Browsing Tag
Superhive
12 posts
iCrowds 2.0.0: Ragdolls arrive, dignity leaves
iCrowds Generator 2.0.0 adds ragdolls for Blender crowds, so collisions can look messy in the good way, with less setup.
OmniStep 2.0 adds modules and dynamic collisions
OmniStep 2.0 adds a module system, dynamic collisions, and workflow tweaks for interactive animation inside Blender.
5000 PBR materials, zero node wrangling
5000 PBR materials packaged for Blender Asset Browser, drag and drop, GPL licensed, priced for indies.
Topiary Generator grows procedural foliage in Blender
Topiary Generator converts any mesh into procedural topiary foliage in Blender using Geometry Nodes, available for $15.
Dynamic Flow makes water move without waiting
Dynamic Flow is a low cost Blender add-on that creates real time, terrain-aware water without baking or physics simulation.
Simply Cloth Studio 2.0 rebuilds cloth in Blender
Simply Cloth Studio 2.0 is a full rebuild for Blender with new UI, adaptive wrinkle tools, and faster, more stable cloth simulation.
Blender Gets Real Lenses: BagaCam OSL Released
Antoine Bagattini, the creator of BagaPie has released BagaCam OSL, a camera add-on that implements Open Shading Language…
Procedural Roads Ahead: Blender Add-on “Roads” Lays Asphalt with Vertices
Blender add-on “Roads” builds procedural roads from vertex extrusions. Fast, planar, parametric and $10.
City Life for Crowds: iCrowds Lands in Blender
iCrowds, the new Blender add-on from iCity’s creator, brings smart Sims-style crowds, seven simulation systems, and 100k agents to 3D production.
Fluid Flow paints physics into Blender
Fluid Flow is a $14 Geometry Nodes add-on for Blender 4.2+, painting real-time water, sand, and lava straight into the viewport.
Pencil Pro sharpens Blender with hand-drawn precision
Pencil Pro v1.1 turns Blender meshes into living pencil sketches: faster, procedural, screen-space, edge-aware. Works on any mesh, no UVs.
River in a Click: Baga River Generator v2 Brings Automated Terrain Carving to Blender
Baga River Generator v2 for Blender adds terrain carving, procedural foam, and scatter modifier support for rapid river creation in 3D scenes.