Browsing Tag
Procedural Modelling
5 posts
Houdini 21: Like good wine (Part1, VFX & Geo)
Houdini 21 polishes the chaos: production-ready MPM, neural surfacing, smarter Pyro, and Vulkan viewport upgrades: all taste-tested for real-world use. (Part 1 of ???)
Procedural Roads Ahead: Blender Add-on “Roads” Lays Asphalt with Vertices
Blender add-on “Roads” builds procedural roads from vertex extrusions. Fast, planar, parametric and $10.
Procedural Thursday: CityEngine Users Meet Online Tomorrow
Tomorrow, 5 p.m. CET: CityEngine User Meeting: free, online, and full of procedural nerds. Bring your node graphs.
ICE.ART 2025.I: May Your Env Be Ever Procedural
ICE.ART 2025.I, the 3D Environment Conference, will return on May 21–22, 2025. The call for speakers is now open.
Direct modelling: modelling without obstacles
As the saying goes: every drop wears away the stone. Wouldn't it be ideal if there was a shortcut?