Browsing Tag
Autodesk Maya
77 posts
Pixar’s RenderMan 27.0
Pixar’s RenderMan 27.0 lands with final-frame XPU rendering, multi-GPU scaling, deep compositing, and a production-ready Stylized Looks suite.
When Annabelle Grew Up: The Digital Domain Horror Pipeline
425 shots, one terrifying doll, and a CG mill town: Digital Domain’s Alex Millet explains how his team built the horror of The Conjuring: Last Rites and kept it real.
Autodesk launches Maya 2026.3 & Creative 2026.3
Maya 2026.3 packs Bifrost rigid bodies, Graph Editor channel sets, Flow connectivity, and an upgraded USD asset resolver.
Free WaveManager Brings Procedural Motion to Maya
WaveManager for Maya adds procedural wave motion to any rig via expressions: no keyframes, full control, free download.
Momo: Of Time, Turtles, and Technical Wizardry
VFX Supervisor Michael Wortmann on how RiseFX built the fantasy of Momo: almost entirely on location, with 280 shots and the best turtle in the business.
Vectorify: Simplify Animation Repathing in Maya
Tool developer Ehsan Bayat has released Vectorify, a free tool for Autodesk Maya that transforms animation repathing from…
HFF Munich Hiring: Two Half-Time Heroes Wanted
HFF Munich’s VFX department wants two new tech minds—one for the pipeline, one for IT. Expect creative chaos, cool people, and excellent surroundings!
Pickify: Selection Sets Without Outliner Mess
Pickify gives animators hotkey-based selection sets in Maya—without clogging the Outliner. Free, minimal, and exportable.
Sculpt, smear, polish: Animatrix Polisher adds direct mesh editing and non-destructive fixes to Maya for just 20 bucks.
RenderMan 27: XPU graduates, RIS retires
Pixar ships RenderMan 27: XPU is ready for final frames, RIS is being phased out, MaterialX joins the toolset, and Stylized Looks evolve.
Berlin Animates: FAB 2025 Full Daily Programme
FAB 2025, 26 to 28 Sept: Berlin screens 132 films, plus hands-on workshops and Japan focus. Here’s the complete schedule.
Autodesk adds AI Assistants to Maya (and beyond)
Maya gets AI Assistants and Graph Assist. Autodesk outlines a larger AI push for artists.
TD-Meetup: Join us live, we talk about how VR Speeds Up Animation & Previz!
VR meets previs: Dan Franke shows how Quill VR fuels storytelling and rapid 3D iteration at the TD Meetup this thursday!
mGear 5.1 sharpens RBF Manager and patches Shifter
mGear 5.1 kills off Maya 2020 support. In return: RBF Manager v2.0, Shifter bug fixes, and a forked weightDriver. Test before deploying.
USDSkel: Optimized Character Rigging
USDSkel is an OpenUSD component that supports scalable, manipulable, and interchangeable skinned characters. Wanna know more?
Marvelous Designer 2025.1: Draw, Wash, Repeat
Marvelous Designer 2025.1 brings Off-Avatar 3D Pen, Denim Wet Wash, AI Pose Generator, and Softbody for custom rigs.
Maya 2026.2: Lighter Wolves, Smarter Motion, and One Less Excuse to Skip MaterialX
Maya 2026.2 boosts MotionMaker AI, enables MaterialX in LookdevX, brings Arnold GPU Toon shading, and makes Bifrost mandatory. Check docs for full details.
Game Boy nostalgia meets quad-based hard-surface modeling in Benavidmark’s detailed 3D robot tribute—every production step dissected.
V-Ray for Blender: Chaos releases Renderer into the Open Source Universe
V-Ray for Blender lands with CPU, GPU, and Chaos Cloud support, plus 5,600+ free Chaos Cosmos assets. Special pricing for Blender users now available.
MetaHumans Graduate: Ready for Unity, Godot, and the Fab Cash Register
MetaHuman is out of early access, baked into UE 5.6, licensable for Unity & Godot, and finally up for sale on Fab?
Maya 2026.1’s MotionMaker: AI Walks the Walk
Maya 2026.1 introduces MotionMaker, an AI-powered tool for rapid character animation, alongside Bifrost rigging and simulation enhancements.
LiDAR scanning for Everybody!
Scanner veteran Lawren Bancroft-Wilson gives us a look behind the curtain on Lidar Scanning for VFX and Post.
Rig It Like It’s Free: mGear 5.0 and UEGear 1.0
mGear 5.0 and UEGear 1.0 bring new features for Maya and Unreal Engine 5 - and both are free.
Wile E. Coyote Animates in UE5.6 – No Anvils Required
Stéphane Biava demonstrates Unreal Engine 5.6's new animation features, making in-engine animation a viable alternative to Blender or Maya.
