Browsing Tag
Update
59 posts
Moho 14.4 Goes on a Side Quest: 2D Meets Game Engines
Lost Marble’s Moho 14.4 “Side Quest” links 2D animation with game engines via glTF export, plus Smart Bones in 360°, smarter particles, and smoother strokes.
Wrap 2025.9 and Wrap4D 2025.9: Faceform updates
Wrap 2025.9 and Wrap4D 2025.9: fewer crashes, faster project loading, UV previews, and the ability to convert normal maps.
Topaz drops perpetual licences, bets on subscriptions with Studio launch
erpetual licences die 3 October. Topaz goes subscription-only with Studio bundle, 100+ AI models, and higher recurring prices.
Photoshop 26.11: Firefly hops in, CJK text sharpens up
Firefly jumps into Photoshop, CJK text looks less like pixel soup. New update, same question: stable enough for production?
Kyno Update: Still Alive, Still Useful
Kyno 1.9 isn’t new magic, but it proves the beloved media tool still lives. Apple Silicon, new RAW SDKs, proxy presets—IBC chat to follow.
Zen UV 5.0: Unwrapping the Future of UV Mapping in Blender
Zen UV 5.0 introduces the Touch Tool, Auto Unwrap, Zen Sync, and full support for Blender 4.4, enhancing UV mapping workflows.
Plasticity 25.1: Slicing Through Models and Streamlining Workflows
Plasticity 25.1 introduces new commands and a revamped UI to enhance surface modeling workflows.
Adobe’s Substance 3D Sampler 5.0: Now with Path Tracing
Adobe's Substance 3D Sampler 5.0 introduces AI-powered 3D material creation and photogrammetry.
Blender 4.4 Beta Makes a Splash
Blender 4.4 enters beta, introducing Slotted Actions for animation, an overhauled Glare node in the Compositor, and updates to Grease Pencil and Geometry Nodes.
Substance 3D Modeler 1.19: Hollow Shells and Asset Management
Adobe's latest update introduces Project Assets workflow, Shell parameter for primitives, adaptive subdivision, and VR camera preview enhancements. Also: The "Substance 3D Asset Library" is now fully available for all Subscribers without any limits.
20 New Presets for Tiny Eye 1.3: Eyes Wide Open
Tiny Eye 1.3 receives 20 new presets, adding more versatility to this real-time graphics tool for VFX and CGI. Check the update before diving into production!
LumaFusion 5: New features for mobile video editing
The latest LumaFusion update brings important functions such as speed ramping and improved keyframing
Blender: An upgrade for our particle system – We lay pipes!
In issue 23:04|05 we learnt how to create a particle system with the new Simulation Nodes in Blender 3.6. In Blender 4.0, an interesting new function has been added that allows us to connect a series of points via curves. That would be a nice feature upgrade for our custom build. In addition, Cycles can now do light linking, which allows us to set the scene perfectly.
A new element is here!
Element, our favourite 3D asset manager, is entering its second version - now with infinite scroll, duplicate detector and the long-awaited assignment of textures and maps to geometry within the manager!
Adobe-Autumn-Update
Premiere, AE and Firefly get the IBC polish with new features and tools - 3D rooms, new tone mapping, auto-rotoscoping and Firefly is now commercially available!
Blender 3.5, Wuhu!
Hey you, are you ready for the latest update of Blender? With Blender 3.5, the Blender Foundation brings an improved hair system and built-in hair assets, support for vector displacement maps, a viewport compositor and a new timing mode for Grease Pencil, improvements to the Pose Library and much more.
Unreal Engine 5.2 Preview is now available!
Hey you, have you heard? Epic Games gave the first look at Unreal Engine 5.2 during the GDC 2023 keynote session.
Lightworks 2023
In line with the story in the new issue (LWKS QScan), Lightworks is releasing a new version of the NLE.
Latest version of the story development tool released!
Flix 6.5 has been released. The story development software from The Foundry now also supports Apple Silicon processors - and the VFX Reference Platform 2022.
New payment model introduced for the Nuke product family!
Perpetual licences will continue to be offered until the end of the year. New customers use annual subscriptions.
The Foundry releases Katana 6.0!
The software for look development and lighting is getting an update - and should further speed up workflows.
The Foundry releases Mari 6.0!
The software for drawing 3D textures has been released in version 6.0 and Charli Holt, Product Manager for Mari, is proud of the many USD-related improvements.
Mari 6.0 now available as an open alpha
The Foundry's 3D texture software is approaching version 6. Flagship features include: enhanced compatibility with the VFX reference platform CY 2022 and an improved USD workflow.
Modo 16 released!
The Foundry releases the first Modo of the 16 series! Also: Version 16.1 will follow this year. Save money: Modo users can now get NPR 2 Kit for free.
Nuke 13.2 released!
The final release of the Nuke 13 product line: NewTek Network Device Interface (NDI), OpenTimelineIO (OTIO), Machine Learning - but is Nuke ready for Unreal Engine 5?
