In nuce: The software developer Chaos has released the latest version of its fluid simulation plug-in Phoenix. This is according to an announcement published yesterday, 19 January 2023, on cgpress.org. Version 5 of Phoenix adds new features such as support for V-Ray’s CPU Interactive Production Rendering and new controls in the particle shader’s fog mode.
In toto: Below are some of the most important new features of Phoenix 5.
- Support for the CPU IPR (Interactive Production Rendering) of the V-Ray renderer
- Deform volumes with modifiers: This allows selected simulators to be bent, distorted, tapered, twisted, merged or rotated (in the video at the end of this news item, 3D artist Yane Markulev demonstrates how to tweak modifiers to get different looks).
- Fog mode of the particle shader: This contains control elements that can be used to control absorption colour and phase function.
- New support in the standalone simulator: Time bend simulation and animations are now also supported.
- Detailed streamline preview: This predicts how forces will affect a simulation – even before it is run (again, it is Yane Markulev in a video at the end of this news item who expounds on the expert handling of the streamline preview).
- Other new features: Simulators now load faster, the rollout layout is customisable and the user interface has been optimised.
Click further: To Phoenix 5 on chaos.com. On 22 November 2022 , Digital Production reported on a two-part guide in which the Chaos team lead explained how to create fire, smoke and liquid simulations in Phoenix.
Source: cgpress.org ( message from CGPress Staff)
Chaos Phoenix – Deforming fire and liquid simulators
Chaos Phoenix – Using Streamlines to visualise forces and create effects