Browsing Tag
Nekki Cascadeur
18 posts
Cascadeur 2026.2 Adds Animation Layers
Cascadeur 2026.2 previews additive animation layers, easing controls, localised UI packs, environmental posing and Python workflow updates.
Cascadeur 2026.1 adds Unreal Live Link, Filament rendering and AI root motion.
Cascadeur 2026.1 ships with a rebuilt Unreal Engine Live Link, full adoption of the Filament rendering engine and a new generative Root Motion tool. The release also adds collision penetration cleanup, point constraints in physics workflows and further work on quadruped posing.
Cascadeur on physics, AI and control
Cascadeur explains how physics solvers and local AI shape modern keyframe animation. Physics-assisted keyframing and AI-generated Inbetweening sound like shorthand for automation. In practice, they describe a layered system that revolves around explicit poses, timing and animator intent.
Cascadeur 2025.3: Inbetweening De Luxe
Cascadeur 2025.3 adds Filament rendering, new inbetweening controls, quadruped rigs and twist bones, Windows-only for now, experimental but promising.
Cascadeur Mobile 3D Animation Now on Android
Cascadeur Mobile is now on Android, bringing AI-assisted 3D animation tools to phones and tablets. From AutoPosing to AR previews, the mobile app shrinks desktop workflows into a pocket-sized package. Ideal for animating between train stops or polishing keyframes on the toilet break.
Cascadeur Builds Proper Unreal Live Link Plugin
Cascadeur drops the export step: Unreal Live Link plugin incoming, backed by Epic MegaGrant. Release date? Not yet.
Cascadeur 2025.2 Adds Motion Styles, Tangent Editing, and Automatic Fulcrum Detection
Cascadeur 2025.2 adds motion-style selection, viewport tangent editing, longer inbetweening and auto fulcrum detection.
Cascadeur 2025.1 tumbles in!
Cascadeur 2025.1 introduces AI-powered Inbetweening, upgrades AutoPosing and AutoPhysics, enhances Ragdoll interactions, and improves GLTF and FBX support.
Cascadeur Mobile Brings AI Animation to iOS
Create keyframe animations with AI-assist on your iPhone or iPad. Cascadeur Mobile adapts desktop tools for on-the-go workflows.
Cascadeur 2024.2 Release Set for September 12
Cascadeur 2024.2 will be released on September 12, offering significant improvements for character animation, including new Auto-Physics tools and enhanced support for non-humanoid characters.
Digital Production 2023, the second!
And here is the spring edition of DP! On board this time: Emil / MaxR at the Filmakademie, Nuke 14 (including part three of the best little helpers) and a big workshop on BMD Cloud. For those who prefer to read about projects: Trixter's work on Shehulk, a dialect comedy in HFR and two award-winning student projects from HFF Munich.
The Cascadeur animation software is available as a full version!
The beta tests have been successfully completed - now the full version is being released. A five-minute video shows which new functions are coming.
New pricing for OctaneRenderer!
Software developer Otoy is scrapping its previous licensing model and replacing it with: Studio Plus subscriptions, including numerous assets and software solutions.
Cascadeur 2021.2 Enters Early Access with Graph Editor and Tween Machine
Cascadeurโs 2021.2 early-access release added a graph editor, tween-machine workflow, improved interval editing and faster Auto Physics.
Cascadeur Enters Early Access
Cascadeur moved into early access with AutoPhysics and improved AutoPosing for physically informed keyframe character animation.
Inside Digital Production 02:2021
Digital Production 02:2021 covers colour tools, Resolve, Magic Bullet, Marmoset, Houdini, Katana, Nuendo, Cascadeur and Unreal Niagara.
Cascadeur Research Explores Zero-Gravity Character Animation
Cascadeurโs team explains its research into weightless movement and physically plausible keyframe animation.
Cascadeur Opens Its Free Beta
Cascadeur's open beta adds faster architecture and revised rigging tools to its physics-assisted keyframe animation workflow.