How do procedural clay shaders work?

The creative director of Method Studios handles texture mapping and stop trick shaders. A half-hour video tutorial for Cinema 4D and Redshift.

In nuce: Freelance creative director (Method Studios) Theodore Daley has published a half-hour video tutorial in which he explains how to create procedural clay shaders in Cinema 4D with the help of the Redshift renderer, texture mapping in Cinema 4D and stop-motion-style shaders.

In toto: Theodore Daley has not only made a name for himself as an Emmy-nominated designer, but is also co-founder of the You And Me Academy learning platform. Together with his colleague Joe Lawrence, a freelance art director and motion designer, he offers learning content on 3D, compositing and animation via the platform; this is aimed at beginners as well as experienced artists. Further information on the training programme at youme.academy.

Click further: Only on Tuesdays(17.01.2023), Digital Production referred to a learning content as part of the Tutorial Tuesday series – this time it was all about 3ds Max and V-Ray 6, or how procedural terrain and rock surfaces can be generated.

Source: 80.lv ( message from Theodore McKenzie)

Procedural Stop Motion Clay Materials. FREE Project File and Materials!