Browsing Tag
Epic Games
162 posts
KitBash Buys ArtStation and Sketchfab
KitBash acquires ArtStation and Sketchfab from Epic. Nothing breaks today, but another chunk of the 3D ecosystem now has one owner.
RealityScan 2.2 Widens GPU Support
RealityScan 2.2 widens accelerated reconstruction, adds mixed GPU use, 360 camera workflow notes and scan-life fixes.
MetaHuman gets markerless mocap
Free markerless body capture lands for MetaHumans, using standard video, local processing, and Unreal Engine 5.8.
Free Sci-Fi Station Lands on Fab
Fab gives Unreal artists 147 modular sci-fi assets, 4K textures and LODs for free until 16 June. Space rent remains mercifully absent.
Unreal Engine 5.8 Preview rolls in
UE 5.8 Preview adds experimental Mesh Terrain, editable PCG results, a juiced-up vegetation tool, MetaHuman crowds, and more. Test first.
RealityScan 2.1.1 adds better COLMAP support and new XMP export options
RealityScan 2.1.1 is a maintenance release, but a practical one. Epic updates COLMAP exchange, adds new XMP with image list export options, cleans up mask export, and fixes a long list of editor, alignment, and CLI issues.
MetaHuman DNA add-on for RBF editor
Character DNA 0.6.2 brings an RBF pose editor for MetaHuman body correctives plus automatic DNA backups, and it targets newer Unreal and Blender builds.
Quixel Mixer dead, final offline version released
Quixel Mixer is discontinued. Quixel has published a final, free, unsupported offline build, with optional free asset packs that include 800+ assets.
CardCutter turns texture into Nanite meshes
CardCutter for Blender 4.0+ generates Nanite-optimised meshes from texture masks for Unreal Engine foliage and decal pipelines.
Bury Your Good Intentions in 3D
Over 300 stylised graveyard assets from Cryptic Realms are free on Fab until 27 January 2026.
Epic drops 80 free temple assets on Fab
Epic Games offers 80 free modular temple assets for Unreal Engine 5 on Fab until 13 January 2026.
Rigging for All: Epic Opens UE 5.6 Workshop
Epic opens its once invite-only rigging workshop for all: five days of Control Rig deep-dive, free and production-focused.
Epic Games updates RealityScan: 2.1 out
pic’s RealityScan 2.1 brings LiDAR & SLAM import, server automation tools and improved UV and rendering support.
RealityScan Mobile 1.8 with Tools for On-the-Go Scanning
Version 1.8 of RealityScan Mobile introduces three capture modes (including AR Guidance), mesh clean-up tools, focus peaking, capture timer and watertight mesh output: ideal for everybody capturing on-the-go.
Unreal Engine 5.7: foliage, PCG and in-Editor AI
Unreal Engine 5.7 adds Nanite Foliage (experimental), production-ready PCG and Substrate, new virtual-production tools, and an AI Assistant. Test first.
KitBash3D’s “DieselPunk” kit free till 18 Nov – retro-futurism ahoy!
KitBash3D’s $245 “DieselPunk” 3D kit (1,395 meshes and 4K textures for Unreal 5) is free on Fab until 18 Nov 2025. Cinematic-grade, no LODs.
Unreal 5.7 Preview: PCG Grows Up, Foliage Gets Fancy
Unreal Engine 5.7 Preview is out. PCG hits production-ready, foliage goes Nanite, and MetaHumans get smarter, all free via Epic’s launcher.
One Toolbag to Rule Your Clicks
William Faucher’s EasyToolbag trims the fat from Unreal Engine 5 workflows with one-click helpers, shortcuts, and smarter viewport tweaks.
Free 3D Cathedral Kit Lands on Fab
Epic’s Fab marketplace offers RagTarock’s Abandoned Cathedral pack: 210 modular Unreal Engine 5 assets, Nanite and Lumen ready, free until 21 October 2025.
Nanite marches in: Twinmotion 2025.2 update
Nanite now works in Twinmotion. 2025.2 also brings a new post stack, animation upgrades, VCAM tweaks, and cloud storage.
Unreal Cabin Fever: 156 Free Assets for UE Users
156 free meshes for cabins, props and trees in Unreal Engine. Available on Fab until 7 October. Lightmaps included, LODs missing.
Unreal Engine 5.7: Experimental Tech, Measured Expectations
Epic Games’ official Unreal Engine 5.7 roadmap lists features under development, flagged either as experimental, planned, or in…
Ready-Made Hype: Epic Ships Free Sports Broadcast Motion Design Sample
Epic drops a free Unreal Engine sports motion design sample: 40+ rigged, broadcast-ready assets for sports graphics.
MetaHuman Meets Houdini
TL;DR: Epic’s free “MetaHuman for Houdini” brings rigged, textured MetaHumans and procedural hair grooms into Houdini, with seamless Alembic export to Unreal Engine.
