In nuce: The VFX service provider Redefine (own spelling: ReDefine) has released a VFX breakdown for the streaming series Halo – including sci-fi-tastic battles in the air, on the ground and in the first-person perspective.
In toto: As in the original game, the Halo series tells the story of the armed conflict between humans and an alien civilisation called the Covenant. In terms of dramaturgy, Halo draws its viewers in with a mixture of action and drama. The series is set in a speculative 26th century. The protagonist is John-117, aka Master Chief, the iconic hero from the video game series. The series adaptation of the popular first-person shooter games can be viewed on the streaming service Paramount .
About Redefine: The VFX house Redefine is based in Canada; the company has three locations: in Montreal, London and Mumbai. Redefine’s portfolio includes the Star Wars series Obi-Wan Kenobi (with Ewan McGregor), the actioner Ambulance by director Michael Bay, and the slasher remake Scream by directors Matt Bettinelli-Olpin and Tyler Gillett. The VFX experts are currently working on the sequel Scream VI and the Disney streaming series American Born Chinese. To the website of Redefine.
Click further: In the past, Digital Production has repeatedly reported on the spacey visual effects of Halo; we present them below:
- 2.08.2022: The Master Chief in Beast Mode: MPC not only plays Halo, but also means series streaming. Does John-117 pull the aliens’ teeth?
- 18.10.2022: VFX Supervisor Patrick David and VFX Producer Nancy Heller chat about Alien Concept Design.
- 24.11.2022: Rodeo FX blows up the Madrigal Tower! A colossal series entry for the Master Chief from the Halo series.
ReDefine | Halo VFX Breakdown