Browsing Tag
texturing
31 posts
Mixos paints PBR in the browser
Browser-based PBR painter Mixos supports mesh imports, layer masking, 4K paid exports and a 2,669-material CC0 library.
Matcha maps photo refs in Maya
Matcha for Maya manages reference cameras, projects photos onto models, paints masks and exports organized PSD stacks.
Substance 3D Painter 12.1 bakes smarter
Painter 12.1 targets baking pain with skew maps, auto rebake, OpenPBR defaults and cleaner hard-surface UVs for asset teams.
3DCoat 2026 gets GPU nodes
3DCoat 2026 beta adds GPU node texturing, procedural smart materials and masks. Shiny, useful and still beta-shaped.
Foundry launches free Mari Texture Library with 120+ assets
Foundry’s new Mari Texture Library offers more than 120 free assets, including Smart Materials, Smart Masks, textures, brushes and HDRIs for Mari and general DCC workflows.
Abstract brings native InstaMAT and InstaLOD on Linux
Abstract has released public preview Linux builds of InstaMAT and InstaLOD, adding native support for RHEL-compatible production environments, Blender and Maya integrations, GPU acceleration, and automation-friendly deployment.
Abstract ships InstaMAT 2026 Curves Brushes
InstaMAT 2026 adds editable curve painting, smarter symmetry, and fresh mesh masking, plus pricing tweaks that matter for teams and freelancers.
Adobe releases Substance 3D Painter 12 with decal warp
Substance 3D Painter 12 adds Warp to Geometry for decals, expands viewport post effects, and introduces flatten-in-stack exports plus new pricing details.
Texturing XYZ puts SKAP online, pores included
Texturing XYZ’s SKAP turns 2K to 8K inputs into 16K skin maps in a browser, priced in credits at $1 each.
5000 PBR materials, zero node wrangling
5000 PBR materials packaged for Blender Asset Browser, drag and drop, GPL licensed, priced for indies.
Quixel Mixer dead, final offline version released
Quixel Mixer is discontinued. Quixel has published a final, free, unsupported offline build, with optional free asset packs that include 800+ assets.
RealBlend brings mesh painting back to Unity
New Unity mesh painting tool targets Polybrush users with in editor vertex colour and mesh editing features.
InstaMAT Test: Painting, Procedurals and Pasta
InstaMAT merges painting, materials, and mesh editing into one node-based tool that connects Substance-style workflows with procedural control. Sounds great, so we'll get our hands dirty and test it!
LotPixel drops 1,300+ free PBR textures in Hub app
LotPixel Hub beta gives 3D artists free access to 1,300+ PBR textures up to 8K, with Blender integration and more DCCs to come.
Substance Designer cleans up its nodes
Cleaner graphs, smarter noise, and a friendlier graph creation UI: Substance 3D Designer 15.1 focuses on making material authoring less fiddly.
InstaMAT Gets Smarter: September 2025 Update Sharpens Shading, Painting, and Performance
New shading, erosion, and painting tools: InstaMAT’s September 2025 update is less marketing, more material.
From Concept to Play: Streamlining Asset Pipelines with InstaMAT’s Scalable Workflows
Procedural pipelines, scalable and automated asset texturing, physically-based terrain generation, and thousands of generative materials, if that’s your thing, you have to check out InstaMAT!
Over 1,500 Free PBR Textures from LotPixel’s Library
LotPixel has released over 1,500 scan‑based PBR texture sets in JPEG format, with resolutions up to 8 K, and…
The Survivor: A Study in Character-Driven Look Development
At FMX, we met a few students from "PIXLVISN " - and since we never looked at what they are doing, it is high time to do so!
Dirty Shader Hands? Use MatCaps!
A free tool for Blender lets you paint PBR materials directly in 3D Viewport—without UVs, nodes or shaders.
Painter, Designer, Modeler: Adobe Refines the 3D Toolbox
Adobe presents updates to Substance 3D Painter and Designer, expanding integration, realism, and control—with unmetered assets and indie pricing.
Procedural Texturing using Houdini and MaterialX
Learn how Houdini's MaterialX simplifies procedural texturing for VFX artists, with a focus on efficient shading and rendering workflows.
Through the Woodlands
Creatures made of tree branches and roots seem to have a firm place in the history ofVFX. Just…
New Kizzle Splatter Node Enhances Adobe Substance 3D Designer
Kai Mergener’s custom Kizzle Splatter Node streamlines pattern creation in Substance 3D Designer, offering new procedural texturing capabilities for 3D artists.
Castle In The Sky Hommage
We all think Studio Ghibli is great - and if you want to learn what makes it so charming and appealing, a homage is always a good way to go. And I had the opportunity at Ostfalia University,
to really immerse myself - a
an experience report.
3DCoat 2021.53 Adds RGB Cavity and Smart Material Improvements
Pilgway's 3DCoat 2021.53 update introduced RGB Cavity, reworked Smart Materials, Pose tool improvements and fixes for partial voxelisation.
Free Blender Baker Add-on Speeds PBR Texture Baking
Daniel Bystedt’s free Blender Baker add-on was designed to streamline PBR texture-map and lighting baking from high- to low-resolution models.
Trimetric Offers Optical 3D Scanning with UV-Mapped Textures
Trimetric’s ATOS HR scanning service projected digital photographs onto measured polygonal geometry and generated UV-mapped textures.
Discreet presents 3ds max 5
The latest version of the animation software offers designers and artists new artistic possibilities and greater productivity
OpenGL now available in the latest version 1.3
New features and functions give the graphics library additional quality and realism capabilities
BodyPaint 3D for 3ds max® 3&4
MAXON Computer releases free plug-in for the integration of