Browsing Tag
SideFX
49 posts
Houdini 21: Like good wine (Part1, VFX & Geo)
Houdini 21 polishes the chaos: production-ready MPM, neural surfacing, smarter Pyro, and Vulkan viewport upgrades: all taste-tested for real-world use. (Part 1 of ???)
SideFX launches “How To Houdini” contest for Houdini 21
SideFX’s new “How To Houdini” contest rewards the best Houdini 21 tutorials with FX and Indie licences, merch, and "exposure" in the community.
Axiom 4 for Houdini: Faster GPU Pyro With Better Collisions
Theory Accelerated has dropped Axiom 4, the GPU-driven Houdini solver for smoke and fire that promises fewer artifacts, more speed, and a UI that doesn’t feel like it was designed during a caffeine shortage.
Pixar beamed up: RenderMan Art Challenge 2025 goes alien
Pixar’s RenderMan Art Challenge 2025 goes extraterrestrial. Theme: Aliens. Deadline: 10 November. Tools: RenderMan only. Prizes: galactic.
KitBash3D Cargo 2.0 lands with Houdini Solaris importer and 350 free assets
KitBash3D Cargo 2.0 ships with Houdini Solaris USD importer and 350 free assets. Free for personal use, commercial rights require paid plans.
MetaHuman Meets Houdini
TL;DR: Epic’s free “MetaHuman for Houdini” brings rigged, textured MetaHumans and procedural hair grooms into Houdini, with seamless Alembic export to Unreal Engine.
Houdini 21 Finally Lands: The Buzz Is Over, Time to Actually Use It
SideFX has released Houdini 21, adding rigging, CFX, VFX, lookdev, terrain, and Copernicus updates. The hype is over; time to test in production.
USDSkel: Optimized Character Rigging
USDSkel is an OpenUSD component that supports scalable, manipulable, and interchangeable skinned characters. Wanna know more?
SideFX releases Houdini 21, promoting Apex, Vulkan, Otus, and major animation and rigging upgrades to production-ready status.
Houdini 21 : Otto, Otis, Copernicus and 300+ New Features. No, Really
Houdini 21 sneak peek: SideFX previews 300+ features: Otis solver, Otto rig, Copernicus, Vulkan viewport, full rigging and CFX overhaul.
GSOPs 2.6: The Swiss Army Knife for Gaussian Splatting in Houdini
GSOPs 2.6 delivers free 2D/3D Gaussian Splatting editing, viewport rendering, mesh export, Karma and Solaris integration for Houdini 20.5.
Procedural Village People: SideFX Lets Houdini Users Play Skylark Architect
SideFX publishes Project Skylark’s Houdini assets and eight snappy tutorials: procedural tools for clouds, bridges, bottles, and a healthy dose of fantasy architecture.
Modeler 2025.2 for Houdini Lands: Hard‑Surface Modelling Makeover
Alexey Vanzhula’s Modeler 2025.2 rebuilds hotkeys, shading presets and moves to Qt6, offering a smoother hard‑surface workflow in Houdini.
SideFX Extends Houdini Labs: Free Procedural Bridge Tool Arrives
SideFX updates the free procedural bridge tool for Houdini, offering customizable, animatable bridge assets – ready for download on SideFX Labs.
Free Mech, Fully Armed: SideFX Drops Rigged & Ready Model for UE5
SideFX releases a free, fully rigged and animated mech model, optimized for Unreal Engine 5 and ready for animation, rigging and FBX workflows.
Marine-Snow-Simulation in Houdini
Join our workshop and discover how to simulate marine snow and oceanic particles for VFX - Master underwater simulations, ocean effects, and particle-based systems. Perfect for VFX artists and anybody who tripped over the phrase "Ocean dandruff".
Stretch Your Geometry: Relax Deformer for Houdini Promises Smooth Latex-Like Results
A new Houdini deformer makes geometry bend like latex, offering smoother results for VFX artists — check the details and usability here.
Procedural ruins and flesh generation tools from Project Grot now available for Houdini users. Free to download—test them before they test your patience.
SideFX Offers Free Houdini Muscle Masterclass
If you already know your New Years resolution to get "fit" will fail as miserably as always: Why not change the objective and build muscles in Houdini?
Andreas Weidman’s Project Greylight: Free Tools for Houdini Artists
Project Greylight by Andreas Weidman offers Houdini users free tools to streamline Solaris workflows, USD management, and integration with Unreal Engine.
