Browsing Tag
katana
7 posts
Rays Behaving Badly No More: MoonRay 2.34.0.1 Fixes the Path
MoonRay 2.34.0.1 lands with a light path visualiser, better macOS and Linux builds, smarter lightsets, and fewer crashes for your next render night.
Checkpoint, fixed: Pixar ships RenderMan 27.1
Pixar refines RenderMan 27.1: better Lama layering, smarter checkpointing, memory savings, and fixes across Blender and Houdini bridges.
Pixar’s RenderMan 27.0
Pixar’s RenderMan 27.0 lands with final-frame XPU rendering, multi-GPU scaling, deep compositing, and a production-ready Stylized Looks suite.
RenderMan 27: XPU graduates, RIS retires
Pixar ships RenderMan 27: XPU is ready for final frames, RIS is being phased out, MaterialX joins the toolset, and Stylized Looks evolve.
The Foundry releases Katana 6.0!
The software for look development and lighting is getting an update - and should further speed up workflows.
V-Ray for Modo, Nuke and Katana
V-Ray for Modo and Nuke are in public beta, V-Ray for Katana is already available.