Dive into Andrei Zelenco's free four-part video series demystifying Substance 3D Designer's FX-Map node, from basics to advanced procedural techniques.
The latest update to Adobe Substance 3D Designer brings new functionalities and fixes that streamline your creative process. Here’s everything you need to know.
Kai Mergener’s custom Kizzle Splatter Node streamlines pattern creation in Substance 3D Designer, offering new procedural texturing capabilities for 3D artists.
Splines and paths have been added to Substance Painter and Substance Painter for a year now. Here I show various application examples of what can be achieved with them.
Allegorithmic is known for its material authoring tools. We met the team at FMX and talked about current and future developments, with information on Project Alchemist, UDIMs, UV tools, the new PBR Guide and more!
Update for Substance Painter: Alongside a plug-in for the Substance Source Library, there are more than 230 new alphas, filters for glow effects, drop shadows and more.
According to Allegorithmic, version 6 of Substance Designer is the most complete and versatile version of the tool ever produced. Here is an overview of the features.
Allegorithmic does not hesitate with its updates: Substance Designer is now available in version 6.0 with many new features such as the scan process, 32-bit support for HDR textures and more!
An update for Substance Designer - with the Nvidia-cooperating Material Definition Language (MDL), authoring features, expanded Linux support and the import of custom camera views in *.fbx format.