often in combination with keyers and windows.</p>



<h3 id="camera-shake-and-lightweight-vfx" class="wp-block-heading">Camera shake and lightweight VFX</h3>



<p class="wp-block-paragraph">In several action scenes, the DP <a href="https://www.themoviedb.org/person/67001-sjur-aarthun">Sjur Aarthun</a>, wanted additional camera shake to increase impact. Solving this during the grade is far quicker than sending shots back to VFX. I used Camera Shake OFX for constant vibrations, and custom Fusion setups with damped-spring expressions for impact shakes, always with motion blur enabled. Working in Resolve allowed real-time review and better control over the scene’s flow.</p>


<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smimg_6500_senior_colorist_dylan_hopkin_dolby_vision_cinema_selfie.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="900"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/smimg_6500_senior_colorist_dylan_hopkin_dolby_vision_cinema_selfie.jpg?resize=1200%2C900&quality=80&ssl=1"  alt="A person with glasses smiling in a control room, surrounded by editing equipment and screens displaying a film scene featuring a character crouching. The room is dimly lit, creating a focused atmosphere for editing."  class="wp-image-255658"  style="width:418px;height:auto" ></a><figcaption class="wp-element-caption">Dylan Hopkin in the Dolby Vision Suite. Eagle-eyed readers might be able to guess which movie he is grading there. </figcaption></figure>
</div>


<p class="wp-block-paragraph"><em>Dylan Hopkin (<a href="https://www.imdb.com/name/nm4104429/" title="">IMDB </a>| <a href="https://www.linkedin.com/in/dylan-hopkin-999945152/">LinkedIn </a>| <a href="https://dylanhopkin.com/">Website</a>) is a senior colourist based at one of Europe’s leading post-production facilities,<a href="https://www.shortcutoslo.no/" title=""> Nordisk Film ShortCut Oslo</a>, with more than a decade of experience specialising in high-end creative colour grading for feature films, TV dramas and commercials. He originally trained as a motion graphics designer before transitioning into finishing and online work. </em></p>



<p class="wp-block-paragraph"><em>Hopkin’s credits span award-winning cinema and television projects showcased internationally at festivals such as Sundance, Cannes Series, Tribeca and the Oscars circuit. He is also a certified DaVinci Resolve trainer, has created masterclasses on grading strategies and teaches at film schools across Europe.</em></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/02/24/grading-kraken-scene-by-scene-insights-from-the-colour-grade/">Grading Kraken: insights from the colour grade</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title>Sjur Aarthun FNF / Nordisk Film Production AS</media:title>
	<media:description type="html"><![CDATA[A diver in a dark underwater environment, wearing a full-face diving helmet and breathing apparatus. Bubbles rise around him as ambient light filters through the water, creating a mysterious atmosphere.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">255054</post-id>	</item>
		<item>
		<title>Blackmagic Schedules Free Resolve School</title>
		<link>https://digitalproduction.com/2026/02/19/blackmagic-schedules-free-resolve-school/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 19 Feb 2026 06:00:00 +0000</pubDate>
				<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sponsored]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Blackmagic Design education]]></category>
		<category><![CDATA[colour]]></category>
		<category><![CDATA[DaVinci Resolve training]]></category>
		<category><![CDATA[DaVinci Resolve webinars]]></category>
		<category><![CDATA[edit]]></category>
		<category><![CDATA[free Resolve webinars]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[Resolve schedule]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-50.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A screen displaying video editing software with a landscape of mountains and orange tents. Three people in red jackets are working near the tents, while the user interface shows editing tools and clips below." /></div><div><p>Blackmagic runs free live Resolve training from February to April covering edit, Fusion, colour and audio.</p>
<p>The post <a href="https://digitalproduction.com/2026/02/19/blackmagic-schedules-free-resolve-school/">Blackmagic Schedules Free Resolve School</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-50.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A screen displaying video editing software with a landscape of mountains and orange tents. Three people in red jackets are working near the tents, while the user interface shows editing tools and clips below." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a>Blackmagic Design</a> makes <a>DaVinci Resolve</a>, an integrated system combining editing, colour grading, Fusion compositing and Fairlight audio in a single application. The company also runs official live Zoom training alongside its certification books and manuals.</em></p>
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<p class="wp-block-paragraph">Blackmagic Design has announced a new series of free live online DaVinci Resolve training sessions running from late February through April. The programme covers editing, Fusion, colour grading and Fairlight audio. All sessions are delivered live via Zoom and require advance registration. There is no fee attached. There is, however, a clock. Each webinar runs for two hours. Whether two hours is enough to master node graphs, HDR grading and multicam depends on your expectations.</p>



<h3 id="26-february-getting-started-with-davinci-resolve-1400-to-1600-gmt" class="wp-block-heading">26 February: Getting Started with DaVinci Resolve – 14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">This session introduces the interface, project setup, media import, timeline basics and essential editing tools. It is positioned as a foundation class for new users who have opened Resolve and would like to understand what they are looking at. Resolve’s layout is famously modular. This session appears designed to stop new users clicking randomly until something works.</p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_tBZLK33YSEGGxGdh-cBy1w">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_tBZLK33YSEGGxGdh-cBy1w</a></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/04/DaVinci-Resolve-20-Cut-hd.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/04/DaVinci-Resolve-20-Cut-hd.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A video editing software interface displaying a timeline and clips, featuring a red vehicle driving on a dirt road against a mountainous backdrop. Thumbnails of video clips are visible on the left side."  class="wp-image-164513" ></a><figcaption class="wp-element-caption">Screenshot</figcaption></figure>



<h3 id="27-february-upgrading-to-davinci-resolve-studio-1400-to-1600-gmt" class="wp-block-heading">27 February: Upgrading to DaVinci Resolve Studio – 14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">This webinar focuses on features exclusive to the Studio version, including advanced noise reduction, AI based selection tools, object tracking and HDR workflows. Blackmagic describes these as Studio only capabilities. For facilities balancing free versus paid licences, this class effectively answers the question: what exactly are we paying for. That decision tends to become clearer once AI tools enter the conversation. And alternatives are abandoning development for shiny baubles. </p>



<p class="wp-block-paragraph">Zoom registration  <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_KX99MCn0Qn2noiTzCasZ_g">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_KX99MCn0Qn2noiTzCasZ_g</a></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/05/DaVinci-Resolve-20_CineD_01.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/05/DaVinci-Resolve-20_CineD_01.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A video editing interface displaying a car driving on a road with a large explosion in the background. The workspace features a node graph at the bottom showing various editing options and effects. On the right, there are properties and tools for adjustments."  class="wp-image-185488" ></a></figure>



<h3 id="12-march-an-introduction-to-fusion-in-davinci-resolve-1400-to-1600-gmt" class="wp-block-heading">12 March: An Introduction to Fusion in DaVinci Resolve – <br />14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">The Fusion webinar introduces Resolve’s node based compositing environment. Topics include keying, basic visual effects construction and motion graphics inside the Fusion page. Editors who have avoided nodes may find this session gently removes that fear. Or replaces it with a more structured one.</p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_y7yC0gjlT2iluoNy6wZmBg">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_y7yC0gjlT2iluoNy6wZmBg</a></p>



<h3 id="13-march-editing-with-davinci-resolve-for-new-users-1400-to-1600-gmt" class="wp-block-heading">13 March: Editing with DaVinci Resolve for New Users – <br />14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">This class moves into trimming tools, transitions, keyboard shortcuts and timeline efficiency. It is described as suitable for users building foundational editing skills. Resolve offers both Cut and Edit pages. The published outline does not specify which page receives priority. The schedule diplomatically avoids taking sides in what remains one of postproduction’s quieter theological debates.</p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_EaQHjTopT1i6iAnp4cJ6Og">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_EaQHjTopT1i6iAnp4cJ6Og</a></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/davinci-resolve-vs-premiere-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="750"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/davinci-resolve-vs-premiere-1.jpg?resize=1200%2C750&quality=80&ssl=1"  alt="A video editing software interface displays a man speaking into a microphone on the right. The left shows a timeline with layered video and audio tracks, indicated by colorful bars and waveforms, in a modern editing workspace."  class="wp-image-197387" ></a></figure>



<h3 id="26-march-editing-with-davinci-resolve-intermediate-1400-to-1600-gmt" class="wp-block-heading">26 March: Editing with DaVinci Resolve Intermediate – 14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">The intermediate session covers multicam editing, proxy workflows and media management. These topics are directly relevant to larger prodcution environments and shared storage setups. Proxy generation and multicam handling are practical, not glamorous. They are also what prevent late night conform panics. This session appears aimed squarely at that reality.</p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_TWAsojWZRTKTTHQKaYIKxQ">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_TWAsojWZRTKTTHQKaYIKxQ</a></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/04/5-davinci-resolve-20%402x-hd.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1143"  height="625"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/5-davinci-resolve-202x-hd-edited.jpg?resize=1143%2C625&quality=80&ssl=1"  alt="A screenshot of a digital audio workstation (DAW) interface displaying various audio tracks, volume meters, and editing tools. A video preview is shown in the top right corner, with sound waveforms visible in green. Controls for effects and settings are arranged on the right side."  class="wp-image-253345" ></a></figure>



<h3 id="27-march-getting-started-with-audio-in-davinci-resolve-1400-to-1600-gmt" class="wp-block-heading">27 March: Getting Started with Audio in DaVinci Resolve – 14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">This webinar introduces the Fairlight page, including dialogue editing, mixing and loudness tools. Fairlight is integrated within the same project structure as edit and colour. No exports, no round trips, no misplaced stems. An we are soooo inexperienced inFairlight, that we can’t even think of a joke here – maybe we’ll see you in this webinar! </p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_OxGlvYteRxC88ist88Wg0Q">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_OxGlvYteRxC88ist88Wg0Q</a></p>



<h3 id="9-april-an-introduction-to-color-in-davinci-resolve-1400-to-1600-gmt" class="wp-block-heading">9 April:  An Introduction to Color in DaVinci Resolve – 14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">This session covers scopes, primary corrections and node-based grading workflows. It is positioned as a fundamentals class for those moving from editing to grading. Resolve’s colour page remains one of its defining components. Understanding scopes alone can prevent a surprising number of creative arguments.</p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_OE3c-JFCSL2TKU8eXOA7Ag">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_OE3c-JFCSL2TKU8eXOA7Ag</a></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/2-How-to-Create-Dolby-Vision-Dynamic-Metadata-_-DaVinci-Resolve-YouTube-0-1-31.jpeg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/2-How-to-Create-Dolby-Vision-Dynamic-Metadata-_-DaVinci-Resolve-YouTube-0-1-31.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt="A young person stands in a forest, backlit by sunlight filtering through the trees. The editing interface of a color grading software is visible at the bottom, showcasing color wheels and clip details."  class="wp-image-205355" ></a></figure>



<h3 id="10-april-creative-color-techniques-in-davinci-resolve-1400-to-1600-gmt" class="wp-block-heading">10 April: Creative Color Techniques in DaVinci Resolve – <br />14:00 to 16:00 GMT</h3>



<p class="wp-block-paragraph">The final listed webinar addresses secondary corrections, tracking and look development strategies, which is industry language for “making it look intentional”. Tracking driven secondaries and stylistic grades are standard practice in commercial and episodic finishing, especially when a client decides mid-session that the blue should be more blue but only on Tuesdays.</p>



<p class="wp-block-paragraph">Zoom registration <a href="https://blackmagicdesign-emea.zoom.us/webinar/register/WN_Rr5XXrZbSwCIvWv55LswvQ">https://blackmagicdesign-emea.zoom.us/webinar/register/WN_Rr5XXrZbSwCIvWv55LswvQ</a></p>



<p class="wp-block-paragraph"></p>



<h3 id="other-courses" class="wp-block-heading">Other Courses</h3>



<p class="wp-block-paragraph">Alongside the live webinars, Blackmagic promotes its broader training ecosystem under the banner “Become a Certified DaVinci Resolve Professional”. Blackmagic states that its certified training curriculum is designed for both new users and established professionals. The company cites a network of more than 250 certified trainers and over 100 training centres worldwide, supported by books, online resources and structured lesson files. A substantial portion of this material is available as free training videos with downloadable project files. These are organised by discipline.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-22.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="670"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-22.png?resize=1200%2C670&quality=72&ssl=1"  alt="A digital interface showcasing four video editing tutorials for DaVinci Resolve. Each section includes titles, durations, and options for video and project files, displayed on a dark background with play buttons and colorful editing timelines."  class="wp-image-253342" ></a></figure>



<p class="wp-block-paragraph">Under DaVinci Resolve Edit, Blackmagic lists Introduction to Editing in two parts, covering core editing tools, trim edits, match frame, audio mixing, effects, transitions and titles. Additional Edit page topics include Multicam Editing and Visual Effects in the Edit Page, addressing syncing angles in the timeline, green screen keying, travelling mattes and sign replacements.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-21.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="1002"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-21.png?resize=1200%2C1002&quality=72&ssl=1"  alt="A user-friendly interface showcasing various DaVinci Resolve Color training courses. Each section includes a thumbnail image of a video tutorial, a play button, descriptions, and options for additional resources in multiple languages."  class="wp-image-253341" ></a></figure>



<p class="wp-block-paragraph">The DaVinci Resolve Color section includes Introduction to Color and Advanced Color. These cover primary and secondary grading tools, scopes, colour management, RAW workflows, node structuring and Magic Mask tracking. Supplementary lessons include working with the DaVinci Resolve Mini Panel, Delivering Content via the Deliver page and a dedicated video on Color Management systems and settings.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-20.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="1249"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-20.png?resize=1200%2C1249&quality=72&ssl=1"  alt="A collection of video tutorial thumbnails for DaVinci Resolve Fairlight, featuring topics like audio editing, sound design, mixing, and Dolby Atmos integration. Each thumbnail displays a play button and brief course titles."  class="wp-image-253340" ></a></figure>



<p class="wp-block-paragraph">For audio, the DaVinci Resolve Fairlight track features Introduction to Audio, Introduction to Sound Design and Introduction to Mixing. Topics include dialogue repair with plugins, track balancing, equalisation, dynamics, bus routing and automation. Further lessons address recording voiceover and ADR, working with audio track layers, channel mapping and linked groups, and Dolby Atmos integration using Fairlight Immersive tools.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-19.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="676"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-19.png?resize=1200%2C676&quality=72&ssl=1"  alt="A dark-themed webpage showcasing four video courses on DaVinci Resolve Fusion. Each course features a video play button and a brief description. Users can learn about Fusion, basic compositing, motion graphics, and 3D compositing. Instructor shown in casual settings with computers."  class="wp-image-253339" ></a></figure>



<p class="wp-block-paragraph">The DaVinci Resolve Fusion section includes Introduction to Fusion, Basic Compositing, Motion Graphics in Fusion and 3D Compositing in Fusion. These lessons cover node based compositing, luma keying, sky replacement, 3D camera tracking, object removal and building 3D scenes inside Fusion’s workspace.</p>



<p class="wp-block-paragraph">All listed training videos are accompanied by downloadable project files. Blackmagic positions these as hands on learning resources rather than passive demonstrations.</p>



<p class="wp-block-paragraph">In addition to the videos, Blackmagic publishes official training books, including The Beginner’s Guide to DaVinci Resolve, The Editor’s Guide to DaVinci Resolve, The Fairlight Audio Guide to DaVinci Resolve, The Colorist Guide to DaVinci Resolve, The Visual Effects Guide to DaVinci Resolve and Advanced Visual Effects in DaVinci Resolve. These are available as downloadable PDFs and in print via retail channels, and include lesson files and online exams.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-23.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="1974"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/image-23.png?resize=1200%2C1974&quality=72&ssl=1"  alt="A digital display of six training books for DaVinci Resolve 20 on a dark background. Each book cover features vibrant images related to video editing. Text includes titles such as &#039;The Beginner&#039;s Guide&#039; and &#039;The Colorist Guide,&#039; with download and purchase options presented."  class="wp-image-253343" ></a></figure>



<p class="wp-block-paragraph">The overall message is clear. If a user cannot find structured instruction for a specific page inside Resolve, they have not looked very hard. The materials span editing, grading, compositing, audio post and delivery, with attached project media for practice rather than theory alone.</p>



<p class="wp-block-paragraph">As always, new tools and innovations should be tested in production before use to confirm stability and pipeline compatibility. Just because you completed the course, don’t start changing the entire pipeline yet. Tell your colleagues first, wait until everyone is looking away, THEN change the pipeline! (Just kidding,of course)</p><p>The post <a href="https://digitalproduction.com/2026/02/19/blackmagic-schedules-free-resolve-school/">Blackmagic Schedules Free Resolve School</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">253314</post-id>	</item>
		<item>
		<title>Hawaiki Keyer – for those who don&#8217;t trust all the magic of AI</title>
		<link>https://digitalproduction.com/2026/02/16/hawaiki-keyer-for-those-who-dont-trust-all-the-magic-of-ai/</link>
		
		<dc:creator><![CDATA[Uli Plank]]></dc:creator>
		<pubDate>Mon, 16 Feb 2026 07:00:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[chroma key]]></category>
		<category><![CDATA[colour]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Cryptomatte]]></category>
		<category><![CDATA[Davinci Resolve]]></category>
		<category><![CDATA[DVCPro]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[FXFactory]]></category>
		<category><![CDATA[greenscreen keying]]></category>
		<category><![CDATA[Hawaiki Keyer]]></category>
		<category><![CDATA[Magic Mask]]></category>
		<category><![CDATA[Neat Video]]></category>
		<category><![CDATA[subscribers]]></category>
		<category><![CDATA[Tracking]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=252355</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/garbage_matte-1.png?fit=1200%2C433&quality=72&ssl=1" width="1200" height="433" title="" alt="A person on all fours in a playful costume adorned with colorful balloons, while another person stands behind them wearing a costume with a vibrant pink theme, against a bright green backdrop." /></div><div><p>Hawaiki Keyer 5 brings AI tracking and dual-key control to Resolve, handling messy greenscreen shots more reliably than Magic Mask. Or does it?</p>
<p>The post <a href="https://digitalproduction.com/2026/02/16/hawaiki-keyer-for-those-who-dont-trust-all-the-magic-of-ai/">Hawaiki Keyer – for those who don’t trust all the magic of AI</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/uliplank/">Uli Plank</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/garbage_matte-1.png?fit=1200%2C433&quality=72&ssl=1" width="1200" height="433" title="" alt="A person on all fours in a playful costume adorned with colorful balloons, while another person stands behind them wearing a costume with a vibrant pink theme, against a bright green backdrop." /></div><div><p class="wp-block-paragraph">DaVinci Resolve (DR for short) had the Magic Mask function on board for quite a while, and some voiced their disappointment when it didn’t conjure up what greenscreen keying does. Well, Blackmagic Design (BM for short) never claimed it does, by concept it was rather aiming at secondary colour grading. While its capabilities are quite impressive, Magic Mask has some problems with backgrounds that are too close in colour and contrast to the foreground, or subjects with motion blur. And then, it needs very capable hardware and there are still quite a few reports of limited reliability of Magic Mask 2 in DR, caching in particular. While version 20.3.2 should have some improvements in that area, we wouldn’t bet the house (or the company) on it yet.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:13392,&quot;href&quot;:&quot;http:\/\/www.hollywoodcamerawork.com\/green-screen-plates&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.hollywoodcamerawork.com\/green-screen-plates&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13393,&quot;href&quot;:&quot;https:\/\/youtu.be\/rOCr_7wgJ2g&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.youtube.com\/watch?v=rOCr_7wgJ2g\u0026feature=youtu.be&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13394,&quot;href&quot;:&quot;https:\/\/youtu.be\/zei0FKD1VHU&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.youtube.com\/watch?v=zei0FKD1VHU\u0026feature=youtu.be&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13395,&quot;href&quot;:&quot;https:\/\/youtu.be\/9o0DfX0CkxY?t=376&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.youtube.com\/watch?t=376\u0026v=9o0DfX0CkxY\u0026feature=youtu.be&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13396,&quot;href&quot;:&quot;https:\/\/youtu.be\/7WVdTpRf7u8&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.youtube.com\/watch?v=7WVdTpRf7u8\u0026feature=youtu.be&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13397,&quot;href&quot;:&quot;https:\/\/youtu.be\/vo6zH5oR1oE&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.youtube.com\/watch?v=vo6zH5oR1oE\u0026feature=youtu.be&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]"></span>