Cleaning out the studio back room? The ScansMatter warehouse kit might help
Cleaning out the junk in the cellar or back room of the studio has never been easier: 165 free modular warehouse assets until 26 August 2025.
Free UE5 Pack: 200+ Ways to Build Your Own Dynasty (In Unreal)
Epic’s Fab offers Chen Jian’s 205‑mesh Traditional Chinese‑Style Park UE5 pack free until 12 August 2025
Unreal Engine Freebie: 350‑Piece Flying Fantasy Town Kit
Epic Games offers 358 free Unreal Engine‑ready meshes from George Shachnev’s Flying Fantasy Town kit. Available via Fab until 15 July 2025.
Parrot Sample: Engine Switch from Unity to Unreal Without Headaches?
Parrot Game Sample offers annotated Blueprints, C++, feature parity and walkthroughs to simplify engine migration.
Free Fab? Epic’s Giving Away a Back Alley
Epic Games drops 50 modular 3D assets for Unreal Engine on Fab – for free. Think dumpsters, cables, trash bags, brick walls. It's exactly that.
Blueprints & C++: Epic’s New Tutorial Series for Unity Devs
Epic Games releases a 5-part tutorial series with Enduring Games to assist Unity developers in transitioning to Unreal Engine, focusing on Blueprints and C++ integration.
UE Project Titan: Open-World Learning Resource
Epic Games releases Project Titan Unreal Engine project with tools, training, and assets for game developers.
Epic’s Fab Debuts Free Military Airport Asset Pack for Unity and Unreal Engine
Epic Games launches free military airport environment by FreshScan on Fab, kicking off a bi-weekly release schedule for Unity and Unreal Engine assets.
RealityScan 1.5.3 Update Eases 3D Scans with Better Processing for iOS
Epic’s RealityScan update brings flexible processing, smoother workflows, and better support for iPad Pro and image uploads.
Fab Marketplace by Epic Games
Fab, Epic Games' new content marketplace, is now live. Artists can access 3D assets for VFX, games, and post-production projects. Expect updates as the platform stabilizes.
Quixel’s Megascans No Longer Free After 2024
Starting January 2025, Quixel's Megascans will no longer offer free access to its vast library of 3D assets. Artists must adapt their workflows and budgets accordingly - and safe a copy of their stuff!
Procedural Worldbuilding mit Unreal
We build realtime environments with Unreal's Procedural Content Generation Framework (PCG) - or do you really want to do everything by hand?
Mech vs. Giant Slugfest mit iClone & Character Creator
Below is an interview with Cesar Turturro, a successful film director who was honoured with the coveted Epic MegaGrant 2022 for his outstanding work on "Invasion 2040".
Free December collection at Epic Games!
There's something going on in the online marketplace: these six download packages are available for free until the end of December! The assets are suitable for environment design.
MetaHuman Creator 1.3 and DNA Calibration Library !
Double release from Epic Games: Version 1.3 of MetaHuman is released as Early Access, then the calibration library expands creative freedom for artists.
Three days of Devcom-Online? Also relevant for VFXers!
Nvidia? Unreal Engine? CD Project? Yes, they're all at the Devcom Summit - from today until Wednesday. A free online event.
The material authoring tool Mixer 2022.1 is released!
Support for emissive and opacity maps, transparent and double-sided rendered materials - and other innovations are now available. But how will Mixer's development continue?
Epic Games releases Unreal Engine 5.1!
Version 5.1 improves many of the features that Unreal Engine 5.0 established - including: Nanites and Lumen. A dedicated in-camera VFX editor appeals to visual effects artists.
Jetzt Unreal Engine 5.1 Preview testen!
Developers access the latest update of the Unreal Engine - and take part in the bug hunt.
Epic Games and Autodesk move closer together
The strategic collaboration is intended to accelerate processes in the field of architecture - but also in the entertainment & media industry in the future. In addition: Free access to Twinmotion architecture software for Autodesk Revit customers is introduced.
Character Rendering in Unreal Engine 5
Lead character artist J Hill demonstrates the complete UE5 workflow, from importing a model and building materials to final renders.
FluidNinja VFX Tools Available Free
FluidNinja VFX Tools brought real-time fluid simulation, baking, example effects and training material to Unreal Engine 4 and 5.
Epic Games Publishes Animation Field Guide
Epic Games' free 100-page guide collects pipeline advice and interviews for animators working with Unreal Engine.
Substance 3D Plugin for Unreal Engine
Adobe's Substance 3D plugin brought editable procedural materials and its asset library into Unreal Engine 4 and 5.
Lighting in Unreal Engine 5 for Beginners
William Faucher's 45-minute tutorial explains UE5 light types and builds both daylight and dark, atmospheric lighting setups.
