Screenshot of Adobe Premiere Pro interface showcasing the Effect Controls panel on the left and a nighttime video preview, featuring cars and city lights, in the main window.

Neat Video 6: Smarter Noise Reduction for Nuke and Beyond

Neat Video 6 automates what used to be manual: GPU tuning, CPU balancing, and memory management. The result: up to twice the render speed and half the RAM usage inside Nuke, Premiere, and Resolve. A quiet but meaningful upgrade for anyone tired of watching progress bars instead of pixels.

Noise reduction remains one of the slowest parts of compositing. Whether you’re cleaning plates, prepping greenscreens, or integrating CG inside Nuke, denoising can stall entire pipelines. The freshly released Neat Video 6 tackles that: doubling render speed, halving memory usage, and managing CPU/GPU optimization automatically.

Automatic Performance Tuning

Older Neat Video versions required users to manually enable GPU acceleration and tune performance settings. Version 6 eliminates that setup hassle: it detects available CPUs and GPUs, distributes load dynamically, and adjusts on the fly when resolution, effects, or system load change.
For compositors, that means smoother playback, faster previews, and less downtime during roto or cleanup work.

CPU + GPU Optimization

The new Fast Floating Point Processing mode speeds up rendering without sacrificing image quality. Neat Video’s re-engineered engine now performs parallel processing alongside the host app, reducing idle time in complex Nuke scripts. Depending on system specs, artists can expect up to 2× faster output compared to version 5.

Memory Efficiency for High-Res Comps

Compositors working on 4K–8K plates will notice the difference: Neat Video 6 uses up to 2× less RAM / VRAM and dynamically adjusts GPU memory use. That means fewer slowdowns, fewer GPU crashes, and less reliance on SSD-based virtual memory, extending both performance and hardware lifespan.

HDR Accuracy and Premiere GPU Integration

Neat Video 6 introduces an adjustable gain control that improves denoising on HDR or underexposed footage. Premiere Pro users benefit from a new GPU data exchange path that sidesteps the notorious Lumetri slowdown, cutting render times and avoiding color pipeline mismatches.

Hardware and Platform Support

The update supports Apple Silicon M4 systems and NVIDIA RTX 50-series GPUs, and is available for Nuke (OFX), Premiere Pro, DaVinci Resolve, and After Effects on both macOS and Windows. Give the trial a whirl here.

Pricing

  • Home edition – Full HD, 1 GPU, non-commercial use, from $80
  • Pro edition – Unlimited resolution, multi-GPU support, commercial use, from $130

Conclusion

Version 6 is less about shiny new buttons and more about workflow sanity: automatic optimization, leaner memory use, and shorter render queues. For studios knee-deep in Nuke scripts, that’s enough reason to take notice.

Read more: Official release thread on Neat Video Forum