Reallusion’s free AccuRIG tool just made entry-level rigging and animation almost suspiciously simple. The new AccuRIG 2.0 release puts an AI-powered animation browser and preview window right inside the app, giving users instant access to over 4,500 ActorCore motion clips—without ever leaving the interface. Search and filter tools (including multilingual and style-based search) mean less scrolling, more animating.
One Ecosystem, Fewer Silos
Reallusion AccuRIG 2.0’s motion retargeting pipeline now blends even more smoothly into Reallusion’s wider ecosystem. Choose an animation from the ActorCore library, retarget it to your freshly rigged character, and export everything to FBX or USD with DCC-friendly presets for Blender, Cinema 4D, Maya, Unreal Engine, Unity, Omniverse, MotionBuilder, and 3ds Max. No extra fees, no surprise licensing. You just need a free ActorCore account.

Mixamo’s Got Company
Adobe’s Mixamo still offers fast auto-rigging and a motion library. But AccuRIG 2.0’s approach—a combined body/finger rig and in-app motion browsing—leaves fewer tabs open and more time for, well, actually animating. The update introduces a 19-joint rig (plus finger rig), whereas Mixamo continues to offer only a body rig and lacks internal animation browsing.
Steady Upgrades, Steady Pace
Alongside AccuRIG, Reallusion’s development roadmap is moving at a refreshingly consistent tempo. The next major update, Character Creator 5, is scheduled for August and promises new HD base meshes (with subdivision), improved shader tech, and more advanced facial animation systems. In the meantime, AccuRIG 2.0 receives interface upgrades, performance optimizations, and various bug fixes—further smoothing out the artist’s first steps into the Reallusion workflow.

Test, Then Trust
Every new workflow promises speed, but actual production always demands proof. Always test animation and rigging exports inside your target DCC environment before sending your assets into the wild—especially if you’re working in deadline-driven settings.

All-in-One, Free, and Still in Motion
Reallusion’s latest updates confirm: it’s never been easier to experiment with 3D character animation. The real surprise is just how cohesive the Reallusion ecosystem is becoming, update by update—at a pace the rest of the industry might want to keep an eye on.