Recreating Skyfall in Unreal Engine 5
Jay H. Patel recreated the Skyfall estate and Aston Martin DB5 with 3ds Max, Unreal Engine 5, Lumen, Niagara and Megascans.
3DCoat 2022.28 Updates UE5 and Blender
3DCoat 2022.28 improves Unreal Engine 5 compatibility, Blender PBR export and colour selection, with an FBX PBR limitation.
ARRI ALEXA 35: Sensor and Workflow
The ALEXA 35 introduced a 17-stop sensor, REVEAL Color Science, ARRI Textures, 19 recording formats and Live Link metadata.
Filmmaking with Houdini and Unreal Engine
Guido Ponzini's ten-hour course covers Houdini-to-Unreal workflows, look development, procedural buildings, cameras and finishing.
Landscape Stamping Tool for Unreal Engine
Jakob Menz's Landscape Stamping Tool adds more than 100 non-destructive terrain brushes for Unreal Engine 4, 5 and World Partition.
DragonFly 3.0 Updates Virtual Cameras
DragonFly 3.0 adds camera and lens simulation, Unreal viewport integration, review editing, MP4 capture and streamlined file handling.
A Medieval Town Built in Four Days
Ubisoft environment artist Mika Kuwilsky built a vertical fantasy town in four days with Maya, Blender, Substance Painter and Unreal Engine.
FMX 2022 Opens as a Hybrid Event
FMX 2022 combined three Stuttgart conference days with an online day, more than 300 speakers and 180 on-site and virtual presentations.
Inside Digital Production 03:2022
DP 03:2022 covers VFX careers, RenderMan, editing and grading, Unreal Engine 5, USD, FMX's Burned trailer and film production.
City Sample Opens the Matrix Awakens City
Epic Games' City Sample exposes the UE5 city behind The Matrix Awakens, including building, vehicle and crowd packages.
Kinetix 1.4 Adds Browser-Based Hand MoCap
Kinetix 1.4 adds hand capture, XR export, Mixamo assets and partial-body input to its browser-based video-to-animation workflow.
Insta Deform Adds Vehicle Damage in UE
Insta Deform Component creates scratches, dents and mesh deformation on static and skeletal vehicles in Unreal Engine 4 and 5.
Northern Island Pack for Unreal Engine
FreshCan's Northern Island Pack supplies a 16km² procedural landscape, 63 meshes, photogrammetry, vegetation, clouds, wind and fog.
Building a Digital Human in Unreal Engine
A 20-minute behind-the-scenes film traces Renderpeople's digital-double workflow through photogrammetry, motion capture and Unreal Engine.
World Creator 3 Rebuilds the Terrain Tool
World Creator 3 removes Unity dependencies, adds a revised workflow and website, while World Creator 2 remains available for missing features.
Pixel Art Shaders in Unreal Engine 4 and 5
Artist and developer Yoan-Dako Petkov presents a series of pixel-art environments and shaders created in Unreal Engine 4 and 5.
Unreal Engine 5 Enters Preview
The UE5 Preview expands Nanite, Lumen, world building, animation and MetaSounds, while Epic warns against production use.
Cesium Brings Global 3D Data to O3DE
Cesium for O3DE adds a WGS84 globe, 3D Tiles streaming, Script Canvas integration and Cesium ion geospatial content.
Stylised Studio Apartment Workflow
Environment artist Emily Cheung explains a stylised apartment built with Maya, Substance Painter, Unity and Unreal Engine.
Ice and Frost VFX in Unreal Engine 5
Artist Yue.J created airborne ice and frost effects in Unreal Engine 5 with Niagara Fluids water and explosion templates.
Whispy Boom VFX Project Files
VFX artist Simon Trümpler released free Unreal Engine project files for a stylised explosion built with hand-painted Krita textures.
Project Titan Tests Houdini with UE5
SideFX's Project Titan uses Houdini procedural workflows, Unreal Engine 5 and KitBash3D assets to build a cyberpunk city.
VES Survey Maps VFX Studio Platforms
A VES survey representing 88 studios and 60,000 artists examines Linux, CentOS migration, security and software support.
Cineware Updates Cinema 4D to Unreal Link
Cineware for Unreal Engine 4.27 adds dynamic C4D import, Unreal-side property editing and Datasmith workflows for CAD applications.
AlterMesh Links Blender Nodes to Unreal
AlterMesh beta runs Blender Geometry Nodes setups inside Unreal Engine in real time, with personal and commercial editions.
NVIDIA Omniverse Leaves Beta
The Omniverse launch adds prepared USD assets, Audio2Face blendshapes, Machinima content, Nucleus Cloud, Create and View.
Unreal Engine 5 Nanite Deep Dive
Epic Games graphics programmer Brian Karis explains Nanite virtualised geometry and its approach to dense real-time assets.
