Browsing Tag
VFX software
16 posts
Houdini 21 Finally Lands: The Buzz Is Over, Time to Actually Use It
SideFX has released Houdini 21, adding rigging, CFX, VFX, lookdev, terrain, and Copernicus updates. The hype is over; time to test in production.
FumeFX 7.0 on Water: New Version Adds NodeWorks Ocean
FumeFX 7.0 for 3ds Max introduces NodeWorks Ocean, a GPU‑accelerated simulation system for waves, foam, spray, bubbles and multiphysics.
Brush for Free: Howler 2023 Now Costs Nada
Howler 2023 is now free. The GPU-accelerated painting and animation tool supports 3D painting, frame-by-frame animation, and video FX for Windows users.
MotionBuilder 2026: A little Leap
Autodesk's MotionBuilder 2026 enhances USD workflows, introduces animation retention, and adds new selection shortcuts for improved motion capture editing.
HitFilm & Imerge: Artlist pulls the plug
Artlist discontinues HitFilm and Imerge, ending support for the FXhome apps. No new licenses, no updates—users must migrate or stick with the final versions.
MoonRay 1.7: DreamWorks’ Renderer Gets a Shiny Update
DreamWorks Animation releases MoonRay 1.7, introducing PortalLight, enhanced NVIDIA GPU acceleration, and Cryptomatte support in hdMoonRay.
Terragen 4.8 & Sky Update: Shaping Clouds and Worlds
Planetside Software releases Terragen 4.8 and updates Terragen Sky, introducing GPU previews, cloud exports, and a cloud-painting tool for CGI and VFX professionals.
RenderMan 26.3
Pixar rolls out RenderMan 26.3 with updates focused on real-time rendering, denoising, and artist-friendly features.
Adobe Substance 3D Stager 3.1 Beta
Adobe Substance 3D Stager 3.1 introduces key updates, enhancing material editing, asset management, and real-time rendering workflows.
Mocha Pro 2025: Planar Tracking, USD, and Roto
Boris FX rolls out Mocha Pro 2025 with USD support, improved planar tracking, and updated rotoscoping workflows for VFX professionals.
LayerPainter Update Enhances Painting Workflow in Blender
The LayerPainter add-on for Blender gets updated with improved UI, new features for texture painting, and added functionality for VFX workflows.
Blender 4.3: Updates for Animation, VFX, and Rendering
Blender 4.3 introduces light linking, a Metallic BSDF node, F82 Tint, enhanced compositing features, and updates for geometry nodes and simulations.
DaVinci Resolve 19.1 Enhances Multicam, Audio, and VFX Workflow
The DaVinci Resolve 19.1 update adds new audio tools, Fusion effects, and color grading features, alongside support for spatial media and USD export.
Chaos Group Unleashes V-Ray 7 for 3ds Max
V-Ray 7 for 3ds Max is here with expanded toolsets, boosting rendering flexibility, materials management, and GPU acceleration for high-end VFX and design work.
D5 Render 2.9: Enhanced Terrain and Workflow
D5 Render 2.9 updates: Terrain tools, AI-based lighting, and pipeline optimizations for smoother real-time rendering.
Fallout becomes cinematic.
Paul Hatton catches up with Nikita Travnikov, an executive producer for Huuuge Games and 3D tinkerer - and we chat about the whole Fusion/Resolve pipeline!