Browsing Tag
FBX
53 posts
KitBash3D Paris: City Break, No Airport
The Kitbash3D Set "Paris" brings Haussmann blocks, landmarks, street props and a game-ready Unreal path. Your next city break may require 32 GB of RAM.
Edge Decal Generator generates edgy Edge Decals
Gilad Baruch’s Blender add-on creates editable mesh decals for wear, welds and seams, with layers, masks, FBX export and an Unreal workflow.
Marvelous Designer 2026.1 Rips Seams
Seam ripping, brush pinching, blend-shape animation and camera interchange give Marvelous Designer finer control over cloth and hand-offs.
Armature 2 automates character rigging
FabricatorStudio's Windows app combines local AI and geodesic skinning with manual rig tools, USD hand-off and a free indie licence.
InstaMAT Guided Scatter Controls Rock Patterns
InstaMAT’s Guided Scatter steers tile-based rock patterns with masks, vectors, scale maps and collision controls; Abstract also reports SOC 2 compliance.
Autodesk Sets Mudbox End-of-Sale Dates
Autodesk ends annual and monthly Mudbox sales on November 7, 2026; Media & Entertainment Collection 2027 is the last collection to include it.
AccuFACE 2 Grand Launch: Professional-Grade Facial Mocap for CC5 HD Characters
Reallusion's AccuFACE 2 adds GPU facial tracking, CC5 HD mapping, non-linear curves, AMD support and a wider iClone mocap pipeline.
Maverick Render 2026.1 Adds Cutaways
Maverick Render 2026.1 adds non-destructive cutaways, web spinners, fSpy matching, broader undo and a refreshed CUDA and OptiX core.
Cascadeur 2026.2 Adds Animation Layers
Cascadeur 2026.2 previews additive animation layers, easing controls, localised UI packs, environmental posing and Python workflow updates.
CameraMatch Adds Cinema 4D Workflow
CameraMatch AutoSetup v6 now supports Cinema 4D, adding automated camera matching for photomontage and archviz workflows.
Marvelous Designer 2026.0 adds 3D Pencil and lacing
Draw patterns on an avatar, auto-route laces, flip to toon materials, and tighten export controls. Marvelous Designer 2026.0 aims at faster iteration.
CameraMatch AutoSetup v6 speeds photo matches
Jamie Cardoso ships CameraMatch AutoSetup v6, a one click camera match script for 3ds Max and Blender, with Maya queued next week.
Re: Novation ArchViz Challenge opens
Re: Novation Challenge is live until June 9, 2026: one base building model, unlimited redesigns, plus a new Animation Category. No AI.
Unity ships Unity Studio for in-browser 3D
Unity Studio is out, bringing no-code 3D editing in the browser, link-based sharing, and a clear per-seat price with storage and bandwidth caps.
Blender 5.1 is here
Blender 5.1 boosts animation speed, adds Raycast and Mask to SDF, and shaves time off shaders and nodes. Free upgrades feel nice.
Cascadeur on physics, AI and control
Cascadeur explains how physics solvers and local AI shape modern keyframe animation. Physics-assisted keyframing and AI-generated Inbetweening sound like shorthand for automation. In practice, they describe a layered system that revolves around explicit poses, timing and animator intent.
D5 Works launches with 42K models and no comission ?
D5 Works
lists 42K models and 2.2K materials and claims zero commission, with D5-native delivery via D5A and D5M.
One click exports and zero patience for menus from Blender to Unreal, Unity and more.
A free Blender add-on offers fast exports to Unity, Unreal and Godot using collections and selection logic.
Material Maker 1.5 adds DDS, FBX, CLI, 10 new nodes
Material Maker 1.5 adds common game formats, command-line export, workflow upgrades, and more nodes in this free procedural texturing tool.
Free 3D Fruit: Fresh Assets, No Pesticides
Kiri offers 141 free, production-ready 3D fruit and vegetable scans with full PBR textures under CC0 licence.
Clothy3D: New Tool for Clothing Auto-Fit, Rigging & Mesh Transfers
TL;DR: Clothy3D is a new free software tool for auto-fitting and rigging clothes across 3D characters, transferring skeletons and skin weights, and exporting via FBX. With a marketplace and tutorials included, it could bridge pipelines between Marvelous Designer, Daz3D, iClone, and Unreal Engine—though still in beta.
iClone 8.6 Update Adds New Eye Shaders, and UE5 Export Presets
Reallusion’s iClone 8.6 brings CC5 support, new digital human eye shaders, UE5 export presets, and workflow improvements for facial animation and rendering.
Animation for All: Reallusion AccuRIG 2.0 and Friends Keep Things Moving
AccuRIG 2.0 puts 4,500+ animations a click away. Reallusion’s animation and rigging ecosystem is picking up speed.
Free 330‑piece kitbash set for gritty post‑apoc scenes
Oleg Ushenok offers 330 PBR‑textured FBX kitbash assets from his commercial Post Apocalypse Survivor Environment pack, free for commercial use.
Blender 4.5 Beta: Nodes Get Nifty, Collada Gets the Boot
Blender 4.5 Beta brings new Geometry Nodes, USD and glTF upgrades, and drops Collada in 5.0. Here's what's new - and what’s going away.