<h3 id="fxfactory-to-the-rescue" class="wp-block-heading">FxFactory to the rescue</h3>



<p class="wp-block-paragraph">So, good old greenscreen has not yet been obsoleted by AI, at least if you don’t shoot the whole scene in a virtual studio anyway. The authors, Rob Mackintosh and Gabriele de Simone, have obviously thought about facilitating boring tasks by blending in some AI with ‘classic’ greenscreening. They are the masterminds behind the Hawaiki Keyer (HK for short, even if not from China), which is supported and distributed by FxFactory. Version 5 of that keyer adds tracking by a neural engine, including face or object recognition. They also ported it to DR, while older versions were only available for Adobe’s video software and Final Cut Pro. Reason enough to have a closer look?</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/source_godiva.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/source_godiva.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A woman wearing a light blue evening gown with a sparkling bodice, holding flowing fabric as her hair blows in the wind. The background is bright green, suggesting a green screen setup."  class="wp-image-253075" ></a><figcaption class="wp-element-caption">Not an easy one, with uneven lighting and the limited quality of DVCPro HD.</figcaption></figure>



<h3 id="test-scenes" class="wp-block-heading">Test scenes</h3>



<p class="wp-block-paragraph">We have tested it with critical footage, like a too well-lit background lacking saturation, and another one with good saturation, but lighting issues. The latter one was even in ‘small’ HD out of a DVCPro camera (from <a href="http://www.hollywoodcamerawork.com/green-screen-plates" title="">Hollywood Camera Works</a>). Of course, a perfectly lit greenscreen in 12K from a modern digital camera would hardly stress any of the keyers included by BM, like the 3D Keyer in DR Studio, or Cryptomatte and Delta Keyer in Fusion. HK rather aims at those fighting with not so perfect shots.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/greenscreen_source.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/greenscreen_source.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A woman with long, flowing blonde hair is in motion, turning her head as her hair cascades around her. She is wearing a dark gray sweater, with a green screen background enhancing the lively scene."  class="wp-image-253024" ></a><figcaption class="wp-element-caption">Quite a difficult one, with wildly shaken blonde hair and an overlit greenscreen with low saturation</figcaption></figure>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/key_wild_hair.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/key_wild_hair.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A person with long, flowing hair stands against a misty background featuring still waters and barren trees, with hair blown by the wind, obscuring their face."  class="wp-image-253026" ></a><figcaption class="wp-element-caption">The keyer did a good job, and we played a bit with its internal color grading.</figcaption></figure>



<h3 id="tracking-instead-of-boring" class="wp-block-heading">Tracking instead of boring</h3>



<p class="wp-block-paragraph">After watching the older tutorial you may be wondering about the shape of the window coming up for the secondary keyer, which is now rectangular. You can round it off if needed with its “Roundness” slider. This is now in its own menu under “Shape”, where you also define the tracking area. The secondary key is controlled by this adjustable shape, and this is where tracking comes into play. You can have it follow the initial content like any good tracker.</p>



<p class="wp-block-paragraph">Or you can activate “AI Track” and let it follow faces or objects, even multiple targets up to six. In our tests it was tracking very reliably, only some of the wildly shaken strains of blonde hair with high motion blur in one example were overshooting and needed minor adjustment. Such tracking capabilities are not only taking a lot of manual work out of garbage matting for scenes with a moving camera, but allow you to apply the secondary key to critical areas, like hair. A detailed tutorial is <a href="https://youtu.be/rOCr_7wgJ2g" title="">here</a>.</p>


<div class="wp-block-image">
<figure class="alignright size-full is-resized"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/darstellung.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="287"  height="466"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/darstellung.png?resize=287%2C466&quality=72&ssl=1"  alt="A screenshot of video editing software showing a timeline with options under a menu labeled &#039;FINAL KEY.&#039; Various settings are listed, including &#039;Despill,&#039; &#039;Light Wrap,&#039; and &#039;Composite,&#039; as well as thumbnail clips of video footage."  class="wp-image-253055"  style="width:218px;height:auto" ></a><figcaption class="wp-element-caption">Display options are exhaustive.</figcaption></figure>
</div>


<h3 id="two-for-the-price-of-one" class="wp-block-heading">Two for the price of one</h3>



<p class="wp-block-paragraph">Actually, even four, counting the extras. At first view, most of HK’s functions are set to “Auto” or quite decent presets, but all can be fine-tuned manually, if not to say infinitely. There is even a separate version for bluescreen, in case anybody, not even knowing where the heck that name originated, is confronted with optochemical footage. Now, either version is actually two keyers in one. If you have some experience with chroma keying, you will already know that one single key is often not enough to handle both delicate semi-transparencies and an uneven background at once. HK offers a primary and a secondary key, which both can be enabled and fine-tuned individually, as explained <a href="https://youtu.be/zei0FKD1VHU" title="">here</a>. Most of the YouTube tutorials for HK were made by Simon Ubsdell, a very experienced compositing artist who also produced hundreds of other tutorials.</p>



<h3 id="clean-the-edges" class="wp-block-heading">Clean the edges</h3>



<p class="wp-block-paragraph">“Denoise” is not exactly what you may assume. General denoising, if needed, should rather be done before using your incoming footage with HK. We would suggest NeatVideo for such tasks, which is still king in the lower price range. That function in HK is rather aiming at critical edges from weaker sources, like 4:2:2 subsampling, which can lead to stairstepping or even crawly contours. While it can’t perfectly cure our poor sample from DVCPro, it did a pretty good job improving it, considerably better than simply blurring the edges. There is a whole set of settings to improve the edges under “Edge Tool”, you can find that part of a tutorial by Simon <a href="https://youtu.be/9o0DfX0CkxY?t=376" title="">here</a>.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/cloudy_back.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/cloudy_back.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A silhouetted figure of a woman gracefully dancing with a flowing scarf, set against a dark background, showcasing dynamic movement and vibrant colors in the scarf."  class="wp-image-253046" ></a><figcaption class="wp-element-caption">The Analysis display shows issues clearly, and Clean Screen will deal with the uneven lighting up there.</figcaption></figure>



<h3 id="clean-your-screen" class="wp-block-heading">Clean your screen</h3>



<p class="wp-block-paragraph">And then there is “Screen Clean”, explained <a href="https://youtu.be/7WVdTpRf7u8" title="">here</a>. It does a better job than the standard sliders of other keyers at identifying and cleaning areas of uneven lighting of the background and preserving semi-transparent foreground areas at the same time. Screen Clean has a pretty decent “Auto” default, but can be fine-tuned and excluded from an active shape if needed. Of course, there’s “Despill”, which will not only base its effect on the keying color, but can accomodate the background image if you wish.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/godiva_lake_2.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/godiva_lake_2.jpg?resize=1200%2C675&quality=80&ssl=1"  alt="A woman in a light blue dress stands gracefully near a serene body of water, her hair flowing with the breeze. She holds a sheer fabric ribbon, creating a dynamic pose against a tranquil outdoor backdrop."  class="wp-image-253030" ></a><figcaption class="wp-element-caption">Not an easy one again, stretched from ‘small’ HD and coming out of a DVCPro HD camera.</figcaption></figure>


<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/color_correction_in_hawaiki.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="401"  height="1122"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/color_correction_in_hawaiki.png?resize=401%2C1122&quality=72&ssl=1"  alt="A digital interface displaying color correction settings, including sliders for white balance, exposure, temperature, contrast, and saturation. Dropdown menus for color space and gamma settings highlight options like Rec. 709 Linear and Log."  class="wp-image-253032"  style="aspect-ratio:0.35740313503956533;width:200px;height:auto" ></a></figure>
</div>


<h3 id="grading-included" class="wp-block-heading">Grading included</h3>



<p class="wp-block-paragraph">HK even integrates a whole range of color grading functions. This may have you wondering why, if you are working inside one of the best grading applications on the planet. But anybody with some decent compositing experience will know how helpful it can be to do some corrections right in the keyer. Of course, you can also choose appropriate color space and gamma here. Most of these parameters were added in version 5, BTW. Like all the rest, those values can be animated.</p>



<p class="wp-block-paragraph">If you have never used this keyer before, have a look at the tutorials for HK 4 and 4.5, they contain valuable explanations of the earlier improvements. Not all material is yet adapted to DR, but <a href="https://youtu.be/vo6zH5oR1oE" title="">this tutorial</a> is going over the use of the keyer in DR in general. In particular the use of the background for functions like the “Edge Tools”, e. g. light wrap. These can be a bit tricky in Resolve and will be easier with the help of a simple Fusion composition, clearly explained in that video. </p>



<p class="wp-block-paragraph">Help is just a mouse-click away for all of the Hawaiki tools, both in the Inspector or the Open FX Overlay. The manual will show up in a separate window, which you can place on a second screen or next to DR on a superwide one, if DR is not set to full-frame.</p>



<h3 id="dr-with-fusion-not-enough" class="wp-block-heading">DR with Fusion not enough?</h3>



<p class="wp-block-paragraph">Now, if seasoned Fusion specialists may claim that they could do most of what HK does with the tools already on board, that may be true to some degree. But that’s not easy for the average users of DR, who will probably see HK’s all-in-one concept as a godsend. They can discover a highly-specialised set of tools coming clearly from practical experience and not found anywhere else. And then, HK works in the free version of DR too, while many of the more advanced tools in DR don’t. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/hawaiki_tttle-1.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="433"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/hawaiki_tttle-1.jpg?resize=1200%2C433&quality=80&ssl=1"  alt="Two performers in playful costumes set against a green screen backdrop. One is wearing a colorful outfit with balloon accessories while the other is on all fours, decorated with balloons, in a lighthearted scene."  class="wp-image-253049" ></a><figcaption class="wp-element-caption">The separate Slice tool will show any lighting issues precisely.</figcaption></figure>



<p class="wp-block-paragraph">Being fully optimized for Apple silicon, the keyer is very fast, even on a humble Mac mini M4. The intelligent pipeline contributes to this: if you first crop the picture in for garbage matting, the outside areas are not processed any further by the tracker and all the rest to avoid the load. And then, whatever can be done by the neural engine will not put any load on the GPU cores. Finally, on limited hardware in particular it’s considerably more stable than Magic Mask 2.</p>



<h3 id="commentary" class="wp-block-heading">Commentary</h3>



<p class="wp-block-paragraph">There might be only one minor flaw to disappoint a few of our readers: all FxFactory filters are MacOS only, with no plans to change that any time soon. But for all those using DaVinci Resolve, even the free version, on a modern Apple computer and needing greenscreening regularly, Hawaiki Keyer’s all-in-one approach should be quite appealing. Many of the other offers by FxFactory are worth a look as well.</p><p>The post <a href="https://digitalproduction.com/2026/02/16/hawaiki-keyer-for-those-who-dont-trust-all-the-magic-of-ai/">Hawaiki Keyer – for those who don’t trust all the magic of AI</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/uliplank/">Uli Plank</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
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	<media:description type="html"><![CDATA[A person on all fours in a playful costume adorned with colorful balloons, while another person stands behind them wearing a costume with a vibrant pink theme, against a bright green backdrop.]]></media:description>
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		<title>Resolve 20.3.2 tidies up the edges</title>
		<link>https://digitalproduction.com/2026/02/13/resolve-20-3-2-tidies-up-the-edges-copy/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Fri, 13 Feb 2026 10:23:05 +0000</pubDate>
				<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Aces]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Apple Neural Engine]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[colour grading]]></category>
		<category><![CDATA[Davinci Resolve]]></category>
		<category><![CDATA[Dolby Atmos]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[postproduction software]]></category>
		<category><![CDATA[Proxy Generator]]></category>
		<category><![CDATA[RAW Player]]></category>
		<category><![CDATA[Resolve]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=253018</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-7-46.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A video editing software interface displaying a timeline with various clips, selected thumbnails on the left, and a preview window showcasing a spherical image of a cityscape on the right." /></div><div><p>Resolve and Fusion Studio 20.3.2 refine trims, speed up AI scaling and fix a long list of real world bugs.</p>
<p>The post <a href="https://digitalproduction.com/2026/02/13/resolve-20-3-2-tidies-up-the-edges-copy/">Resolve 20.3.2 tidies up the edges</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-7-46.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A video editing software interface displaying a timeline with various clips, selected thumbnails on the left, and a preview window showcasing a spherical image of a cityscape on the right." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="https://digitalproduction.com/tag/resolve/" title="Resolve">DaVinci Resolve</a> and <a href="https://digitalproduction.com/tag/fusion/" title="Fusion">Fusion Studio</a> from <a href="https://www.blackmagicdesign.com/support/readme/a4641ad1e06244689ceb9ae71a516985" title="">Blackmagic Design</a> cover edit, grade, comp and audio in one ecosystem. They run on macOS, Windows, Windows for Arm and Linux, with Desktop Video hardware for monitoring and dedicated control panels for tactile users.</em></p>
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<p class="wp-block-paragraph">Blackmagic Design has released DaVinci Resolve 20.3.2 and Fusion Studio 20.3.2. This is a maintenance update. No fireworks. Plenty of fixes. Sensible improvements in places that tend to bite.</p>



<p class="wp-block-paragraph">The Resolve installer adds the main application, remote monitoring components and hardware control panel utilities. It also installs Blackmagic RAW Player and Blackmagic Proxy Generator. The free version of DaVinci Resolve 20 retains the same image processing pipeline as DaVinci Resolve Studio, supports unlimited resolution media, but limits mastering and output to Ultra HD or lower and supports only a single GPU on Windows and Linux.</p>



<p class="wp-block-paragraph">Resolve Studio continues to offer multi GPU support, 4K output, motion blur effects, temporal and spatial noise reduction, multiple AI based tools, HDR tools, camera tracker, voice isolation, surround and immersive audio, additional Resolve FX, stereoscopic 3D tools and remote rendering.</p>



<h3 id="compatibility-without-time-travel" class="wp-block-heading">Compatibility without time travel</h3>



<p class="wp-block-paragraph">Blackmagic states that project libraries remain compatible with DaVinci Resolve 19.1.4 at the database level. However, once a project is created or opened in 20.3.2, it cannot be reopened in 19.1.4. Facilities are advised to create full project library backups and individual project backups before upgrading. In shared environments, that advice is less a suggestion and more a survival strategy.</p>



<h3 id="edit-page-tweaks-and-trim-discipline" class="wp-block-heading">Edit page tweaks and trim discipline</h3>



<p class="wp-block-paragraph">A new preferences option enables dynamic trim in the Trim Editor on the Edit page. Dynamic trim adjusts edit points during playback, useful in dialogue heavy sequences and fast turnaroudn work. Subtitles receive more consistent kerning, a small but relevant change for broadcasters and OTT deliveries with strict QC.</p>



<p class="wp-block-paragraph">Progressive renders are now supported for interlaced timelines with the same frame rate. Lens correction issues affecting vertical clips have been addressed. Media pool column header localisation issues are fixed, and slow media management startup in larger projects has been improved.</p>



<p class="wp-block-paragraph">Magic Mask cache is now retained when pasting node attributes. Previously, pasting could invalidate cached analysis and trigger recalculation. The update reduces unnecessary GPU recompute in grading sessions that reuse node structures.</p>



<h3 id="faster-ai-scaling-on-apple-silicon" class="wp-block-heading">Faster AI scaling on Apple Silicon</h3>



<p class="wp-block-paragraph">SuperScale Enhanced is now up to 2.5 times faster when using the Apple Neural Engine. Blackmagic does not detail test conditions or hardware models. The claim applies specifically to SuperScale Enhanced and Apple Silicon systems with Neural Engine support. Not independently verified at press time.</p>



<p class="wp-block-paragraph">Render speeds for side by side stereoscopic 3D renders have also been improved, although no numbers are provided. Timecode issues for proxies generated from stereoscopic 3D EXR files are addressed, along with incorrect render size estimates for some MXF clips.</p>



<h3 id="colour-science-and-format-fixes" class="wp-block-heading">Colour science and format fixes</h3>



<p class="wp-block-paragraph">Resolve 20.3.2 adds support for Fujifilm F Gamut C coloursapce and F Log2 C gamma. A ProRes RAW decode issue when using ACES has been fixed. Sony ARW decoding issues and incorrect pass through behaviour for some Sony XAVC renders are addressed.</p>



<p class="wp-block-paragraph">Retention of MaxCLL metadata from XML when exporting IMF is corrected, relevant for HDR compliance. Several audio related issues are fixed, including problems with Dolby Atmos external renderers and an ADC reverb delay compensation issue in some projects. Support for Dolby headphone personalisation of binaural monitoring is added.</p>



<h3 id="fusion-studio-joins-the-update" class="wp-block-heading">Fusion Studio joins the update</h3>



<p class="wp-block-paragraph">Blackmagic has also updated Fusion Studio to version 20.3.2. The installer adds Fusion Studio along with hardware control panel utilities, Blackmagic RAW Player and Blackmagic Proxy Generator. Fusion Studio 20.3.2 adds support for Fujifilm F Log2 C. It fixes issues with start and end render scripts on tools, resolves some character style problems in MultiText, and addresses an issue with the Import Footage menu. General performance and stability improvements are included.</p>



<p class="wp-block-paragraph">Minimum system requirements across Resolve and Fusion Studio remain aligned with the current platform baselines, including macOS 14 Sonoma or later, Windows 10 Creators Update, Windows 11 for ARM on supported Qualcomm Snapdragon X Elite systems, and Rocky Linux 8.6 on Linux. Monitoring requires Desktop Video 12.9 or later.</p>