Maya Gets a Memory: Smart Model Editor Adds Real Construction History
Smart Model Editor brings non-destructive modeling to Maya – sort of. It works via scene graph nodes and updates interactively.
UDIM Planet: Free Globe Toolset Orbits Blender, Max, Maya, Houdini, Unreal and C4D
Free add-on "Figments UDIM Globe" maps UDIM textures to globe objects—UVs are auto-generated, PBR-ready.
mGear 5.0 Beta 6 brings Maya 2026 support, improved guide templates, updated Shifter components, and new logic for picker selection.
The First Look at Character Creator 5: Prelaunch Offer Starts NOW
Reallusion is set to redefine real-time 3D character creation with the upcoming launch of Character Creator 5 (CC5) this summer. Key updates feature HD character bases, enhanced shaders, and an advanced facial animation system.
Maya 2026: Is Golaem the Lone Star in a Sparse Update?
Autodesk's Maya 2026 introduces Golaem integration, but offers minimal other enhancements, leaving users questioning the value amid rising subscription costs.
Trailmakers from Denmark!
Game trailers should make you interested in the game, obviously, and since we can't wait for Trialmakers 2, the trailer did its job - so, we are talking to the creatives behind the trailer!
Mufasa heads to MPC
The Prequel of a remake of a animated movie, based on a Shakespeare play... and still worth watching! We got a Chance to talk to Audrey Ferrara, MPCs VFX Supervisor for Mufasa
Pulldownit 6 for Maya: Shattering Expectations with New Features
Pulldownit 6 introduces the Edge Fracture Tool, enhanced dynamic long cracks, and improved performance for instanced shapes in Maya.
WRetargetTool: Free Animation Retargeting Tool for Maya
Discover WRetargetTool, a free and adaptable animation retargeting solution for Maya, focused on simplifying character animation and mocap transfer.
Autodesk Launches Bifrost for Maya 2.11
Autodesk unveils Bifrost for Maya 2.11, offering Artists enhanced tools for procedural effects, USD support, and a better integration for fluid simulations.
The easy Cloudrendering?
There are many, many companies offering cloudrendering services – and most tell you how you can tweak everything, you have all the control –
and therefor you also need a TD and DEEP pockets, because the first time the bill from the cloud infrastructure arrives, it’s going to be massive.
Who would have thought that one of our favourite documentaries seen this year would come from Bristol?
Autodesk releases Maya 2024
Autodesk has released Maya 2024. The updates include enhancements to the Retopology toolset, a new USD-based material autthoring and new brush-based workflows for sculpting animation curves. Also new: native Apple Silicon support, the Bifrost multiphysics plugin and the MtoA plugin for the Arnold renderer, which run on M1 and M2 processors.
A sheen of simplicity
Playing an instrument when you’re in the profession of animation helps – especially in regard to timing. For Animation Director Andrew Overtoom, it’s the guitar.
Autodesk releases Maya 2023.3!
Particularly worth mentioning are: workflow improvements for animation tools and updates for the Arnold, Substance and USD plug-ins.
New version of the physics simulation software Bitfrost released!
Autodesk updates Bitfrost - and advances the open-source integration of Bitfrost-USD.
Who should use the Aurora renderer from Autodesk?
It is aimed at artists who work with Universal Scene Description (USD). What other functions does the real-time path tracing renderer offer?
Ragdoll Dynamics is released in version 3.0!
Does the plug-in for Autodesk Maya create more creative freedom for artists? According to the developer, Weta, Sony Pictures Imageworks, DNEG and others swear by the little helper.
Strange New Worlds in Norway
When we talked about the Virtual Production of Strange New Worlds, we only talked about one side – the interiors and strange
planets. But Star Trek is called STAR Trek –
so who made the Spaceships?
Many new video tutorials for Autodesk Maya!
The YouTube channel Maya Learning Channel can help. This listicle bundles eight current tutorials - on Bitfrost, volumes and more.
Grabbing two Bafta (British Academy Television and Craft) Awards in 2022,
the second season of "The Witcher” has tons and tons of eye candy. Winning in the categories Make-Up & Hair and Visual & Graphic Effects, this colossal fantasy saga is filled to the brim with magic effects – but who did put the magic on the screen?
Version 2.0 of the BeeHive reviewing tool is released
Glassbox Technologies releases the latest version of its real-time editing & reviewing software - tailored to the needs of virtual production.
With these plugins, Maya and Unreal Engine merge together!
Unreal Live Link 2.1 has been released! This makes it easier to work in Autodesk Maya and Epic's Unreal Engine at the same time.
Autodesk Maya is released in version 2023.2
The focus of the latest version is: Polished workflow for animation and rigging - in addition to improvements for important plugins!
