Browsing Tag
texturing
7 posts
Adobe releases Substance 3D Painter 12 with decal warp
Substance 3D Painter 12 adds Warp to Geometry for decals, expands viewport post effects, and introduces flatten-in-stack exports plus new pricing details.
Texturing XYZ puts SKAP online, pores included
Texturing XYZ’s SKAP turns 2K to 8K inputs into 16K skin maps in a browser, priced in credits at $1 each.
5000 PBR materials, zero node wrangling
5000 PBR materials packaged for Blender Asset Browser, drag and drop, GPL licensed, priced for indies.
Quixel Mixer dead, final offline version released
Quixel Mixer is discontinued. Quixel has published a final, free, unsupported offline build, with optional free asset packs that include 800+ assets.
RealBlend brings mesh painting back to Unity
New Unity mesh painting tool targets Polybrush users with in editor vertex colour and mesh editing features.
LotPixel drops 1,300+ free PBR textures in Hub app
LotPixel Hub beta gives 3D artists free access to 1,300+ PBR textures up to 8K, with Blender integration and more DCCs to come.
Substance Designer cleans up its nodes
Cleaner graphs, smarter noise, and a friendlier graph creation UI: Substance 3D Designer 15.1 focuses on making material authoring less fiddly.