<p class="wp-block-paragraph">Resolve 7 Resolve Studio 20.3.2 and Fusion Studio 20.3.2 do not introduce major new toolsets. They fix edge cases, improve consistency and add targeted performance gains. In other words, the sort of update most facilities actually need. As always, new tools and innovations should be tested before use in production.</p>



<p class="wp-block-paragraph">// Quoted info<br />// <a href="https://www.blackmagicdesign.com/support">https://www.blackmagicdesign.com/support</a></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/02/13/resolve-20-3-2-tidies-up-the-edges-copy/">Resolve 20.3.2 tidies up the edges</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A video editing software interface displaying a timeline with various clips, selected thumbnails on the left, and a preview window showcasing a spherical image of a cityscape on the right.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">253018</post-id>	</item>
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		<title>Foundry locks in full subscription future for 2027</title>
		<link>https://digitalproduction.com/2026/01/19/foundry-locks-in-full-subscription-future-for-2027/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 19 Jan 2026 17:06:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3D painting]]></category>
		<category><![CDATA[CGI]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[filmmaker tools]]></category>
		<category><![CDATA[Foundry]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[katana]]></category>
		<category><![CDATA[licensing]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Mari]]></category>
		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Pipeline]]></category>
		<category><![CDATA[postproduction]]></category>
		<category><![CDATA[subscribers]]></category>
		<category><![CDATA[subscription model]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=247567</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/subscription-transition-1057x594-1.jpg?fit=1057%2C594&quality=80&ssl=1" width="1057" height="594" title="" alt="Logo display of the Nuke Family, featuring the Nuke Family logo at the top, and the logos of Mari and Katana below, all set against a gradient background of vibrant colors." /></div><div><p>Foundry drops perpetual maintenance: from 2027, all Nuke, Mari, and Katana users will be on subscription only.</p>
<p>The post <a href="https://digitalproduction.com/2026/01/19/foundry-locks-in-full-subscription-future-for-2027/">Foundry locks in full subscription future for 2027</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/01/subscription-transition-1057x594-1.jpg?fit=1057%2C594&quality=80&ssl=1" width="1057" height="594" title="" alt="Logo display of the Nuke Family, featuring the Nuke Family logo at the top, and the logos of Mari and Katana below, all set against a gradient background of vibrant colors." /></div><div><p class="wp-block-paragraph"><a href="https://www.foundry.com/news-and-awards/foundry-announces-maintenance-to-subscription-transition" title="">Foundry</a> has confirmed what many suspected was coming: perpetual maintenance is officially on its way out. From 1 January 2027, all active maintenance customers for <a href="https://digitalproduction.com/tag/nuke/" title="Nuke">Nuke </a>Family, <a href="https://digitalproduction.com/tag/mari/" title="Mari">Mari </a>and <a href="https://digitalproduction.com/tag/katana/" title="katana">Katana </a>will be converted to <a href="https://www.foundry.com/products/nuke-family/nuke#editions" title="">subscription plans</a> at their next renewal. Renewals during 2026 will run as normal. After that, <a href="https://digitalproduction.com/tag/foundry/" title="Foundry">Foundry</a>’s entire licensing structure will be subscription only, with no further perpetual updates. According to the company, this change “aligns Foundry with industry-standard licensing practices.”</p>
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<h3 id="same-price-for-now-probably-not-for-long" class="wp-block-heading">Same price (for now), probably not for long</h3>



<p class="wp-block-paragraph">The company promises that 2027 renewals will start at the same price as current maintenance, with annual increases not exceeding five per cent. In other words, yes, prices technically stay the same, but you might want to assume that five percent rise is baked in. The subscription is available only on an annual or quarterly basis. For a full commercial licence, Foundry lists €3,139 per year, including taxes, or €1,719 per quarter, including taxes. Indie, student and non-commercial versions exist, but these are not viable for most studio use. Customers who decline to renew will retain their perpetual licences for the last supported version but lose access to updates, support and bug fixes.</p>



<h3 id="a-year-to-plan-your-escape-route" class="wp-block-heading">A year to plan your escape route</h3>



<p class="wp-block-paragraph">Announcing the change a year early, Foundry’s Alex Foulds said the goal was to give customers “the time and information necessary for a smooth and predictable transition.” Smooth or not, 2026 now becomes the year to review budgets, check pipeline dependencies and decide whether subscription fits your studio strategy, or if you will freeze your perpetual licences at the last maintenance release.</p>



<h3 id="predictable-transition-unpredictable-reception" class="wp-block-heading">Predictable transition, unpredictable reception</h3>



<p class="wp-block-paragraph">Foundry says a unified subscription model will “accelerate development and deliver more features and performance enhancements”. That statement has not been independently verified at press time. The real test will come when existing users renew in 2027 and see what value those new builds actually deliver.</p>



<p class="wp-block-paragraph">Studios still running older versions of Nuke, Mari or Katana should check support timelines and network licence compatibility well before the end of 2026. Once maintenance lapses, Foundry’s technical support and update access will be gone.</p>



<h3 id="proceed-with-caution" class="wp-block-heading">Proceed with caution</h3>



<p class="wp-block-paragraph">Licensing transitions have a habit of exposing pipeline surprises. Test the subscription editions in controlled conditions before rollout and confirm version parity across render nodes, farm licences and DCC integrations. Because as of 2027, everyone, from the smallest comp shop to the biggest feature house, will be renting their Foundry tools. For good.</p><p>The post <a href="https://digitalproduction.com/2026/01/19/foundry-locks-in-full-subscription-future-for-2027/">Foundry locks in full subscription future for 2027</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[Logo display of the Nuke Family, featuring the Nuke Family logo at the top, and the logos of Mari and Katana below, all set against a gradient background of vibrant colors.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">247567</post-id>	</item>
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		<title>Blackmagic Camera 10.0 brings fan brains and pre-record tricks</title>
		<link>https://digitalproduction.com/2025/12/18/blackmagic-camera-10-0-brings-fan-brains-and-pre-record-tricks/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 18 Dec 2025 08:44:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Android update]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[Broadcast]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[DaVinciResolve]]></category>
		<category><![CDATA[Fairlight]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[PYXIS]]></category>
		<category><![CDATA[RAW]]></category>
		<category><![CDATA[URSA]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=241502</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/lenses-en-xl.jpg?fit=1200%2C431&quality=80&ssl=1" width="1200" height="431" title="" alt="Three professional video cameras displayed against a dark background. From left to right: PL Model with a lens mount, Locking EF Model with a circular aperture, and L-Mount Model showcasing a digital sensor, all featuring touch screen controls and buttons." /></div><div><p>Blackmagic Camera 10.0 adds pre-record, smarter cooling, and new API tools for PYXIS and URSA cameras.</p>
<p>The post <a href="https://digitalproduction.com/2025/12/18/blackmagic-camera-10-0-brings-fan-brains-and-pre-record-tricks/">Blackmagic Camera 10.0 brings fan brains and pre-record tricks</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/lenses-en-xl.jpg?fit=1200%2C431&quality=80&ssl=1" width="1200" height="431" title="" alt="Three professional video cameras displayed against a dark background. From left to right: PL Model with a lens mount, Locking EF Model with a circular aperture, and L-Mount Model showcasing a digital sensor, all featuring touch screen controls and buttons." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a href="http://blackmagicdesign.com" title="">Blackmagic Design</a> develops cameras, broadcast gear, and postproduction software including <a href="https://digitalproduction.com/tag/resolve/" title="Resolve">DaVinci Resolve</a>, <a href="https://digitalproduction.com/tag/fusion/" title="Fusion">Fusion</a>, and <a href="https://digitalproduction.com/tag/fairlight/" title="Fairlight">Fairlight</a>. The <strong>Blackmagic Camera Setup</strong> utility keeps their cameras’ firmware up to date, adds new features, and includes the Blackmagic RAW toolset used in Resolve and other DCC workflows.</em></p>
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12:28:57&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:19,&quot;href&quot;:&quot;https:\/\/documents.blackmagicdesign.com\/UserManuals\/BlackmagicPYXISManual.pdf?_v=1766041210000&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251227120137\/https:\/\/documents.blackmagicdesign.com\/UserManuals\/BlackmagicPYXISManual.pdf?_v=1766041210000&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 13:41:25&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-02 12:00:53&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-05 12:37:10&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-11 00:45:14&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-18 12:05:04&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-23 09:21:19&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-02 12:50:47&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-06 07:28:58&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-09 14:28:32&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-14 23:33:30&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-23 10:49:08&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-04 17:20:25&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-12 08:40:28&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-16 16:37:51&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-31 10:20:11&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-04 22:19:13&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-12 21:14:17&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-17 08:32:50&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-08 12:54:20&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-13 11:08:12&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-16 19:52:36&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-23 12:31:46&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-23 12:31:46&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;}]"></span>


<h3 id="pyxis-learns-to-cool-itself" class="wp-block-heading">PYXIS learns to cool itself</h3>



<p class="wp-block-paragraph">Version 10.0 of Blackmagic Camera Setup, released just now, introduces a dynamic fan control system for the <a href="https://www.blackmagicdesign.com/products/blackmagicpyxis" title="">Blackmagic PYXIS 12K</a>. The camera now adjusts its cooling behaviour automatically while recording.</p>



<h3 id="pre-record-and-expanded-audio-arrive" class="wp-block-heading">Pre-record and expanded audio arrive</h3>



<p class="wp-block-paragraph">Both the PYXIS 6K, PYXIS 12K, and the URSA Broadcast G2 gain a pre-record mode, allowing the capture of a few seconds before the record button is pressed, a practical addition for live and documentary work. All three models also now support four-channel audio recording, mono headphone monitoring, and a 0% opacity option for frame guides, giving operators the ability to clear overlays entirely when composing shots.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/images.blackmagicdesign.com/images/products/blackmagicpyxis/landing/uses/uses-xl.jpg?w=1200&ssl=1"  alt="https://images.blackmagicdesign.com/images/products/blackmagicpyxis/landing/uses/uses-xl.jpg?_v=1729484941" ></figure>



<h3 id="api-proxies-and-lens-support-updates" class="wp-block-heading">API, proxies and lens support updates</h3>



<p class="wp-block-paragraph">The update adds new Camera Control REST API commands, aimed at remote operation and integration with external systems. Blackmagic also adds an option to inhibit proxy recording, which could be useful for locked-down or multi-camera workflows. For the URSA Broadcast G2, 10.0 also improves Blackmagic Cloud integration and B4 lens compatibility. Blackmagic has not detailed the nature of these improvements, and they are not independently verified at press time.</p>



<h3 id="raw-utilities-and-system-requirements" class="wp-block-heading">RAW utilities and system requirements</h3>



<p class="wp-block-paragraph">The installer continues to bundle Blackmagic RAW Player, RAW Speed Test, RAW SDK, and RAW plugins for host applications. The update supports macOS 14 (Sonoma) and macOS 15 (Sequoia) on both Apple Silicon and Intel Macs, as well as Windows 10 and Windows 11 64-bit systems. Blackmagic lists 8 GB RAM as the minimum for macOS.</p>



<h3 id="updfated-pyxis-manual" class="wp-block-heading">Updfated PYXIS Manual </h3>



<p class="wp-block-paragraph">At the same time, BMD updated and released a new manual for the PYXISI Camera – geht the full PDF here for free or have a look if you think about getting one of them. <a href="https://documents.blackmagicdesign.com/UserManuals/BlackmagicPYXISManual.pdf?_v=1766041210000">https://documents.blackmagicdesign.com/UserManuals/BlackmagicPYXISManual.pdf?</a></p>



<h3 id="practical-reminder" class="wp-block-heading">Practical reminder</h3>



<p class="wp-block-paragraph">As always, users should verify firmware stability and feature compatibility before deploying updates in active production environments. Never update during production, which we heartily recommend, because yesterday a Windows-Update made this news you are reading a hectic morning duty instead of a relaxed last evening thing. Also: Check yourt backups, while you are at it. <br /></p><p>The post <a href="https://digitalproduction.com/2025/12/18/blackmagic-camera-10-0-brings-fan-brains-and-pre-record-tricks/">Blackmagic Camera 10.0 brings fan brains and pre-record tricks</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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		<title>Houdini 21: Like good wine (Part1,  VFX &#038; Geo)</title>
		<link>https://digitalproduction.com/2025/11/17/houdini-21-like-good-wine-part1-vfx-geo/</link>
		
		<dc:creator><![CDATA[Manuel Kotulla]]></dc:creator>
		<pubDate>Mon, 17 Nov 2025 06:00:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3D modeling software]]></category>
		<category><![CDATA[ambient occlusion]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Copernicus]]></category>
		<category><![CDATA[dynamics]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[ICE.ART]]></category>
		<category><![CDATA[Machine Learning]]></category>
		<category><![CDATA[meshing]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[MPM Solver]]></category>
		<category><![CDATA[particle simulation]]></category>
		<category><![CDATA[Procedural Modelling]]></category>
		<category><![CDATA[SideFX]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[solaris]]></category>
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		<guid isPermaLink="false">https://digitalproduction.com/?p=213697</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/mpm_intro.png?fit=1200%2C615&quality=72&ssl=1" width="1200" height="615" title="" alt="A clear glass cup with whipped coffee being poured into it, showcasing layers of creamy foam and brown coffee. The cup is surrounded by scattered coffee beans and a silver frother on a dark surface." /></div><div><p>Houdini 21 polishes the chaos: production-ready MPM, neural surfacing, smarter Pyro, and Vulkan viewport upgrades: all taste-tested for real-world use. (Part 1 of ???)</p>
<p>The post <a href="https://digitalproduction.com/2025/11/17/houdini-21-like-good-wine-part1-vfx-geo/">Houdini 21: Like good wine (Part1,  VFX & Geo)</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/manuelkotulla/">Manuel Kotulla</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/mpm_intro.png?fit=1200%2C615&quality=72&ssl=1" width="1200" height="615" title="" alt="A clear glass cup with whipped coffee being poured into it, showcasing layers of creamy foam and brown coffee. The cup is surrounded by scattered coffee beans and a silver frother on a dark surface." /></div><div><h3 id="a-tasting-of-the-dynamics-and-geometrys-side-of-effects" class="wp-block-heading"><strong>A tasting of the dynamics and geometrys side (of) effects</strong></h3>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:236,&quot;href&quot;:&quot;https:\/\/www.sidefx.com\/tutorials\/how-to-create-thruster-fx&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251227131028\/https:\/\/www.sidefx.com\/tutorials\/how-to-create-thruster-fx\/&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.sidefx.com\/tutorials\/how-to-create-thruster-fx\/&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-01-06 10:39:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-21 21:37:33&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-25 19:57:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-01 17:35:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-05 13:39:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-10 20:30:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-04 03:56:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-17 13:31:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-30 21:49:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-08 12:18:02&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-13 20:45:31&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-20 01:40:18&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-23 13:50:33&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-29 12:42:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-03 06:53:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-15 08:22:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-21 10:44:45&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-03 19:17:18&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-03 19:17:18&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:237,&quot;href&quot;:&quot;https:\/\/www.sidefx.com\/contentlibrary\/carbd-dual-car-collision&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251119201225\/https:\/\/www.sidefx.com\/contentlibrary\/carbd-dual-car-collision\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 13:09:02&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-06 10:39:56&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-21 21:37:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-25 19:58:07&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-01 17:35:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-05 13:39:18&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-10 20:30:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-04 03:57:24&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-17 13:31:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-30 21:49:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-08 12:18:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-17 00:04:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-20 07:10:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-23 13:50:34&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-29 12:42:24&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-03 06:53:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-15 08:22:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-21 10:44:45&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-06-03 19:17:18&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-03 19:17:18&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph">This release is not about the number of features, but about finishing what was started, achieving true production readiness, robustness, performance, and ease of use. It’s a version focused on quality of life. Feature sets like MPM simulations and Karma have matured like a good wine. The machine learning tools respect the artist’s skill set and have left their state of play are actual usefull in production.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-8.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="614"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-8.png?resize=1200%2C614&quality=72&ssl=1"  alt="A graphic titled &#039;R&D Priorities&#039; featuring the logo of Houdini at the center. Below the logo are two gray boxes labeled &#039;Strengthen Core Technologies&#039; and &#039;Enhance User Experience&#039;, with an orange button at the bottom stating &#039;KEEP IT ALL PROCEDURAL&#039;. The background is black."  class="wp-image-224976" ></a><figcaption class="wp-element-caption">SideFX’s R&D priorities presented at Equinox Hive Keynote</figcaption></figure>



<p class="wp-block-paragraph">Even though SideFX remains modest in its official statements, Houdini 21 is a massive release. For the feature-hungry among us, the highlights include a fully matured APEX; a refined and clever animation and rigging framework; a simulating Copernicus (think <em>Substance on Dope</em>), and in the VFX realm, the production-ready MPM Solver. On top of that, we’re seeing machine learning tools popping up in all the right places (AI for people who don’t expect a Pixar film from a single click), faster and expanded rendering with Karma, and a healthy dose of quality-of-life improvements.</p>



<p class="wp-block-paragraph">Since our editorial cat can only count to 300, we can’t tell you the exact number of new or improved features,  but we’re impressed nonetheless. And soon, you will be too. To avoid overwhelming both writer and reader, we’re breaking this article into a mini-series. We’ll start with VFX & Geometry, followed by Solaris & Karma, Copernicus & Terrain, and the massive Animation & Rigging tools.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="615"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_intro.png?resize=1200%2C615&quality=72&ssl=1"  alt="A clear glass cup filled with layers of frothy coffee and cream on a dark background. Coffee beans and sugar crystals are scattered on the surface around the cup, enhancing the rich café ambiance."  class="wp-image-213821" ><figcaption class="wp-element-caption">The beaut of MPM. Art by Peter Sanitra</figcaption></figure>



<h3 id="mpm" class="wp-block-heading">MPM</h3>



<p class="wp-block-paragraph">One of the most exciting additions in H20.5 was without question the MPM Solver. The <strong>M</strong>aterial<strong>P</strong>oint<strong>M</strong>ethod truly allows you to simulate a wide range of different materials. From water, snow, and sand to honey, metal, and concrete, all within a single Solver setup. The geometry is simply substituted by points or particles, which are then simulated. The different materials interact physically accurate and constraint-free, purely based on their assigned parameters.</p>



<p class="wp-block-paragraph">The initial release was already impressive, but it left users standing somewhat in the simulated rain when asking: <em>“How do I get a proper mesh with UVs?”</em>  That exact issue has now been beautifully solved in H21. Any MPM simulation, whether rigid body or fluid, can now be meshed (as polygons or SDF volumes), including UVs, color, and other attributes, using no more than two nodes. </p>



<p class="wp-block-paragraph">A nice and usefull addition to this workflow is the MPM Debris node, which generates new points along fracture lines as sources for smoke, dirt, or secondary debris effects. So let’s take a look at meshing hard and fluid or granular surfaces across a few setups and scenarios and wrap things up with a creamed cookies drink while watching the official and very excellent MPM demo.</p>