Free Houdini Animation Tutorial Now Available
A new free tutorial for learning animation in Houdini has been released. Ideal for artists looking to expand their skills in procedural workflows.
Here comes the new Houdini
SideFX releases Houdini 20.5 with new features such as the MPM Solver and Copernicus that revolutionise the VFX workflow.
USD, Solaris and Karma in Houdini 20 (and elsewhere…)
Solaris saw the light of day 4 years ago in Houdini 18. When I tried it out for the first time back then, it was still very bumpy and initially put me off. One crash followed another. If that happens today, then it's probably due to the graphics card driver, which is supposed to be up to date.
FMX 2024: The Marvels, Doctor Who and an early bird that will soon fly away
Time travel has always been an important theme at FMX - and it will be again this year. The already confirmed glimpses into the timeline chaos of LOKI 2 will now be joined by one of the special episodes of the series DOCTOR WHO, which the BBC has produced to mark the 60th birthday of the time-travelling alien.
Already played Houdini 19.5?
... or still learning? With the latest edition of Houdini Foundations, the reference book by Houdini expert Robert Magee, artists learn the 3D programme Houdini from the ground up.
SideFX Labs releases how-to video for Remesh SOP!
For Houdini users: Speed up remeshing? This two-minute video shows how it works. Plus: Many more Houdini tutorials!
Atmosphere at the launch event in Canada: Version 19.5 of the important VFX software is presented! Which functions increase the usefulness of this great tool?
Houdini publishes the Games Reel 2022
From triple-A to indie crown jewels: the latest Houdini Reel focussing on computer games brings them all together - the lead cars from Forza Horizon, the racing cars from Gran Turismo, and other gaming stars with injectors!
SideFX announces: Houdini 19.5
The launch event for the new Houdini - together with Game Workshops: Live and on site in Canada, or as a stream afterwards.
Houdini 19.5: I/O – UI – RBD -FLIP – PYRO – UX ..
There are no completely new features in the Houdini 19.5 update this time. Rather, there are fundamental revisions to the most important functionalities of Houdini: RBD Rigid Body Dynamics and Fluids Simulations. I/O, i.e. input & output, is another topic that extends across all tools. And as expected, there are some user interface standardisations and improvements - especially in the interactive tools. Let's dive right in!
Capturing Reality in Houdini
Review: In DP 02 : 2019, we take a closer look at photogrammetry in Houdini. Our Houdini expert clarifies whether this has resulted in a production boost for game developers.
Houdini | Tutorial Tuesday
Great terraforming in just 13 videos? The game artist from Belgrade makes it possible - with dust, fire and water!
Cable Generator 2.0 | Release
Are you a Houdini user and need a DIY organisation system for your cable clutter? Then click on this tool!
Edge Smooth OB | Release
For Houdini: This tool is just a stone's throw away from the next useful tool!
Houdini-style predetermined breaking points
Review: In DP 03 : 2019, Rainer Duda confronts the predetermined breaking point Houdini 17 aka "Codename Banshee" - and breaks it?
Sparks of functionality: Will the new Houdini ignite sooner than expected?
VAT tool | Tutorial
From SideFX Labs: Master Vertex Animation Textures with these two tutorials.
Weta Digital & SideFX | Economy
Houdini goes on holiday to Windy Wellington: partnership with Wetah.
Kitchen Generator | Tool
For 3ds Max: Who will be the new kitchen king (in Environment Design)?
Direct modelling: modelling without obstacles
Review: In DP 01 : 2020, our author Rainer Duda took a closer look at the steep learning curve of VFX powerhouse Houdini - and revealed how the curve can be smoothed out.
Houdini becomes hyperactive
Once again, SideFX doesn't do things by halves. The new Houdini 18.5 is packed with classic updates, but also with completely redesigned tools.
Houdini 18.0 | New Features
The backport brings Topo Transfer, Path Deform, Viewport Fog and more.
The software packages Houdini from SideFX and ZBrush from Pixologic both have strengths and weaknesses in the area of modelling.
FMX Highlights: Jeff Wagner & Florian Gellinger
SideFX meets RISE VFX - with Florian Gellinger and Jeff "Old School" Wagner they discuss current and past trends!
Blergh! Word Art! In Houdini?
Houdini is certainly not known for classic graphics and especially not for typography and fonts. And word clouds are certainly nothing new either, but somehow always chic when used correctly.
Direct modelling: modelling without obstacles
As the saying goes: every drop wears away the stone. Wouldn't it be ideal if there was a shortcut?