Month: February 2025
48 posts
Nuke 16: Compositing Without the Copy-Paste Circus
Foundry releases Nuke 16.0, introducing multi-shot compositing, faster review workflows, and improved BlinkScript functionality for streamlined post-production.
Python Copilot: AI Coding Assistant
Discover the power of the Python Copilot: AI Coding Assistant. Advance your career as a technical artist or…
Blender: 3ds Max-Inspired Material Editor Now Available
Blender users can now streamline their workflow with a new 3ds Max-inspired Material Editor, offering features like node-based material creation and one-click shader access.
Syntheyes 2025: ML-powered masks, batch processing and more…
Boris FX has just releases the latest version of its 3D Tracking and Matchmoving software, Syntheyes. Boris FX traditionally tries to utilize technology from its other software solutions in its various products, and Syntheyes is no exception, including Mask ML in the 2025 release.
Plasticity 25.1: Slicing Through Models and Streamlining Workflows
Plasticity 25.1 introduces new commands and a revamped UI to enhance surface modeling workflows.
Affinity 2.6: Machine Learning Tools to the Rescue
Affinity 2.6 adds machine learning selection tools, RAW format updates, brush panel search, and improved layer handling across Photo, Designer, and Publisher.
Datacolor LightColor Meter: Precision in Light and Color
Datacolor’s LightColor Meter provides precise light and color temperature measurements with Bluetooth connectivity and app control.
Mesh Cleaner for Blender
VFX artist Rob Dickinson releases Mesh Cleaner, a free Blender add-on that fixes common 3D model errors with a single click.
Technicolor Studios on the Brink – MPC, The Mill, Mikros Animation at Risk
Technicolor Group faces potential closure of MPC, The Mill, and Mikros Animation, putting thousands of VFX and animation jobs at risk.
HitFilm & Imerge: Artlist pulls the plug
Artlist discontinues HitFilm and Imerge, ending support for the FXhome apps. No new licenses, no updates—users must migrate or stick with the final versions.
Adobe’s Substance 3D Sampler 5.0: Now with Path Tracing
Adobe's Substance 3D Sampler 5.0 introduces AI-powered 3D material creation and photogrammetry.
Arnold 7.3.7.0: Casting Light on Glass and Gloss
Autodesk's Arnold 7.3.7.0 introduces enhanced glass shadows, improved global light sampling, and faster scene updates.
Unlocking Unreal Engine 5’s February Freebies: From MetaHumans to PCG Tools
Unreal Engine 5's February free courses cover MetaHuman animation, PCG tools, VR development, and more.
Assetify v.2: Turning Blender Assets into Game-Ready Gold
Streamline your Blender workflow with Assetify's automated texture baking, UV unwrapping, and multi-format exporting.
Architectural visualisation in a war zone
Let's do a 3D reconstruction of the Museum of Western and Eastern Art with Rhino and Blender in Odessa (Ukraine)!
Mastering Ink in Substance 3D Painter
Achieve lifelike tattoos on digital skin with Ehsan Kiani's Tattoo Master Tool for Substance 3D Painter.
Illuminate Your Blender Scenes with Free God Ray Generator, no prayer necessary
Add atmospheric god rays and glimmering dust particles to your Blender projects effortlessly with Giorgi's free setup.
Twinmotion 2025.1: Real-Time Rendering with Advanced Atmospheric and Lighting Features
Twinmotion 2025.1 introduces volumetric clouds, projector lights, and enhanced orthographic view rendering, setting new standards in real-time visualization.
HouseCraft: Your New Architectural Sidekick
Transform basic geometry into detailed, destructible structures in Blender with HouseCraft, now featuring FBX export for seamless integration into game engines.
Speed in a small package: LaCie Rugged SSD Pro 5 Review
Thunderbolt 5 offers the ONE thing all VFX professionals crave - more speed. LaCie now rolls out the very first SSD to really take advantage of the new standard and it seems like they had us in mind when designing this little drive.
DNEG’s Brahma Acquires Metaphysic
Brahma, the AI division of DNEG, has acquired Metaphysic, a leading developer of AI content creation technologies, to accelerate the development of AI-powered products for content creators across industries.
DJI’s Osmo Mobile 7: Stabilization So Smooth, Even Your Cat Videos Will Look Cinematic
DJI unveils the Osmo Mobile 7 Series, featuring advanced three-axis stabilization, ActiveTrack 7.0, and a Multifunctional Module for enhanced smartphone videography.
Ucupaint 2.2: A Fresh Coat of Paint for Blender Texturing
Ucupaint 2.2 introduces a revamped UI with direct layer channel adjustments.
Out on its own: Twixtor Standalone
Twixtor standalone offers an easy-to-use solution for slow-motion video generation using AI, but it is slower than competitors. Topaz Video AI excels in speed and quality, making it the recommended choice, even if it doesn't come cheap. Which one is right for you?