<figure class="wp-block-gallery has-nested-images columns-1 is-cropped wp-block-gallery-10 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="492"  sizes="(max-width: 1200px) 100vw, 1200px"  data-id="213874"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_1-1.png?resize=1200%2C492&quality=72&ssl=1"  alt="A 3D modeling interface showcasing a geometric scene with a sphere above a red wireframe box. On the right, a control panel is open displaying attributes related to the geometry, including a node network for adjustments."  class="wp-image-213874" ><figcaption class="wp-element-caption">MPM Configure comes with everything you need for a happy little MPM simulation.</figcaption></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="471"  data-id="213875"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_2.png?resize=1200%2C471&quality=72&ssl=1"  alt="A 3D modeling interface displaying a wireframe vase surrounded by red highlighted objects on a grid background. The right panel features nodes for material and geometry settings in a software environment."  class="wp-image-213875" ><figcaption class="wp-element-caption">Replacing the default collider and source with our own models</figcaption></figure>
</figure>



<h3 id="surfacing-mpm-simulations" class="wp-block-heading">Surfacing MPM Simulations</h3>



<p class="wp-block-paragraph">Testing time! For this test setup, we’ll have a clay ball smash into a vase model, paying close attention to UV transfer and the generation of smaller fragments through the Debris Source. The easiest way to start an MPM simulation is by typing “MPM Configure” into the node search. This gives you a complete set of starter nodes right away. (Under <em>MPM Configure</em>, you’ll also find plenty of additional example setups for study or creative repurposing.) By the way, the MPM container on the far right controls the overall resolution of the entire simulation.</p>



<p class="wp-block-paragraph">We replace the default sphere with our own model and can now assign materials directly inside the mpmSource node and tweak them to our liking. It’s genuinely fun. Feels a bit like a mini-game. Since a concrete material would be more realistic but also quite boring as a vase material, we went with Chunky Snow instead. The environment comes in via an Object Merge directly into the mpmCollider Sop, ready to go.  Our clay ball, the antagonist of this little simulation, isn’t a collider per definition but another mpmSource ready to be smashed, merged with the vase and given its own material behavior, Chunk Soil.</p>



<p class="wp-block-paragraph">To make sure the particles can actually see and “love” each other, we need to enable Particle-Level Collision in the solver. The new Auto Sleep feature helps keep the vase passive until the collision happens, preventing it from collapsing at frame one and saving quite a bit of compute time.</p>



<figure class="wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-11 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_3.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="473"  data-id="213879"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_3.png?resize=1200%2C473&quality=72&ssl=1"  alt="A 3D modeling interface displayed on a computer screen, featuring a green wireframe figure in a virtual space, with a selection of geometry nodes and properties on the right side, indicating a focus on digital design and manipulation."  class="wp-image-213879" ></a><figcaption class="wp-element-caption">Let there be … snow?</figcaption></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_4.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="747"  data-id="213884"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_4.png?resize=1200%2C747&quality=72&ssl=1"  alt="A 3D visualization displaying a cloud of data points in a grid environment. The data points are primarily in grey, with clusters of bright green and red, indicating distinct areas. A sidebar on the right shows a flow chart with labeled nodes, providing additional context."  class="wp-image-213884" ></a><figcaption class="wp-element-caption">What awounderfull mess … and soon mesh.</figcaption></figure>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_sleep.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="638"  sizes="(max-width: 1200px) 100vw, 1200px"  data-id="218079"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_sleep.jpg?resize=1200%2C638&quality=80&ssl=1"  alt="A screenshot of a software interface displaying simulation settings. Options for solver and output adjustments are visible, with highlighted features like &#039;Enable Particle Based Collisions&#039; and &#039;Enable Auto Sleep&#039; indicated by arrows. Horizontal sliders control various parameters."  class="wp-image-218079" ></a><figcaption class="wp-element-caption">To get proper collisions, make sure to enable particle-level collisions.</figcaption></figure>
</figure>



<p class="wp-block-paragraph">Since the clay ball will be meshed as a fluid and granular surface and the vase as a rigid object, we first separate the MPM particles using a Blast node, filtering them by their respective source names.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/Kc3t0Zy2jGU?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">Hero and antagonist with different colored mpmSources in one Simulation.</figcaption></figure>



<p class="wp-block-paragraph">For surfacing the vase, we use the mpmPostFracture node, which takes the rest-geometry and the MPM particles as input. This node essentially breaks the geometry apart “end to start,” so it needs to be fed the final frame of the simulation. After that, we choose either Voronoi or Boolean Cut as the fracture method. The latter can generate interior details, subtle irregularities on the inner faces of the fracture, that weren’t visible before, and it’s also faster to compute.  We can further control the number of pieces as well as define the minimum fragment size at which new pieces should be generated.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_5-1.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="420"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/mpm_vase_5-1.png?resize=1200%2C420&quality=72&ssl=1"  alt="A detailed vase with intricate patterns displayed among several gray rocks on a flat surface. To the right, a user interface is visible, showing a node-based layout for editing parameters, with sliders and options for adjustments."  class="wp-image-213888" ></a><figcaption class="wp-element-caption">UV-ready for destruction with ray-traced glory in Vulkan. Check out those beautiful UVs.</figcaption></figure>



<p class="wp-block-paragraph">The final node in the chain is mpmDeformPieces, which transfers the newly generated fracture geometry onto the MPM particles  and just like that, the vase shards, physically convinced they’re made of snow, go flying through the scene, complete with perfectly intact UVs. For more of a muddy mess, we could have generated a liquid or granular surface instead, but we’ll save that for the clay ball. The result from the Debris Source, which lets you precisely define when and where particles based on fracture are emitted, is then passed into a POP network, including collisions from the vase and background).</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/aWM3P-Gp9FE?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">Nice working UVs meet Debris Source particles and a snowy-chunky vase.</figcaption></figure>



<p class="wp-block-paragraph">Time to get serious:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/K3a38UXR-DQ?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">Smashing time!</figcaption></figure>



<h3 id="continuos-emissions-surface-tension" class="wp-block-heading">Continuos Emissions & Surface Tension</h3>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/I9T00RsDfwM?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">Layered continuos emission powered by a pop turbulence force</figcaption></figure>



<p class="wp-block-paragraph">With this new option, you can quickly fill containers, simulate expanding materials, or layer different materials on top of each other. The option is located in the mpmource node and spreads new particles apart using positive pressure.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-4.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="576"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-4.png?resize=1200%2C576&quality=72&ssl=1"  alt="A digital 3D model workspace displaying two objects: a large purple, speckled vase-like shape and a smaller spherical shape to its left. On the right, a settings panel is open, showcasing options for geometry adjustments with sliders and parameters."  class="wp-image-221372" ></a><figcaption class="wp-element-caption">The higher the expansion value, the faster the MPM source grows.</figcaption></figure>



<p class="wp-block-paragraph">Let’s take our vase and let a thick, viscous something ooze out of it. A good chance to show how simple MPM can be: if we want things to float inside the fluid, they just need a lower density. A few cubes are generated and assigned a jelly material. Two geometries, two MPM Sources, merged and fed into the solver. That’s all it takes. Just as easily, you can mix different fluids within the same setup. And for a bit more drama, we can dive into the solver and add a POP Wind node with some turbulence.</p>



<p class="wp-block-paragraph">Surface tension allows for realistic effects such as droplets, tendrils, and flowing water. H21 introduces two new ways to control surface tension for both liquid and viscous materials inside the MPM Solver. The Point Based method offers higher accuracy and stability, making it ideal for small and detailed simulations. The Grid Based method, on the other hand, is optimized for performance and handles millions of particles more efficiently, which makes it better suited for large-scale scenes. External forces and friction can be increased if objects keep moving when they shouldn’t. Otherwise, you might end up with a scene straight out of <em>Terminator 2</em>.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="787"  height="552"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/image-20.png?resize=787%2C552&quality=72&ssl=1"  alt="A flowchart illustrating preferences for surface tension methods. At the top, it states &quot;I want Surface Tension.&quot; It branches into options for accuracy and speed, leading to Point Based Surface Tension and Grid Based Surface Tension."  class="wp-image-216863" ><figcaption class="wp-element-caption">Choose your destiny. / SideFX</figcaption></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/cTNOXOFRqoI?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption"><em>Liquid mpm sim with and w/o Surface Tension</em></figcaption></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/9BazotjCaEc?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption"><em>Meshing of MPM Particles as (Neural) Fluidsurface … </em></figcaption></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/uHEOII-kkDY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">… or as particles and particle driven instances.</figcaption></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/-XqpzR8AA2c?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">Breaking Geo > Sim with Jp Attribute > Separated Breakpoints > 2nd Sim Based on Breakpoints</figcaption></figure>



<p class="wp-block-paragraph">To achieve high levels of detail without an unnecessarily large number of simulation points, the new, more precise collision detection allows you to use the fracture edges of a simulation as the source for a targeted secondary simulation. The attribute Jp (Plastic Compression/Stretching) is key here. It can be used to isolate the fractured areas and feed them into a Surfacing node set to VDB mode. This resulting volume can then serve as the source for the second simulation. And don’t forget to use the main simulation result as a collider.</p>



<figure class="wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<span class="XRID3jYWVOxA1p2NLmJ9vF5GUSZeaq7nBc0tKd8fb4owzrgQyhMH6sCPkTuil"><iframe title="mpm_collider" src="https://player.vimeo.com/video/1112443940?dnt=1&app_id=122963" width="1200" height="675" frameborder="0" allow="autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share" referrerpolicy="strict-origin-when-cross-origin"></iframe></span>
</div><figcaption class="wp-element-caption">Adding details through 2nd simulation. / SideFX</figcaption></figure>



<p class="wp-block-paragraph">And finally to top it off, the official demo. A detailed breakdown of that beautiful cookie shot.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/50Q25JKBMK8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">SideFX</figcaption></figure>



<h3 id="machine-learning-in-dynamics" class="wp-block-heading">Machine Learning in Dynamics</h3>



<p class="wp-block-paragraph">You won’t find any generative AI native in Houdini, but rather a growing collection of smart, locally running models, often trained by yourself, designed to simplify or speed up time-consuming tasks.</p>



<h3 id="surfacing-flip-vellum-particle-simulations" class="wp-block-heading">Surfacing Flip, Vellum & Particle Simulations</h3>



<p class="wp-block-paragraph">Alongside Neural Point Surfacing for MPM, the new Neural Point Surface and proven Particle Fluid Surface nodes now bring neural meshing to FLIP, Vellum, and POP simulations as well. Until now a bunch of points are trying to reconstruct the surface of a material. With neural meshing, you can now achieve much sharper, more detailed surfaces across a both high and low frequencies. The result: surfaces that are no longer uniformly fuzzy, but crisp, structured, and temporally stable. As before, you can train your own models, but even the included presets already produce finer details. And thankfully, the whole thing is GPU-accelerated.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/vfx_ML_neuralpop-2.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="484"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/vfx_ML_neuralpop-2.png?resize=1200%2C484&quality=72&ssl=1"  alt="A computer screen displaying a 3D modeling interface. On the left side, two textured models labeled &#039;Average Position&#039; and &#039;Neural Surface&#039; are shown. The right side features a node graph and adjustable parameters for editing geometry."  class="wp-image-213833" ></a><figcaption class="wp-element-caption">Machine-learning neural-AI particle meshing wonder, now with UV and attribute transfer magic</figcaption></figure>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-7.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="542"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-7.png?resize=1200%2C542&quality=72&ssl=1"  alt="A side-by-side comparison of two 3D rendering techniques. On the left, a grey geometric shape with particle fluid simulation showing volumetric effects. On the right, a similar shape rendered using neural point surface technology, with a stylized appearance."  class="wp-image-224892" ></a><figcaption class="wp-element-caption">More detail at low and high frequencies thanks to Neural Surface / SideFX</figcaption></figure>



<h3 id="volume-upres" class="wp-block-heading">Volume Upres</h3>



<p class="wp-block-paragraph">The core problem behind volume up-resing: for efficiency, artists often create and approve low-resolution simulations. But once the voxeldensity is increased, the overall shape of the sim tends to change. With the new tools, a low-res simulation can now be upscaled while preserving its exact shape. This not only keeps previously approved versions intact, but also allows for far more iterations. A model that’s been trained on a specific motion or behavior can now upscale multiple variations of it.</p>



<p class="wp-block-paragraph">The Billowy Smoke recipe (or shelf tool) comes with a pretrained up-res model already integrated. Let’s start by looking at a comparison between the low-res input simulation and the 3× up-res result.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/gWlaHWtTuqk?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption"><em>Promising results — nice details, but some artifacts remain.</em></figcaption></figure>



<p class="wp-block-paragraph">Details are nicely added, while the overall shape is preserved impressively well. Caching took a bit of time, but it’s still far faster than running a full high-res simulation.  The real idea, however, is that we can now reuse this up-res model for all our future Billowy Smoke setups and honestly, we probably should. So, let’s quickly modify the setup and see if we can break the upscaler.</p>



<p class="wp-block-paragraph">This time, the solver runs at a voxel size of 0.05, using the 2× upscaler. The 3× model didn’t really add more detail, just extra waiting time. For a bit more fun, a Gas Wind with random direction and a collision shape were added.  That collision shape, as it turns out, gives the upscaler a bit of trouble as seen below. </p>



<p class="wp-block-paragraph">But when comparing the up-res result to a true high-res sim, it’s clear that the system is really good at preserving the base form. Doubling the voxel size in the high-res sim, on the other hand, changes the overall shape and eats up a ton of time but stays artifact-free. Or, if you really want perfection, you could just train a model specifically for this type of collision.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/WLbhfoQRFCQ?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption"><em>Naturally, the simulation changes with voxel density. Higher resolution, different behavior.</em></figcaption></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/2n8dwInyjzk?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption"><em>With stronger motion, the up-res process tends to produce more artifacts. To be fair, though, the model wasn’t really trained for that much wind.</em></figcaption></figure>



<p class="wp-block-paragraph">If you want to train your own model, this Equinox Hive talk walks you through every detail:</p>



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</div></figure>



<h3 id="zibra-ai-vdb-compression" class="wp-block-heading">Zibra AI VDB compression</h3>



<p class="wp-block-paragraph">With this plugin you can save up to 99 percent of storage space when caching VDB simulations, which makes it perfectly suited for use in real-time engines such as Unreal Engine 5. The Zibra toolset, distributed via SideFX Labs, provides three dedicated nodes. </p>



<p class="wp-block-paragraph">The first, zibravdb_compress, writes and exports .zibravdb files for use in Unreal and similar environments. The second, zibravdb_decompress, brings those files back into Houdini. And finally, zibravdb_filecache acts as a modified File Cache node that automatically handles compression, loading, and decompression for further use inside Houdini.  Before diving in, you’ll need to download the mode<strong>l</strong> and obtain a license, potentially a free personal one if your revenue is below 100 K USD. The license management can be accessed directly from any of the three nodes.</p>



<p class="wp-block-paragraph">For a quick benchmark, I used the Fireball Recipe and cached one regular VDB sequence alongside two Zibra versions with different quality settings. The original VDB sequence weighed 294 MB. The Zibra compression at a quality setting of 0.2 came in at only 5 MB, roughly 98 percent smaller. At a quality setting of 0.9, the result visually matched the original VDB almost perfectly while staying at just 36 MB, around 88 percent less.<br />That insane low file size at 0.2 naturally comes at the cost of lost detail, as visible in the comparison graph below. Still, the results are impressive and they open up the possibility for bringing volumetric simulations into real-time pipelines far more efficiently than before.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/zibra_vs_vdb-1.png?resize=1200%2C675&quality=72&ssl=1"  alt="Three distinct explosion graphics labeled &#039;Zibra 0.9&#039;, &#039;VDB&#039;, and &#039;Zibra 0.2&#039; displayed on a turquoise background. Each explosion has varying intensity and smoke detail, showcasing the differences in simulation quality."  class="wp-image-217145" ><figcaption class="wp-element-caption">Different levels of Zibra compression vs reference VDB.</figcaption></figure>



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<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/9LH73uFi1KE?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="pyro-shelve-tool-presets" class="wp-block-heading">Pyro Shelve Tool Presets</h3>



<p class="wp-block-paragraph">Another way to get artists up to speed faster are production-ready presets, not just educational examples, but tools meant to be customized for your very real projects. Each of them comes with a ready-to-use Solaris network, fully set up for rendering straight out of the box. Even better, the Help section now includes a short guide and exploanation of important Nodes for every preset. </p>



<p class="wp-block-paragraph">SideFX strikes a noticeably new tone here, aiming to flatten the learning curve rather than overwhelming newcomers with endless options (which, to be fair, they still do from time to time). These guides can be found under Documentation → What’s New → Pyro. In this section, we’ll take a closer look at three fundamentally different presets, each showcasing its own approach and creative use case.</p>



<h3 id="stylized-flame" class="wp-block-heading">Stylized Flame</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/videoframe_6382.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/videoframe_6382.png?resize=1200%2C675&quality=72&ssl=1"  alt="An animated orange explosion with splashes of liquid against a black background, creating a dramatic contrast and emphasizing the vibrant colors."  class="wp-image-224931" ></a><figcaption class="wp-element-caption">SideFX</figcaption></figure>



<p class="wp-block-paragraph">With the refined Copernicus toolset, entirely new worlds open up: stylized fire based on a classic Pyro simulation, right inside Houdini. And if needed, even live-rendered in Solaris.</p>



<figure class="wp-block-gallery has-nested-images columns-1 is-cropped wp-block-gallery-12 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="817"  data-id="213723"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_stylized_b.png?resize=1200%2C817&quality=72&ssl=1"  alt="A 3D simulation of pinkish smoke billowing from the left side, showcased against a digital grid background. On the right, a node editor interface displays a complex flowchart for manipulating the smoke effects, highlighting various parameters and connections."  class="wp-image-213723" ><figcaption class="wp-element-caption">Classic pyro sim as source. The “ToonFX” is created inside a COP(ernicus) node.</figcaption></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="482"  data-id="213719"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_stylized_a.png?resize=1200%2C482&quality=72&ssl=1"  alt="A digital workspace showing a brown topographical map on the left, complemented by a complex network of nodes on the right, illustrating a creative design process in a graphical software environment."  class="wp-image-213719" ><figcaption class="wp-element-caption">Temperature and flame fields are separated inside the 2.5D space – or is it 3D after all?</figcaption></figure>
</figure>



<p class="wp-block-paragraph">To put the claim of “easy adaptability” to the test, we took the Pyro Fireball preset and gave it a Toon-style makeover. Adding the VDB field “Flame” inside the solver’s output was all it took to make it work. The output from the Cop node, by the way, can be merged directly into the scene for further Houdini style editing.</p>



