In nuce: Cebas Visual Technology has released finalFluid – a new simulation software for 3ds Max that can be used to visualise fire, smoke, dust or clouds (see the demonstration in the video below). This means that finalFluid has now outgrown the beta phase and is being made available as a commercial version for the first time. Cebas Visual Technology is a privately owned software company based in Canada, dedicated to developing software that enables visual effects artists to achieve physical accuracy.
In toto: A prerequisite for using finalFluid is a renderer that supports the OpenVDB format; for example, Cebas Visual Technology’s in-house finalRender supports OpenVDB (last reported on by Digital Production on 1 November 2017 ).According to developer.nvidia.com , OpenVDB is a data structure standard and toolset that can be used to edit volumetric effects. Everything else you need to know about OpenVDB can be foundat openvdb.org. FinalFluid is compatible with 3ds Max 2021 and upwards. According to cgchannel.com, an Nvidia graphics card is required to use finalFluid. The minimum requirement is a DirectX12-compatible GeForce GTX card with 4 Gb Vram. FinalFluid is offered for 395 US dollars per month.
Click further: All further information on FinalFluid is available at cebas.com . The prices for FinalFluid are also listed on cebas.com.
finalFluid Realtime Fire & Smoke for 3ds Max