Free Mech, Fully Armed: SideFX Drops Rigged & Ready Model for UE5
SideFX releases a free, fully rigged and animated mech model, optimized for Unreal Engine 5 and ready for animation, rigging and FBX workflows.
Using 3D Objects in After Effects
Since 2024, it has been possible to integrate 3D objects into After Effects Beta. The updated version of the Adobe compositing solution now also has this functionality.
HouseCraft: Your New Architectural Sidekick
Transform basic geometry into detailed, destructible structures in Blender with HouseCraft, now featuring FBX export for seamless integration into game engines.
Namaqualand 3D Assets: Free, Desert Dry—But Not Your Workflow!
Poly Haven drops over 30 3D scans and 10 HDRIs of South African desert plants and rocks, free for VFX pros. Formats? Blender, FBX, USD—and more.
Google Blocks now open source
Google releases its VR modelling app "Blocks" as open source. Building virtual worlds - now you can do it yourself!
Engineering data to CGI –what could possibly go wrong?
Almost every major industry that is manufacturing sophisticated physical products uses computer aided styling (CAS) or design (CAD) in at least some steps of its development. Living in the digital age, one could assume that using this engineering output to create media products shouldn’t pose too much of a challenge. Sadly, that is only true if you know your way around some common pitfalls and peculiarities of the engineering universe.
Photogrammetry app for Apple & Android handsets released!
Kiri Innovation is making a smartphone app available that turns real-world objects into 3D objects fairly quickly. Available free of charge and for a fee.
Download now: V-Ray to Blender PBR/FBX
A handy function: Transfer PBR materials from V-Ray to Blender as an FBX file - with this script from a clever 3D designer. Is the script worth it?
Baya Exports Blender Scenes to Maya
Baya transfers polygonal Blender models to native Maya .ma files, including shading data, soft edges and custom vertex normals.
ZBrush Damage Pack Adds 44 Impact Brushes
Shawn Spetch’s Damage Pack includes 44 ZBrush impact inserts plus FBX and OBJ versions of the meshes.
PlantCatalog Launched with 60 Species
e-on PlantCatalog launched with 60 adjustable plant species, multiple LODs, UVs, UDIMs and exporters for DCC and realtime work.
Free NPC Animations for Unreal
The Unreal Marketplace is sounding the alarm again: This time, a bunch of NPCs with free animations will run you over!
Caterpillar 16CM43 – Visualisation at the limit
Just a few MB away from the .fbx size limit, we were supposed to visualise a 2O,OOO horsepower engine. But how do you get such a huge thing into the pipeline?
3D People from Renderpeople
You always meet a lot of people at FMX - the DP editorial team introduced me to Moritz Schneider and his project Renderpeople. However, never trust anyone who seems like they only want to do you good. As soon as I expressed even the slightest interest in this project, the ulterior motives became apparent, and I was obliged by the DP editorial team as an inexperienced user to test the whole thing and write about the results. Oh well. It's raining outside and I get to deal with my favourite topics. Renderpeople is a company that offers digital 3D models of people. As a few free figures were offered by Renderpeople, I downloaded them for testing purposes.
Houdini Indie: Now Also 4K Rendering
Houdini Indie users can rejoice: the license now permits higher render resolution and installation on a second computer, among other things!
Octane for Unity Released!
Otoy’s Octane Renderer is now also available for Unity: The GPU renderer is also available in a free version for the game engine.
Modo 10! 10!
Modo 10 cuddles up to Unreal Engine, Unity and FBX files, bakes better and is a generation ahead in normals and vertices.
FBX Review Version 1.2
Autodesk's asset-review tool is now available in version 1.2 for Mac OS X and iOS.
Autodesk Releases FBX Review
The small standalone software tool makes it easy to import and inspect 3D models or animations without relying on the major software packages.
Autodesk Presents Its Digital Entertainment Creation Solutions Portfolio
The 2011 versions increase production efficiency by focusing on user interaction, workflows, interface design and interoperability
Autodesk Software Plays the Leading Role in the Making of “GI Joe”
VFX studios in California, London and Canada create spectacular effects using Autodesk Flame, Maya, 3ds Max, Softimage, Mudbox, MotionBuilder and FBX.
SIGGRAPH: Modo Steps on the Gas
Modo 202, which Luxology presented at Siggraph, is said to be up to 42 percent faster than its predecessor
SIGGRAPH: 3ds Max 9 announced
The next major update is coming in October: It is said to be faster, better integrated with Maya and offer more tools
Daz Studio Integrates FBX Format
Opens the program for data exchange with commercial 3D applications
Realviz: StoryViz 2 Arrives at the End of February
New version of the program for 3D previsualization and storyboarding
MotionBuilder 5 Expands Character Workflow
MotionBuilder 5 added a Story timeline, real-time OpenGL rendering, broader file support and professional mocap and asset tools.
Discreet Ships Inferno 5, Flame 8 and Flint 8
The releases introduced mixed-resolution compositing, expanded FBX-based 3D interchange and a redesigned Batch workflow with editing and proxy rendering.
Kaydara Adds FBX 3D Viewing to QuickTime
The royalty-free FBX for QuickTime component allowed Mac and Windows users to review and interact with 3D content without opening its source application.