		<figure class="wp-block-jetpack-videopress jetpack-videopress-player" style="" >
			<div class="jetpack-videopress-player__wrapper"> <span class="7Xe5kUEqXwzTupyM0bSfSB8y0irqWdkC6N32eQRsR1QtZwcI8OH12zhcYVOLGxT9CGox6mD3MAYa9NJoli"><iframe title="VideoPress Video Player" aria-label='VideoPress Video Player' width='972' height='1000' src='https://videopress.com/embed/J4cJGTgo?cover=1&autoPlay=0&controls=1&loop=0&muted=0&persistVolume=1&playsinline=0&preloadContent=metadata&useAverageColor=1&hd=0' frameborder='0' allowfullscreen data-resize-to-parent="true" allow='clipboard-write'></iframe><script type="wphb-delay-type" src='https://v0.wordpress.com/js/next/videopress-iframe.js?m=1739540970'></script></span></div>
			<figcaption></figcaption>
			
		</figure>
		


<h3 id="ground-explosion-b" class="wp-block-heading">Ground Explosion B</h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/videoframe_1760.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/videoframe_1760.png?resize=1200%2C675&quality=72&ssl=1"  alt="An explosion with a large fireball and billowing smoke rising against a black background, surrounded by fiery debris and orange flames extending outward."  class="wp-image-224926" ></a><figcaption class="wp-element-caption">SideFX</figcaption></figure>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="600"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_groundbumm.png?resize=1200%2C600&quality=72&ssl=1"  alt="A realistic 3D rendering of a soft cloud formation on the left, with a dark background featuring a grid. On the right, a network diagram displays interconnected nodes and lines, showcasing a procedural geometry editor interface."  class="wp-image-213809" ><figcaption class="wp-element-caption">Layered Pyro Sim with Render-Ready Solaris network.</figcaption></figure>



<p class="wp-block-paragraph">This shelf tool sets up a sparse pyro simulation featuring a large-scale explosion, smoke trails, and a shockwave. For more control and efficiency, it’s actually made up of <strong>two separate simulations</strong>, layered on top of each other and interacting through their velocity fields.</p>



<h3 id="candle-flame" class="wp-block-heading">Candle Flame </h3>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/videoframe_3612.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/videoframe_3612.png?resize=1200%2C675&quality=72&ssl=1"  alt="A red candle with a flickering flame, featuring wax dripping down its sides, against a dark background. The bright flame contrasts with the smooth red surface of the candle."  class="wp-image-224933" ></a><figcaption class="wp-element-caption">SideFX</figcaption></figure>



<p class="wp-block-paragraph">A candle flame might not be the most exciting thing visually, but it’s one of those Pyro results you end up needing again and again. What makes this preset interesting, though, is the <strong>procedurally modeled candle</strong> that comes with it. Exploring that setup is almost more fun than the Pyro sim itself.</p>



<figure class="wp-block-gallery has-nested-images columns-1 is-cropped wp-block-gallery-13 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_Candle-3.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="773"  data-id="213707"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_Candle-3.png?resize=1200%2C773&quality=72&ssl=1"  alt="A 3D rendering of a fluid-like yellow object with elongated drips on the left side, alongside a detailed, structured flowchart with interconnected nodes in white and blue on a dark background to the right."  class="wp-image-213707" ></a><figcaption class="wp-element-caption">Even the wildly procedural candle model is fully inspectable, though, admittedly, not exactly simple</figcaption></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_Candle2.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="883"  data-id="213706"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Pyro_Shelvetool_Candle2.png?resize=1200%2C883&quality=72&ssl=1"  alt="A realistic 3D rendering of a lit candle with wax dripping down its sides, standing on a flat surface. On the right, a tree-like diagram of associated nodes or elements, likely from a digital modeling or animation software."  class="wp-image-213706" ></a><figcaption class="wp-element-caption">Clean and surprisingly straightforward</figcaption></figure>
</figure>



<h3 id="thruster-fx" class="wp-block-heading">Thruster FX</h3>



<p class="wp-block-paragraph">In true H21 fashion and in the spirit of overall efficiency boosts, the new Thruster FX tool makes its debut: a setup designed to create engine and propulsion emissions with ease. It’s not just a new node, but rather a complete Recipe, a preconfigured network of nodes that some might, in hushed tones, simply call “presets.”</p>



<p class="wp-block-paragraph">With a cheerful click on Thruster Exhaust in the Pyro Shelf Tools (or via Configure Thruster in the Tab menu), you’ll get a fully adaptable node tree, including a ready-to-render Solaris network. The effect itself isn’t a simulation but a cleverly layered, art-directable procedural system built around VOP Nodes. Multiple pyrothrusterexhaust nodes are stacked in layers, each responsible for different components like sparks, fire, and plasma. All working together to form a surprisingly easy to use thruster system.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/HlpwOFirPaM?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">A layered procedural effect without the need to use simulations</figcaption></figure>



<p class="wp-block-paragraph">So, what does it actually look like? And can it really be used straight out of the box, as promised? The short answer: pretty much, yes. The rendering comes surprisingly close to the viewport preview.  To get it running, only a few connections inside the included Solaris network needed to be adjusted. For our small test scene, we did a bit of kitbashing inside Solaris, then added some glow and polish in Fusion.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/NF1zQjShrjY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">The finished thruster. See how easy this is ? </figcaption></figure>



<p class="wp-block-paragraph">Let’s take a closer look at the node, both from the outside and under the hood. The node expects a primitive as input, and a simple circle usually does the trick. It outputs both particles and a volume containing density and temperature fields. In the General tab, you can control speed, length, and the overall shape via a spline ramp. The Exhaust section handles the color ramp and lets you tweak the underlying noise pattern, which has a strong impact on the overall form. Under the hood, the node generates a VDB from Polygon, then modifies the result with a Volume VOP and a Volume Adjust Fog node.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/custom.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="561"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/custom.png?resize=1200%2C561&quality=72&ssl=1"  alt="A software interface displaying a 3D simulation scene on the left, featuring glowing blue particles and scattered rocks, with a node graph on the right showcasing geometry settings and animation parameters."  class="wp-image-216801" ></a><figcaption class="wp-element-caption">Custom Thruster via Ramp und CopytoPoints</figcaption></figure>



<p class="wp-block-paragraph">As part of the ongoing effort to simplify things and lower the learning curve, SideFX has also released a good and detailed tutorial mini series: s<a href="https://www.sidefx.com/tutorials/how-to-create-thruster-fx" target="_blank" rel="noopener" title="">idefx.com/tutorials/how-to-create-thruster-fx</a></p>



<h3 id="car-destruction-fx" class="wp-block-heading">Car Destruction FX</h3>



<figure class="wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<span class="QlBdkmoP8efh2uMcCXDAiESbUHzNnyasg1T9JO0Yt5Z4LxqGRWVpIv7w6Fjr"><iframe title="caRBD Dual-car Collision" src="https://player.vimeo.com/video/1111808816?dnt=1&app_id=122963" width="1200" height="675" frameborder="0" allow="autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share" referrerpolicy="strict-origin-when-cross-origin"></iframe></span>
</div><figcaption class="wp-element-caption">SideFX</figcaption></figure>



<p class="wp-block-paragraph">So that we can also crash the rigs built with the Car Rig SOP introduced in H20.5, Houdini 21 brings us the new Car Destruction Tools, led by the mighty RBD Car Fracture SOP, supported by the RBD Car Transform SOP. The first one takes care of fracturing and constraint creation, automatically handling the typical materials you’d expect in a vehicle: glass, metal, wood, and rubber. The RBD Car Transform SOP, similar to Transform Pieces, ensures that all pre-fractured parts are efficiently transformed based on the simulation points. You’re not limited to cars, by the way. Anything that follows the same basic logic can be blown apart. From motorcycles to helicopters, it all breaks just fine.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-2.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="514"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image-2.png?resize=1200%2C514&quality=72&ssl=1"  alt="A 3D modeling software interface displays a wireframe model of a car, with color-coded geometry manipulation tools and nodes shown for texture adjustments, alongside various settings and parameters on the right. The background is a light blue grid."  class="wp-image-220986" ></a><figcaption class="wp-element-caption">The RBD Car Fracture SOP handles the dirty work — assigning materials, fracturing them, and wiring up the constraints.</figcaption></figure>



<p class="wp-block-paragraph">Destruction-hungry artists will find a detailed yet easy-to-follow example scene in the SideFX Content Library, the same visuals you might recognize from the keynote: <a href="https://www.sidefx.com/contentlibrary/carbd-dual-car-collision/" target="_blank" rel="noopener" title="">sidefx.com/carbd-dual-car-collision/</a>. A fitting go-through video can be found here:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/aiRL_0sz1zw?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="geometry-viewport-and-other-tasty-qol" class="wp-block-heading">Geometry, Viewport and other tasty QoL</h3>



<p class="wp-block-paragraph">Coming from its deep VFX roots, Houdini has taken quite a journey to establish its own distinct style of procedural modeling. With H21, that journey continues, extending existing nodes and adding a few genuinely useful new ones along the way. This time, even the viewport got some well-deserved love, now powered by Vulkan and capable of loading Gaussian Splats directly.</p>



<h3 id="sculpting-in-time" class="wp-block-heading">Sculpting in Time </h3>



<p class="wp-block-paragraph">The Sculpt SOP, introduced in H20.5 and (surprisingly) quite useful, now gets a genuinely groundbreaking new feature called Shot Sculpting allowing time-based, keyframe-free sculpting.  Originally intended as a correction tool for character animation, the node turns out to be just as handy for VFX and motion design work.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/JApD1NgjNjM?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">Temporal control is handled through the Shot Sculpt panel, which at first glance looks a lot like an NLE timeline and, in principle, works much the same way. Sculpting can be organized into layers that can be offset in time, faded in and out (complete with easing), muted, or adjusted in opacity. Alternatively, you can use mask_track to paint time-based attributes, which can then be passed downstream and used in other nodes, for an obvious example, as masks.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/oyjc61W8GK0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">Otherwise, the same rules apply as for the regular Sculpt SOP, whose updates we’ll take a look at next. In line with the new Shot Sculpting feature, the mask system has been reworked. Masks can still be painted manually, but can now also be loaded from an upstream float attribute, saved permanently, and blurred or sharpened as needed.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="610"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_sculpt_masks.png?resize=1200%2C610&quality=72&ssl=1"  alt="A 3D modeling software interface displaying a stylized green and gray face sculpture on the left, with various modeling tools and parameters visible. The right panel shows geometry parameters with adjustable settings."  class="wp-image-219441" ><figcaption class="wp-element-caption">Two Adjust Float nodes generate low- and high-frequency noise attributes — both can be loaded directly as mask inputs (shown in green) inside the Sculpt SOP.</figcaption></figure>



<p class="wp-block-paragraph">There are also new brushes. My personal highlight, the Elastic Grab brush:</p>



		<figure class="wp-block-jetpack-videopress jetpack-videopress-player" style="" >
			<div class="jetpack-videopress-player__wrapper"> <span class="3ltj548SmjhR9Pqw1oJeU6OynKkXDZhIMWfvqpFiUIisNTGHZ1AEaDrJWABRt7lzrpV23owYxEc60CKgxaCu5MbcVQNdOYHk"><iframe title="VideoPress Video Player" aria-label='VideoPress Video Player' width='1000' height='1000' src='https://videopress.com/embed/9MXhFAqa?cover=1&autoPlay=0&controls=1&loop=0&muted=0&persistVolume=1&playsinline=0&preloadContent=metadata&useAverageColor=1&hd=0' frameborder='0' allowfullscreen data-resize-to-parent="true" allow='clipboard-write'></iframe><script type="wphb-delay-type" src='https://v0.wordpress.com/js/next/videopress-iframe.js?m=1739540970'></script></span></div>
			<figcaption>Elastic Grab / SideFX</figcaption>
			
		</figure>
		


<p class="wp-block-paragraph">Of course, the complexity and depth of ZBrush remain unmatched, but for many tasks, artists can now comfortably stay right inside Houdini.</p>



<h3 id="geometry-masks" class="wp-block-heading">Geometry Masks</h3>



<p class="wp-block-paragraph">There are also updates when it comes to masking. Several well-known nodes now include a Mask parameter, allowing the effect to be restricted to a painted or procedurally generated mask. Among them: Peak SOP, Soft Peak SOP, Inflate SOP, Flatten SOP, and Point Jitter SOP.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="506"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/masks-1.png?resize=1200%2C506&quality=72&ssl=1"  alt="A 3D modeling interface displaying two bear figures. The left bear is rendered with a colorful texture overlay, while the right bear is shown in a wireframe format. The interface on the right includes node-based geometry options for adjustments."  class="wp-image-217139" ><figcaption class="wp-element-caption">Thick leg thanks to a painted mask affecting a Peak Node.</figcaption></figure>



<h3 id="uv-flatten-from-points" class="wp-block-heading">UV Flatten from Points</h3>



<p class="wp-block-paragraph">The latest addition to Houdini’s already powerful UV toolset could just as well be called “UV from Voronoi” since that’s exactly what it’s based on. The node distributes random or precisely placed points across the surface and uses them to calculate clean, non-overlapping UVs. It’s primarily designed for complex, high-resolution meshes, where traditional unwrapping tends to get messy fast.</p>



<figure class="wp-block-gallery has-nested-images columns-1 is-cropped wp-block-gallery-14 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_uv_A.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="504"  data-id="220881"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_uv_A.jpg?resize=1200%2C504&quality=80&ssl=1"  alt="A 3D modeling interface displaying a mesh object resembling irregular shards on the left, and a sculpted organic shape on the right. The screen also shows a node-based editor with several operations connected, indicating active manipulation of the model."  class="wp-image-220881" ></a><figcaption class="wp-element-caption">Voronoi-like UV distribution using a (random) Scatter node.</figcaption></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_uv_B.jpg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="545"  data-id="220882"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_uv_B.jpg?resize=1200%2C545&quality=80&ssl=1"  alt="A 3D modeling software interface displaying a wireframe turtle model on the left side, with a grid background. On the right side, a node-based programming interface shows the structure for the turtle model with connections and parameters."  class="wp-image-220882" ></a><figcaption class="wp-element-caption"><strong>Alternatively, the UV clusters can be output as an edge group.</strong></figcaption></figure>
</figure>



<h3 id="vulkan-viewport" class="wp-block-heading">Vulkan Viewport</h3>



<p class="wp-block-paragraph">Now enabled by default, the new Vulkan 3D viewport offers noticeably improved lighting, Ambient Occlusion, shading and ray tracing with built-in denoising, and a more accurate texture display though performance can take a hit if you push it too far.  New worklights including a fully adjustable Dome Light, Physical Sky, and Three-Point Light setup now serve as the default viewport lighting.</p>



<p class="wp-block-paragraph">Looking toward the future, the viewport can now display Gaussian Splats directly. Since splats are essentially just point clouds, and Houdini is fundamentally point-based, this opens up a rather promising combination. The .ply file can simply be loaded via a File SOP and passed into a Bake Splat SOP for further processing. From there, you can treat and manipulate the splats just like any other geometry using the usual SOP tools. More on rendering those Splats in the upcoming section on Solaris & Karma.</p>



<figure class="wp-block-gallery has-nested-images columns-1 is-cropped wp-block-gallery-15 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="567"  data-id="219892"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/gsplat_a.jpg?resize=1200%2C567&quality=80&ssl=1"  alt="A 3D modeling software interface displaying a textured cactus in a decorative pot on the left. On the right, a file explorer shows the selected cactus file with details, including file name and size."  class="wp-image-219892" ><figcaption class="wp-element-caption">Hi-Res GSplat from 3D Scan Studio iris</figcaption></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="706"  data-id="219891"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/gsplat_b.jpg?resize=1200%2C706&quality=80&ssl=1"  alt="A 3D-rendered image of a cactus in a decorative pot, shown on the left side of a digital workspace. On the right side, a user interface displays nodes related to the cactus model&#039;s geometry."  class="wp-image-219891" ><figcaption class="wp-element-caption">Direct point-based editing of Gaussian Splats</figcaption></figure>
</figure>



<h3 id="curve-tools" class="wp-block-heading">Curve Tools</h3>



<p class="wp-block-paragraph">The new Extract Contours SOP can generate object outlines from a camera’s perspective either directly as edges or as an edge group. Quite handy for toon-style effects.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-16 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_contour.png?quality=72&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="479"  data-id="219451"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/model_contour.png?resize=1200%2C479&quality=72&ssl=1"  alt="A 3D modeling interface displaying a geometric wireframe of a dog&#039;s head on the left side, with a red background. On the right side, there are settings for geometry transformations, showing options for adjusting parameters."  class="wp-image-219451" ></a><figcaption class="wp-element-caption">World’s most famous pighead now with contourlines.</figcaption></figure>
</figure>



<p class="wp-block-paragraph">The well-known Curve SOP now allows you to interactively split points into branches (with unique vertex numbers) or fuse them back together.</p>



<h3 id="unsubdivide" class="wp-block-heading">Unsubdivide</h3>



<p class="wp-block-paragraph">If things ever get a bit too much, this node can reconstruct a low-res input geometry based on Catmull-Clark.</p>



		<figure class="wp-block-jetpack-videopress jetpack-videopress-player" style="" >
			<div class="jetpack-videopress-player__wrapper"> <span class="Mi7sQKp6OwnLk1E5jUaqANyXChIG8rg3B0xu2ebFRlD"><iframe title="VideoPress Video Player" aria-label='VideoPress Video Player' width='925' height='1000' src='https://videopress.com/embed/2rR0tPuf?cover=1&autoPlay=0&controls=1&loop=0&muted=0&persistVolume=1&playsinline=0&preloadContent=metadata&useAverageColor=1&hd=0' frameborder='0' allowfullscreen data-resize-to-parent="true" allow='clipboard-write'></iframe><script type="wphb-delay-type" src='https://v0.wordpress.com/js/next/videopress-iframe.js?m=1739540970'></script></span></div>
			<figcaption>Unsubdivide … unsubdivides / SideFX</figcaption>
			
		</figure>
		


<h3 id="conclusion-after-some-bottles-of-vfx" class="wp-block-heading">Conclusion after some bottles of VFX</h3>



<p class="wp-block-paragraph">Even though the stated (and achieved) goal of H21 was mainly polishing existing systems and adding plenty of quality-of-life improvements, it still manages to sneak in a massive load of new features along the way. And we’ve only scratched the surface here. Deep dives on Copernicus, Solaris, Karma, Rigging, and Animation are already in the works.</p>



<p class="wp-block-paragraph">What’s also refreshing is the ongoing effort to flatten the learning curve through better documentation, tons of in-house tutorials, and solid example files in the Content Library. Many things have become easier  or let’s say, more accessible, without losing depth, at least for those who want to go there. As always, most nodes can still be cracked open and modified at their core. Nice one, SideFX.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/11/17/houdini-21-like-good-wine-part1-vfx-geo/">Houdini 21: Like good wine (Part1,  VFX & Geo)</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/manuelkotulla/">Manuel Kotulla</a>. </p></div>]]></content:encoded>
					
		
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<post-id xmlns="com-wordpress:feed-additions:1">213697</post-id>	</item>
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		<title>Resolve Animation: Everything moves!</title>
		<link>https://digitalproduction.com/2025/09/12/resolve-animation-everything-moves/</link>
		
