Browsing Tag
CAD
18 posts
Abstract brings native InstaMAT and InstaLOD on Linux
Abstract has released public preview Linux builds of InstaMAT and InstaLOD, adding native support for RHEL-compatible production environments, Blender and Maya integrations, GPU acceleration, and automation-friendly deployment.
Plasticity 2026.1 adds hidden lines and PolySplines
Plasticity 2026.1 turns models into clean SVG linework and brings PolySplines for smooth NURBS from meshes. Studio users get the fancy stuff.
DOSCH DESIGN and KeyShot hit the road in May
Free KeyShot roadshow in Düsseldorf and Nürnberg: live demos, Q&A, and a quick reality check for your CAD to render workflow.
FreeCAD 1.1 stacks workflow upgrades
FreeCAD 1.1 adds draggers, clearer previews, and CAM, Assembly, and FEM upgrades, plus broad import and export for common pipeline formats.
InstaLOD 2026 Targets VR and Animation Pipelines
InstaLOD 2026 adds VR delivery targets, raytraced shadows and full GLTF USD animation support for real-time pipelines.
RapidPipeline Plugin Brings One-Click CAD Prep to Unreal
RapidPipeline launches a native Unreal Engine plugin that lets artists import, clean and optimise CAD/3D assets locally inside the Unreal Editor.
Maxon Previews Digital Twin
Maxon previews Digital Twin which turns cleared for use CAD and 3D models into photoreal product assets for consistent marketing workflows.
Plasticity 2025.3: Now with Instances, Curves and Clouds
Plasticity 2025.3 drops a full toolset refresh: live instancing, SVG export, real-time curvature and continuity feedback, new materials and precision tools.
ABViewer 16: Not Sexy, but Seriously Handy
ABViewer 16 brings practical upgrades for anyone forced to open CAD files. Better 3D views, cleaner DWG export, and new G-code tools.
RapidPipeline for 3ds Max and Maya
RapidPipeline brings CAD & 3D data optimisation into 3ds Max/Maya: import, clean up, remesh, bake UVs and export, locally, quickly, without leaving your DCC.
3D Measure Master brings CAD-style precision to 3ds Max
The new plugin 3D Measure Master adds CAD-style measuring tools to 3ds Max, creating editable and renderable geometry for true 3D dimensions.
Plasticity 104 – Watch Modeling PT4 – Import into Cinema 4D
With the 4th installment of our Plasticity series we are back at our Watch. This time we're importing the model into Cinema 4D where we are going to do the shading in the next videos using Octane Render.
Plasticity 103 – Watch Modeling PT3 – Rounding / Filleting / Export
More easy hard surface modeling: In PT3 of our Plasticity series we continue the watch - with some Rounding, some Filleting, and we export the thing!
Plasticity 102 – Watch Modeling PT2 – Crown
More easy hard surface modeling: In PT2 of our Plasticity series we continue the watch - and get to the crown, all in Plasticity!
Plasticity 101 – Modeling a Watch – Part 1
In this engaging tutorial I will walk you through the first steps in Plasticity, a CAD modeler for easy hard surface modeling. In part 1 we create the watch-case in an easy to follow fashion.
InstaLOD: From CAD to VR?
InstaLOD automates the 3D workflow, including the tedious steps that no artist likes, such as UV unwrapping, manual retopo or baking. But how does it work?
InstaLOD: Time is money
There are some things in a 3D artist's workflow that are probably considered rather unpopular. (cough ... unwrapping, retopo ... cough) And even if a kind soul takes pity on them, it still remains time-consuming. InstaLOD from Stuttgart is trying to help all companies from the entire 3D sector (film, games, automotive, etc.) with its software of the same name, and in doing so is speeding up and cleaning up much more than just the two black sheep mentioned.
3Dlabs Wildcat4 7110 Comes to Dell and IBM Workstations
The 256 MB Wildcat4 7110 offered AGP 8x professional graphics for Dell Precision and IBM IntelliStation workstations.