Browsing Tag
Foundry Katana
32 posts
RenderMan 27.3 Adds MaterialX to XPU
Pixar’s RenderMan 27.3 adds native MaterialX and initial Cryptomatte support to XPU, plus stylized-look, hair and volume updates.
Redshift 2026.3 fixes displacement headaches
Redshift 2026.3 is a stability release focused on texture displacement, Hydra USD updates and host bug fixes.
Arnold adds lines, points and faster volumes
Arnold update adds NPR shaders and accelerates OpenVDB volumes up to five times in official tests.
Katana 9 deepens USD and previews Hydra 2
Katana introduces UsdSuperLayer, new USD lighting and material nodes, and alpha Hydra 2 viewer support.
Foundry locks in full subscription future for 2027
Foundry drops perpetual maintenance: from 2027, all Nuke, Mari, and Katana users will be on subscription only.
Rays Behaving Badly No More: MoonRay 2.34.0.1 Fixes the Path
MoonRay 2.34.0.1 lands with a light path visualiser, better macOS and Linux builds, smarter lightsets, and fewer crashes for your next render night.
Checkpoint, fixed: Pixar ships RenderMan 27.1
Pixar refines RenderMan 27.1: better Lama layering, smarter checkpointing, memory savings, and fixes across Blender and Houdini bridges.
Pixar’s RenderMan 27.0
Pixar’s RenderMan 27.0 lands with final-frame XPU rendering, multi-GPU scaling, deep compositing, and a production-ready Stylized Looks suite.
RenderMan 27: XPU graduates, RIS retires
Pixar ships RenderMan 27: XPU is ready for final frames, RIS is being phased out, MaterialX joins the toolset, and Stylized Looks evolve.
Foundry Releases Katana 8.0, Mari 7.1, and Nuke 16.0 Open Beta
Katana 8.0 introduces USD roundtripping, Mari 7.1 unveils 2D painting, and Nuke 16.0 open beta offers multishot workflows for VFX professionals.
The Foundry releases Katana 6.0!
The software for look development and lighting is getting an update - and should further speed up workflows.
Katana 5.0 Links Lighting and Comp
Katana 5.0 adds Nuke Bridge, expanded Foresight live rendering, USD lighting exchange and reusable material networks.
Nuke 13.1 | Release
Nuclear, Nuclear - Nuke? That's for sure! 3D manipulators, 3D hotkeys and other hot feature delights!
Nuke 13.1 | Release
In beta: The compositing triple around Nuke, NukeX and Nuke Studio - test it now!
Mari 5.0 Beta Adds USD and Python 3.7
Foundry's Mari 5.0 beta introduced Python 3.7, initial USD workflows, a new shader, multicolour brush splats, bake-point filters and node-graph snapping.
Katana 3.0 Revisited: Hydra and 3Delight Integration
A detailed look back at Katana 3.0, including its Hydra viewport, integrated 3Delight renderer and improvements to lighting workflows.
Foundry Releases Katana 4.0
Katana 4.0 introduces Foresight rendering, artist-focused lighting tools and an updated Hydra bridge for USD workflows.
Foundry Previews Katana 4.0
Katana 4.0 previews artist-facing lighting, TML controls, interactive network rendering and Hydra Viewer improvements.
RenderMan 23 Is Here!
RenderMan 23 is here, still without XPU but with more USD support, improved interactive rendering, sampling and more!
Katana | New Material Network and USD
Foundry's lookdev tool Katana arrives in version 3.2 with a new UI for the node workflow, a USD update and more!
Katana 3.0 Ready to Go!
Above all, the major viewport update in Katana 3.0 should be noticeable to everyone.
Cloudy Athera
For anyone who has not yet noticed: Foundry has unveiled Athera and will soon release it for selected users to test.
New Update for RenderMan
Pixar's RenderMan version 21.5 is now available: Among other things with better skin materials, improved shaders and workflows.
Redshift Plug-in for Katana
There is now a plug-in for the Redshift render engine that runs in the lighting and look tool Katana - for faster rendering and an improved workflow.
Katana 2.5—Now Also for Windows
The Foundry has released version 2.5 of the look development and lighting tool Katana; new features include support for Windows.
Katana 2 Released
The Foundry has rebuilt Katana from the ground up for version 2 with new look-development and lighting tools.
V-Ray for Modo, Nuke and Katana
V-Ray for Modo and Nuke are in public beta, V-Ray for Katana is already available.
RenderMan for Katana
A conversational bridge between Katana and RenderMan: Pixar releases the RenderMan plug-in for Katana, created in collaboration with The Foundry.
All Good Things Come in Fours
The Foundry is not sparing with presentations either and shows in four showreels the films in which Nuke, Mari, Ocula, and Katana were used.
Katana 1.0 from The Foundry
Katana 1.0, which has just been released by The Foundry, is organizational software intended to be tailored specifically to the worklflow of large studios.