Browsing Tag
iPad Pro
9 posts
Animatics, AI Lighting, and a Free Tier: Previs Pro 3 Expands Storyboarding on iPad
Previs Pro 3: now with animatics, AI lighting, and a free edition for iPad filmmakers.
Blender on iPad Pro at Last—Without Losing Its Blender-ness
Blender Foundation has begun work on a full-feature iPad Pro app with sculpting, Apple Pencil support, and a live demo at SIGGRAPH 2025
Maxon Sunsets Forger: iPad Sculptors Get the (Maintenance) Axe
Maxon drops Forger on September 10, 2025—details device support, mesh quirks, and migration caveats in a new FAQ.
Final Cut Pro:Mac mini or iPad M4?
Let's evaluate the M4 iPad Pro and Mac mini Pro for video editing, especially with DaVinci Resolve and Final Cut Pro X. While the iPad shares advantages with integrated hardware for certain formats, the Mac mini excels in handling high-end camera sources in raw formats. Or does it?
Mac mini or iPad Pro M4 for Post?
The iPad Pro, with its M4 processor, shows potential for video editing, particularly with applications like DaVinci Resolve. However, limitations arise, notably in memory capacity (16 GB max), affecting stability with high-resolution projects.
Cinemon 1.0: Signal Correction Done Right
Cinemon 1.0 is here. Color pipeline analysis, waveform monitor, and Scopes — now out of beta and ready for your iPad workflow.
Hardware for CineMon (et. al.)
After looking at the software side of CineMon, it's time to take a look at the hardware - whats good and what's not?
CineMon 1.0 (Beta) for iPad and Mac
The times of expensive hardware-based scopes are gone. Modern software scopes are versatile, flexible, and can be adapted to new technologies. Until now, Nobe OmniScope by Time in Pixels was the leading solution, both under Windows and MacOS. But there’s a new kid on the block for MacOS and iOS now, called CineMon (with a charming agnomination to a popular spice).
Tech demo or working tool? DaVinci Resolve on the iPad Pro
You would expect Apple itself to demonstrate the enormous performance of its tablet devices in practice. So far, only gamers have been able to utilise such an iPad, and they are rarely out and about with it. Otherwise, the many cores usually twiddle their thumbs. But instead of a port of Final Cut Pro X, Apple itself uses DaVinci Resolve in its own advertising, which has already been ported, albeit with a limited range of functions.
Can you seriously work with it?