Cascadeur 2024.2 Release Set for September 12

Cascadeur 2024.2 will be released on September 12, offering significant improvements for character animation, including new Auto-Physics tools and enhanced support for non-humanoid characters.

The upcoming version of Cascadeur, a widely-used tool for character animation, brings several notable updates aimed at making animation workflows smoother. Artists will find new Auto-Physics tools, refined animation features, and improved performance for longer animation sequences. These features are designed for professionals who seek greater precision in character movements while maintaining control over complex animations.

Among the major highlights is the Auto-Physics Character Interaction in alpha, allowing characters to interact more naturally with their environment. This tool simulates physical interactions, enhancing realism, but should still be manually refined to ensure optimal results, particularly in commercial productions. Separation Motion Physics is another update, giving users the ability to simulate the physical separation of character parts, particularly useful in scenarios involving pendulum-like motion or swing animations. In the same vein, new support for pendulum-style swings means that complex swinging motions can now be handled more accurately within the software.

Blendshapes are now integrated, which extends Cascadeur’s functionality by allowing for facial animation and detailed control over character expressions. This is a major addition for animators focusing on close-up shots or high-emotion sequences. For those working on non-humanoid characters, the Unbaking feature allows easier extraction and manipulation of animation data, a key feature for animating creatures or abstract forms.

Performance improvements have also been introduced, particularly for long animations. Users should experience fewer lags or slowdowns when working on extended sequences. Improvements have also been made to AutoPosing, the Property Editor, and Linked Scenes, all of which are intended to enhance the user experience and streamline complex project workflows.

The software still encourages manual refinement of its auto-generated physics to avoid inaccuracies in final renders. Each new feature, including the auto-physics elements, should be tested in your current projects before being fully implemented to avoid unforeseen issues.

Pricing and License Models
Cascadeur offers both a free version and a Pro version, with pricing varying depending on the subscription model and company size. Freelancers and smaller studios will find tiered options that suit their needs, while larger enterprises can opt for broader licensing agreements, offering more flexibility for teams working on complex projects. Check Cascadeur’s official website for detailed pricing information.

Official Cascadeur Site
Product Documentation