Browsing Tag
Maxon
75 posts
ZBrush 2026.1: Retopo & Assets
Retopology arrives as a sculpting native system, photogrammetry lands on iPad, and ZBrush’s assets finally move out of Program Files.
Redshift 2026.2: Texture Displacement and UV Context Arrive
Redshift 2026.2 delivers texture displacement, new UV context tools, IES light refinements, and better Mac stability.
Sculpt-Offs, Anniversaries & Anatomy: ZBrush Summit 2025 celebrates 25 years
ZBrush turns 25 and Maxon is celebrating online, 7-9 November, with live Sculpt-Offs, artist sessions and a first look at what’s next for ZBrush.
Maxon drops Red Giant 2026.0
Red Giant 2026.0: fixes, Capsules, Resolve controls. Universe 2026.0: UI polish. A maintenance release wearing a party hat.
Maxon Autumn Release: New Colour Science, Liquids, Clouds and a Logo
Cinema 4D 2026 brings OCIO colour management, GPU simulations, UDIMs, Redshift 2026 plus Maxon’s brand-new ecosystem and logo.
Next-Gen Cloud Rendering for Blender? Meet Praxilla!
Praxilla offers Blender cloud rendering with Cycles and Eevee, starting at 2.50 € per GPU hour. Secure, fast, and aiming for collaborative rendering.
Maxon Invites Artists to Attend the ZBrush Summit 2025 Virtual Edition
Maxon will stream ZBrush Summit 2025 Virtual Edition Nov 7–9, celebrating 25 years with beta previews, tutorials, sculpt‑off, and artist spotlights. Mark your calendars!
Maxon Sunsets Forger: iPad Sculptors Get the (Maintenance) Axe
Maxon drops Forger on September 10, 2025—details device support, mesh quirks, and migration caveats in a new FAQ.
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support.
Maxon Acquires Autograph: A New Chapter in Compositing Tools
Maxon welcomes the Autograph team from Left Angle, aiming to integrate their compositing expertise into its suite of creative tools,
Core Dump: Maxon Terminates ZBrushCore & ZBrushCoreMini
Maxon discontinues ZBrushCore and ZBrushCoreMini. Support ends November 2024. Focus shifts fully to ZBrush/Ipad.
Streamlined, Not Strained: Texture Mastering in ZBrush Gets a Boost
ZBrush gets a new Material Manager plugin with streamlined UI, custom presets, live previews, and better material handling—designed to make texturing less painful.
ZBrush for iPad Adds ZModeler
Maxon adds the ZModeler brush to ZBrush for iPad. Artists can now use the poly modeling toolset on iPadOS for mobile hard surface work.
Cinema 4D 2025.2: Feature Dump, Incoming
Cinema 4D 2025.2 delivers a host of new features—from enhanced camera modes to particle controls and Rocket Lasso Capsules—with extensive bug fixes.
Maxon One Update: ZBrush for iPad, Redshift Resolve and More
Maxon's latest update for Maxon One introduces ZBrush for iPad, Red Giant tools for DaVinci Resolve, enhanced Cinema 4D splines, and Redshift upgrades.
Redshift 2025.3: Lighting the Way to Better Renders
Maxon's Redshift 2025.3 enhances volume scattering, USD procedural support, and introduces experimental compatibility with NVIDIA's GeForce RTX 50 Series GPUs.
Maxon Grows: Laubwerk Joins the Family
Maxon integrates Laubwerk’s 3D vegetation tools into its ecosystem, expanding possibilities for plant-based workflows!
Maxon’s winter release offers powerful updates across Cinema 4D, ZBrush, Red Giant, and Redshift, enhancing workflows for all the little VFX artists and designers who have been nice.
ZBrush for iPad and new updates for Cinema 4D
Maxon releases ZBrush for iPad, along with updates for Cinema 4D and Redshift.
Eyecandy von ZBrush
Wow, finally something to look at - the new showreeel for the 2023 Zbrush version.
Cinema 4D and more from Maxon One!
Update time at Maxon too: The entire suite gets updates - perhaps also things that you can use well?
Better particle simulation from Maxon?
With the release of Trapcode 2023.2, particle simulation and 3D effects enter the next (development) round. Faster loading times, performance improvements ... and what else?
Maxon releases ZBrush 2023!
The software developer Maxon (Cinema 4D, etc.) has released the latest version of its 3D sculpting software. One new feature: integration with the Redshift renderer - and what else?
Innovations for the Maxon One product line!
ZBrush benefits from the M1 and M2 processors. Upgrades for the creative tools ZBrush, Forger, Red Giant Trapcode and Capsules are flowing through the pipeline.
XPresso in Cinema 4D
XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits,
to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
Maxon releases Redshift 3.5.12!
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten rendering times. Realistic fire is simulated with volume multi-scattering.
