Browsing Tag
Technology
13 posts
Dash 1.9 Makes a Splash in UE5 Asset Management
Polygonflow's Dash 1.9 update enhances Unreal Engine 5 asset management with a free content browser, advanced shaders, and improved organizational features.
MPFB 2: Blender’s New Character Generation Sidekick
MPFB 2 integrates seamlessly with Blender, enabling artists to create custom 3D characters with ease.
Autograph Starter: Free Motion Graphics Tool with a Twist
Autograph Starter offers a free, feature-rich motion graphics and VFX compositing tool with seamless DaVinci Resolve integration, enabling professionals to create high-quality projects without some limitations.
Godot 4.4: The Engine That Could (and Did)
Godot Engine 4.4 introduces Jolt Physics integration, embedded game windows, interactive in-game editing, and more, enhancing usability and performance.
Road Creator Pro: Paving the Way in Unreal Engine 5
Road Creator Pro introduces a versatile spline-based workflow for creating realistic roads in Unreal Engine 5, featuring customizable components and seamless terrain integration.
Affinity 2.6: Machine Learning Tools to the Rescue
Affinity 2.6 adds machine learning selection tools, RAW format updates, brush panel search, and improved layer handling across Photo, Designer, and Publisher.
HDMI 2.2: 16K Support, 96Gbps Bandwidth, and a Side of 4K at 480Hz
HDMI 2.2 offers 96Gbps bandwidth, supports 16K, and introduces 4K at 480Hz. But is your pipeline ready for this tech leap?
Sony’s mocopi Pro Kit: Elevating Full-Body Motion Capture
Sony introduces the mocopi Pro Kit, featuring a 12-sensor setup, real-time Bluetooth connectivity, and integration with the XYN Motion Studio app for enhanced motion capture.
Blackmagic Camera 9.2 Update: Pyxis 6K Gets Remote Love
Control the Pyxis 6K remotely, courtesy of the new Blackmagic Camera App. Firmware updates that might actually make life easier.
10th RTT Conference
Every innovation starts with a thought, an idea, a vision. How can the path from vision to market-ready product be led to success with maximum transparency, efficiency and cost-effectiveness in ever faster product cycles? And what role does visualisation play in this?
Realtime Technology (RTT) AG will provide answers to these questions at its 10th RTT Conference under the motto "Sharing Visions". The annual summit of the visualisation industry brings together creative minds and visionaries from all over the world.
To mark its tenth anniversary, the company has chosen the Alte Kongresshalle at its Munich headquarters as the venue for the event. With its unique architecture, it provides the perfect setting for a first-class, visually orientated event.
Quo Vadis 2007
The 5th German game developer conference Quo Vadis is taking place in Berlin for the first time this year and forms the centrepiece of the first "Gamestage Berlin-Brandenburg" (18-21 April). Aruba Studios has been organising the developer conference, which focuses on workshops, since 2003. The conference aims to provide a platform for all computer and console game developers. Game developers talk about new methods and technological innovations. The conference will be accompanied by presentations by renowned industry representatives from the German and European developer scene.