Browsing Tag
Fluid Simulation
55 posts
EasyWaterscape Brings FFT Water to UE5
EasyWaterscape is a UE5.7+ water tool with FFT oceans, presets, CoastMaker, buoyancy and beta underwater/lake modes.
NeXus Beta Lands in Blender
NeXus arrives in Blender with GPU particles, fluids, smoke, fire and live viewport feedback. The beta is paid, perpetual and already patched.
Theory Accelerated shifts Paradigm 1.0 for Houdini
Paradigm 1.0 lands for Houdini: faster GPU liquids, better emission, a Tank node for open water, and a very honest list of what is still missing.
tyFlow 2 adds CUDA fluid solver and 20 Infernos
tyFlow 2 integrates a CUDA fluid solver, adds 20 Inferno operators, and expands caching and collision features.
INSYDIUM Fused 2025.4: Faster NeXus, New GPU Sims, And a Procedural Animation Toolkit
The release of INSYDIUM Fused 2025.4 introduces a rebuilt NeXus core that accelerates GPU simulation performance while reducing…
FumeFX 7.5: Fire Meets GPU soon
FumeFX 7.5 ignites GPU acceleration: up to 5× faster smoke and fire sims, automatic CPU fallback when memory runs out.
JangaFX unleashes LiquiGen 1.0: liquids meet production‑ready polish
LiquiGen 1.0 delivers production‑ready GPU‑based liquid simulation with per‑emitter viscosity, mesh flipbook and VAT export, new materials and camera controls.
Melt Simulator for Blender: Gooey Goodness Without the Mess
CGMatter's Melt Simulator for Blender 4.3 introduces particle, instance, and mesh modes, plus UV advection and time-based melting triggers.
PhysX Goes Open: Fluid Dynamics Unleashed
NVIDIA’s PhysX Flow, the powerful GPU-accelerated fluid simulation engine, is now fully open source—free and feature-packed for VFX pros.
FumeFX 6.7 for 3ds Max: Stoke Up Your Sims
FumeFX 6.7 delivers fire presets, Arnold 2024 support, and Stoke MX compatibility for 3ds Max—now available for $695.
Cell Fluids 2.0 Released: A Splashy Update for Blender
Cell Fluids 2.0 brings new features for fluid simulation in Blender, targeting VFX and real-time workflows. Check it before jumping in!
Autodesk Launches Bifrost for Maya 2.11
Autodesk unveils Bifrost for Maya 2.11, offering Artists enhanced tools for procedural effects, USD support, and a better integration for fluid simulations.
Ember-, Liquid- and Geo-Gen now available!
JangaFX introduces updates to EmberGen, LiquiGen and GeoGen, offering moving simulation domains, whitewater systems and spline-based terrain control.
The next generation of water simulation
There are some things that get more complicated, the more
you look at them - simulation of physical phenomena is one of them. And as we saw at this year's Siggraph Conference,
there are people who are looking very closely!
Elementary!
You’ve surely seen the posters: There’s a new Pixar movie, this time asking “What if the Aristotelian elements have feelings?” The story plays out in Element City, where fire-, water-, land- and air-residents live together.
Latest version of the liquid simulation plug-in Phoenix!
Software developer Chaos releases version 5 - and introduces support for V-Ray's CPU Interactive Production Rendering. A report on the software release.
Get started with Phoenix thanks to this two-part guide!
Cory Holm, Team Lead at Chaos Group, publishes a detailed guide suitable for newcomers. How the Phoenix fluid simulation software works ..
Simulationssoftware finalFluid als Full Release!
Cebas Visual Technology lifts its sim tool finalFluid out of the beta phase. Fire, smoke, dust & co. are created in 3ds Max!
FumeFX simulation software available as a free beta!
Version 6 of the VFX software from developer Sitni Sati enters the beta phase. The trick: FumeFX 6 Beta is also free to use for commercial projects up to and including 21 December 2022!
Flip Fluids 1.4.0 is released!
More than just a coffee party: Simulate liquids with the new Flip Fluids - already with Blender 3.2. Simulation makes coffee a pleasure!
Chaos releases Phoenix 5.0!
Better than the replicator from Star Trek? The latest version of the liquid simulation software for 3ds Max and Maya will get you wet. But: frustrated by unfinished features?
Water still wet (and refreshing)!
What etiquette doesn't tell you: How does water behave correctly - and physically? This 2D artist has stirred a glass of water for you.
3D artist creates water simulation in Blender
A beach holiday from the Blender pipeline? With the Flip Fluids and Botaniq add-ons, you can create your own little spot in the sun.