		<dc:creator><![CDATA[Ralf Gliffe]]></dc:creator>
		<pubDate>Fri, 12 Sep 2025 05:00:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Davinci Resolve]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Fusion nodes]]></category>
		<category><![CDATA[keyframe animation]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=201249</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Clipboard-Image-1.jpg?fit=760%2C507&quality=80&ssl=1" width="760" height="507" title="" alt="An abstract logo featuring a circular design with three colorful shapes resembling droplets in blue, green, and orange. Curved arrows encircle the logo, set against a dark background." /></div><div><p>Resolve Animation? Well, everything is based on keyframes. Fusion adds power (and pain), 3D feels clunky. Still: motion graphics inside an editor? Works.</p>
<p>The post <a href="https://digitalproduction.com/2025/09/12/resolve-animation-everything-moves/">Resolve Animation: Everything moves!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/ralfgliffe/">Ralf Gliffe</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Clipboard-Image-1.jpg?fit=760%2C507&quality=80&ssl=1" width="760" height="507" title="" alt="An abstract logo featuring a circular design with three colorful shapes resembling droplets in blue, green, and orange. Curved arrows encircle the logo, set against a dark background." /></div><div><p class="wp-block-paragraph"><a href="https://digitalproduction.com/tag/blackmagic/" title="Blackmagic">Blackmagic </a>has released a new version, now 20.2, of its increasingly popular software for video editing, colour correction, visual effects, animation and audio editing. Originally developed as pure colour correction software, more and more functions were added over time and the software has since found a large following—particularly because of its outstanding price-performance ratio—and because beginners are enticed to take their first steps with a free version. So far, the software can be purchased without subscription obligations. The software seems more like a supplementary “side business” for Blackmagic, alongside its many high-end hardware products for film and television production.</p>



<h3 id="anima-what" class="wp-block-heading">Anima-what?</h3>



<p class="wp-block-paragraph">Countless tests and tutorials by enthusiasts of the programme are circulating on the internet. We have also published articles on DaVinci and indicated that we wanted to take a closer look at the software’s animation capabilities. Blackmagic proudly announces on its website that DaVinci Resolve is Hollywood’s number one choice for post-production. The list of features is correspondingly long and may well overwhelm beginners. The latest version is said to contain over 100 new features for all areas of video editing and post-production, including new AI functions for audio editing.</p>



<figure class="wp-block-image size-large is-resized"><img data-recalc-dims="1" height="790" width="1200"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/start.png?resize=1200%2C790&quality=72&ssl=1"  alt="An interface showing new features in DaVinci Resolve 20, including icons and brief descriptions for keyframe editor, voiceover recording, AI magic mask, and more against a dark background. Options to learn more or continue are at the bottom."  class="wp-image-201345"  style="aspect-ratio:1.5185068602861775;width:800px;height:auto" ><figcaption class="wp-element-caption">Start up Resolve,and you get a welcome card with all the new features, but we are only interested in one thing today.</figcaption></figure>



<p class="wp-block-paragraph">As already explained in other articles, DaVinci Resolve uses 7 workspaces, which are arranged to structure work in DaVinci (an explanation of this system was already provided by Alexander Richter in his article <em><a href="https://digitalproduction.com/2025/09/01/goodbye-adobe-premiere/" title="">Goodbye Adobe Premiere</a></em>): “Media for ingest, Cut for the first rough cut, Edit for the actual editing, Fusion for compositing and motion graphics, Color for, you can guess, colour correction, Fairlight for audio and Deliver for final rendering of files.” Even if this all sounds rather complex, most 2D animation and video editing programmes work in a similar way, with “individual differences,” as our colleague already mentioned.</p>



<p class="wp-block-paragraph">Since DaVinci Resolve is essentially a huge collection of different tools, we have, as promised, focused “only” on the one aspect of animation for now. Of course, you should understand the principle of the 7 Pages in DaVinci, even if you “only” want to animate.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="56"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Pages-Arbeitsbereiche.png?resize=1200%2C56&quality=72&ssl=1"  alt="A dark user interface displaying a row of icons, including a yellow pencil icon in the center, surrounded by various symbols like a camera, shared files, settings, and music notes."  class="wp-image-201360" ><figcaption class="wp-element-caption">The seven Workspaces – make your own Kurosawa Jokes, but we talk about his jsut last week. </figcaption></figure>



<h3 id="everything-moves" class="wp-block-heading">Everything Moves</h3>



<p class="wp-block-paragraph">In principle, all motion effects, in fact, all animation of parameters of imported objects in DaVinci, are based on the program’s sophisticated keyframe technique. Edit is not only responsible for the correct cut; it also allows you to quickly drag transitions, titles, and filters directly into the timeline and manipulate numerous parameters via the Inspector. By setting keyframes at different points on the timeline (click the small diamond-shaped symbols on the far right), animations can be created quickly and relatively easily.</p>



<p class="wp-block-paragraph">Recently, the Edit Page also offers access to a convenient view of the keyframe editor (also as a floating window), where keyframes can be copied and moved, and animation curves can be edited using Bezier handles (for example, Ease-In, Ease-Out, Ease-In/Out, and Linear) easily accessible easing functions… a feature welcomed by many users. This method of animating in DaVinci is also suitable for programme newcomers and promises quickly acceptable results.</p>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/ani1.png?quality=72&ssl=1"><img data-recalc-dims="1" height="643" width="1200"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/ani1.png?resize=1200%2C643&quality=72&ssl=1"  alt="A desktop displaying multiple windows of DaVinci Resolve Studio, featuring keyframe editors, timelines, and animation tools. The dark interface contrasts with a white cup illustration, showcasing a detailed animation workflow."  class="wp-image-201370" ></a><figcaption class="wp-element-caption">In the Inspector, almost all parameters of the scene objects can be controlled using keyframes – shown here using various motion curves.</figcaption></figure>



<h3 id="pathfinder" class="wp-block-heading">Pathfinder</h3>



<p class="wp-block-paragraph">Another animation method promoted by Blackmagic is path animation, something competitor programmes also offer. Animations along a path are highly requested by many users. DaVinci offers complex possibilities here.</p>



<p class="wp-block-paragraph">One of the simplest methods, for example, aligning and animating text along a path, requires only a few clicks, if you know where to look. A “stripped-down” example: in the Fusion Page, you create a text node with one click. DaVinci automatically connects this to the obligatory MediaOut node. Afterwards, the Inspector offers various options to enter and edit text. Almost all settings can be animated using the already mentioned keyframes.</p>



<h3 id="pathplayer" class="wp-block-heading">Pathplayer</h3>



<p class="wp-block-paragraph">To bring a path into play, in the Layout tab (next to the text symbol) the type should be changed from Point to Path. Then a curve can be drawn directly in the view window. The text immediately adapts to this curve. The curve can be edited, and the points and Bezier handles can also be animated. At the bottom of the menu there is an item “Right-click here for shape animation.” Oddly enough in testing, this worked flawlessly, but not on every computer (curves seemed to be generated, but were “invisible”). Maybe we should ask the people at Blackmagic about this. Paths can also first be created (or imported) as Polygon or B-Spline nodes and then assigned.</p>



<figure class="wp-block-image size-large"><img data-recalc-dims="1" height="641" width="1200"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/prjekte.png?resize=1200%2C641&quality=72&ssl=1"  alt="A screenshot of the DaVinci Resolve 20 user interface displaying various editing tools. The nodes section shows a flow chart with &#039;Text1&#039;, &#039;Merge&#039;, and &#039;Background&#039;, along with a menu for adding effects. The right pane features settings for a text effect."  class="wp-image-201372" ><figcaption class="wp-element-caption">Text aligned to path, all animated</figcaption></figure>



<p class="wp-block-paragraph">The Fusion Page overall offers, thanks to its node-based approach and additional complex effects for texts, blurs, masks, 3D animations and particles, even more possibilities for visual design than are found in the Edit Page. In the Fusion Page, unlike the Edit Page, only a single clip is ever worked on.</p>



<p class="wp-block-paragraph">To use Fusion effectively, you should embrace the node-based approach (there are quite a lot of nodes, not all of them reveal their purpose by name, but if you already know the desired name, you can help yourself with the Shift and Space keys while searching). The display of nodes can be enlarged via right-click and “Show/Show Tile Picture,” so that helpful thumbnails assist with orientation in the Node Editor. Still, you should expect a learning curve that is not too shallow.</p>



<figure class="wp-block-image size-large"><img data-recalc-dims="1" height="646" width="1200"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/alpen_text.png?resize=1200%2C646&quality=72&ssl=1"  alt="A screenshot of DaVinci Resolve Studio 20 showing a text animation project. The left panel displays a 3D text effect with the word &quot;Wildalpen&quot; in blue, while the right panel shows a green landscape. The timeline below features nodes for editing."  class="wp-image-201376" ><figcaption class="wp-element-caption">Nodes in Fusion for various effects – including animated 3D text</figcaption></figure>



<h3 id="3d-effects" class="wp-block-heading">3D Effects</h3>



<p class="wp-block-paragraph">In Fusion, DaVinci Resolve can create or import simple 3D objects, e.g. in Alembic, FBX, or USDZ format. 2D graphics can be converted into 3D objects and assembled into a scene with the 3D renderer and lighting nodes. The options of the 3D tools are extensive and complex. Building a 3D scene appears more laborious than in “usual” 3D tools, though perhaps it is only a matter of practice?</p>



<h3 id="conclusion" class="wp-block-heading">Conclusion</h3>



<p class="wp-block-paragraph">Simple animations can quickly lead to acceptable results even for beginners. The ability to control almost every scene parameter with keyframes in the timeline makes such animations easy. The Fusion Page, however, already introduces a corresponding learning curve. Node systems take some getting used to for some, although for professionals they are effective once accepted and understood. The range of functions with filters and effects is huge. The names of the nodes are not always self-explanatory. Many of the possibilities for effects and animations can already be created by experienced users with some of DaVinci’s basic tools (even with the free version).</p>



<p class="wp-block-paragraph">The 3D tools appear relatively cumbersome, as is also evident from some of the many video tutorials circulating on the internet and they are obviously to be regarded more as a supplement to the “all-round programme.” Overall, DaVinci Resolve is not only suitable as a highly effective film editing and effects software, but also for many areas of motion graphics animation.</p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/09/12/resolve-animation-everything-moves/">Resolve Animation: Everything moves!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/ralfgliffe/">Ralf Gliffe</a>. </p></div>]]></content:encoded>
					
		
		
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		<title>DaVinci Resolve 20.2: Ripple Discipline, ProRes RAW, and AI Fog on Demand</title>
		<link>https://digitalproduction.com/2025/09/10/davinci-resolve-20-2-ripple-discipline-prores-raw-and-ai-fog-on-demand/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 10 Sep 2025 07:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[Blackmagic Ursa]]></category>
		<category><![CDATA[cinematic haze effect]]></category>
		<category><![CDATA[Color Grading]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Fairlight]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[immersive EXR workflows]]></category>
		<category><![CDATA[post-production]]></category>
		<category><![CDATA[ProRes RAW support]]></category>
		<category><![CDATA[ripple trim]]></category>
		<category><![CDATA[sync lock editing]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=200837</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-50.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A screen displaying video editing software with a landscape of mountains and orange tents. Three people in red jackets are working near the tents, while the user interface shows editing tools and clips below." /></div><div><p>Resolve 20.2 ships with ProRes RAW decoding on all OS, AI-driven haze, cleaner ripple edits, immersive EXR support, and metadata flexibility.</p>
<p>The post <a href="https://digitalproduction.com/2025/09/10/davinci-resolve-20-2-ripple-discipline-prores-raw-and-ai-fog-on-demand/">DaVinci Resolve 20.2: Ripple Discipline, ProRes RAW, and AI Fog on Demand</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-50.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A screen displaying video editing software with a landscape of mountains and orange tents. Three people in red jackets are working near the tents, while the user interface shows editing tools and clips below." /></div><div><p class="wp-block-paragraph"><a href="https://digitalproduction.com/tag/blackmagic/" title="Blackmagic">Blackmagic Design</a> has released DaVinci <a href="https://digitalproduction.com/tag/davinci-resolve/" title="DaVinci Resolve">Resolve </a>Studio 20.2, available at no charge to existing users via the <a href="https://www.blackmagicdesign.com/support/family/davinci-resolve-and-fusion">Blackmagic support site</a>. While project libraries remain backward-compatible with Resolve 19.1.3, any project created or opened in 20.2 cannot be reopened in 19.1.3. Blackmagic therefore recommends full project library backups as well as individual project backups before migration.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:789,&quot;href&quot;:&quot;https:\/\/www.blackmagicdesign.com\/support\/family\/davinci-resolve-and-fusion&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]"></span>


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<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/wOwvjUMvtS0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
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<h3 id="ursa-cine-immersive-workflows" class="wp-block-heading">URSA Cine Immersive Workflows</h3>



<p class="wp-block-paragraph">Resolve 20.2 extends the immersive video toolset for productions shot with URSA Cine and intended for <a href="https://digitalproduction.com/tag/apple/" title="Apple">Apple </a>Vision Pro playback. Content can now be streamed directly from the Fusion page to Vision Pro, and the PanoMap node has gained immersive options. World pose rotations and flips are supported, stereoscopic 3D renders can be output in full side-by-side or top-bottom formats, and node stacks can now be used in stereoscopic workflows. The release also introduces immersive EXR workflows with full metadata retention, which is particularly relevant for VFX turnovers and stereoscopic finishing.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-7-46.jpeg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-7-46.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt="A video editing software interface displaying a timeline with various clips, selected thumbnails on the left, and a preview window showcasing a spherical image of a cityscape on the right."  class="wp-image-200858" ></a></figure>



<h3 id="cut-page-replay-handling" class="wp-block-heading">Cut Page: Replay Handling</h3>



<p class="wp-block-paragraph">For the Cut page, Blackmagic has addressed live-production workflows. Replay stinger transitions now behave more reliably in interlaced timelines, while replay editor and ATEM switcher feedback during replays has been improved.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-0-54.jpeg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-0-54.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt="A screenshot of a video editing software interface showing a timeline with multiple video clips, audio tracks, and markers. Different colored sections represent various elements of the project, including audio layers at the bottom."  class="wp-image-200863" ></a></figure>



<h3 id="edit-page-sync-ripple-metadata" class="wp-block-heading">Edit Page: Sync, Ripple, Metadata</h3>



<p class="wp-block-paragraph">Editing gains a series of workflow refinements. Sync lock controls now ripple edits independently of the auto-select function, while ripple trimming has been redesigned to maintain sync across edit actions. The trim editor automatically opens during dynamic trimming, though users who prefer a single-viewer mode can switch in preferences. Track headers offer improved source and destination patching, and an audio menu action makes it possible to detach synced audio from video while retaining timeline sync. Custom metadata fields can now be created and populated in the timeline, multicam clips with speed changes can be flattened correctly, the source timeline viewer supports audio track soloing, and destination patching can be reset to default through a dedicated sub-menu.</p>



<h3 id="cut-edit-pages-keyframes-guides-audio" class="wp-block-heading">Cut & Edit Pages: Keyframes, Guides, Audio</h3>



<p class="wp-block-paragraph">The Cut and Edit pages now include direct menu actions to move keyframes up, down, left, or right. The timeline curve and keyframe editor has gained a toolbar for common actions, while shift-click toggles multiple parameter states and alt-click enables exclusive toggling. Guides now support individual colours and lock states, and their position can be set in either pixel or percentage units. Fusion, transform, and effect overlays now take precedence over guides under the mouse, ensuring smoother manipulation of elements. Voice-over countdowns have been enhanced with audible beeps, and audio bus automation written in Fairlight now survives ripple edits on the Cut and Edit pages. A ripple delete silence command has been introduced for tightening dialogue or narration, and transcription and voice convert analysis are now up to twice as fast on macOS.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-4-43.jpeg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-4-43.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt="A 3D modeling software interface displaying a detailed stone lion sculpture in the viewport. Below, a node graph illustrates the composition and configuration of the model, set against a transparent background."  class="wp-image-200866" ></a></figure>



<h3 id="fusion-page-multilayer-rendering-and-speed" class="wp-block-heading">Fusion Page: Multilayer Rendering and Speed</h3>



<p class="wp-block-paragraph">On the Fusion side, guides can now be edited directly in viewers. MultiText has improved alignment and transformation controls, while USD tools support animated image inputs. The 3D renderer now includes multilayer support, and the USD renderer can output multilayer AoV (arbitrary output variable) channels. Performance has also been increased, with the surface tracker running up to twice as fast.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-04.jpeg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-04.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt="A video editing software interface displaying a scene with silhouetted birds in a foggy landscape. The color grading settings are visible on the right, and a timeline with various video clips is shown at the bottom."  class="wp-image-200859" ></a></figure>



<h3 id="colour-page-ai-fog-and-better-hdr" class="wp-block-heading">Colour Page: AI Fog and Better HDR</h3>



<p class="wp-block-paragraph">Resolve 20.2 introduces an AI-based Resolve FX called Cinematic Haze, which simulates atmospheric scattering with depth-based fog. Light rays can be extended from existing sources, and air disturbance can break up the fog into smokier turbulence. Light effects now support glow driven by alpha sources, while a new command makes it possible to navigate clips by number. Node colours can be reset for multiple selected clips, advanced colour panels now retain side panel states after restart, and HLG output has been improved when using viewer display profiles. Both RCM and CST conversions now conform to ITU BT.2408 for HLG and PQ. Performance has again improved, with the Resolve FX surface tracker running at double the previous speed.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-15.jpeg?quality=80&ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Neues-in-DaVinci-Resolve-20.2-YouTube-0-5-15.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt="An editing software interface displaying a color palette for video editing alongside scenes of rocky cliffs and seabirds. Tools and settings are visible on the right side, with various color options showcased."  class="wp-image-200864" ></a></figure>



<p class="wp-block-paragraph"></p>



<h3 id="codecs-i-o-big-additions" class="wp-block-heading">Codecs & I/O: Big Additions</h3>



<p class="wp-block-paragraph">Resolve 20.2 expands codec and I/O support considerably. The update introduces native Apple ProRes RAW decoding on macOS, Windows, and Linux, as well as encoding support for Samsung APV. Sony ARW still image files can now be decoded, ARRICORE clips are supported, and single-frame WEBP and GIF files can be imported as stills.</p>



<h3 id="general-improvements" class="wp-block-heading">General Improvements</h3>



<p class="wp-block-paragraph">General usability gains include a new skim function: pressing and holding the C key moves the playhead under the mouse in viewers. Exported DRT timelines now include linked Fusion comp media. Data burn-ins and render file names can now include current date and time tags, and the scripting API has been extended to support subtitles in render jobs and to allow setting clip names in the timeline and media pool. Performance and stability improvements round out the release.</p>



<h3 id="minimum-system-requirements" class="wp-block-heading">Minimum System Requirements</h3>