The GPU renderer now also supports Intel's Open Image Denoiser. This should shorten render times. Realistic fire is simulated with volume multi-scattering.
Maxon presents two beta builds of ZBrush 2023!
At the ZBrush Summit 2022, Senior Creative Director Louie Tucci and ZBrush Trainer Ian Robinson demonstrated the features that are currently being developed, including: revised ZRemesher retopology, Redshift integration and more.
Maxon releases Cinema 4D 2023.1!
The most exciting new features include: the new Pyro simulation tool, an improved Redshift workflow - but also support for USD workflows.
How to build geometries in C4D – and tear them down again?
Andrew Hess, art director from New York City, demonstrates how geometries can be raised and collapsed again with Cinema 4D. A video tutorial in 60 minutes.
Defining the speedometer of the future with motion graphics?
John Lepore, Principal Creative Director of Perception, explains what he learnt from the major Marvel production Black Panther - and how this relates to vehicle interiors.
What can the new Cloth Dynamics in Cinema 4D do?
Motion graphics expert EJ Hassenfratz shows what's behind the new Cloth & Rope Dynamics in C4D. A live recording from Siggraph 2022.
Win valuable prizes at the ZBrush Summit!
The online event will take place from 13 - 16 November. In the ZBrush Sculpt Off Challenge, artists will win prizes sponsored by Dell, Gnomon School, Wacom and others.
How are 3D artists developing?
Victor Dimitrov, aka Weight of Thought, explains how to develop as a creative in the desired direction. Victor also explains how loops work in Cinema 4D.
XMG Studio tested
A user test: How does XMG Studio perform? And how does the Nvidia card perform?
Chris Schmidt, founder of Rocket Lasso, explains how destruction orgies can be planned in C4D - breakpoint by breakpoint. A 50-minute tutorial video.
How do you create eye-catching animations – with little effort?
Creative mind Victor Dimitrov, alias Weight of Thought, shows how simple animations can be created - with Cinema 4D and creative will.
How to polish up your creative brand – with C4D and Redshift?
Joey Camacho, a creative with a penchant for visualising technical processes, demonstrates how Cinema 4D and Renderer Redshift can help clients take their portfolios to the next level. A workshop.
Every Monday: Webinars on ZBrush!
Every Monday in October, Maxon will be hosting a part of the five-part webinar on ZBrush. The first is dedicated to pumpkin modelling.
Is Motion Graphics Artist a crisis-proof profession?
Eric Say, founder of the agency Gameday Creative, talks about the importance of the motion graphics industry - and how artists manage look development with Cinema 4D and After Effects.
How to recreate the title sequence from Baz Luhrmann’s Elvis film?
Motion graphics expert Bahnoor Barry shows at Siggraph how artists can recreate the eye-catching lead graphics from the Elvis Presley biopic. A tutorial with Cinema 4D R26 and Red Giant Tools.
The making of the Star Wars short film E-11
Robert Hranitzky explains at the International Broadcast Convention how his unboxing video-turned-love letter to Star Wars came about.
Environments with C4D and Unreal: But how?
At the 3D and Motion Design Show, Jonathan Windbush demonstrates his workflow for creating eye-catching 3D environments like those from Legend of Zelda or Borderlands 3. A two-part tutorial with Cinema 4D and Unreal Engine.
Cinema 4D 2023: What can artists look forward to?
All-round innovations for the Maxon product family: Cinema 4D, Redshift, Forger and Co. are being expanded with key functions - including: features that the community has been longing for! And a new naming convention!
The lecturer with the Maxon nose: Athanasios "Noseman" Pozantzis presented his latest explainer video live at Siggraph - as part of The 3D and Motion Design Show.
Maxons 3D and Motion Design Show auf der IBC 2022!
From the NAB, over to Siggraph, straight to the IBC: Maxon will be presenting its products and expertise at the International Broadcast Convention in Amsterdam!
Maxon represented with many speakers at Siggraph 2022!
From Emmy winner EJ Hasssenfratz to C4D pope Athanasios "Noseman" Pozantzis: the "Special Interest Group on Computer Graphics and Interactive Techniques" brings together experts in Maxon tools.
Artists share expert knowledge at the 3D and Motion Design Show 2022!
On Wednesday, 20 July: motion designers, animators, 3D artists and other creative minds inspire with their expertise. Those interested can attend the event online - or watch the videos afterwards in the stream.
Maxon involved in the Metaverse Standards Forum
The company behind Cinema 4D, Redshift and ZBrush is a founding member: using 3D, AR and VR to create an inclusive metaverse?
Maxon releases the “Surprise June Updates”!
A flood of features for users of Cinema 4D, Redshift and Red Giant. Which functions pass the practical test - and which ones turn out to be a pipeline killer?
Create this 3D character with Cinema 4D!