Unreal Engine 5 Modelling Mode Explained
Epic Games details Unreal Engine 5's modelling mode, covering selection, polygroups, mesh creation, UVs, sculpting, attributes and volumes.
Dekogon Cemetery Asset Packs for Unreal Engine
Dekogon Studios offered three Cemetery packs and related horror, decay, fence, playground and post-apocalyptic environment assets for Unreal Engine.
Epic Games Releases Free Live Link VCAM App for Unreal Engine
Live Link VCAM turned an iPhone or iPad into a real-time virtual camera controller for Unreal Engine productions.
RealityCapture 1.2 Offered Free to Schools and Universities
Epic Games Slovakia offered educational institutions free RealityCapture licences through a university email and declaration-of-use process.
Unreal Engine 4.27 Expands Virtual Production and Pixel Streaming
Unreal Engine 4.27 updated in-camera VFX, GPU Lightmass, Pixel Streaming, OpenXR, Datasmith and integrated compression and video codecs.
RealityCapture 1.2 Tarasque Adds Measurement, Contours and Orthomosaic Tools
RealityCapture 1.2 Tarasque added volume and area calculations, contour export, height profiles and beta orthomosaic improvements.
Epic Games Explains Nanite’s Impact on UE5 Asset Pipelines
Epic Games technical artist Arran Langmead explains Nanite virtualised micropolygon geometry, its pipeline impact and early limitations.
Epic Games Webinar Explores MetaSounds and Quartz in Unreal Engine 5
Epic Games presents a three-hour technical session on MetaSounds, procedural audio graphs and sample-accurate Quartz scheduling.
Epic Games Acquires Sketchfab and Reduces Marketplace Fees
Epic Games acquired Sketchfab, promising continued independent operation, closer Unreal Engine collaboration and lower seller fees.
Epic Games Releases 500 Free City Park Assets for Unreal Engine
The City Park Environment Collection offered more than 500 free Unreal Engine assets including trees, plants, buildings and paving.
Twinmotion 2021.1 Expands Datasmith and Megascans Workflows
Twinmotion 2021.1 introduced a Datasmith-based importer, multi-Revit synchronisation and integrated Megascans assets for architectural visualisation.
Summer of Unreal Offers Free Four-Week Unreal Engine Boot Camp
Hochschule der Medien and Epic Games announced a four-week Unreal Engine programme covering previs, rigging, animation, modelling and lighting.
Epic Games Publishes Unreal Engine 5 Early Access Educator Guide
A 16-page Unreal Engine 5 Early Access guide helped educators plan curricula, migrate from UE4 and decide when to begin teaching UE5.
Epic Games Webinar Covers Motion Warping and Full-Body IK in UE5
Epic Games demonstrates Full-Body IK, Motion Warping, terrain-aware character placement and reusable Control Rigs in Unreal Engine 5.
Endless Runner Creator Offers Unreal Engine Auto-Runner Framework
Endless Runner Creator provided an Unreal Engine framework for rapidly building auto-runner games and was priced at about US$65.
Tutorial: Converting Unreal Engine 4 Scenes to Unreal Engine 5
Vertex School’s Ryan Kingslien and John Waynick demonstrate how to convert an Unreal Engine 4 scene for use in Unreal Engine 5.
Epic Games Acquires ArtStation and Makes Learning Content Free
Epic Games acquired ArtStation and parent company Ballistiq while keeping the portfolio platform independent, reducing marketplace fees and opening learning content.
Epic Games Releases Virtual Production Field Guide Volume 2
Epic Games’ second free Virtual Production Field Guide offered nearly 100 pages of interviews, remote collaboration guidance and Unreal Engine 5 coverage.
Twinmotion 2021.1 Improves Unreal Exchange
Twinmotion 2021.1 adds a Datasmith-based Unreal importer, multi-Revit synchronisation and access to selected Megascans assets.
FMX Spotlight Examines Epic’s Digital Humans
Epic Games’ Vladimir Mastilovic joins FMX to demonstrate MetaHuman Creator with Animationsinstitut R&D head Volker Helzle.
Faceware Studio Targets MetaHuman Facial Capture
An fxguide feature examines Faceware Studio, its Mark IV head-mounted camera and planned compatibility with Epic MetaHuman assets.
Epic Games Previews MetaHuman Creator
Epic Games previews MetaHuman Creator, a cloud-based application for building high-fidelity digital humans for Unreal Engine.
Tutorial: Building a Pause Menu in Unreal Engine 4
Gavin Eisenbeisz demonstrates how to create an Unreal Engine 4 pause menu with pause, resume and quit controls.
Isaac Taracks Connects Cinema 4D and Quixel at the Motion Design Show
VFX artist Isaac Taracks demonstrates a workflow connecting Cinema 4D with Quixel at The 3D and Motion Design Show.