Browsing Tag

Fluid Simulation

55 posts

The next generation of water simulation

There are some things that get more complicated, the more you look at them - simulation of physical phenomena is one of them. And as we saw at this year's Siggraph Conference, there are people who are looking very closely!
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A colorful animated scene depicting two characters in a vibrant street filled with whimsical buildings. One character, resembling a small creature in green clothing, stands near a scooter, while another character, with fiery features and a stylish dress, interacts with him.

Elementary!

You’ve surely seen the posters: There’s a new Pixar movie, this time asking “What if the Aristotelian elements have feelings?” The story plays out in Element City, where fire-, water-, land- and air-residents live together.
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Chaos releases Phoenix 5.0!

Better than the replicator from Star Trek? The latest version of the liquid simulation software for 3ds Max and Maya will get you wet. But: frustrated by unfinished features?
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Autodesk receives technical Oscar for Maya Fluid Effects system

The developers of Maya’s Fluid Effects system were honoured with the Technical Achievement Awards of the Academy of Motion Picture Arts and Sciences. Autodesk announced this today. The Academy of Motion Picture Arts and Sciences annually presents the well-known Oscar film award. Maya’s Fluid Effects system enables artists to create realistic animations of liquids and gases. Novel simulation methods provide greater accuracy and rapid processing, while a unique scripting language also enables work with volumetric data.
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