Video tutorial for sci-fi fans: Mehdi Hadi, concept artist from Paris, shows you how to realise this futuristic 3D character. No similarities with Morpheus from The Matrix?
Marvel at the 2022 reel from “Cinema 4d”!
Look more beautiful with Showreel: You won't believe the visually stunning eye candy these international artists & studios pull out of the pipeline - no, not just this baby blue monster cheek!
Princely spring fever: Maxon One is in bloom!
Maxon's "Spring 2022 Launch Event" announces new features for many of the most popular DCC tools - including Cinema 4D, Redshift and Red Giant! Is the all-round carefree package "Maxon One" now even more attractive?
Spring fever at Maxon: On Wednesday, 20 April, new additions to Maxon's product family will be announced! Will you be there?
Cinema 4D plugin for procedural plants
In the sneak peek, product developer Insydium makes you curious about how you could grow plants and trees in the future.
Maxon announces its events for 2022
What to expect: Guides to the newly acquired ZBrush tools, a possible return to face-to-face events, fascinating lecturers and more - always with Cinema 4D & Co
Rediscover the Disney-Pixar classic “Upstairs” now!
In this wonderfully silly video, the flying house from "Upstairs" takes off on a musical flight of fancy - with Lego optics, created in Cinema 4D.
And here comes the new DP!
The autumn issue (DP 06 : 2021) warms you up with RiseFX, RodeoFX and Digital Domain - and the much-loved GameBoy Classic finally gets a love letter..
Fog Simulation| Eye-Candy
Shadows and fog: A group of award-winning 3D artists smoke themselves.
Bomper Studio | Workshop report
"Honey, do you want to animate my music video?" And other romantic stories with Cinema 4D.
Augmented Reality-App | Houdini & Blender
The Adonis of AR apps. Byplay for Houdini, Blender and Cinema 4D.
V-Ray 5 for Cinema 4D | Free Public Beta
What Houdini can do, Cinema 4D can now do too: V-Ray 5 in public beta.
Due to the ongoing coronavirus situation, Maxon is preparing for NAB 2020 with a virtual programme.
Cloudy to fiery – Volumetric effects in Cinema 4D (Part 1)
In this two-part series of articles, we will provide the experienced Cinema 4D user with in-depth insights into the creation of volumetric effects with the onboard tools of Cinema 4D - without any plug-ins, particles or Pyro Cluster. The first part of the series is dedicated to visible lights and their texturing with volumetric shaders.
Shading, Lighting & Rendering with Cinema 4D R19 (Part 2)
In the last part of our series, we took a thorough look at the basis of shading, lighting and rendering, namely methods for geometry smoothing and various lighting models / BRDFs. In this part, we will build on this foundation and take an in-depth look at C4D's material system to provide a basis for later work with textures, shaders, lighting and shadows.
X-Particles 4 for Cinema 4D available
X-Particles 4 is now available: The particle and VFX system for Cinema 4D with many new features, including OpenVDB support, new Cloth simulations and much more!
Making-of videos from the Film Academy: “Shine”
At the animago CONFERENCE, the team explained how the animated film "Shine" was created. Anyone who couldn't be there can now catch up on the knowledge via 5 making-of videos.
Cinema4D – Here comes Release 19!
Fresh from Siggraph: Cinema 4D Release19, with a new viewport, sound effectors, even more Voronoi fracturing, a spherical VR camera and of course the AMD Radeon ProRender. Fancy testing it out yet?
Scrolling text in Cinema 4D
For example, 3D letters are created from glass, plastic and wood, the surface of which peels off - and there are also breakdowns on texturing and lighting.
Take that – recordings in C4D 17
The take system in C4D 17 offers, among other things, the management of different versions of a scene within a single project. Why do we need this? Arndt von Koenigsmarck illustrates this with a working example.
EVE in C4D
Niko Schatz explains how to create EVE from "Wall-E" in Cinema 4D in this two-part tutorial. Part one: modelling, texturing, lighting. Part two will follow soon, according to the artist.
Side Effects Software and Maxon have launched a public beta programme to integrate the Houdini Engine into Cinema 4D.
CINEMA 4D TAG
With free admission, interested parties can find out about all kinds of CINEMA 4D topics, including C4D for photographers, visualisation with C4D & V-Ray in architecture, C4D and AfterEffects CS5 in compositing and much more. In addition to the workshops and presentations, information stands about CINEMA 4D and complementary products will be set up in the foyer, including from Adobe, E-on Software, Luxology and Video2Brain.
CGI @photokina 2010 : HDR, MAXON & VRED
CGI at photokina 2010 is the focus of this year's photokina. Photo4D is celebrating its premiere there with an HDR recording system and numerous CGI applications. A special highlight in terms of real-time rendering is VRED Photo from the software company PI-VR
whose latest release will be on show in action.