Blender Gets Lit: Free Tools to Manage Your Render Passes
VFX artist Robert Rioux releases Render Manager and Light Editor add-ons to streamline complex scene management in Blender.
SuperSplat 2.0: Splatting Just Got Supercharged!
SuperSplat 2.0 introduces HTML viewer export, Timeline for camera animations, new project file format, and AR/VR modes.
VES Awards 2025: Apes Ascend, Dune Dazzles, Robots Rule
Visual Effects Society Awards, VES Awards 2025, Kingdom of the Planet of the Apes VFX, Dune Part Two visual effects, The Wild Robot animation, Shōgun TV series VFX, VES, Awards, VFX, Animation
Mufasa heads to MPC
The Prequel of a remake of a animated movie, based on a Shakespeare play... and still worth watching! We got a Chance to talk to Audrey Ferrara, MPCs VFX Supervisor for Mufasa
Redshift 2025.3: Lighting the Way to Better Renders
Maxon's Redshift 2025.3 enhances volume scattering, USD procedural support, and introduces experimental compatibility with NVIDIA's GeForce RTX 50 Series GPUs.
Adobe’s FireflyAI Video Generation Now in Beta
Adobe launches its IP-friendly generative AI video model, Firefly, now available in public beta for Creative Cloud users.
Richard Rosenman Unveils IK Studio: Advanced Inverse Kinematics Plugin for After Effects
IK Studio introduces sophisticated inverse kinematics capabilities to After Effects, enhancing animation rigging and VFX workflows for professionals.
Wacom’s New Intuos Pro: Drawing the Line
Wacom unveils the latest Intuos Pro series, offering enhanced pen pressure sensitivity, customizable buttons, and Bluetooth connectivity for creative professionals.
FilmLight sends your frames!
FilmLight’s Nara simplifies media workflows and improves collaboration. And you don't even need to have Baselight in your pipeline! The latest version enables seamless progress reviews, approvals, and compliance processes—all without proxies. Interested?
Level Up Your Game Design: Max Pears’ Ultimate Asset Pack for UE 5
Max Pears introduces a comprehensive Level Design Kit for Unreal Engine 5, featuring over 300 unique assets to streamline your game development process.
Real-Time Node Previews in Blender—Because Guesswork is So Last Year
Tired of blind node adjustments in Blender? Shader View offers real-time previews directly above each node, streamlining your shader creation process.
Simplify Your Blender to Unreal Workflow
Scott Rafferty's BlenderCollection2Empty script automates the conversion of Blender collections to empties, streamlining the export process to Unreal Engine 5.
REDCINE-X Beta Embraces Nikon N-RAW
REDCINE-X Pro Beta now supports Nikon's N-RAW format, enhancing post-production workflows for Nikon Z9 and Z8 users. The first light at the end of the struggle-for-intenal-RAW-tunnel!
CineMon 1.0: Correcting the Signal
Let's talk about using low-cost HDMI video capture devices for accurate signal representation, particularly with log formats like S-log3. And also the development and application of a correction LUT using Resolve to enhance the accuracy of color and luminance.
OnPoint Studios Hosts Virtual Production Event in Berlin
OnPoint Studios is hosting a virtual production event in Berlin, featuring industry experts and showcasing advancements in motion capture and real-time graphics.
Blender 4.4 Beta Makes a Splash
Blender 4.4 enters beta, introducing Slotted Actions for animation, an overhauled Glare node in the Compositor, and updates to Grease Pencil and Geometry Nodes.
LightWave 2025: Something is coming
LightWave Digital unveils LightWave 2025, introducing RIPR for real-time HDR previews, enhanced Rhiggit tools, LW Construct for rapid asset creation, and a versatile Cel Shader for stylized rendering.
Tiny Hair Shader: Making Blender Hair Shine
Tinocky (of Tiny Eye Fame) introduces Tiny Hair Shader, a procedural tool for Blender enabling easy creation of stylized hair with adjustable properties.
TD Meetup 14: GitHub Copilot
Imagine an AI assistant that saves you hours while making your Python code faster, cleaner, and more reliable.
Flow’s Custom Blender Plug-In: Water Sim That Made a Splash
The Blender plug-in behind Flow’s water scenes is now public—get ready for technical precision in your water simulations!
OpenUSD 25.02: Technical Tweaks for the Speedy Frame Wrangler (Yes, Really)
OpenUSD 25.02 refines API calls, performance, and stability with a suite of focused technical improvements.
Lets fix it in Pod 05 Looking to the future
In this episode of Letsfixitinpod we take a deep look into our crystal ball and share our predictions on what surely look like an interesting year 2025
Pulldownit 6 for Maya: Shattering Expectations with New Features
Pulldownit 6 introduces the Edge Fracture Tool, enhanced dynamic long cracks, and improved performance for instanced shapes in Maya.
The Rise and Fall of Cyborg
When we think of compositing systems of the late nineties and early two thousands, Discreet and Quantel come to mind. But for a brief time, there was a real contender to those two powerhouses: 5D Cyborg!