Plasticity 104 – Watch Modeling PT4 – Import into Cinema 4D

With the 4th installment of our Plasticity series we are back at our Watch. This time we’re importing the model into Cinema 4D where we are going to do the shading in the next videos using Octane Render.
Plasticity Part 4 Import into C4D

With the 4th installment of our Plasticity series we are back at our Watch. This time we’re importing the model into Cinema 4D. Beyond that we learn importing different resolutions as well as trouble shooting some errors.

CHAPTERS
00:00 Intro
00:34 What’s Up!
01:37 Join me on Patreon
02:35 C4D: Import Workflow
03:22 C4D: Import Normal Handling
05:02 C4D: Import Inspection
05:33 Plasticity: Re-Export Case-Back
07:15 Moi: Tessellation
08:20 C4D: Exchanging Imported Parts
09:40 C4D: Aligning Import Object Axis
11:36 Import Error on the Glass / Crystal
11:49 Investigating / Fixing the Glass / Crystal Error
14:44 Verifying the Axis Positions
15:03 Grouping the Watch Parts
15:20 Finishing Import Steps
16:28 Conclusion
15:58 Patreon Thanks
18:00 Famous last Words

Download the Tut Scene by becoming a Patreon member. No matter which tier!

VIDEO RELATED LINKS: —————————————————
Plasticity Official Website: https://www.plasticity.xyz/
Maxons Official Website: https://www.maxon.net/
Octane C4D Otoy Official Website: https://render.otoy.com/forum/viewfor…
Blender Foundations Official Website: https://www.blender.org/download/
Blender Octane Otoy Official Website: https://render.otoy.com/forum/viewfor…
Blender Octane 2025.1 Beta Version: https://render.otoy.com/forum/viewtop…


If you’ve ever wondered what happens when a VFX artist spends too much time obsessing over pixels and lighting, well—welcome to my world! You can find all my latest experiments, tutorials, and general nerdy shenanigans here:

Website: silverwing-vfx.de
Patreon: patreon.com/SilverwingVFX (Get scenefiles for all of my tutorial scenes also while supporting me)
Instagram: instagram.com/silverwingvfx (Finished 3D projects and engagement with the community)
YouTube: youtube.com/@SilverwingVFX (Updates and news about my work and what I am up to)

And if you’re into retro gaming and deep-dive nostalgia, check out the big article I wrote for this magazine—my love letter to the legendary Game Boy. Because nothing says “true love” like an 8-bit screen and a battery life that could outlast modern smartphones.

Plasticity 101 – Modeling a Watch – Part 1

In this engaging tutorial I will walk you through the first steps in Plasticity, a CAD modeler for easy hard surface modeling. In part 1 we create the watch-case in an easy to follow fashion.

Loveletter

Who doesn’t know it: the portable games console that saw the light of day at the end of the 1980s and gave us endless hours of fun and games for many years. We are, of course, talking about the Gameboy. A time when the potential of computer-generated graphics was in its infancy. But what if…