<p class="wp-block-paragraph">For macOS, DaVinci Resolve 20.2 requires macOS 14 Sonoma or later, at least 8 GB of RAM (16 GB if using Fusion), and an Apple Silicon system or a GPU with Metal support. Windows users require Windows 10 or later, 16 GB of RAM (32 GB for Fusion), a GPU with 4 GB of VRAM supporting OpenCL 1.2 or CUDA 12.8, and recent AMD, Intel, or NVIDIA Studio drivers (570.65 or newer). Windows on ARM is now supported with Windows 11 ARM, a Snapdragon X Elite processor, and 16 GB of RAM, with 32 GB recommended for 4K or Fusion. Linux support requires Rocky Linux 8.6, 32 GB of RAM, and a discrete GPU with at least 4 GB of VRAM plus drivers supporting OpenCL 1.2 or CUDA 12.8, with NVIDIA Studio driver 570.26 or newer.</p>



<h2 id="stability-reminder" class="wp-block-heading">Stability Reminder</h2>



<p class="wp-block-paragraph">Blackmagic Design advises users to back up both project libraries and individual projects before upgrading. Postproduction teams should validate Resolve 20.2 in test environments before integrating into live workflows, especially where new sync, ripple, and immersive EXR features could alter established pipelines.</p><p>The post <a href="https://digitalproduction.com/2025/09/10/davinci-resolve-20-2-ripple-discipline-prores-raw-and-ai-fog-on-demand/">DaVinci Resolve 20.2: Ripple Discipline, ProRes RAW, and AI Fog on Demand</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A screen displaying video editing software with a landscape of mountains and orange tents. Three people in red jackets are working near the tents, while the user interface shows editing tools and clips below.]]></media:description>
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		<title>Resolve 20.1: Apple Vision Pro, Magic Mask V2, and a Few More Reasons to Backup</title>
		<link>https://digitalproduction.com/2025/08/07/davinci-resolve-20-1-apple-vision-pro-magic-mask-v2-and-a-few-more-reasons-to-backup/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 07 Aug 2025 06:41:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Apple Vision Pro]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[Color Grading]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Fairlight]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[post-production]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=195593</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-2.png?fit=1200%2C678&quality=72&ssl=1" width="1200" height="678" title="#image_title" alt="A digital compositing software interface displaying an explosion effect and a car driving on a road. A node graph is visible at the bottom, showing various effects and connections. The scene is set in a landscape with hills." /></div><div><p>DaVinci Resolve 20.1 delivers Apple Vision Pro support, Magic Mask v2, and new editing, Fusion, and Fairlight tools. Backup before updating.</p>
<p>The post <a href="https://digitalproduction.com/2025/08/07/davinci-resolve-20-1-apple-vision-pro-magic-mask-v2-and-a-few-more-reasons-to-backup/">Resolve 20.1: Apple Vision Pro, Magic Mask V2, and a Few More Reasons to Backup</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-2.png?fit=1200%2C678&quality=72&ssl=1" width="1200" height="678" title="#image_title" alt="A digital compositing software interface displaying an explosion effect and a car driving on a road. A node graph is visible at the bottom, showing various effects and connections. The scene is set in a landscape with hills." /></div><div><p class="wp-block-paragraph">DaVinci <a href="https://digitalproduction.com/tag/davinci-resolve/" title="DaVinci Resolve">Resolve </a>20.1 is out, bringing a slate of updates for editing, VFX, color, and sound. But, as ever, there’s a catch: Don’t touch that project library until you’ve made a backup. While <a href="https://www.blackmagicdesign.com" title="Blackmagic Design">Blackmagic Design</a> promises compatibility with project libraries from Resolve 19.1.4, any project opened in 20.1 becomes inaccessible to the previous version. The recommended path: backup both project libraries and individual projects before you update, unless you enjoy living dangerously.</p>
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02:27:13&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-14 11:21:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-20 12:02:31&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-23 15:04:05&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-27 21:35:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-31 09:30:08&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-31 09:30:08&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<h3 id="apple-vision-pro-and-immersive-video-support-arrives-on-macos" class="wp-block-heading">Apple Vision Pro and Immersive Video: Support Arrives on MacOS</h3>



<p class="wp-block-paragraph">If you’re curious about the spatial and immersive video bandwagon, Resolve 20.1 now gets direct support for Apple Vision Pro workflows on macOS. That includes spatial and immersive video editing, direct monitoring to the headset, and support for the Apple Spatial Audio Format. The actual “wow” factor depends on whether your facility needs to serve the handful of Vision Pro users, but it’s an industry first for Resolve. </p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="803"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image.png?resize=1200%2C803&quality=72&ssl=1"  alt="A person with curly hair working at a desk with dual monitors displaying 3D graphics. A video editing software is open on one screen. A camera is positioned on the desk alongside a smartphone and headphones."  class="wp-image-195598" ></figure>



<p class="wp-block-paragraph">And, supporting that, the “<a href="https://documents.blackmagicdesign.com/SupportNotes/DaVinci_Resolve_Immersive_Workflow_Guide.pdf?_v=1754550010000" title="">DaVinci Resolve Immersive Workflow Guide</a>” has been released – which provides an introduction to working with immersive footage in Resolve, including specs and settings, as well as tips and “considerations” for producing immersive video content.</p>



<p class="wp-block-paragraph"><a href="https://documents.blackmagicdesign.com/SupportNotes/DaVinci_Resolve_Immersive_Workflow_Guide.pdf?_v=1754550010000" title="">Get the Guide directly HERE</a></p>



<p class="wp-block-paragraph"></p>



<h3 id="edit-page-keyframe-and-curve-handling-actually-makes-sense" class="wp-block-heading">Edit Page: Keyframe and Curve Handling Actually Makes Sense</h3>



<p class="wp-block-paragraph">The Cut and Edit pages see a long list of overdue usability tweaks. Keyframes can now be viewed beyond clip edit points, and curve editors allow adjustments from the timeline. For anyone fighting with inconsistent curve easing: this version introduces more consistent easing, new custom zoom options, and improved handling of active curves and locked parameters. MultiText fans now get per-character and per-paragraph styling, CSV import, and a few more controls. Meanwhile, the playhead can be sent directly to the mouse pointer with a C-key shortcut, if your fingers ever get tired of scrubbing.</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="658"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-1.png?resize=1200%2C658&quality=72&ssl=1"  alt="A video editing software interface displaying a scene with two people wearing hats, one seated and the other standing. The timeline contains audio and video tracks, with waveform visualizations and various editing tools visible."  class="wp-image-195601"  style="aspect-ratio:1.8223234624145785" ></figure>



<p class="wp-block-paragraph"></p>



<h3 id="fusion-page-magic-mask-v2-deep-compositing-caching-and-immersive-tools" class="wp-block-heading">Fusion Page: Magic Mask v2, Deep Compositing Caching, and Immersive Tools</h3>



<p class="wp-block-paragraph">On the Fusion front, the headline item is Magic Mask v2 support, which, according to <a>Blackmagic Design</a>, enhances masking precision inside Fusion composites. There’s also a new immersive patcher tool and options for 360 Views in the viewer. Deep composite artists can cache composites to disk, downscale clip comps to the timeline resolution, and leverage improvements to DoD (Domain of Definition) and RoI (Region of Interest) in deep image compositing tools. USD renderer overscan and regular expression support in Cryptomatte make an appearance, as does the ability to edit individual tool controls from the inspector context menu—a workflow improvement as small as it is overdue.</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="678"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-2.png?resize=1200%2C678&quality=72&ssl=1"  alt="A digital compositing software interface displaying an explosion effect and a car driving on a road. A node graph is visible at the bottom, showing various effects and connections. The scene is set in a landscape with hills."  class="wp-image-195602" ></figure>



<p class="wp-block-paragraph"></p>



<h3 id="color-page-fast-switches-aces-2-0-and-smarter-masking" class="wp-block-heading">Color Page: Fast Switches, ACES 2.0, and Smarter Masking</h3>



<p class="wp-block-paragraph">Resolve 20.1 lets colorists switch timeline resolution on the fly from the color viewer, potentially speeding up look development for multi-resolution deliveries. Cache retention and Magic Mask retention have been improved for copied timelines. ACES 2.0 Core support for DCTL is now official. These updates may not be glamorous, but they address real workflow pain points for color facilities managing multiple timelines, stills, and LUTs.</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="677"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-3.png?resize=1200%2C677&quality=72&ssl=1"  alt="Image shows a video editing software interface with a timeline, color grading tools, and clips displayed. A scene of a woman wearing a hat and a man with a horse is in the main preview window."  class="wp-image-195604" ><figcaption class="wp-element-caption">#image_title</figcaption></figure>



<p class="wp-block-paragraph"></p>



<h3 id="resolve-fx-more-light-less-noise" class="wp-block-heading">Resolve FX: More Light, Less Noise</h3>



<p class="wp-block-paragraph">New tools include the ColorTone Diffuser, emulating light-based lens filters. The Film Look Creator adds “natural” and “strong” split tone modes, while light rays and glow now offer separate RGB sliders and atmosphere controls. Glow gets a secondary option, face refinement can regrain skin smoothing areas, and other tweaks address long-standing requests from working colorists and online finishers.</p>



<h3 id="fairlight-32-bit-recording-faster-analysis-and-accurate-waveforms" class="wp-block-heading">Fairlight: 32-Bit Recording, Faster Analysis, and Accurate Waveforms</h3>



<p class="wp-block-paragraph">The Fairlight audio page gains support for half-speed timeline playback and 32-bit floating-point recording, good news for dynamic range obsessives. Waveforms are now accurate during recording, and new context actions allow for quick waveform profile regeneration. The Audio Assistant gets faster analysis and improved UI visibility for effects. Dialogue matcher sees improvements, and busses can now be deleted directly from track headers or index. Fine scrubbing is possible via shift/command modifiers.</p>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="679"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-4.png?resize=1200%2C679&quality=72&ssl=1"  alt="A digital audio workstation interface displaying multiple audio tracks, waveforms, and various audio editing tools. On the right, a video clip of a car in a desert scene is visible."  class="wp-image-195605" ><figcaption class="wp-element-caption">#image_title</figcaption></figure>



<p class="wp-block-paragraph"></p>



<h3 id="codec-and-io-webp-dnx-h-264-and-more" class="wp-block-heading">Codec and IO: WebP, DNx, H.264, and More</h3>



<p class="wp-block-paragraph">Resolve 20.1 supports the Blackmagic RAW 5.0 SDK, brings faster decodes for URSA Cine 12K LF and 17K 65 clips, and now reads and writes WebP images. DNx gets 12-bit support and custom quality controls. The system can encode H.264 and H.265 in MXF Op1A, decode Samsung APV, and improves native Windows bit rate controls for H.264/H.265. There’s a new delivery preset for Tencent video uploads, presumably for anyone aiming at the Chinese streaming market.</p>



<h3 id="general-improvements-layouts-scripting-and-performance" class="wp-block-heading">General Improvements: Layouts, Scripting, and Performance</h3>



<p class="wp-block-paragraph">There are better layouts for small, dual-screen, and vertical video scenarios. System bin layouts are retained per machine for multi-user projects. The Shift+Space shortcut now brings up the effects search on every page. Effects searching is possible in both English and the application’s language, which should keep the international crowd happy. The scripting API picks up support for voice isolation, and the Electron update (to 36.3.2) lays groundwork for future workflow integrations. Javascript promises are now supported in the API for asynchronous workflow operations, a win for pipeline TDs and workflow integrators.</p>



<h3 id="system-requirements-the-hardware-diet-continues" class="wp-block-heading">System Requirements: The Hardware Diet Continues</h3>



<p class="wp-block-paragraph">Minimum system requirements are predictably strict. macOS 14 Sonoma is needed on Apple Silicon or Metal-capable GPUs, with 8GB RAM (16GB for Fusion). Windows users need 16GB RAM (32GB for Fusion), a GPU with at least 4GB VRAM, and support for OpenCL 1.2 or CUDA 12.8. Linux means Rocky Linux 8.6, 32GB RAM, and similar GPU requirements. Windows for ARM is now officially supported on Snapdragon X Elite chips.</p>



<h3 id="free-vs-studio-you-get-what-you-pay-for" class="wp-block-heading">Free vs. Studio: You Get What You Pay For</h3>



<p class="wp-block-paragraph">The free version of DaVinci Resolve 20 uses the same processing engine as Studio and supports unlimited resolution media files, but project mastering and output are limited to Ultra HD, and only a single GPU is supported on Windows and Linux. Studio unlocks multiple GPUs, 4K+ output, advanced noise reduction, motion blur effects, AI features, 3D tools, surround sound, immersive audio, and remote rendering.</p>



<h2 id="and-the-studio-version-gets-what" class="wp-block-heading">And the studio version gets what? </h2>



<p class="wp-block-paragraph">For facilities requiring advanced workflows, <strong>DaVinci Resolve 20 Studio</strong> unlocks the full power of the software’s hardware acceleration and high-end feature set. Studio supports multiple GPUs for both Windows and Linux, enabling faster processing of complex timelines and higher resolutions beyond Ultra HD. In addition, only Studio users can access advanced HDR grading tools, AI-powered features such as voice isolation and scene cut detection, comprehensive temporal and spatial noise reduction, motion blur effects, remote rendering, and stereoscopic 3D toolsets. Surround sound, immersive audio formats, and the full range of Resolve FX are also Studio-only perks, along with support for camera tracking, in-depth Fairlight audio workflows, and multi-user collaboration tools.</p>



<p class="wp-block-paragraph">These Studio-exclusive capabilities are not mere bells and whistles. Multiple GPU support is critical for facilities working with high frame rate, high resolution, or HDR content, and features like Magic Mask’s advanced AI tracking and 3D stereoscopic editing are essential for VFX , finishing, and theatrical mastering. Facilities with dedicated mastering, colour, or online departments will find the Studio version indispensable for its expanded output options, workflow automation, and remote rendering features, which are simply not available in the free edition.</p>



<h3 id="installation-standard-procedures-with-a-hint-of-nostalgia" class="wp-block-heading">Installation: Standard Procedures (With a Hint of Nostalgia)</h3>



<p class="wp-block-paragraph">Installers remain straightforward across macOS, Windows, and Linux. Uninstallation is just as simple. If you’re the cautious type, the included Blackmagic Proxy Generator and RAW Player may be ignored unless your workflow needs them.</p>



<h3 id="always-test-before-production" class="wp-block-heading">Always Test Before Production</h3>



<p class="wp-block-paragraph">Despite new features, production environments should always test new software versions before deploying on client projects. Even Blackmagic Design recommends a full backup of project libraries and individual projects before upgrading.</p>



<p class="wp-block-paragraph">A quick addendum: You will also need to download and install the latest Blackmagic Design Desktop Video software for monitoring with your Blackmagic Design video hardware. Desktop Video is available from <a href="https://www.blackmagicdesign.com/support">www.blackmagicdesign.com/support</a>.</p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/08/07/davinci-resolve-20-1-apple-vision-pro-magic-mask-v2-and-a-few-more-reasons-to-backup/">Resolve 20.1: Apple Vision Pro, Magic Mask V2, and a Few More Reasons to Backup</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title>#image_title</media:title>
	<media:description type="html"><![CDATA[A digital compositing software interface displaying an explosion effect and a car driving on a road. A node graph is visible at the bottom, showing various effects and connections. The scene is set in a landscape with hills.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/08/image-2.png?fit=1200%2C678&#038;quality=72&#038;ssl=1" width="1200" height="678" />
<post-id xmlns="com-wordpress:feed-additions:1">195593</post-id>	</item>
		<item>
		<title>DigiDiff v3.0: Kromatica’s Pixel-Level Diffusion for Resolve</title>
		<link>https://digitalproduction.com/2025/07/10/digidiff-v3-0-kromaticas-pixel-level-diffusion-for-resolve/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 10 Jul 2025 17:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ACES integration]]></category>
		<category><![CDATA[DiffBoost]]></category>
		<category><![CDATA[DiffDesigner]]></category>
		<category><![CDATA[diffusion filters]]></category>
		<category><![CDATA[DigiDiff]]></category>
		<category><![CDATA[digital diffusion]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[Kromatica]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[post-production]]></category>
		<category><![CDATA[Resolve color workflow]]></category>
		<category><![CDATA[Workstation]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=188670</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/OIP-1.jpg?fit=474%2C474&quality=80&ssl=1" width="474" height="474" title="" alt="A silhouette of a person with a ponytail against a soft, misty background. The image features the logo for DigiDiff, labeled 'Diffusion Emulation for Resolve,' displayed prominently beside the silhouette." /></div><div><p>Kromatica’s DigiDiff v3.0 brings an upgraded digital diffusion toolkit to DaVinci Resolve, aiming at colorists, finishing artists, and&#8230;</p>
<p>The post <a href="https://digitalproduction.com/2025/07/10/digidiff-v3-0-kromaticas-pixel-level-diffusion-for-resolve/">DigiDiff v3.0: Kromatica’s Pixel-Level Diffusion for Resolve</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/OIP-1.jpg?fit=474%2C474&quality=80&ssl=1" width="474" height="474" title="" alt="A silhouette of a person with a ponytail against a soft, misty background. The image features the logo for DigiDiff, labeled 'Diffusion Emulation for Resolve,' displayed prominently beside the silhouette." /></div><div><p class="wp-block-paragraph">Kromatica’s DigiDiff v3.0 brings an upgraded digital diffusion toolkit to DaVinci <a href="https://digitalproduction.com/tag/davinci-resolve/" title="DaVinci Resolve">Resolve</a>, aiming at colorists, finishing artists, and digital imaging technicians who want real-time, pixel-accurate optical diffusion in post. The plugin expands creative and technical control with new tint features, highlight handling, and a pack of presets based on industry-standard filters. Like before, it’s strictly pay-once and cross-platform, with a perpetual two-seat license.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/u_mZjiakTjc?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="v3-0-now-with-color-and-clarity-tweaks" class="wp-block-heading">v3.0: Now With Color and Clarity Tweaks</h3>



<p class="wp-block-paragraph">Version 3.0 introduces the Diffusion Tint control in its core DiffDesigner panel, letting users tint the diffusion effect either via <a href="https://www.kromatica.co/cdn/shop/videos/c/vp/0c1871ce23b14dea86eda4e5df0246eb/0c1871ce23b14dea86eda4e5df0246eb.HD-1080p-3.3Mbps-50042168.mp4?v=0" title="">Hue mode for custom color casts or CCT mode for Kelvin-style temperature shifts</a>. This update caters to both creative and technical looks, such as “warming up” highlights or adding targeted color atmospheres.</p>



<p class="wp-block-paragraph">DiffBoost, another new v3.0 feature, boosts diffusion only in image highlights. Two sliders, Boost and Clamp, ensure that bright details bloom as intended, while midtones and shadows stay crisp—a feature designed for users who want “mist” effects without sacrificing sharpness everywhere else.</p>



