The Substance Designer 6.0 update has now been followed by an update for Substance Painter from Allegorithmic. Here we give you a brief overview of what you can expect in the 3D PBR Painting software. You can read the complete release notes here. If you have more time, you can also watch the one-hour video on the new features that we have linked in the article.
2.5 update features
- Brush opacity was a long-awaited feature that now allows you to make finer additions to your materials.
- Colour management has been enhanced with colour profiles and LUTs.
- Text for Substance Material can now also be added in Substance Painter. The text tool came with the last Substance Designer update.
- Custom interface for shaders is one of the workflow improvements that allows custom shader interface tools.
Other new features
All new nodes from Substance Engine 6 as well as texture baking up to 8k resolution are now supported. Parallax occlusion mapping has been added as an additional texture map. In addition, the scripting interface has been expanded for better integration into VFX pipelines.
Cost
The 2.5 version is free for anyone who has a Substance Painter 2 licence or a Substance Live subscription. You can find more information here.




