Robot gripper arms | Tutorial Tuesday

Doc Ock is your favourite villain in the MCU, and Inspector Gadget your role model? Then click on this Blender tutorial!

In nuce: Every week, we present you with the best tutorials that will help you polish your workflows with the hottest digital content creation tools in the world! And because we sympathise with the discreet charm of the evil side of the Force today, we’re treating ourselves to a two-part video tutorial that super villain Doc Ock from Spider-Man 2 would enjoy, as you learn how to make your character grow robotic tentacles out of his back in Blender. The tutorial was published by the Norwegian animation studio Polyfjord.

What will you learn in this tutorial? This tutorial holds what the robot arms of a Dr Otto Octavius can clutch: Robot gripper arms that you staple to your 3D character’s back. In the second video, you will also learn how to set up the meshes of the joints correctly, add procedural noise, multiply the robot arms and take care of the rendering and lighting in Eevee. As you can see, if you want to carve a nice bunch of robot arms out of your shoulder blades, you have a lot to learn (with Blender).

Click further: If you want to follow the work of the animation studio Polyfjord from Norway, click after the girls and boys on Gumroad . For all other matters of a social-media nature, click on Instagram or Twitter to send them a robot arm (to their inbox). But always stay friendly! We want to keep reporting on Polyfjord’s groovy tutorials.

Farewell! Check back next week when it’s Tutorial Tuesday again!

Tutorial: How to Create Robotic Arms in Blender (Part 1)

Tutorial: Animating Robotic Arms in Blender (Part 2)