Browsing Tag
siggraph
20 posts
Chaos Opens Real‑Time Rendering to All (No Unreal Required)
Chaos Arena now supports USD, MaterialX and Gaussian Splats, enabling real‑time rendering with no Unreal Engine license required.
Beyond Normal: A Creative’s Guide to Different Minds and Managing Neurodivergent Talent (Part 1)
Creative brilliance doesn’t come in one flavor—and in today’s VFX-landscape, understanding how your team thinks isn’t just good leadership, it’s critical infrastructure.
The next generation of water simulation
There are some things that get more complicated, the more
you look at them - simulation of physical phenomena is one of them. And as we saw at this year's Siggraph Conference,
there are people who are looking very closely!
Cincraft Scenario is coming!
Shortly after the merger with Ncam, Zeiss launches a camera tracker that combines lens data, image content, trackers and much more.
How to build geometries in C4D – and tear them down again?
Andrew Hess, art director from New York City, demonstrates how geometries can be raised and collapsed again with Cinema 4D. A video tutorial in 60 minutes.
What can the new Cloth Dynamics in Cinema 4D do?
Motion graphics expert EJ Hassenfratz shows what's behind the new Cloth & Rope Dynamics in C4D. A live recording from Siggraph 2022.
How are 3D artists developing?
Victor Dimitrov, aka Weight of Thought, explains how to develop as a creative in the desired direction. Victor also explains how loops work in Cinema 4D.
How does Voronoi Fracturing work in Cinema 4D?
Chris Schmidt, founder of Rocket Lasso, explains how destruction orgies can be planned in C4D - breakpoint by breakpoint. A 50-minute tutorial video.
How do you create eye-catching animations – with little effort?
Creative mind Victor Dimitrov, alias Weight of Thought, shows how simple animations can be created - with Cinema 4D and creative will.
How to polish up your creative brand – with C4D and Redshift?
Joey Camacho, a creative with a penchant for visualising technical processes, demonstrates how Cinema 4D and Renderer Redshift can help clients take their portfolios to the next level. A workshop.
How to recreate the title sequence from Baz Luhrmann’s Elvis film?
Motion graphics expert Bahnoor Barry shows at Siggraph how artists can recreate the eye-catching lead graphics from the Elvis Presley biopic. A tutorial with Cinema 4D R26 and Red Giant Tools.
Environments with C4D and Unreal: But how?
At the 3D and Motion Design Show, Jonathan Windbush demonstrates his workflow for creating eye-catching 3D environments like those from Legend of Zelda or Borderlands 3. A two-part tutorial with Cinema 4D and Unreal Engine.
How does the simulation work with Cinema 4D?
The lecturer with the Maxon nose: Athanasios "Noseman" Pozantzis presented his latest explainer video live at Siggraph - as part of The 3D and Motion Design Show.
MDL now open source!
Nvidia makes the Material Definition Language available as open source - now also freely accessible: MDL Distiller and GLSL Backend!
Maxon represented with many speakers at Siggraph 2022!
From Emmy winner EJ Hasssenfratz to C4D pope Athanasios "Noseman" Pozantzis: the "Special Interest Group on Computer Graphics and Interactive Techniques" brings together experts in Maxon tools.
Spark FX looks to the future of visual effects
Every VFXer will have a spark: The big online VFX event from Western Canada!
InstaLOD: Time is money
There are some things in a 3D artist's workflow that are probably considered rather unpopular. (cough ... unwrapping, retopo ... cough) And even if a kind soul takes pity on them, it still remains time-consuming. InstaLOD from Stuttgart is trying to help all companies from the entire 3D sector (film, games, automotive, etc.) with its software of the same name, and in doing so is speeding up and cleaning up much more than just the two black sheep mentioned.
Foundry SIGGRAPH contributions online
From the new cloud pipeline "Elara" to the features in Nuke 11: The Siggraph presentations from Foundry are now online - the new showreel is also available!
Impressions from Siggraph 2010
Pictures from Siggraph - you can see the stands, the visitors and the halls up close here.
SIGGRAPH 2007: Job Trends – Architecture
One of the best-attended events at SIGGRAPH is the job fair. This is where companies, studios and agencies introduce themselves to potential employees.
Matthias J. Lange, editor-in-chief of Digital Produktion, looked around for interesting fields of work for the DCC scene:
The field of architecture is on the rise.
The SIGGRAPH also hosts the annual job fair, which is always very well attended.