In nuce: In this detailed workshop report, published by our friendly colleagues from 80 Level, Environment/Pro Artist Gloria Stamova talks about her project called “Revendreth Diorama” with Autodesk Maya and Marmoset Toolbag 3. Gloria’s project is based on the Revendreth fortress from World of Warcraft, which is characterised by a dark and creepy style.

From self-study to a decent degree: Gloria later transferred her passion for the popular MMO into her student life, graduating from the University of South Wales in 2018 with a Bachelor’s degree in Game Art. During her studies, Gloria initially focussed on portraying realistic-looking characters, but after failing to warm to studying anatomy, she switched to environment art, which was just the right change of direction for Gloria. Since then, Gloria has focussed her portfolio on the art style of World of Warcraft. One of the artists who particularly inspired Gloria is the environment/prop artist Asleigh Warner (see also on Artstation and Twitter).
What can you expect in the workshop report? The workshop report is divided into the following steps: “Inspiration and Mood Boards”, “Modelling”, “Texturing”, “Lighting” and the final “Conclusion”.
Click further: You can read the complete workshop report at 80 Levels. You can visit Gloria Stamova on Arstation, Twitter and Instagram . We think so: Use Gloria’s project to motivate you for your next fantasy project!
Revendreth Diorama