Browsing Tag
auto-rigging
4 posts
Animcraft 6.0 Adds AI Rigging and Kimodo
Basefount adds automatic skinning and weight processing to Animcraft, plus NVIDIA Kimodo-based text-to-motion generation for character workflows.
Animation for All: Reallusion AccuRIG 2.0 and Friends Keep Things Moving
AccuRIG 2.0 puts 4,500+ animations a click away. Reallusion’s animation and rigging ecosystem is picking up speed.
Adobe Releases Substance 3D and Mixamo Add-ons for Blender
Adobe released a Substance 3D add-on prerelease for Blender alongside Mixamo Auto-Control Rig for automated biped rigging.
Houdini 8.1 released
Auto-rig and interactive muscle system are the highlights of the new version