Browsing Tag
texture baking
7 posts
Substance 3D Painter 12.1 bakes smarter
Painter 12.1 targets baking pain with skew maps, auto rebake, OpenPBR defaults and cleaner hard-surface UVs for asset teams.
If you yearn for the pines, go Blender
Stylized Tree update 2.0 adds pine trees, optimizes nodes, and bundles wind plus scatter tools, with pricing tiers from $12.50.
InstaLOD 2026 Targets VR and Animation Pipelines
InstaLOD 2026 adds VR delivery targets, raytraced shadows and full GLTF USD animation support for real-time pipelines.
RapidPipeline Plugin Brings One-Click CAD Prep to Unreal
RapidPipeline launches a native Unreal Engine plugin that lets artists import, clean and optimise CAD/3D assets locally inside the Unreal Editor.
RapidPipeline for 3ds Max and Maya
RapidPipeline brings CAD & 3D data optimisation into 3ds Max/Maya: import, clean up, remesh, bake UVs and export, locally, quickly, without leaving your DCC.
Free Blender Baker Add-on Speeds PBR Texture Baking
Daniel Bystedt’s free Blender Baker add-on was designed to streamline PBR texture-map and lighting baking from high- to low-resolution models.
Tutorial: Building a Photorealistic Game Prop from Reference to Render
Mohamed El Bouhy explains a complete next-generation prop workflow through the creation of a photorealistic wooden chest.