SimpleOcean OSL | Release
This is where we like to get into the water: with this OSL map, vector displacement gets lively!
EmberGen 0.7.5 Pre-Release 4 Adds Presets and Export Updates
JangaFX's EmberGen 0.7.5 Pre-Release 4 improved export, added 20 presets and arrived with training on real-time fire, explosion, dust and smoke simulation.
Zibra Liquids Combines Real-Time Fluid Simulation with Machine Learning
Zibra Liquids entered early access with a Unity fluid plug-in combining physical solvers and machine-learning-based neural object representations.
Dune Solver | Release
For Houdini: counting grains of sand - just like on the desert planet.
Maya BOSS Tutorial: Creating Large-Scale Ocean Simulations
Sam Biddle demonstrates how to build large bodies of water with Maya’s Bifrost Ocean Simulation System, followed by Autodesk’s four-part BOSS series.
Fog Simulation| Eye-Candy
Shadows and fog: A group of award-winning 3D artists smoke themselves.
Chaos Phoenix 4 Adds Active Bodies and Massive Wave Force
Chaos Phoenix 4 for 3ds Max and Maya introduced Bullet-based Active Bodies collisions, smoke colour absorption controls and Massive Wave Force.
Champagne simulation | Fluids workshop
In the fiery stream of vines: Workflow fuelled with bubbly.
Phoenix FD 4.3 Speeds Particle Preview
Phoenix FD 4.3 adds force tuning, faster particle previews, viewport displacement previews and quicker probabilistic fire and smoke shading.
Storm 0.3.5 Adds CUDA and VDB Export
Storm 0.3.5 introduced initial CUDA support, sequence loading, VDB meshing output, particle-size overrides and a new file browser.
EmberGenFX Public Beta Released
EmberGenFX beta added GPU-based fire, smoke, particles and fluids with VDB and image-sequence export for OctaneRender workflows.
Autodesk released Maya 2018.2
The small Maya 2018.2 update brings new rendering properties for Bifröst and improvements to the export of .fbx files to the 3D modeling and animation software.
Webinar RealFlow | Cinema 4D 2.0
In the webinar on RealFlow|Cinema 4D 2.0, Thomas Andreasen creates fluid simulations with a wide variety of viscosities. He also gives useful tips for an effective workflow in RealFlow
RealFlow 10.1 with New Features
10.1 update for the simulation software released: New solvers for viscous materials, a new Alembic panel and more are in the new RealFlow!
Phoenix FD 3.0 for Autodesk 3ds Max
Chaos Group has released version 3.0 of the fluid dynamics plug-in Phoenix FD.
Skull with Fluid Dynamics
Jan Sladecko created a 3D skull with a fluid simulation using TurbulenceFD for a music video. Here is the breakdown video.
Autodesk receives technical Oscar for Maya Fluid Effects system
The developers of Maya’s Fluid Effects system were honoured with the Technical Achievement Awards of the Academy of Motion Picture Arts and Sciences. Autodesk announced this today. The Academy of Motion Picture Arts and Sciences annually presents the well-known Oscar film award. Maya’s Fluid Effects system enables artists to create realistic animations of liquids and gases. Novel simulation methods provide greater accuracy and rapid processing, while a unique scripting language also enables work with volumetric data.
Realflowforum.com Calls for Entries for Simulation Contest 2007
Start on July 1 / Realflow 4 license to be won
Real Flow 4 Now Also for XSI
Next Limit Technologies has released suitable Real Flow 4 plug-ins for XSI versions 5.11 and 6.0
Natural Motion Releases Endorphin 2.7
Character animation software with new fluid effects, control panel plug-in for Maya/ Also as a Learning Edition
Real Flow 4 Now Also for Mac
Next Limit's fluid-simulation software is now also available in version 4 for Mac - except in Japan
Siggraph Ends with Increase in Visitors
A total of 29,000 visitors / Next conference takes place at the end of July 2006 in Boston
Siggraph: MoXi Simulates Asian Painting
A new technology enables painting in the style of Asian ink painting on the computer
SIGGRAPH: Alias Introduces Maya 7
New modelling, texturing, effects and game-design tools join faster character animation
6th Animation Meeting
Another well-attended Animation Meeting took place on June 30 as part of the Munich Film Festival.
New Learning Tools for Maya
Alias offers two new learning tools at a price of 70 dollars each
Discreet delivers reactor: advanced motion mapping for 3ds max
The new Physic plug-in for 3ds max 4 integrates textiles, fluid, rope dynamics and elastic bodies
Discreet presents reactor
Advanced Physics for 3ds max™: The new Physics plug-in for 3ds max 4 integrates textiles, fluid, rope dynamics and elastic bodies