<p class="wp-block-paragraph">Seven new presets have been modeled on analog diffusion filters frequently requested by DITs and colorists: Warm Black Pro Mist, Soft Net Black, Hollywood Black Magic, Bronze Glimmer Glass, HD Classic Soft, Black Frost, and LoCon. Presets can be tweaked and saved as custom profiles.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/CzR44NJbhOo?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="under-the-hood-real-time-diffusion" class="wp-block-heading">Under the Hood: Real-Time Diffusion</h3>



<p class="wp-block-paragraph">The heart of DigiDiff remains its mathematical diffusion engine, designed to replicate the scatter, glow, and blooming effects of real glass filters. Profiles can be dialed in to match specific film stocks or lighting scenarios. GPU acceleration is required for real-time playback up to 4K, with system recommendations set at 16 GB RAM, 6–8 GB VRAM, and Apple M-series or NVIDIA hardware. Support for higher resolutions is possible but should be verified per workstation.</p>



<h3 id="compatibility-and-integration" class="wp-block-heading">Compatibility and Integration</h3>



<p class="wp-block-paragraph">DigiDiff is compatible with both the free and Studio versions of DaVinci Resolve. It runs on macOS 11 and above—including Apple Silicon—and Windows 10/11 with modern NVIDIA GPUs. ACES and Resolve Color Management pipelines are supported, and the plugin reads native camera log formats, integrating with color workflows used on set and in post.</p>



<h3 id="pricing" class="wp-block-heading">Pricing</h3>



<p class="wp-block-paragraph">DigiDiff v3.0 is priced at $149 for a perpetual license, with no recurring fees or cloud requirement. Buyers receive two seats per purchase, usable across platforms. Licenses are perpetual and valid for two seats. One license covers two installations, whether that’s a Mac and a PC or two machines of the same OS. No subscriptions, and free updates for the foreseeable future.</p>



<h3 id="background-and-use-cases" class="wp-block-heading">Background and Use Cases</h3>



<p class="wp-block-paragraph">DigiDiff started as a workaround for missing or inadequate diffusion plugins in Resolve and quickly developed a following among colorists. Developers position it as a “digital extension” to optical filters, not a replacement, with case uses including commercial spots and branded content. Real-world feedback notes that DigiDiff can fill the gap when in-camera filtration wasn’t possible or for fast look development.</p>



<h3 id="production-reminder" class="wp-block-heading">Production Reminder</h3>



<p class="wp-block-paragraph">As always, even the best plugin is only as reliable as its performance on real shots and workstations. Test DigiDiff v3.0 thoroughly in your own environment for playback stability, color accuracy, and client-facing output before relying on it in production work.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/07/10/digidiff-v3-0-kromaticas-pixel-level-diffusion-for-resolve/">DigiDiff v3.0: Kromatica’s Pixel-Level Diffusion for Resolve</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
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<post-id xmlns="com-wordpress:feed-additions:1">188670</post-id>	</item>
		<item>
		<title>LumaFusion 2.3 Android HDR support at Last</title>
		<link>https://digitalproduction.com/2025/06/19/lumafusion-2-3-for-android-adds-hdr-support-at-last/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 19 Jun 2025 06:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[DisplayP3]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[HDR video]]></category>
		<category><![CDATA[HLG]]></category>
		<category><![CDATA[LumaFusion]]></category>
		<category><![CDATA[LumaTouch]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=188092</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/lumatouchhdr001.jpg?fit=1200%2C799&quality=80&ssl=1" width="1200" height="799" title="#image_title" alt="A video editing software interface displaying a chef working in a kitchen, preparing a plate. The screen shows a menu of video clips and an audio timeline filled with various editing elements." /></div><div><p>LumaFusion 2.3 for Android (June 24, 2025) debuts HDR and 10‑bit color support (Rec.709, HLG, HDR10, DisplayP3) with stability fixes.</p>
<p>The post <a href="https://digitalproduction.com/2025/06/19/lumafusion-2-3-for-android-adds-hdr-support-at-last/">LumaFusion 2.3 Android HDR support at Last</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/lumatouchhdr001.jpg?fit=1200%2C799&quality=80&ssl=1" width="1200" height="799" title="#image_title" alt="A video editing software interface displaying a chef working in a kitchen, preparing a plate. The screen shows a menu of video clips and an audio timeline filled with various editing elements." /></div><div><p class="wp-block-paragraph"><a href="https://digitalproduction.com/tag/lumatouch/" title="LumaTouch">LumaTouch </a>released LumaFusion 2.3 for Android and Chrome OS on June 24, 2025, bringing long‑requested HDR capability along with general stability improvements. This version introduces support for 10‑bit color workflows, including Rec.709, HLG, HDR10, and DisplayP3—on supported Android devices (<a class="" href="https://luma-touch.com/">LumaTouch</a>).</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:1112,&quot;href&quot;:&quot;https:\/\/luma-touch.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251204173937\/https:\/\/luma-touch.com\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 17:21:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-01 13:59:45&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-05 17:32:55&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-14 17:11:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-20 11:35:11&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-23 13:00:24&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-27 15:04:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-31 02:04:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-04 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05:36:00&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-05 05:36:00&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;}]"></span>


<h3 id="more-dynamic-color-in-mobile-editing" class="wp-block-heading">More Dynamic Color in Mobile Editing</h3>



<p class="wp-block-paragraph">With HDR support, mobile editors can now work with richer color spaces directly on Android and Chrome OS. The new features focus on ensuring footage looks more vibrant and color‑accurate on HDR‑capable displays, matching what’s already available on iPad and iPhone versions.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="799"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/lumatouchhdr002.jpg?resize=1200%2C799&quality=80&ssl=1"  alt="An image showcasing a video editing application interface with a focus on a twisted visual effect applied to a linear design on a plate. The screen displays various editing options and settings on the right, with a person in a blue shirt blurred in the background."  class="wp-image-188097" ></figure>



<p class="wp-block-paragraph">LumaTouch teases more features headed to the Android version soon – beyond HDR support. Professionals should test this new release before adopting it into production pipelines.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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</div></figure>



<h3 id="caution-the-android-hdr-standard" class="wp-block-heading">Caution: The Android HDR “Standard”</h3>



<p class="wp-block-paragraph">And now, a note of healthy skepticism for the color-conscious. While LumaFusion 2.3 introduces HDR and 10-bit color workflows on Android, results may differ depending on device, display, and which particular flavor of “standard” Android decided to support this month. The Android ecosystem’s approach to color management has always been, generously, a patchwork. Consistent results across manufacturers, chipsets, and OS versions remain a fond hope – one best summed up by <a href="https://xkcd.com/927/" target="_blank" rel="noopener" title="">this XKCD classic</a> (opens in new tab). Maybe one day, someone will finally solve it with “just one more” universal standard.</p>



<p class="wp-block-paragraph">As always, thoroughly test new features in real‑world projects before deploying them in critical workflows. Your mileage may vary, but your headaches will be unique.</p><p>The post <a href="https://digitalproduction.com/2025/06/19/lumafusion-2-3-for-android-adds-hdr-support-at-last/">LumaFusion 2.3 Android HDR support at Last</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title>#image_title</media:title>
	<media:description type="html"><![CDATA[A video editing software interface displaying a chef working in a kitchen, preparing a plate. The screen shows a menu of video clips and an audio timeline filled with various editing elements.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">188092</post-id>	</item>
		<item>
		<title>The (further) development of Fusion.</title>
		<link>https://digitalproduction.com/2025/06/02/fusion-20_ai_workflows_node-based_vfx_insights_from_simon_hall/</link>
		
		<dc:creator><![CDATA[Manuel Kotulla]]></dc:creator>
		<pubDate>Mon, 02 Jun 2025 07:00:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[AI tools in VFX]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Eyeon]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Fusion Studio]]></category>
		<category><![CDATA[Grading]]></category>
		<category><![CDATA[network rendering]]></category>
		<category><![CDATA[non-subscription model]]></category>
		<category><![CDATA[OFX plugins]]></category>
		<category><![CDATA[post-production software]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Resolve]]></category>
		<category><![CDATA[shot cleanup VFX]]></category>
		<category><![CDATA[simon hall]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=183184</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/05/ml3.png?fit=1200%2C875&quality=72&ssl=1" width="1200" height="875" title="" alt="A sheep wearing a harness in video editing software." /></div><div><p>Fusion, the compositing tool in and out of Resolve, has got a big update - and we asked BMD's Simon Hall, what it all means and what the future holds..</p>
<p>The post <a href="https://digitalproduction.com/2025/06/02/fusion-20_ai_workflows_node-based_vfx_insights_from_simon_hall/">The (further) development of Fusion.</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/manuelkotulla/">Manuel Kotulla</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/05/ml3.png?fit=1200%2C875&quality=72&ssl=1" width="1200" height="875" title="" alt="A sheep wearing a harness in video editing software." /></div><div><p class="wp-block-paragraph"><strong>We had the pleasure of talking to Simon Hall from Blackmagic Design about Fusion, AI and the community.</strong> <a href="https://www.linkedin.com/in/simon-hall-6610b920a/?originalSubdomain=uk">Simon Hall</a> knows post-production from both sides of the suite. Before stepping into his current role in business development at Blackmagic Design—where he focuses on post-production and supports the Resolve ecosystem across EMEA—he spent over a decade getting his hands dirty in the edit bay.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:1557,&quot;href&quot;:&quot;https:\/\/www.linkedin.com\/in\/simon-hall-6610b920a\/?originalSubdomain=uk&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:1558,&quot;href&quot;:&quot;https:\/\/www.steakunderwater.com\/wesuckless\/index.php?sid=60fd42a700b58fae4769c9ebd8d76ca0&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251218131651\/https:\/\/www.steakunderwater.com\/wesuckless\/index.php?sid=6abab504b26fa5582b086eef029b9f9e&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 19:59:24&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-12 21:50:05&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-27 22:07:24&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-11 15:46:39&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-27 11:34:15&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-02 16:26:00&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-10 15:10:54&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-17 02:30:10&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-31 14:23:30&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-05 05:22:31&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-12 14:31:05&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-22 06:16:53&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-26 20:21:28&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-31 19:11:23&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-06-04 21:22:29&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-06-04 21:22:29&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph">Starting as an offline editor and later working as a Smoke operator in a northern UK studio, Simon eventually moved to London to take up a training role—merging his technical know-how with a knack for sharing knowledge. His past as a freelance editor kept him close to the tools, even as his focus shifted to product strategy. Over the past ten years, he’s been a key figure in shaping DaVinci Resolve’s growth from a specialist grading tool to a full-fledged post-production platform with a massive user base.</p>



<p class="wp-block-paragraph"></p>



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</div></figure>



<p class="wp-block-paragraph"><strong>DP: <a href="https://digitalproduction.com/2025/04/10/blackmagic-fusion-20/" title="Blackmagic Fusion 20">Fusion 20</a> marks a huge step forward, and the community has been very enthusiastic. What was the motivation behind this release, and what can users look forward to in future updates?</strong></p>



<p class="wp-block-paragraph">Simon Hall: We are a company that really does value user feedback. What the devs always want to do is to take user ideas and integrate into the software. As you can imagine, those lists tend to be very long. SO we have to pick and choose what we do. Our motivation as a company is to give people the features and workflows they want. We will continue to try to get the best out of our software. Because we like making people happy at the end of the day.</p>



<p class="wp-block-paragraph"><strong>DP: The Integration in Resolve was a great idea – as it was to keep the Standalone Edition alive which is favoured by many professionals for performance reasons. Can we expect full feature parity (i.e. all Resolve OFX plugins available in the standalone Fusion)?</strong></p>



<p class="wp-block-paragraph">Simon Hall: Some of the open effects are obviously designed for colour. So that’s why you may not find them in fusion studio. But the devs try and get parity as much as they can. Over time, what will happen is hopefully we’ll start to get parity between the two applications. The open effects that are available in resolve are then also available in fusion.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/images.blackmagicdesign.com/images/products/fusion/landing/fusion-connect/fusion-connect-xxl%402x.jpg?w=1200&ssl=1"  alt="https://images.blackmagicdesign.com/images/products/fusion/landing/fusion-connect/fusion-connect-xxl@2x.jpg?_v=1604643399" ></figure>



<p class="wp-block-paragraph"><strong>DP: When you’re developing both editions, is there an ideal use case in your mind for when users should use each version?</strong></p>



<p class="wp-block-paragraph">Simon Hall: If you’re doing things like shot clean-ups, you’re doing some matte painting, you’re doing some tracking, my recommended workflow is to use fusion in resolve.<br />I always tend to steer people towards fusion studio when you’re doing sort of heavy VFX work – You’ve got a couple of hundred nodes, you’ve got 3d models, you’ve got particle generators. As soon as you start to do something that becomes quite complex, you’re going to get performance enhancements in fusion studio. The one thing that fusion studio can do that resolve can’t, is to use network rendering.<br /></p>



<p class="wp-block-paragraph"><strong>DP: Both Resolve and Fusion include very useful ML tools like the Magic Mask. What’s next on your roadmap for neural-network features? Any change to see an integration with tools like ComfyUI? What is Blackmagic Design’s long-term vision for applying machine learning across the industry?</strong></p>



<p class="wp-block-paragraph">I could talk about what we’re thinking, but the truth is-we don’t really know. There’s no set roadmap. That’s just kind of how things work at Blackmagic. We don’t always know what’s coming. Our approach to AI is focused on speeding up workflows-not replacing the person in the chair. That’s the goal behind all the AI we’ve built so far. Also at the moment all of our AI processing happens locally-on your system. </p>



<figure class="wp-block-pullquote"><blockquote><p>We don’t send your files anywhere to train the AI.</p></blockquote></figure>



<p class="wp-block-paragraph"><br />There is one exception, and that’s the scene extension feature. It’s not in the public beta yet, partly because it uses Blackmagic Cloud. Since the system needs to understand the image, it does have to send it up to the cloud for processing. We’re still figuring out how that will work, especially in terms of using it with a cloud account, which may involve some cost. Our AI is meant to help-not take over. So when it comes to the kind of AI that generates full scenes or content, like the comfy UI stuff, I could be wrong, but I don’t see us going in that direction.</p>



<p class="wp-block-paragraph"><strong>DP: The community loves that Blackmagic hasn’t adopted a subscription model—but new features still cost money to develop. Are there any plans to introduce an upgrade-pricing scheme in future releases?</strong></p>



<p class="wp-block-paragraph">Simon Hall: Potentially in the future, we might charge for upgrades. A lot of this software development takes time, money, and people-we’ve got a growing team of developers. But I don’t think this is going to turn into a subscription. Grant himself really doesn’t like the idea of locking people out of their own work; he thinks it’s unfair. Long-term, yeah, we want to make things sustainable, but nothing’s been decided yet.</p>



<p class="wp-block-paragraph">It kind of became a hot topic at NAB because Grant mentioned it in his video. What surprised us was how many people actually supported it-people who really want Resolve and Fusion to keep developing and improving. And if that means maybe paying, say, a $50 update once a year, or per version, a lot of folks were like, “Yeah, you know what? I’d be fine with that.” Especially considering we’ve never really charged for updates before.</p>



<p class="wp-block-paragraph"><strong>DP: You surely know the Fusion Forum WSL/Steak underwater. Do you incorporate feedback from the user community into your ongoing development?</strong><br />Simon Hall: Yes, absolutely. And yeah, great name-“<a href="https://www.steakunderwater.com/wesuckless/index.php?sid=60fd42a700b58fae4769c9ebd8d76ca0">We Suck Less</a>.” The Fusion community there is full of really smart people writing macros, scripts, all sorts of things. A lot of our product specialists are on that forum. I don’t know if you know Steve Roberts-he was one of the original guys behind Eyeon. When we acquired Fusion from Eyeon, Steve came over with it, since it was basically his baby. He’s still a member of the forum and still checks in. We all do, really. I’ve even picked up scripts from there. </p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.steakunderwater.com/wesuckless/styles/Subway/artwork/WSL_Happy-Charlie.PNG?w=1200&quality=72&ssl=1"  alt="https://www.steakunderwater.com/wesuckless/styles/Subway/artwork/WSL_Happy-Charlie.PNG" ></figure>



<p class="wp-block-paragraph">There’s one I use all the time-it animates to the beat of music by analysing the audio. I use it constantly, though I’ve forgotten what it’s called. So yeah, we’re definitely across that forum. And when people post feedback or feature requests there, the developers do take a look-just like we do across other forums-to see what the community is talking about and what they’re asking for.</p>



<p class="wp-block-paragraph"><strong>DP: Is there one feature you’d most like to add or change for yourself?</strong><br />Simon Hall: Yeah, one thing I’d really like to see in Fusion 20 is a bit more “smart assistance” when building node trees-especially in 3D scenes. Sometimes I’ll go to connect something, like a camera, and it just doesn’t work. Then I realize I’ve missed a node-maybe I forgot to add a 3D plane or something in between.</p>



<p class="wp-block-paragraph">What I’d love is if Fusion could recognize that kind of situation. Like, if I try to connect two nodes, and it doesn’t work, the system could say, “You’re probably trying to do this,” and automatically drop in the missing node-like a 3D merge or a plane-so the connection makes sense.</p>



<p class="wp-block-paragraph">Basically, a bit of smart logic that fills in the gaps when I miss something. That would really help, especially when working quickly. So yeah, that would be my feature request-something like a smart assistant that helps you build the flow correctly when it sees what you’re trying to do.<br /></p>



<p class="wp-block-paragraph"><strong>DP: Do you have a favourite movie (or specific shot) that was created using Fusion?</strong></p>



<p class="wp-block-paragraph">Simon Hall: Oh, there are quite a few-especially if we’re talking old-school Fusion. One of my favourite shots was in the film Swordfish. It’s about hacking, with a young Hugh Jackman and John Travolta. The opening shot, where someone’s left a claymore mine and the camera moves through the explosion in what looks like a frozen moment-that whole sequence was done in Fusion. That was back in the Eyeon Fusion days, and I always thought it was a fascinating use of the tool.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/h4ohvZiaDTQ?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div><figcaption class="wp-element-caption">The boom is at 3:45. Hold on to your hats. </figcaption></figure>



<p class="wp-block-paragraph">In more recent films, there are a few standouts. The Martian used Fusion heavily, and Top Gun: Maverick-which has been one of my favourite films in the last few years-used it for a lot of shot cleanups. The grading on that was done in Resolve. There’s also a TV show called Bosch on Amazon Prime. It’s been one of my favourite series for a while. Fusion was used extensively on that as well-for scene extensions, keying, and shot clean-up. So yeah, those are some of the highlights for me.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/M5hPOuzdMSE?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph"><strong>DP: Thanks for your time, Simon :) </strong></p><p>The post <a href="https://digitalproduction.com/2025/06/02/fusion-20_ai_workflows_node-based_vfx_insights_from_simon_hall/">The (further) development of Fusion.</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/manuelkotulla/">Manuel Kotulla</a>. </p></div>]]></content:encoded>
					
		
		
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