Nuke 13.1 | Release
Nuclear, Nuclear - Nuke? That's for sure! 3D manipulators, 3D hotkeys and other hot feature delights!
Nuke 13.1 | Release
In beta: The compositing triple around Nuke, NukeX and Nuke Studio - test it now!
Premiere listens – and types!
New functions and tools are added with every Creative Cloud update. In the last major update for Premiere, there was an entire subsection - transcribing. But how exactly does it work? (Including self-test and prize draw)
3ds Max 2022 Update 1 | Feature Preview
Autodesk provides a sneak peek: Users can look forward to these announced functions.
Nuke 13 | Release
Features with a nuclear punch? Machine learning, Hydra 3D viewport renderer and more.
Fusion Studio 17.1 | Release
Chillaxt and stylish: with Blackmagic's update for the compositing software.
Blackmagic | Camera Update
New features for Blackmagic URSA and Blackmagic URSA Viewfinder.
Blackmagic Video-Assistent | Firmware 3.2.3
Good stuff from Blackmagic. 3.2.3 supports 119.88fps and 100fps on Sigma fp - and more.
Cinema 4D: Project Neutron announced
Redshift 3.0, Trapcode and Project Neutron: Proceduralism is coming to Cinema 4D, Redshift Realtime and much more!
Blender 2.83 with long-term support
It's time for the next round: The new Blender version 2.83 comes for the first time with long-term support (LTS) labelling and exciting new features.
Camera update for BMPCC 4K and 6K
Blackmagic Software Update for the BMCP 4K and 6K: For improved startup times of the cameras and some bug fixes!
Foundry releases Nuke 12.0
Foundry releases the 12.0 update for Nuke, NukeX and Nuke Studio with many new features, including a new Inpaint Node and more!
Blackmagic at the IBC 2019
Blackmagic at IBC 2019: New Video Assist, Blackmagic RAW update and new live mixer for YouTube streams!
Neat Video in update frenzy
Neat Video goes into the next version: Noise-free and with its own Resolve plug-in!
Blackmagic Fusion: 9 becomes 16
The Fusion compositing tool is entering the next round together with DaVinci Resolve - and there are also some changes.
DaVinci 16 is here: The editing revolution?
NAB 2019 is in full swing: Blackmagic Design presents the new versions of DaVinci Resolve, Fusion and other interesting gadgets.
Blackmagic: An update round
Blackmagic presents new URSA Mini Pro, Blackmagic RAW for Pocket Cinema Camera 4K and more!
Foundry: Modo 12.0 released
Modo 12.0 is here: New modelling features, UV improvements, Python scripts and more in the new update!
VLC 3.0 Media Player: With 8K, HDR and Chromecast support
Folks! The new VLC 3.0 Media Player version is now available for free. With the release, VideoLan adds Chromecast, HDR, 360° videos and more!
Update for Nuke and Cara VR 2.0
In addition to Nuke 11.1, the Cara VR plug-in has also been updated with new stichting tools, Match Move and new Ocula tools for customising stereo projects.
Foundry releases Mari 4.0
Mari 4.0 released by Foundry: The 3D painting tool comes with a cleaner interface, faster project set-ups and Disney's Principled BRDF Shader, among other things
OctaneVR for After Effects and Nuke!
Otoy releases free versions of Octane for Adobe After Effects and Foundry Nuke - for all OctaneVR subscribers.
Foundry SIGGRAPH contributions online
From the new cloud pipeline "Elara" to the features in Nuke 11: The Siggraph presentations from Foundry are now online - the new showreel is also available!
Nuke and Hiero 11.0 are here!
Live Groups, VFX Reference Platform 2017 standards, GPU support for AMD, Denoise improvements and more in the new release of Nuke.
Faceware Live 2.5
Real-time transfer of live performance to 3D modelled faces: Faceware Tech releases a new update for improved tracking and more!
FMX 2017: Clarisse 3.5 from Isotropix
Fresh announcement from FMX 2017: Clarisse version 3.5 with new paint tools, scatter features, Cryptomatte support and more!
Adobe After Effects: April Update
The update for Adobe After Effects comes with interesting new features, including a Motion Graphics Panel, new Deblur effect, Lumetri Scopes and more!
Allegorithmic: Substance Painter 2.5
The Allegorithmic update cascade continues: Substance Painter 2.5 with parallax occlusion mapping, colour management and brush opacity.
Adobe Update: After Effects 14.1
After the major update from Adobe in November, the 14.1 update for After Effects follows with bug fixes and changes for team projects.
Houdini 15 ist da!
In version 15, Side Effects Software has optimised the modelling, rendering and animation functions of Houdini.
Beta version 9 of Nuke released
The Foundry has released version 9 of Nuke, NukeX and the new software variant Nuke Studio. Nuke customers should have access to the beta version from today.
Laubwerk Plants 1.0.9 update available
The material system has been updated - including support for translucency, V-Ray 2-sided material and highlights.