A new Maya for occasional users?
Maya Creative is aimed at the on-and-off user of Autodesk Maya - with a wide range of functions. Payment is processed via Autodesk Flex.
Back to the 70s – Cloud Atlas
Review: In DP 02 : 2013, we tracked down the mega-production Cloud Atlas - with export director Tom Tykwer and the Wachowski siblings in the director's chair. How did Rise manage the massive visual effects of the three-hour epic - and how did the VFX artists transform today's Glasgow into the San Francisco of the 1970s?
Release: V-Ray 6 for Maya
Chaos Group is back with the latest version of the renderer - and with new functions such as geometric tiling, procedurally generated clouds and new shader profiles. Available for Windows, Mac and Linux.
Autodesk releases Maya Bonus Tools
"Hooray!", shout Maya users - because the new bonus tools for the popular DCC tool have been released. The free script & plugin collection includes tools for modelling, UV editing, character rigging and more.
Stream Maya animations directly in the Unreal Engine!
This video tutorial demonstrates how artists can transfer Maya animations to the game engine in real time thanks to the Live Link plugin!
From 3 August to 4 August: At the remote event, game developers and VFX houses will get the Autodesk toys out of the pipeline - and get going: Visions for the future, or regressions in love with the past?
Radeon ProRender 3.4 – These are the new functions
AMD releases version 3.4 of its free GPU renderer - for Blender and Maya. Are the new functions convincing?
V-Ray 6 goes into open beta!
Healthier than beta-carotene? Pump the open beta of V-Ray 6 into the pipeline now - and discover what 3ds Max users can expect.
Chaos releases Phoenix 5.0!
Better than the replicator from Star Trek? The latest version of the liquid simulation software for 3ds Max and Maya will get you wet. But: frustrated by unfinished features?
Version 7.0 of Multiverse | USD released!
You want the "Universal Scene Description" for Autodesk Maya? Then it might be worth taking a look at this great tool from J Cube!
RS Build Kit 2 released
With this Python tool for Autodesk Maya, you can perform powerful mesh, layout, import, export and curve operations.
World of Warcraft | Workshop Report Wednesday
If you want to decorate fantasy worlds with your art design, you should start up Autodesk Maya and Marmoset Toolbag 3 now!
Deepfake with Autodesk Maya!
Want to shock your audience at the next video conference with a lifelike Tom Cruise mask? Then fire up Maya now and download DeepFace Live!
UDIM tool for Maya released
Do you dread working with UDIM files? Then check out this tool - and polish up your UV workflow at the same time.
Review: In DP 01 : 2017, we discovered the true spirit of Christmas with the animated musical "More Stuff" from London. But how is Brexit affecting everyday animated life?
USD | Article
From Chaos Group: Universal Scene Description - in the flow of time, or fishing in the mud?
Lego Builder Tool | Maya
Creative mobility with the Bat(man)mobil: collecting blocks with Brickit!
Autodesk | Arnold 6.0.4
Better support for multi-core CPUs, automatic file path remapping and more features.
3ds Max and Maya Indie soon available worldwide!
Let's continue with the good news: After Nuke, Max and Maya are now apparently at the start with "worldwide" indie versions.
Meet the Graphorns
Image Engine worked on 88 VFX shots for "Fantastic Beasts and where to find them", with the Canadian studio responsible for the three-headed Graphorn family and Swooping Evil as well as several other sequences. Due to the high complexity of the tasks, Image Engine worked on the project for around a year with a team of 1OO people, despite the relatively small number of shots.
A robot walks towards a black-painted grand piano. Orchestral music begins and transforms the road tunnel into a…
Houdini Engine Indie for free
Previously not expensive, now completely free: The Houdini Engine Indie from SideFX can be downloaded!
Slow-mo beetle
CG beetle on approach, breakdown and turntable. The software used was Maya, Mudbox, Houdini, Nuke and V-Ray.
“Autodesk Your Max – Your Maya” After Work 2015
Get to know new Maya and 3ds Max features after work; all based on great, current projects created with Autodesk tools? Click here to register!
Houdini Engine available for Maya
Manufacturer Side Effects Software has now ended the beta phase and officially released the Houdini Engine for Maya.
Creative Animation Day 2008
The CAT sales team organises presentations and discussions on the latest Autodesk media & entertainment solutions. The motto: "Are you still drawing or visualising?" with AutoCAD Architecture and 3ds Max Design, Character Animation with Maya, Motionbuilder and 3ds Max, Compositing with Combustion and Toxik, "Hands on" area
An agenda of the presentations and speakers will be sent out by e-mail after registration. A workstation CAD graphics card PNY Quadro FX 3500 will be raffled off as the main prize among all participants.