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Quixel Mixer dead, final offline version released

Quixel Mixer is discontinued. Quixel has published a final, free, unsupported offline build, with optional free asset packs that include 800+ assets.

Quixel / Epic has officially discontinued Quixel Mixer and published a final version as an offline application. Quixel describes this release as the last one and states that there will be no further updates. The same announcement also makes clear that the software is provided without official support, which is the polite corporate way of saying: archive it now, because nobody is coming back with a hotfix later.

What was Quixel Mixer?

For anyone who has not used it: Quixel Mixer is a standalone material and texture authoring tool for building PBR texture sets via layers, masks, and blends, typically used for game assets, VFX props, and environment work. In a pipeline it sits in the “author texture maps for a mesh” slot, exporting standard texture maps that can be consumed by DCC tools and renderers. The discontinuation does not change what the tool is good at, it changes the expectations around maintenance and long-term compatibility.

How to get it?

Quixel states the final offline build is available via Quixel account login, and secondary coverage notes an installer option to download free Mixer asset packs, described as including 800+ assets. Older Mixer versions remain downloadable, but with no guarantee they will keep working. For production, this boils down to a familiar rule: if Mixer is still part of your workflow, lock the installer, lock the asset packs, and treat the whole thing like legacy software that must be reproducible rather than “kept current”.