Browsing Tag
Substance 3D Painter
8 posts
Substance 3D Painter 12.1 bakes smarter
Painter 12.1 targets baking pain with skew maps, auto rebake, OpenPBR defaults and cleaner hard-surface UVs for asset teams.
FlippedNormals Marketplace closes March 31
The store stops taking orders March 31 and file access ends April 30. Download your library now, then expect a leaner reboot.
Abstract ships InstaMAT 2026 Curves Brushes
InstaMAT 2026 adds editable curve painting, smarter symmetry, and fresh mesh masking, plus pricing tweaks that matter for teams and freelancers.
Adobe releases Substance 3D Painter 12 with decal warp
Substance 3D Painter 12 adds Warp to Geometry for decals, expands viewport post effects, and introduces flatten-in-stack exports plus new pricing details.
Ribbon Rules: Substance Painter 11.1 goes Vulkan
11.1 trades OpenGL for Vulkan and adds a precise Ribbon tool, symmetry for fill layers, physical-size displacement, and 75 new presets.
Want a boo-boo? Medical FX in Substance 3D Painter
MedTool adds wounds, bruises, and other medical skin FX to Substance 3D Painter via sliders and masks – procedural, parametric, and ready to export.
Painter, Designer, Modeler: Adobe Refines the 3D Toolbox
Adobe presents updates to Substance 3D Painter and Designer, expanding integration, realism, and control—with unmetered assets and indie pricing.
Mastering Ink in Substance 3D Painter
Achieve lifelike tattoos on digital skin with Ehsan Kiani's Tattoo Master Tool for Substance 3D Painter.